Dead Island: Epidemic is a multiplayer action hack & slash arena where players duke it out over supply points using an arsenal of crafted weaponry, a bevy of devastating powers, and good old-fashioned teamwork. And yeah, we've got zombies too - so there's that.
Käyttäjäarvostelut: Erittäin myönteinen (15,153 arvostelua)
Julkaisupäivä: 20. marras, 2014

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Early Access -peli

Voit pelata näitä pelejä viipymättä - jo niiden kehitysvaiheissa.

Huomio: Tämä Early Access -peli on keskeneräinen ja se saattaa vielä muuttua. Jos sinua ei kiinnosta pelata tätä peliä tällä hetkellä saatavilla olevassa muodossa, odota ja tarkista peli myöhemmin uudelleen. Lue lisää

Kehittäjien kertomaa:

Miksi Early Access?

“There is no better way to gain valuable feedback and concrete suggestions than by allowing you guys to actually jump in and have at it so we decided that Steam Early Access is the best way for us to achieve this - just jump in, tear those zombies a new one (or two!) and we'll take care of the rest - or better yet, drop us a line and give us your feedback, we'd really appreciate it!”

Miten kauan Early Access -vaihe suunnilleen kestää?

“We've just hit open beta and we hope to be out of Early Access early next year.”

Miten täysi versio eroaa Early Access -versiosta?

“As we've done so far we will continue to take your feedback and improve on the game, adding new features & modes that we see you guys will enjoy! We'll be re-balancing characters & weapons as we progress too, to make sure its the fairest experience with everyone.”

Millainen on Early Access -version nykyinen tila?

“The game has just moved into Open Beta, bringing with it the first iteration of our brand new PvE mode: Crossroads which sees you and a three team mates set up camp in the morning and carry out four different randomly generated missions over the course of a day on ever changing maps. The missions range from freeing trapped survivors, gathering supplies, to fighting off hordes of zombies, defeating bosses and more.

Crossroads also awards and tracks your performance and scales the difficulty of the next mission accordingly. We've thrown some new zombie types into the mix as well and have added an all new zombie attribute system - from ranged damage resistance to faster running, harder hitting zombies, you will have to adapt how you fight the virus.”

Hinnoitellaanko peli toisin Early Accessin aikana ja sen jälkeen?

“The open beta free to play with no purchase of early access packs now necessary to get access and we will continue this for the full game release later.”

Miten yhteisö otetaan mukaan kehitysprosessiin?

“We'd love to hear your feedback on this first version of Crossroads and as such we've added a link to a survey in the game, but as ever you can provide us with feedback on the Official Dead Island: Epidemic & Steam forums. We're continually working on adding new features & content and we’ll be constantly working on balancing and of course improving gameplay based on your feedback - along the way we’ll be intently listening to your suggestions, criticisms and as always: ideas for EVEN MOAR INSANE WEAPONS!”
Lue lisää

Kuraattoreiden suosittelema

"Do not expect this to be lol or dota. Expect it to be a hackandslash ala Gauntlet legends. Thats what this game is and its actually not bad!"

Uusimmat päivitykset Katso kaikki: (16)

5. joulukuu

Welcome to Open Beta

Hey survivors!

We finally hit Open Beta. Bring your friends (and foes) and enjoy DI:Epidemic!

Your Dead Island: Epidemic Team

18 kommenttia Lue lisää

20. marraskuu

Patch 0.6

  • New PvE-Mode: Crossroads
  • Progression System Overhaul
  • Crafting Overhaul
  • Passive Skills
  • Loot System Rework
You are now able to play the new PvE experience that is going to replace the Horde Mode.

