Dead Island: Epidemic is a multiplayer action hack & slash arena where players duke it out over supply points using an arsenal of crafted weaponry, a bevy of devastating powers, and good old-fashioned teamwork. And yeah, we've got zombies too - so there's that.
Käyttäjäarvostelut: Erittäin myönteinen (18,546 arvostelua)
Julkaisupäivä: 20. marras, 2014

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Early Access -peli

Voit pelata näitä pelejä viipymättä - jo niiden kehitysvaiheissa.

Huomio: Tämä Early Access -peli on keskeneräinen ja se saattaa vielä muuttua. Jos sinua ei kiinnosta pelata tätä peliä tällä hetkellä saatavilla olevassa muodossa, odota ja tarkista peli myöhemmin uudelleen. Lue lisää

Kehittäjien kertomaa:

Miksi Early Access?

“There is no better way to gain valuable feedback and concrete suggestions than by allowing you guys to actually jump in and have at it so we decided that Steam Early Access is the best way for us to achieve this - just jump in, tear those zombies a new one (or two!) and we'll take care of the rest - or better yet, drop us a line and give us your feedback, we'd really appreciate it!”

Miten kauan Early Access -vaihe suunnilleen kestää?

“We've just hit open beta and we hope to be out of Early Access early next year.”

Miten täysi versio eroaa Early Access -versiosta?

“As we've done so far we will continue to take your feedback and improve on the game, adding new features & modes that we see you guys will enjoy! We'll be re-balancing characters & weapons as we progress too, to make sure its the fairest experience with everyone.”

Millainen on Early Access -version nykyinen tila?

“The game has just moved into Open Beta, bringing with it the first iteration of our brand new PvE mode: Crossroads which sees you and a three team mates set up camp in the morning and carry out four different randomly generated missions over the course of a day on ever changing maps. The missions range from freeing trapped survivors, gathering supplies, to fighting off hordes of zombies, defeating bosses and more.

Crossroads also awards and tracks your performance and scales the difficulty of the next mission accordingly. We've thrown some new zombie types into the mix as well and have added an all new zombie attribute system - from ranged damage resistance to faster running, harder hitting zombies, you will have to adapt how you fight the virus.”

Hinnoitellaanko peli toisin Early Accessin aikana ja sen jälkeen?

“The open beta free to play with no purchase of early access packs now necessary to get access and we will continue this for the full game release later.”

Miten yhteisö otetaan mukaan kehitysprosessiin?

“We'd love to hear your feedback on this first version of Crossroads and as such we've added a link to a survey in the game, but as ever you can provide us with feedback on the Official Dead Island: Epidemic & Steam forums. We're continually working on adding new features & content and we’ll be constantly working on balancing and of course improving gameplay based on your feedback - along the way we’ll be intently listening to your suggestions, criticisms and as always: ideas for EVEN MOAR INSANE WEAPONS!”
Lue lisää

Kuraattoreiden suosittelema

"Do not expect this to be lol or dota. Expect it to be a hackandslash ala Gauntlet legends. Thats what this game is and its actually not bad!"

Uusimmat päivitykset Katso kaikki: (24)

4. kesäkuu

8.5 Update!

Hey Survivors,
Here is a list of some of the issues we’ve fixed for this update.


  • Fixed issues related to account experience not Saving correctly after Re-logging.
  • Reward screen – fixed calculation of gained experience on the reward screen related to already owned items
  • Rewards Screen - the icons' pop-up description windows are animated both when opening and closing.
  • Scavenger - Defence Turret's particles will be displayed correctly
  • Immortal Suicider – Damage taken has now been adjusted
  • Elite Puller will no longer be able to pull someone already pulled by a normal Puller
  • HUD - Premium icon is no longer displayed on HUD when no premium is active
  • Tutorial / Scout - Fixed graphical and collision issues related to environment textures
  • Additional adjustments made to the in game chat!
  • Friendly Touch heals minions
  • Sentinels max shield value should now be correctly capped


