Dead Island: Epidemic is a multiplayer action hack & slash arena where players duke it out over supply points using an arsenal of crafted weaponry, a bevy of devastating powers, and good old-fashioned teamwork. And yeah, we've got zombies too - so there's that.
Évaluations des utilisateurs : Très positive (17,438 évaluation(s))
Date de parution: 20 nov 2014

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Jeu avec accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : Ce jeu en Accès anticipé peut changer ou ne pas changer de façon significative. Si vous n'êtes pas enthousiasmé de jouer à ce jeu dans son état actuel, vous devriez peut-être attendre que le jeu se développe d'avantage. En savoir plus

Ce que les développeurs ont à dire :

Pourquoi l'Accès anticipé ?

“There is no better way to gain valuable feedback and concrete suggestions than by allowing you guys to actually jump in and have at it so we decided that Steam Early Access is the best way for us to achieve this - just jump in, tear those zombies a new one (or two!) and we'll take care of the rest - or better yet, drop us a line and give us your feedback, we'd really appreciate it!”

Combien de temps environ ce jeu sera-t-il en Accès anticipé ?

“We've just hit open beta and we hope to be out of Early Access early next year.”

Comment sera la version final de la version en Accès anticipé ?

“As we've done so far we will continue to take your feedback and improve on the game, adding new features & modes that we see you guys will enjoy! We'll be re-balancing characters & weapons as we progress too, to make sure its the fairest experience with everyone.”

Quel est l'état actuel de la version en Accès anticipé ?

“The game has just moved into Open Beta, bringing with it the first iteration of our brand new PvE mode: Crossroads which sees you and a three team mates set up camp in the morning and carry out four different randomly generated missions over the course of a day on ever changing maps. The missions range from freeing trapped survivors, gathering supplies, to fighting off hordes of zombies, defeating bosses and more.

Crossroads also awards and tracks your performance and scales the difficulty of the next mission accordingly. We've thrown some new zombie types into the mix as well and have added an all new zombie attribute system - from ranged damage resistance to faster running, harder hitting zombies, you will have to adapt how you fight the virus.”

Le jeu sera-t-il tarifé différemment pendant et après l'Accès anticipé ?

“The open beta free to play with no purchase of early access packs now necessary to get access and we will continue this for the full game release later.”

Comment comptez-vous impliquer la Communauté dans le processus de développement ?

“We'd love to hear your feedback on this first version of Crossroads and as such we've added a link to a survey in the game, but as ever you can provide us with feedback on the Official Dead Island: Epidemic & Steam forums. We're continually working on adding new features & content and we’ll be constantly working on balancing and of course improving gameplay based on your feedback - along the way we’ll be intently listening to your suggestions, criticisms and as always: ideas for EVEN MOAR INSANE WEAPONS!”
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Recommandé par les curateurs

"Do not expect this to be lol or dota. Expect it to be a hackandslash ala Gauntlet legends. Thats what this game is and its actually not bad!"

Mises à jour récentes Tout voir (20)

12 mars

Patch v0.8

Highlights
  • Scavenger Hunter adjustments
  • Kill feel improvement
  • Russian translation


Scavenger Hunt
  • Looters now spawn with 1/2 Attributes when the Infection Level is 5/10 and higher
    • Defense Attribute + 1 Random Attribute
  • Hoarders now spawn with 1 Attribute at Infection Level 12 and higher
  • Hoarder respawn timer is no longer reset upon reaching end game (night time)
  • Looters now always spawn at a minimum in-game level of 3
  • Barricade Run
    • The Roaming spawns before each barricade should now have a 100% spawn rate and should consist of the same type of zombies for all teams
      • Note that special type of zombies that spawn during the Barricade Event can still be random
      • Note that there can be a difference in number of "static" walkers on the way to the barricade (walkers that are sitting, eating, etc)
  • A team can no longer overload their trucks with supplies. Players will be unable to deliver more supplies and flags will stop generating supplies once a truck is full.
    • You will be able to deliver supplies and flags will start generating supplies again If another team denies victory by stealing supplies
    • This change will make it impossible for another team to deliver more supplies than the winning team during the countdown - Reaching the supply limit first is still the victory condition
  • Base Turrets attack range slightly increased
  • XP Table has changed
  • XP granted from hoarders are now based on a static value

Scavenger Expedition Map
  • Paths leading up to hoarders have been slightly reworked

Kill-Feel Updates
  • Players now uses rag-dolls similar to zombies to enhance the effect of dealing a killing blow
  • A "gravestone" effect spawns on the location where a player dies. Standing near the gravestone will allow you to resurrect the player.
  • First Player who kills an enemy player is awarded with "First Blood"
  • Killing several players in quick succession awards
    • Double Kill
    • Triple Kill
    • Quadruple Kill
    • Penta Kill
    • Monster Kill
  • Killing 4 Players without dying awards Killing Spree