Mission System & Victory Conditions
Complete 4 Missions
  • You can receive a Gold, Silver or Bronze medal when completing a mission based on your performance
    • A better score awards more supplies
  • There are a number of different missions that will be randomized during a playthrough
  • All missions scale in difficulty-level based on the infection level. There is a significant difference in difficulty between low and high infection levels
Secure Supplies
  • Your game reward is primarily based on the amount of supplies you are able secure during the game
Day and night cycle
  • Similar to Scavenger, you begin in the morning and the game ends during the night
  • Crossroad maps are divided into themes. The first theme available is the Swamp / Lab theme
  • There is a number of different map layouts available within themes
New Zombie Attribute System
  • Attributes are permanent buffs that boost zombies
  • Boosted zombies glow
  • Attributes are more frequent on high infection levels
  • Attribute List
    • Deadly
      • Damage output increased by 50%
    • Tank
      • Reduces damage taken by 35%
    • Enraged
        Increased Attack Speed by 50%
    • Speed
      • Increased Movementspeed by 50%
    • Projectile Resistant
      • Reduces Projectile type damage by 75%
    • Melee Resistant
      • Reduces Melee type damage by 75%
    • Area Resistant
      • Reduces AoE type damage by 75%
    • Plague
      • Deals damage to players standing close to the zombie
    • Unstable
      • An infectious explosion does damage to nearby players 2s after the zombie is killed
    • Amplifier
      • Zombie standard attacks inflict Amplify
      • Zombie standard attacks inflict Weaken
    • Uncontrollabe
        Zombie cannot be stunned/incapacitated/slowed/feared etc
    • Relentless
      • Greatly Increases Max HP and Damage ouput
    • Slaughterous
      • An attribute placed only on Massives. It indicates that the boss will be using stronger versions of its abilities.
New Minimap Functionality
  • Crossroads uses a zoomed-in minimap due to the large maps
  • The fog of war is being lifted as you explore the Crossroad map
Respawn System
  • In Crossroads players respawn at a respawn point close to the remaining players
  • All players respawn simultaneously
  • If all players die the group receives a respawn duration penalty
Doctor Bauer
  • Doctor Bauer is a new narrator and the guy that is mainly responsible for coordinating missions in Crossroads!
Progression System Overhaul
  • Levels for individual characters have been removed: there is now a global character level. Unlocks apply to each character once you reach a new level
  • New account progression rewards have been added
    • All permanent unlocks will be handed out to users who have already bypassed these rewards
  • Reaching the late-game content will now be faster overall and you earn more Gear Points to spend on your new weapons!
Crafting Overhaul
  • The weapon leveling system has been removed and is being replaced with a new modification system
    • Modifications allow you to customize your weapons to better fit your needs and playstyle!
  • The weapon tiers have been increased from 6 to 16
  • Crafting weapons are no longer restricted by the workbench-level
    • Loot drops are now based on your character strength. Increasing your character strength by leveling up your account and by crafting new weapons will lead to a higher infection level and thus better loot
  • All weapon-stats have been rebalanced
  • New weapons can now be dropped
  • Almost all legendary weapons have a unique perk and a more defined role
Passive Skills
  • The weapon expertise on all characters has been removed and is replaced by a passive skills
  • You can now choose whatever weapon you like and customize it to your character and playstyle using the modification system
Loot System Rework
  • Smarter drop system with guaranteed drops and less randomness
    • The more games you play without receiving blueprints the higher the chance of receiving a loot-drop
  • Weapon-types are also distributed more evenly. If you have not received a certain weapon-type for a long time you will have an increased chance to receive that weapon-type
  • Duplicate blueprints are now transformed into account experience points
    • The Gear Point income has been re-balanced to accustom the new progression
  • As character levels and weapon levels are removed we are also removing the unbound experience part of the game. Everyone who spent cash to unbind XP gets compensated with Cash
  • With the big crafting rework and the many weapon changes we are also compensating all users who have converted Cash into Gear Points by giving back 50% of Cash spent on the Cash to Gear Point conversion
Scout Missions Rework
  • All Scout Missions have been reworked into single player missions
    • Each mission has a unique objective
  • All three new Scout Missions are now part of the starter quest
New Enemy Types
  • A new classification has been added: Infected. Infected-type zombies are stronger than Walkers but weaker than special-zombies.
  • Elite Walkers are now named Veterans and their classification has changed from Walker to Infected
  • The Suicider is a new Special enemy that will blow itself up along with you and your allies!
  • The Runner is a new Infected enemy that will chase you down and whack you in the back when trying to flee
  • The Spitter is a new Infected enemy that spits acid-goo (beware of large groups of Spitters!)
  • All Massive zombies have been re-balanced and updated
Crafting Details
  • All weapons have had their stats re-balanced
  • Some weapons have a different rarity than before
  • Several perks has been removed from weapons. These perks have been changed into modifications
  • The required parts have been re-balance
    • The amount of different parts have been reduced to 10
    • Parts are reused over several weapon tiers
  • Gadgets have their stats adjusted to fit the new crafting changes

Our patch notes are too awesome big for a Steam announcement! Read the rest of the patch notes here.