  • Hailey – Frozen Shield Area Damage - Damage from Cryoseism is increased by Chill.
  • Hailey – Chill – changed Chill functionality, so the Amplify component will be applied on Hoarders and Uncontrollable enemies.
  • Sam B - Charge / minions can now receive shield from Brofist augmentation
  • Grim Retaliation tooltip adjusted
  • Armoured Amber - Medkit augmentation increases damage of minion.
  • The Fuse - Grenade Launcher - Smoking Hot reduces damage taken only within the skill’s area
  • The Fuse / Rocket Jump – Adjustments made to jump indicator.
  • Charlie – Crab cage skill does not react to camouflaged / invisible enemies
  • Septian / Snake Attack tooltip contains the information on duration of the skill
  • Roy – Camera Flash – Deals damage to barricades
  • Roy - Rollin' skill animates correctly after attacking
  • Mutated Bryce - Infected Sprout should now display a clear healthbar of infected sprout should be visible to all users
  • Mutated Bryce / Slithering Vein - Fixed animation of 'Slithering Vein' casted on non-movable targets.
  • Hermann / Dropping bombs - Plane Shield passive skill will no longer attack incapacitated enemies.
  • Herrmann / Parachute Away – Fixed animation issues related to characters affected by the skill
  • Hermann – can no longer throw a Zepellin at the beginning of a match.
  • Hermann will not execute an attack while selecting target for the Guardian Zeppelin.
  • Mr. White / Beatdown now ends as soon as a targeted Suicider dies
  • TL - Survivor Bryce / Concussion Shot - pierced enemies are incapacitated by Concussion Shot. + tooltip changes

34 kommenttia Lue lisää

23. huhtikuu

Easter Sale Ending Soon!

Time is running out on our Easter sales, only one week left! This week be on the lookout for sales on Sam B, Xian Mei and Allie. You'll be finding deals on all three but only for an hour at a time, so make sure to keep checking to grab the best bargain!

10 kommenttia Lue lisää
Katso kaikki keskustelut

Ilmoita bugeista ja anna tälle pelille palautetta keskustelupalstalla

Tietoja pelistä


Time to DI:E

Dead Island: Epidemic is a multiplayer action hack & slash arena. Players duke it out over supply points using an arsenal of crafted weaponry, a bevy of devastating powers, and good old-fashioned teamwork. And yeah, we've got zombies too - so there's that.

Co-Operate or Compete

It's you versus them. Or you versus them versus them versus them.

We’ve got two core modes – either team up with 3 other survivors and take on the zombie menace together in PvE co-op Crossroads mode, or take the fight to other players in our three-team "PvPvPvE" Scavenger mode where you'll battle it out in a competition to grab supplies, hold key points, outsmart the competition and blast through hordes of zombies.

Fight for your survival in our PvE-mode Crossroads. You set up camp in the morning and carry out four different missions over the course of a day in ever-changing maps and mission types. The missions range from freeing trapped characters and gathering supplies, to fighting off hordes of zombies or defeating bosses. Zombies have different attributes and change the way you fight them: From range-damage resistant to faster running, harder hitting zombies - you will have to adapt how you fight the virus.
Crossroads also rewards and tracks your performance, scaling the difficulty of the next mission accordingly.

“The enemy of my enemy is my friend” – at least for a while

Epidemic’s PvP-mode pits three teams of 4 players each against each other in zombie-infested maps. The third team adds a new dynamic to this competitive mode and requires you to re-think your winning strategy: Do you build up enough of a lead to win before you are being dismantled by two teams? Or do you play it smart and align your goals with one of the adversary teams temporarily? The goal is to capture and hold strategic points and gather as many resources as possible to be victorious.


Take direct control of your character with the WASD keys plus mouse input and react to situations on the fly by switching between melee and ranged weapons.

