Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.
User reviews:
Overall:
Very Positive (42,331 reviews) - 91% of the 42,331 user reviews for this game are positive.
Release Date: Jan 22, 2014

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April 25

DOI Community Map Showcase


Bridge at Remagen by ThirdEye


Starting May 6th, New World Interactive will host 5 custom servers for Day of Infamy community-made maps to help determine which maps will be included in the next official update for the mod. The community will help decide the winners by voting for their favorites in a survey.

To launch the event, NWI creative director Andrew Spearin will host a livestream and invite all the level designers to join in playing through each map to gain feedback from both the community and fellow designers.

There are many excellent DOI maps in progress that we are excited to playtest. For a DOI map to be included, it must be published on Workshop by May 6th. Hopefully the maps that are not uploaded to Workshop yet are able to have them ready to playtest in time for the event. Iteration and updates throughout the playtesting phase are encouraged. The timeline for testing and the deadline for selecting the top map are to be determined.

For a preview of maps being made for the Day of Infamy mod, check the official forum.



Resistance by JakHalz

17 comments Read more

April 16

Army of Five Coop Mod - FINAL LIVESTREAM UNTIL AMSTERDAM



We are livestreaming today, Saturday April 16th, at 3:00 pm EST with modder Rushin’ Russian and his new coop mod Army of Five. You can tune in here.

This is our FINAL LIVESTREAM from our US East location. After a break, our official livestreams will resume broadcasting from New World Interactive’s Amsterdam studio. These upcoming streams will show off more official Insurgency: Sandstorm related content, and will show community content alternating or at a separate timeslot. So come out tonight and celebrate well over a year of our weekly community broadcasts!



Created by programmer Rushin' Russian and artist St_Anger1, the Army of Five mod turns Insurgency into a class based five player cooperative experience. Fight against challenging new bots and play as one of the following classes with special weapons and abilities:

Breacher - Autoshotgun!
Rifleman - Two assault rifles and temporary God mode
Scavenger - Exoskeleton and a big knife
Marksman - One shot kill battle rifle
Grenadier - Grenade launcher and snub nosed revolver

But text doesn’t do them justice. See them kick ass in this ROCKIN’ gameplay trailer!

https://youtu.be/QiUl09zIx_Q
To play Army of Five follow these simple steps:
1. Make sure that Insurgency is closed.
2. Subscribe to the mod here on the Steam Workshop.
3. Start Insurgency and you will see "Army of Five" under "Cooperative" menu!

If you are interested in hosting a server yourself, there are easy to follow instructions in the description of the Workshop page.

As always, we’ll be happy to answer any questions in the stream about Insurgency.

11 comments Read more

Reviews

“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.”
9.0 – Hooked Gamers

“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.”
75 – GamesBeat

“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.”
75 – IGN

About This Game

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.

Features


  • Over 40 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 16 maps playable in day and night versions on various multiplayer and cooperative modes, ranging from environments in the Middle East, Africa, and Central Asia.
  • 7 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • 5 cooperative game modes where you and your friends team up to complete mission-based objectives.
  • Free content updates that include weapons, game modes, maps, and new features.
  • Offline practice mode, playing with bots on all game modes.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system, and share them on the Steam Workshop.
  • Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.

Multiplayer Game Modes:


Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.

Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".

Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

Strike --- Three weapon caches must be destroyed by the attacking team to achieve victory. Destroying a cache earns the attackers more reinforcements and time on the clock. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry.

Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.

Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.

Elimination --- In this single life mode, attackers must destroy one of two weapon caches, or eliminate the enemy team within the time limit. Defenders must kill all attackers.

Cooperative Game Modes


Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.

Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.

Survival --- Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.

Outpost --- Defend your supply cache against endless waves of enemy trying to destroy it. Each successfully defended wave will bring in reinforcements of your teammates.

Conquer --- Capture the objectives in the area and defend them from enemy trying to retake them. Destroy enemy weapon caches to thin out their numbers.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum
    • OS: Windows® 7/Vista/XP
    • Processor: Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
    • Memory: 4 GB RAM
    • Graphics: Video card must be 512 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 3.0
    • Hard Drive: 10 GB HD space
    • DirectX: 9.0c
    Recommended
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
    Minimum
    • OS: MacOS X 10.6.6 or higher
    • Processor: Intel® Core i3 Processor (2GHz or better)
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 2400 or better / NVIDIA 8600M or better
    • Hard Drive: 10 GB HD space
    Recommended
    • Processor: Intel® Core i5 Processor (3GHz or better)
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
    Minimum
    • OS: Ubuntu 12.04
    • Processor: Dual core from Intel® or AMD at 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1
    • Hard Drive: 10 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    Recommended
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
Helpful customer reviews
511 of 547 people (93%) found this review helpful
591 people found this review funny
40.8 hrs on record
Posted: November 28, 2015
You' re in the middle of it. You are all in the room guarding all entrances. Palms are sweaty knees weak arms are heavy. But on the surface your team is calm and rea-ARRRRRRPEEEEEGEEEEE!

-Team Defeated-
Was this review helpful? Yes No Funny
1,672 of 1,918 people (87%) found this review helpful
1,494 people found this review funny
240.2 hrs on record
Posted: November 30, 2015
This game is:
10% luck,
20% skill,
15% concentrated power of will,
5% pleasure,
50% pain,
100% reason to purchase the game.
Was this review helpful? Yes No Funny
1,484 of 1,725 people (86%) found this review helpful
2,352 people found this review funny
124.7 hrs on record
Posted: December 8, 2015
Me and my mate played so well ISIS tried to recruit us.
Was this review helpful? Yes No Funny
421 of 495 people (85%) found this review helpful
503 people found this review funny
19.8 hrs on record
Posted: November 26, 2015
Killed 4 people with a grenade.

My whole team screamed "Allahu akbar"


10/10 Would throw grenades again :D
Was this review helpful? Yes No Funny
191 of 216 people (88%) found this review helpful
44 people found this review funny
372.7 hrs on record
Posted: November 6, 2015
Awesome Game Ever.
Awesome Devs Ever.
Awesome, There is no DLC.
Awesome, Its price.

Just buy this.
Was this review helpful? Yes No Funny