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Tietoja pelistä


Time to DI:E

Dead Island: Epidemic is a multiplayer action hack & slash arena. Players duke it out over supply points using an arsenal of crafted weaponry, a bevy of devastating powers, and good old-fashioned teamwork. And yeah, we've got zombies too - so there's that.

Co-Operate or Compete

It's you versus them. Or you versus them versus them versus them.

We’ve got two core modes – either team up with 3 other survivors and take on the zombie menace together in PvE co-op Crossroads mode, or take the fight to other players in our three-team "PvPvPvE" Scavenger mode where you'll battle it out in a competition to grab supplies, hold key points, outsmart the competition and blast through hordes of zombies.

Fight for your survival in our PvE-mode Crossroads. You set up camp in the morning and carry out four different missions over the course of a day in ever-changing maps and mission types. The missions range from freeing trapped characters and gathering supplies, to fighting off hordes of zombies or defeating bosses. Zombies have different attributes and change the way you fight them: From range-damage resistant to faster running, harder hitting zombies - you will have to adapt how you fight the virus.
Crossroads also rewards and tracks your performance, scaling the difficulty of the next mission accordingly.

“The enemy of my enemy is my friend” – at least for a while

Epidemic’s PvP-mode pits three teams of 4 players each against each other in zombie-infested maps. The third team adds a new dynamic to this competitive mode and requires you to re-think your winning strategy: Do you build up enough of a lead to win before you are being dismantled by two teams? Or do you play it smart and align your goals with one of the adversary teams temporarily? The goal is to capture and hold strategic points and gather as many resources as possible to be victorious.


Take direct control of your character with the WASD keys plus mouse input and react to situations on the fly by switching between melee and ranged weapons.

Build and adjust weapons to your playstyle:

  • Earn blueprints from six different categories and build your weapon arsenal
  • Most weapons come with unique features and fit a specific role
  • You also earn weapon modifications which can be installed on to your weapons and add various attributes

From rotund, fanny-pack wearing badass tourists to redheads wielding weaponized crabs – and everything in between. Epidemic has a constantly expanding roster of unlikely heroes supporting varying play styles - whether you like your action up-close and personal, at range or through supporting your teammates.
Each character has an array of (often very bizarre) skills with which to wreak havoc - use these strategically in order to inflict maximum punishment on both the undead and those-you-want-to-be-dead.


    • OS: Windows 7 SP1
    • Processor: Intel Core 2 Duo 1.8 Ghz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8800GT or Radeon HD 3870
    • Hard Drive: 3 GB available space
    • Additional Notes: Provisional - subject to changes. 1024x764 minimum display resolution is required.
    • OS: Windows 7 SP1 or higher
    • Processor: Intel Core i5-2300 or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 or Radeon HD 7870
    • Hard Drive: 4 GB available space
    • Additional Notes: Provisional - subject to changes. 1024x764 minimum display resolution is required.
Hyödylliset arvostelut
1/1 (100%) arvioi tämän hyödylliseksi
6.7 tuntia pelattu
Julkaistu 17. joulukuu.
Early Access -arvostelu
erittäin hyva peli 5/5 :)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
67/112 (60%) arvioi tämän hyödylliseksi
858.1 tuntia pelattu
Julkaistu 12. joulukuu.
Early Access -arvostelu
i rather fap on this game more than porn!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
13/17 (76%) arvioi tämän hyödylliseksi
4.4 tuntia pelattu
Julkaistu 16. joulukuu.
Early Access -arvostelu
Ok here we go
free game
Sam B
A fat guy with a camera is a playable character
needs more orginall dead island characters
needs more fat people with cameras

11/10 would blind zambies as a fat guy again
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
7/9 (78%) arvioi tämän hyödylliseksi
2.5 tuntia pelattu
Julkaistu 14. joulukuu.
Early Access -arvostelu
This game is quite the refresher after playing League of Legends for so many years.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
4/4 (100%) arvioi tämän hyödylliseksi
7.1 tuntia pelattu
Julkaistu 11. joulukuu.
Early Access -arvostelu
They guy who gives you missions sounds like Ron Swanson. 10/10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
12/21 (57%) arvioi tämän hyödylliseksi
35.7 tuntia pelattu
Julkaistu 12. joulukuu.
Early Access -arvostelu
Nice change from other moba's like dota2 :)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
2/2 (100%) arvioi tämän hyödylliseksi
7.2 tuntia pelattu
Julkaistu 16. joulukuu.
Early Access -arvostelu
The game is fun, but it gets bored really fast!