Scoresystem Update
  • Scoreboard now display damage done in Scavenger/Crossroads
  • Scoreboard now display healing done in Scavenger/Crossroads
  • Scoreboard now display "Takedowns" instead of Player Kills. Takedowns is a combined value of Kills and Assists (in Scavenger)
    • By assisting another player on your team you are rewarded with a Takedown.
    • Assist will count:
      • if you are nearby when a player on your team struck the killing blow
      • If you dealt damage to a player killed by an ally within a certain time-frame
      • If you healed/buffed the player who struck the killing blow
  • Scoreboard now displays score. Score is awarded when performing certain actions in Scavenger Hunt
  • Hovering damage/healing/takedowns/score displays details about this value in a tooltip

HUD
  • HUD has gotten a facelift. Most HUD elements have been updated with new art and new design
  • Level Up system has been updated to better relay information about each upgrade and to make in-game levels more obvious
  • A buffbar has been implemented displaying passive effects, buffs and debuffs.
  • A new statistics screen has been implemented displaying stats and perks in-game (Default bound to the hotkey 'V')

Characters
Armored Amber
  • Focus now properly increases damage output of Infested Minion.
  • Updated character roles (In Crib) for several characters
  • Additional voices has been implemented for several characters

Crib
  • Weapon tooltips now compares your currently equipped weapon with the weapon you are hovering.
  • An additional character tab has been implemented displaying a summary of a character's different qualities and an expected play-difficulty
  • Item Info - Right Windows
  • All window types now rescaled to have the same size on the item-display part (top half)
    • New background added to the Item-Display
  • Reward window
    • Flow for daily rewards reworked.

Starter Quest Changes
  • Steps lowered to 5
    • 1. Play Scout
    • 2. Craft Weapon
    • 3. Play Crossroads
    • 4. Buy Consumable (Or another item)
    • 5. Play 3 matches
  • Steps can now be played in any order
  • Starter Quest no longer locks the player to the current state, you can always browse all available features of the crib.

General
  • Updated cursor and crosshair.
  • Fixed a bug with the modification 'Sentinel'. Sentinel should now correctly grant shield value depending on life leech up to a maximum of 20% base health.
  • Players are now invulnerable for 2.5s in Crossroads after respawning

Localization
  • The game is now translated in Russian

Bugfixes
http://steamcommunity.com/app/222900/discussions/0/617330406647850647/

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12 février

Patch v0.7.3




Voice Over

  • VO for Mr. White added
  • Character VO is now heard by all players

Attack Speed
  • Attack Speed calculation has been reworked. Stacking attack speed previously scaled exponentially. This change does not affect single attack speed buffs or attack speed bonuses from weapons but will have an impact when several buffs are stacked (something that could cause unintentionally high attack speed - for example when Armored Berg's ultimate was combines with attack speed weapons and attack speed buffs).

Armored Berg
  • Berserk
    • Attack Speed has been increased to 30% from 25% to cater for the new attack speed calculation.

Mr. White
  • Action Hero
    • Action hero no longer turn Mr. Whites team color blue
    • The effects has been reworked

Crossroads
  • Slight re-balances to certain enemy events
  • Free Civilian from Cocoon Event - Increased cocoon base health to 4500 from 4000
  • Escort Mission - Enemy assaults should now trigger further away from the base

Bug fixes
  • Over 150 bugs fixed

40 commentaires Lire la suite
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À propos de ce jeu

PLAY FREE NOW!

Time to DI:E

Dead Island: Epidemic is a multiplayer action hack & slash arena. Players duke it out over supply points using an arsenal of crafted weaponry, a bevy of devastating powers, and good old-fashioned teamwork. And yeah, we've got zombies too - so there's that.

Co-Operate or Compete


It's you versus them. Or you versus them versus them versus them.

We’ve got two core modes – either team up with 3 other survivors and take on the zombie menace together in PvE co-op Crossroads mode, or take the fight to other players in our three-team "PvPvPvE" Scavenger mode where you'll battle it out in a competition to grab supplies, hold key points, outsmart the competition and blast through hordes of zombies.



Fight for your survival in our PvE-mode Crossroads. You set up camp in the morning and carry out four different missions over the course of a day in ever-changing maps and mission types. The missions range from freeing trapped characters and gathering supplies, to fighting off hordes of zombies or defeating bosses. Zombies have different attributes and change the way you fight them: From range-damage resistant to faster running, harder hitting zombies - you will have to adapt how you fight the virus.
Crossroads also rewards and tracks your performance, scaling the difficulty of the next mission accordingly.