Build and adjust weapons to your playstyle:

  • Earn blueprints from six different categories and build your weapon arsenal
  • Most weapons come with unique features and fit a specific role
  • You also earn weapon modifications which can be installed on to your weapons and add various attributes

From rotund, fanny-pack wearing badass tourists to redheads wielding weaponized crabs – and everything in between. Epidemic has a constantly expanding roster of unlikely heroes supporting varying play styles - whether you like your action up-close and personal, at range or through supporting your teammates.
Each character has an array of (often very bizarre) skills with which to wreak havoc - use these strategically in order to inflict maximum punishment on both the undead and those-you-want-to-be-dead.


    • OS: Windows 7 SP1
    • Processor: Intel Core 2 Duo 1.8 Ghz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8800GT or Radeon HD 3870
    • Hard Drive: 3 GB available space
    • Additional Notes: Provisional - subject to changes. 1024x764 minimum display resolution is required.
    • OS: Windows 7 SP1 or higher
    • Processor: Intel Core i5-2300 or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 or Radeon HD 7870
    • Hard Drive: 4 GB available space
    • Additional Notes: Provisional - subject to changes. 1024x764 minimum display resolution is required.
Hyödylliset arvostelut
35/46 (76%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
100.5 tuntia pelattu
Julkaistu 7. kesäkuu.
Early Access -arvostelu
This game is good.

+ hack and slash is one of my favorite.
+ Many characters. Suits your gameplay style / party matchmaking.
+ Nice mechanism.
+ Good graphics.
+ Not really that "pay to win" game.

- Had to play (farm) a lot to buy characters and equipments.
- Scavenger matchmaking is sometimes unbalanced.
- No teamwork or jackass teammate(s) = wasting time! (if one of your teammate refuses to work together, just say goodbye to gold stars)
- I can't tell any others at the moment.

Conclusion: Well, you gotta try this game, and judge it for yourself. So far, it's been an addictive game to me.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
23/28 (82%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
89.6 tuntia pelattu
Julkaistu 26. kesäkuu.
Early Access -arvostelu
Dead Island: Epidemic
Dead Island: Epidemic was released on 20th November, 2014 by Stunlock Studios and Deep Silver on Steam while beta. At the time this review was released, Dead Island: Epidemic was free to play on Steam. It's currently only on English, but the Russian language was recently added, which can be accessed by selecting the Russian version of the game in the Steam settings.

The gameplay is well-designed and gives the player many ways to play. The game currently has 24 different characters to play with. It sadly possesses only a small amount of gamemodes, Starter missions, Crossroads and Scavengermode. The Horde mode was replaced with Crossroads, because many people disliked the same gameplay.
Starter missions
Starter missions are played with one player, so players can easily understand the gameplay, which is introduced in four different maps.
The rewards for playing starter missions are very low and not recommended for long playing. The maps are easy to play and they also are references to maps of the deleted Horde gamemode.
Crossroads possesses many different tasks each time played. Those depend on the difficulties, which need to be unlocked.
There are 5 different difficulties from Normal to Endemic, which increase the difficulty.
Crossroads is played with 4 players.
The rewards depend on the supplies gathered and the supply amount depends on the stars of three missions a match. Failed missions are punished with no or only a small amount of supplies, but the regular reward-amounts are normal.
Crossroads took place of Horde mode after many players gave their opinions.
Scavenger is played with three teams, orange, blue and green. Each team contains 4 players, so Scavenger has the maximum player-amount of 12 players.
Players have to gather supplies quicklier than the others by conquering as many supply points as possible, while the others do the same.
Supply bosses randomly spawn alongside with many special infected and regular infected on specific spots on each map.
Progresses are showed in the HUD.
There are three different extra tasks (first through barricades, first reach supply goal, first reach final supply goal).
The rewards depend on the supplies gathered and mostly the winning place (1st, 2nd, 3rd). The rewards are usually high.
The rest
Each character from 24 has their own skills, their own pros and cons and their recently added voice. Characters, who have other versions of themselves do however have the same main lines and voice-actors for example Isys and Armored Isys.
Each day, daily PvE (Player vs Enemy) and PvP (Player vs Player) rewards can be received. You only need to finish a match in PvE to get the small reward. In PvP however you need to finish a match while winning (1st place).
To avoid being stuck, the "concede" command is accessable by pressing the option in the menu. It starts a vote and yes votes have to overweigh no-votes in order to end the match immediately and get a drammatic small reward-amount. The daily reward however gets added.
Leaving a match without voting is punished with 10 minutes kicked from matchmaking. You can close the game, while the kicking duration goes on.
In Dead Island: Epidemic are account-levels, which allow players to receive bonuses depending on the level. Account-levels can be increased by playing.
Playing in a lobby gives players small amounts of bonus rewards. It also is a good way to decrease the matchmaking-duration, which is a current problem in the game. The amount of players in parties doesn't change the rewards' amounts.
The community is currently most in English. The community also is currently nice and helpful (helping others).
I sadly cannot put everything of the gameplay in this review, because the reviews possess a letter maximum. There's much, which waits to be experienced by you.