But i still feel bad for those who bought the game for like 4-7 euro and now its free!

im lucky that i got it for free in steam gifts tho!

- FIctive

Oliko tämä arvostelu hyödyllinen? Kyllä Ei
1/1 (100%) arvioi tämän hyödylliseksi
6.2 tuntia pelattu
Julkaistu 17. joulukuu.
Early Access -arvostelu
Full review -


- Zombies add for a nice alternative to other games mobs and creep
- Gameplay is fast and fun
- Nice combination of PvE and PvP content
- Boss zombies are interesting and challenging


- Competetive matchmaking is unavailable
- Level grind is long and locks off character passives
- PvE is basically a horde mode
- Team Composing is unavailable
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
2/3 (67%) arvioi tämän hyödylliseksi
1.1 tuntia pelattu
Julkaistu 15. joulukuu.
Early Access -arvostelu
Definetly not what I expected from a Dead Island game, but not at all a bad game. But, then again, its kind of hard to make slaughtering a horde of zombies not fun. Its also really cool to see the creators try out some different styles, showing originality and creativity. I look forward to see what will come of the game in the future.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
6/11 (55%) arvioi tämän hyödylliseksi
60.2 tuntia pelattu
Julkaistu 15. joulukuu.
Early Access -arvostelu
I used to play League of Legends; now I play Dead Island Epidemic. I will never go back.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
7/13 (54%) arvioi tämän hyödylliseksi
70.7 tuntia pelattu
Julkaistu 11. joulukuu.
Early Access -arvostelu
Fun. :)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
1/2 (50%) arvioi tämän hyödylliseksi
0.3 tuntia pelattu
Julkaistu 15. joulukuu.
Early Access -arvostelu
This game is cool man yeah i don't know how would I play MP but in SP it is awesome the graphic is good but not awesome
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
5/10 (50%) arvioi tämän hyödylliseksi
33.1 tuntia pelattu
Julkaistu 10. joulukuu.
Early Access -arvostelu
First, I like the game, it's fun, in both PVE and PVP mode, a lot of interesting skills, good graphics, vast maps and.... zombies XD. And you can earn character points to buy new characters, no need for real money, just be a persistent player lol .
Second, we got Armored, Mutant heroes... when will the nude packs released XD ???
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
2/4 (50%) arvioi tämän hyödylliseksi
4.1 tuntia pelattu
Julkaistu 14. joulukuu.
Early Access -arvostelu
Okay so a friend and I came in and played this game not really knowing what to expect. We had both got it for free in a sale, and we were really surprised to see that it had a MOBA feel to it. Has special abilities and ultimates for each character and we were quite impressed with how smoothly everything kind of ran together considering we are pretty big MOBA players. The graphics were nice and smooth, the objectives were cool, and an interesting change from the normal first person games.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
2/2 (100%) arvioi tämän hyödylliseksi
260.0 tuntia pelattu
Julkaistu 21. elokuu.
Early Access -arvostelu
Hiton hauskaa MOBA toimintaa, etenkin Scavenger pelimuoto on aivan loistava moodi kolme 4 hengen tiimiä lippua valloittaa zombit niskaan hönkien, suosittelen kokeilemaan. Karttoja on vielä pelissä vähän joten kierrätystä tulee valitettavasti mutta onhan peli vasta closed betamuodossa joten eiköhän tähän kohta muutosta tule. kaksi muuta pelimuotoa ovat myös ihan viihdyttäviä, etenkin Heroic Horde mission viihdyttää vaikeudellaan. Hahmot ovat riittävän erilaisia ja niitä on jo mukavasti. En allekirjoita pay2win väitteitä joita joidenkin suista kuulee, tyhjänpäiväinen väite joka heitetään aina pelistä jos siinä saa pikkuisenkin ostettua jotain kamppeita Visaa vingauttamalla. Pelaamalla hahmot kehittyy, uusia aseita löytyy joita craftata ja totta rahaa käyttämällä saa auki asioita nopeammin mutta niinhän se nyt on joka pelissä perkule vie.

Tuskin maltan odottaa lisäkarttoja ja uusia pelimuotoja. Ehdottomasti pelaamisen arvoinen, hitto vie piti itte ostaa oikein premium tili tähän kun innostuin
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
2/2 (100%) arvioi tämän hyödylliseksi
2.2 tuntia pelattu
Julkaistu 14. heinäkuu.
Early Access -arvostelu
Pretty awesome game
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
2/3 (67%) arvioi tämän hyödylliseksi
5.0 tuntia pelattu
Julkaistu 26. heinäkuu.
Early Access -arvostelu
tää on hyvä peli onnea kaikille kenellä on tää
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
271/294 (92%) arvioi tämän hyödylliseksi
1,114.1 tuntia pelattu
Julkaistu 7. joulukuu.
Early Access -arvostelu
1k hours, played every character, every mode, to their fullest, gone from level 1 to max numerous times, and been around since the start of the beta. time to write a review. am going to highlight the good and bads and put to rest any rumours about the game.

also ill make a new review every 1000 hours depending on whats changed
ask me anything you want in the comments and ill try to ansaw best i can if i miss anything :)

am in love with this game, its so much fun once you get going, and by get going i mean figuring out how it all works, weapon crafting, the pve, the pvp, character skills and classes, stats. once i knew about all these things it all went up from there. started from tier 1 and very slowly built my way up to where i am now, level 320 (at the time of this reveiw) and i could be higher it werent for wipes :D. alot of people thank this game for getting them into mobas, it hasnt for me, DIE will be the only exception to my moba hate.

my god so many people with less than a few hours or not even an hour have accused the game of being pay to win (seriously how can you write a review when you havent even played the game for an hour, be proffesional about it). the weapons you can buy with the premium cash were at one point the weakest weapons for their tier group, with exception of two and they were still werent half as the good as the other you could find and craft your self. now though with recent changes, you could argue that they can be quite potent, but their passives (more on this later) and stats are generally what makes them a bad choice.

boosts and membership really only give the chance you unlock better stuff, it will never give you anything that will make you win. f you get a really good weapon, your going to be paired up aginst peopl who have the same strength, and are no better then the people you faced before you got it.

this is not dead island 2, this is not escape dead island, this is not dying light. this dead island epidemic, all four of these games are being developed by different studios, DIE is a spin off that is set in the dead island universe, argueably cannon due to sam b xian mei and sinamoi making an appearence. escape dead island is a prequel to dead island or riptide not sure but still. and dying light a new ip all together.

dont get mad when you find out its not what you googled for

really simple to control WASD movements. no click to move nonsense. easily within reach of these are QERF wich also happen to be your skill buttons. not far from that is the space bar to dodge and roll from said skills. holding down left click to hit smash, shoot and explode you through players and zombie hordes. it really that easy to controll. its another thing to have the skill to perfect on how to use them.

it relatively smooth untill things die in huge amounts very quicky, and this usually involce alot of SFX which also contributes to it. but so gratifying when you do. so much fun just to smash everything you see move and the weapons really do help this out.

currently their are two, one of them beign cross roads. X roads is the DIE's newest mode currently replaceing the old horde mode. i have to admit i am mostly a pvp player but x roads really does have very hetic and tense moments. you go around an absolutely huge map (probaly the largest in any moba dont quote me) that has numerous themes/biomes, accomplishing missions that are randomly generated and are scaled to how well you well you do these mission, the first mission is allways easy is but when you get two golds, or two bronze/fails you really notice the diffference.

the other is scavenger, the infamous PvPvPvE mode. love it, its so unpredictable and adds a new perspective in how you play. in lol, if you stomp the enemy team, thats it youve won, youve proven you can beat them easily. but in DIE the tird team are in the back ground slowly getting more powerful and probaly gaining a lead whilst you were domination one team. this third team forces new tatics and even a defend or sacrifice moments. basically you're running around a modest sized map capturing flags that generate supplys over time. zombies are there in masses but they are not the threat here. the first to fill their truck and trailer wins. but once that truck is filled. people can start stealing from your trailer, meaning even though you are last you can still make a desperate gambit and steal the winning teams supplies from their trailer and maybe get second place or 1st.

there are currently 18 characters avaiable with 5 more to come. all of these charcter have a main role with numerous sub roles which they can fill to specilize in. and these charcters are spread into 3 catagorys of survivor, armoured and mutated. surivors include Amber a dangerous anmal vet that can heal allies and provide cover with her smoke screen or the legendary sam b. amoured character are voltage the college engineer with an suit filled with electricity. or aroumerd isys, with her turrets, gernades and rockets. and mutations include the poisonous bryce, or the unstoppable berg.

these charcter look very detailed and cool. though they are somewhat expenisve, usually costing 11,500 character points. but since you earn around 100-200 and more per game you cn get new character fairly easily at least imo. there cheaper charcters if you cant wait to save up for a new one.