“The enemy of my enemy is my friend” – at least for a while

Epidemic’s PvP-mode pits three teams of 4 players each against each other in zombie-infested maps. The third team adds a new dynamic to this competitive mode and requires you to re-think your winning strategy: Do you build up enough of a lead to win before you are being dismantled by two teams? Or do you play it smart and align your goals with one of the adversary teams temporarily? The goal is to capture and hold strategic points and gather as many resources as possible to be victorious.

Combat




Take direct control of your character with the WASD keys plus mouse input and react to situations on the fly by switching between melee and ranged weapons.



Build and adjust weapons to your playstyle:

  • Earn blueprints from six different categories and build your weapon arsenal
  • Most weapons come with unique features and fit a specific role
  • You also earn weapon modifications which can be installed on to your weapons and add various attributes



From rotund, fanny-pack wearing badass tourists to redheads wielding weaponized crabs – and everything in between. Epidemic has a constantly expanding roster of unlikely heroes supporting varying play styles - whether you like your action up-close and personal, at range or through supporting your teammates.
Each character has an array of (often very bizarre) skills with which to wreak havoc - use these strategically in order to inflict maximum punishment on both the undead and those-you-want-to-be-dead.

Configuration requise

    Minimum:
    • OS: Windows 7 SP1
    • Processor: Intel Core 2 Duo 1.8 Ghz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8800GT or Radeon HD 3870
    • Hard Drive: 3 GB available space
    • Additional Notes: Provisional - subject to changes. 1024x764 minimum display resolution is required.
    Recommended:
    • OS: Windows 7 SP1 or higher
    • Processor: Intel Core i5-2300 or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 or Radeon HD 7870
    • Hard Drive: 4 GB available space
    • Additional Notes: Provisional - subject to changes. 1024x764 minimum display resolution is required.
Évaluations intéressantes des utilisateurs
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
3.9 heures en tout
Posté le : 30 mars
Avis donné pendant l'accès anticipé
Euh nul !!! Pour debloquer une arme il faut un niveau logique mais quand il y'a 3 categories de niveau c'est juste eprouvant et vite lassant.

Perso ça ne donne pas envie d'aller plus loin. A vos risques et perils mais attendez plutot Dead Island 2 au lieu de perdre votre temps sur ce "jeu".
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18 personne(s) sur 27 (67%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
46.8 heures en tout
Posté le : 28 février
Avis donné pendant l'accès anticipé
My first impression of the game was it seemed too cliche as there are so many zombie-related videgames in the market nowadays. However, you really shouldn't judge a book by its cover.

I love this game simply because it has both co-op and PVP modes; something that always draws me in a game. Since it's still in beta mode, I cannot wait to play the actual finished product. So far I've had tons of fun, and it's always nice to level up and gain items for your character/s.

My only concern is that this game probably won't be as much fun as it is for me if you don't have someone to play it with (as with most games, really). Also, since it probably doesn't have a large demographic yet, sometimes the queue takes a while.

Overall, I would recommend this game to everyone who likes killing zombies with friends really.
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44 personne(s) sur 77 (57%) ont trouvé cette évaluation utile
19 personnes ont trouvé cette évaluation amusante
1.3 heures en tout
Posté le : 9 mars
Avis donné pendant l'accès anticipé
saw a zombie photocopying his butt

11/10
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
13.7 heures en tout
Posté le : 16 mars
Avis donné pendant l'accès anticipé
Have to say I love this game.

This game has a very high impact on player skill. People say play 2 win, but then again, people don't really understand the P2W term. If you take a bad player and give them crap and they become op, then fine, P2W. I've only purchased an additional character and still can be top on the zombie kill ratio. I haven't seen any of the P2W guys out there in the many many matches I've done so far.

Anything that you can buy you can also get just from playing. So if you don't want to spend money to advance, then fine, just requires a few more hours of playing.

Now, that also being said I don't really do the pvp right now. I'm sure you can face abit more formidable people in there. I've tried it one match and didn't really die over and over, but wasn't on the top team either.

In the end, enjoy the game for what it is. If you've come here for fantastic graphics and a good story, then look elsewhere. But if you just want to fight with monsters, zombies, and other players, for a completely free and addicting game, then you've found a good spot.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
8.2 heures en tout
Posté le : 16 mars
Avis donné pendant l'accès anticipé
Very cool game, I do wish it was a regular, pay $19 bucks and play everything, but at least at level 10 I haven't had to spend a dime and already have a few hours into it. I can see that probably changing, but so far, its been a blast, they mixed a few genre's together. I haven't done the PvP yet, I heard the match making takes a bit, but PvE has been fine.

If nothing else give yourself a cool 5 hour treat for free!

---- Update after 8 hours of play
I'll still leave it at a thumbs up, but it is getting really grindy after a while. There isn't enough gear, or enough variety, the stuff doesn't work differently enough, and it needs better pacing. I even had some of the bonus exp stuff from starting off, and it was still slow going and very repetative. This only has longevity through the grind if you have friend playing it, and if you, then you may enjoy it longer.
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.7 heures en tout
Posté le : 22 mars
Avis donné pendant l'accès anticipé
Verry fun.
Good, smooth controls.
Levels are not ahrd but also not too easy.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
0.7 heures en tout
Posté le : 17 mars
Avis donné pendant l'accès anticipé
Better than escape dead island
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
6.9 heures en tout
Posté le : 23 mars
Avis donné pendant l'accès anticipé
this is one of my favs keep up the good work and keep the style the same because thats is what makes the game so good
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
27.3 heures en tout
Posté le : 24 mars
Avis donné pendant l'accès anticipé
nice but need mice on team
it would be nice
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
29.2 heures en tout
Posté le : 24 mars
Avis donné pendant l'accès anticipé
One of the best game ever :) +1
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
13.3 heures en tout
Posté le : 24 mars
Avis donné pendant l'accès anticipé
cool game feels great

graphic looks great

to bad cant change my characters clothing

to bad its not like a scavenge game
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
0.6 heures en tout
Posté le : 24 mars
Avis donné pendant l'accès anticipé
funny version of 30+ extra missions from the incredible adventures of Van Helsing
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
4.2 heures en tout
Posté le : 11 mars
Avis donné pendant l'accès anticipé
Love this game.
Great Graphics
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
75.7 heures en tout
Posté le : 17 mars
Avis donné pendant l'accès anticipé
❥This is not a review. The reason is that you can read many reviews here and also it is a Free 2 Play game so you can just download it (Small Download) and try it out.

❥This is a review thought because i don't write reviews except if only really, really really like a game (with it's faults and bugs!).

❥This is...."General Guidelines on "How To Play" (Mini Survival Guide)":



☢Things you ought to know:

#1 rule of Fight Club is: you do not tal...no, wait...

#0.5 rule of survival is, this is not Single-Player Mode.

#1 rule of survival is, move as a Team. (Wait for your teammates before reaching an objective)

#2 rule of survival is, fight as a Team. (Together you are stronger!)

#3 rule of survival is, a target goes down faster if he is hit from multiple sources. (Sometimes in MMO's it is better to kill the weaker mobs/enemies first)

#4 rule of survival is, be aware of your surroundings. (Environment, Hazards etc.)

#5 rule of survival is, learn your enemies. (The better understanding of them you have, the easier you'll predict their moves/attacks and the easier you'll avoid them)

#6 rule of survival is, share supplies with teammates. (Equality in level provides better DPS outcome and a stronger team as a whole)

#7 Some characters fill roles. Learn that role and play accordingly. (Example, for a supporting character priority is to help teammates by applying CC/Heals and secondly DPS.)

#8 rule of survival is, be patient. (patient-adjective: able to accept or tolerate delays, problems, or suffering without becoming annoyed or anxious)

❥Well, wouldn't consider this a "Survival Guide" but it sure is something that will help everyone gaming experience.
Enjoy.
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
112.8 heures en tout
Posté le : 20 mars
Avis donné pendant l'accès anticipé
Just Nice that´s all i´ve got to say... I played this Game from the Beginning and it´s evolving just finexD I haven´t put one € in it since I bought it! A little patience and you´re getting fast forward too. And on top of that, it´s not going to get boring!
Of course you´ll have to like PvP AND PvE playing to get forwardxD
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
133.3 heures en tout
Posté le : 23 mars
Avis donné pendant l'accès anticipé
It might be a little laggy but my turret is not.
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
8.1 heures en tout
Posté le : 18 mars
Avis donné pendant l'accès anticipé
i really enjoyed this game lots of fun nice and fast paced, only thing bothering me tho is the end game scoring system in which i had noticed players who have started a game and disconnected wil win the match compared to others overall great game keep up the great work
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
121.0 heures en tout
Posté le : 28 mars
Avis donné pendant l'accès anticipé
This is nice game for to spend free time
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5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
2.9 heures en tout
Posté le : 6 mars
Avis donné pendant l'accès anticipé
Its have good multiplayer. You can have fun whit your best firends :D
The sad thing its from "up" I mean like dota or lol so its not really good as i think..
But its fun I like it! 7/10
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5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.6 heures en tout
Posté le : 15 mars
Avis donné pendant l'accès anticipé
nice game
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