Pros and Cons
  • many different ways to play (+45)
  • a good mix between funny and serious (+10)
  • nice atmosphere (+5)
  • nice graphics (+10)
  • an addicting effect (+5)

  • little amount of gamemodes (+15)
  • long matchmaking durations (announced in the game itself) (+10)

Beta bonus:
  • beta (+10 (positive))

Last conclusion:
Dead Island: Epidemic is a funny, yet serious and addicting game, which wants you to keep on playing.
The pros definately overweigh the cons and due to it's beta it receives positive bonus points.

Good (8,5/10)
Pros: 75% + Beta bonus = 85%
Cons: 25% - Beta bonus = 15%

Successfully creating excitements
Successfully addicting
Fair gameplay
Perfect Perfect
Very good
Very good
Good Good
Okay Okay
Very bad

  • Perfect (10)
  • Very good (9,0 - 9,9)
  • Good (6,5 - 8,9)
  • Okay (5,0 - 6,4)
  • Bad (3,5 - 4,9)
  • Very Bad (1,5 - 3,4)
  • Terrible (0,1 - 1,4)
  • Life waste (0)

Steam: Dead Island: Epidemic
Click this link to visit Dead Island Epidemic on Steam
Dead Island: Epidemic wikia
Click this link to visit Dead Island: Epidemic's wiki

Personal opinion (for advanced players):
Favourite character: Wanta
Favourite gamemode: Crossroads

Thank you for reading the whole review. I hope it helped you in some way. Feel free to give your opinion about this review and my judgment.
  • The "Fair gameplay" gap in the tablet only excists in reviews with games which have a multiplayer-modus.
  • The whole review was made from me and me only.
  • If you want more reviews from games I possess, please give a comment about it in the comment section or just add me to text me about a request. They'll take time however.

Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
11/13 (85%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
625.4 tuntia pelattu
Julkaistu 20. kesäkuu.
Early Access -arvostelu
I love this game. Seems production has slowed and servers are a crawl now. Literally cannot play North American servers. You're forced to play on EU servers for players. Then if you like range like me, it sucks to deal with the lag associated from EU servers. Then if you do find a North American server going(will be 1 at the most at once going), if you miss rotation on it you will be waiting 12-20 minutes for that match to end, so you have a chance to join(keyword chance). Which sucks....

Besides that this game is very good, I love it. Just wish I could play on North American servers..... Maybe advertise the game better....
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
14/19 (74%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
180.3 tuntia pelattu
Julkaistu 29. kesäkuu.
Early Access -arvostelu
It seemed like they stoped developing it,
A gamebreaking bug that gets you stuck in a halfdead state after dodging and using nomand+friendly touch(respawn or reconnect doesn't fix it) mod hasn't been fixed although multiple guys reported this, that was 2months ago
It was fun before that though
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
12/17 (71%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
2.2 tuntia pelattu
Julkaistu 12. kesäkuu.
Early Access -arvostelu
this would be an amazing game the only problem is the lack of players willing to try out the game
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska