Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.
User reviews:
Very Positive (2,385 reviews) - 89% of the 2,385 user reviews in the last 30 days are positive.
Very Positive (46,128 reviews) - 91% of the 46,128 user reviews for this game are positive.
Release Date: Jan 22, 2014

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June 19

Live Q&A with CEO & Game Director Jeremy Blum

We are livestreaming now on our new Twitch channel for an open Q&A with CEO & Game Director Jeremy Blum. We will be happy to answer any of your questions you have about the future of New World’s games.


Remember we'll be using this Twitch address for all future streams whether it's an interview, Insurgency, Day of Infamy, Insurgency: Sandstorm, or whatever other cool stuff we have to show.

22 comments Read more

June 17

State of New World’s Games

About four months back we announced the launch of our new Insurgency game, subtitled Sandstorm. A few days ago you heard about another game – Day of Infamy – which also happens to be very close to release. We want to take this opportunity to explain where our company is in regards to its multiple game projects.

In an official blog post you can find HERE, our CEO & Game Director Jeremy Blum talks about Insurgency, Insurgency: Sandstorm, the progress of Insurgency competitive, and the very peculiar story behind Day of Infamy.

There will be a Q&A and livestream session this Sunday at 2:00 pm Eastern U.S. time where our community manager Michael Tsarouhas will be joined on stream with Jeremy. We will be using the Insurgency Twitch channel here for the time being. We will be happy to answer any of your questions you have about the future of New World’s games. So come on out with your questions!

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“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.”
9.0 – Hooked Gamers

“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.”
75 – GamesBeat

“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.”
75 – IGN

About This Game

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.


  • Over 40 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 16 maps playable in day and night versions on various multiplayer and cooperative modes, ranging from environments in the Middle East, Africa, and Central Asia.
  • 7 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • 5 cooperative game modes where you and your friends team up to complete mission-based objectives.
  • Free content updates that include weapons, game modes, maps, and new features.
  • Offline practice mode, playing with bots on all game modes.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system, and share them on the Steam Workshop.
  • Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.

Multiplayer Game Modes:

Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.

Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".

Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

Strike --- Three weapon caches must be destroyed by the attacking team to achieve victory. Destroying a cache earns the attackers more reinforcements and time on the clock. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry.

Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.

Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.

Elimination --- In this single life mode, attackers must destroy one of two weapon caches, or eliminate the enemy team within the time limit. Defenders must kill all attackers.

Cooperative Game Modes

Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.

Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.

Survival --- Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.

Outpost --- Defend your supply cache against endless waves of enemy trying to destroy it. Each successfully defended wave will bring in reinforcements of your teammates.

Conquer --- Capture the objectives in the area and defend them from enemy trying to retake them. Destroy enemy weapon caches to thin out their numbers.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows® 7/Vista/XP
    • Processor: Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
    • Memory: 4 GB RAM
    • Graphics: Video card must be 512 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 3.0
    • Hard Drive: 10 GB HD space
    • DirectX: 9.0c
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
    • OS: MacOS X 10.6.6 or higher
    • Processor: Intel® Core i3 Processor (2GHz or better)
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 2400 or better / NVIDIA 8600M or better
    • Hard Drive: 10 GB HD space
    • Processor: Intel® Core i5 Processor (3GHz or better)
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
    • OS: Ubuntu 12.04
    • Processor: Dual core from Intel® or AMD at 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1
    • Hard Drive: 10 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
Customer reviews
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Very Positive (2,385 reviews)
Very Positive (46,128 reviews)
Recently Posted
( 18.3 hrs on record )
Posted: June 30

What not to like?
Helpful? Yes No Funny
♛ TanjutsuPatrick
( 5.0 hrs on record )
Posted: June 30
Amazing Game On The Planet! :D
Helpful? Yes No Funny
( 32.9 hrs on record )
Posted: June 30
This game is a great starting point for any player who wants a "realistic" shooter but in a more close quarters environment. It's also loads of fun, especially when playing one of the co-op modes with friends! A good analogy for this game would be ARMA meets Call of Duty, both superb game series.
Helpful? Yes No Funny
Angelica Pickles
( 16.6 hrs on record )
Posted: June 30
I have no regrets for purchasing what is possibly my favorite multiplayer shooter of all-time.

Guns in this game don't fire tennis balls that do 35% damage like they do in almost every other shooter. Guns in this game, they fire full-blown lethal bullets. You know, the kind that doesn't have you running away and being perfectly fine 10 seconds later because reasons.