ive found the best and worst part of any multiplayer game is the players them selves. you will every kind of person. the noob, the rager, the hypocrite player who thinks winning a game was too easy and there fore it was bad game. the team fighter, the toll, the flamers. and evey else beyond and inbetween.

being an moba you will come acroos people you know and learn to either love or hate them. through this you get well known players, like the once god amongst clowns AANG HSLER with his very bad attitude and brown nosed liking toward himself, his rise and fall are good and bad memories for the much older players.. or the legendary troll robart. or even the addicted jesus@war for having the most played games and hours. the people you meet, either become their freinds or have a grudge, because having both is what make the high end tiers more enjoyable.

so many guns and pointy sticks. it wont be dead island without dead island weapons. paddles, maces, fire axes that are lterally on fire, acid in a bottle, a car battery and even a nokia phone. ther is no end to the possibillities for weapons in DIE. and they are allways adding more to the fun.

each weapon is unqiue in some way, each have their own stats that help define their role, got a set of pistols wih a high rate of fire then pair them with an asault character. a life steal katana then but it with a disabler or what ever you preffer. they are split amongst 16 tiers with 1 being lowest and 16 the very best weapons in the game.

to match nicely with the weapons are gadgets, this are simple passive stat boosts which a small difference to your overall stat count, but its noticable difference.

weapon modifacations further the power of you cool weapons. they basically add perks, things like boost or charges to your stats. things that make you more surivable like aegis or titanium deflector or things that will make you more support deadly with ultimate recharger and critical advantage.

easy to learn hard to master skills and controlls
pay to win is non exiestant, mostly pay to get things quicker than normal
different studio, same universe, not dead island 2, may or may not be cannon
pvp is greatly challenging and pve is much fun
so many amazing and deadly weapons and mods.

its a free to play game download and give it a go, but give it a real good go, am talking about 12 hours and not under 5. you never know, this could be the next bug thing to hit tournements :)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
79/105 (75%) arvioi tämän hyödylliseksi
40.5 tuntia pelattu
Julkaistu 1. joulukuu.
Early Access -arvostelu
With the mix of MOBA and the beautiful atmosphere in this game is a perfect mix of a beginning for a game, but it's not there right now.

Dead Island Epidemic (DIE) is a huge game, I love to play it with my friends, or just solo queue and have a good time. There's a lot of strategi in this game, on how you can play when you're playing scavenger. With all the great weapons, characters and items it just give this game a reason to play it even more to be stronger.
Crossroad, the new mode in the game, is a great change (I personally prefer Horde mode tho) and will give this game a lot of good changes in the future when it gets updated. This game has a lot of potential, but it's not there right now.
The matchmaking is also pretty off, since it's not a lot of players playing it's pretty unfair gameplay at most time, but that will hopefully change now since the game is for free now to try.

Grab this game, it has a beautiful future ahead of it, DO IT! 7/10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
134/196 (68%) arvioi tämän hyödylliseksi
308.6 tuntia pelattu
Julkaistu 16. marraskuu.
Early Access -arvostelu
Be ready to play the most awesome Pay-2-Win MOBA in history of gaming!
Welcome to Mad Island Epidemic, where you can meet people of all nations and tell them what do you think about them, their skills or their country. Even LoL cannot compare with DI:E unbalanced characters! Make sure to quickly buy Sam B and Frosted pipe heavy weapon to be the most brutal and fearsome schoolboy in Amaia island!
The best and playable mode in this game is the Scavenger, where you put your 1337 skills in action. There are three teams, 4x4x4 players, and only one team will win by fully filling the supplies meter. Use your ultimate abilities on zombies as much as you can, because other enemy players is no threat to you - (c) (Approved by public randoms and premades). You see the enemy team winning and almost filled the meter? Well screw them, you can cooperate with the third team, and get the last chance to steal the winning team supplies from their own base, and get yourself reported for griefing, because cooperation with enemy team is forbidden! Wooh, this is so exciting!
What? Did you just get into the 3-survivor-Amber-team? Dont think that you are fukt yet, because this game is so unpredictable - enemy teams may fight each others to proove themself whose deek is bigger, while you can sneaky steal all supplies and win the round with awesome phrase "gg ez"!
And dont miss your chance to meet the legendary robart! :D lel
Totally would commend, 10/10, always updating, must have.
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