This is the first game to get this right, and I say that with 99% confidence you will you agree with that sentiment if you are coming from playing other FPS games. The firearm damage model here is serious and unforgiving. If you have the drop on somebody, you will kill them - not get some hitmarker and have that person sprint away scott-free.

To make sense of my babbling - bullets do really high, dangerous amounts of damage in this. None of that mamby - pamby 'three bullets from your AK will kill them if they don't run away first' nonsense that Call of Duty or Battlefield has.

A headshot to the brain is an instant death.

If you get hit in an unarmored spot on your torso, you will certainly die in that shot.

This game pretty much does everything it needs to do right. Maybe one of the few games to do so.

Worth your money. Buy this game. Good community. No hitmarkers. No cheap HUD.

This game is unforgiving and made for people that aren't 12 and rely off of what Call of Duty hold's their hand with.
Helpful? Yes No Funny
( 232.8 hrs on record )
Posted: June 30
As shown by my hours played, this game is amazing! One of the best tactial shooters to come out in a while. The multiplayer is fantastic, and while some small issues do remain with it, mostly the exessive amounts of nades if friendly fire is off, but otherwise no class is too overpowered and they all have something to offer. It's an intense feeling knowing that around every corner, you can be shot and killed with one bullet. Not ten or twenty as most shooting games seems to do. This makes the player more focused on quick thinking and teamwork rather than pumping the enemy with spray and pray bullets. Recoil, smoke, sounds, etc are very realistic and I especially love how the game has many beautiful little details like smoke rsiing from your barrel after a particularly intense fight, the effects when you're supressed, and I especially long how fast and shocking your deaths are in that game. Really drives home the choatic and unpredictable nature of combat

Get this game!!!!
Helpful? Yes No Funny
( 6.7 hrs on record )
Posted: June 30
Hard & Perfect!
Helpful? Yes No Funny
( 0.8 hrs on record )
Posted: June 30
Only played it for around 30 minutes, just bought it, but one thing is already pretty clear:

-This game is everything i've been wanting from a tactical shooter for the last 10 years
Helpful? Yes No Funny
( 2.8 hrs on record )
Posted: June 30
For our own good, if you play a lot of CS:GO, don't buy this game. We don't want you here.
Helpful? Yes No Funny
the rr
( 222.4 hrs on record )
Posted: June 29
best fps of right now
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
145 of 151 people (96%) found this review helpful
21 people found this review funny
54.3 hrs on record
Posted: June 18
For 15 dollars, I got:
-24+ maps
-Interesting gunplay mechanics
-32+ weapons
-Fun and balanced gun customization
-Fantastic mod support
-13+ gamemodes
-Immersive and detailed gameplay mechanics
-Arguably some of the best graphics you'll see on source engine
-An awesome community (players and developers)
-Free DLC

For 15 dollars, I didn't get:
-Season Passes
-Half-♥♥♥♥♥ "DLC"

What I'm trying to say is, support the devs! Thank you New World Interactive!
Was this review helpful? Yes No Funny
187 of 214 people (87%) found this review helpful
192 people found this review funny
68.8 hrs on record
Posted: June 6
This is the kind of game you expect to run like Battlefield or Call of duty.
But then you come back with PTSD.
"You don't know what I've seen Mom"
"It's not a phase, Ive died in Iraq 27 times now"
"Ive spent 65 hours in the middle east Dad"

Probably one of my all time favourites.

10/10 would die in Iraq again.

Was this review helpful? Yes No Funny
192 of 257 people (75%) found this review helpful
295 people found this review funny
14.9 hrs on record
Posted: May 31
Product received for free
Before I played:
\\ _
   \( ͡° ͜ʖ ͡°)
    < ⌒ヽ
   /   へ\
   /  / \\
   レ ノ   ヽ_つ
  / /
  / /|
 ( (ヽ
 | |、\
 | 丿 \ ⌒)
 | |  ) /
`ノ )  Lノ
After I played:
/フフ         ム`ヽ
/ ノ)  ) ヽ
/ |  ( ͡° ͜ʖ ͡°)ノ⌒(ゝ._,ノ
/ ノ⌒7⌒ヽーく  \ /
丶_ ノ 。   ノ、 。|/
   `ヽ `ー-'_人`ーノ
    丶  ̄ _人'彡)

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312 of 438 people (71%) found this review helpful
266 people found this review funny
17.5 hrs on record
Posted: June 3
You can ADS (unlike CS:GO)
You can run (unlike CS:GO)
Big maps (unlike CS:GO)
Good community (unlike CS:GO)
HardCore (unlike COD)
Fun (unlike COD)
Cheap(unlike COD)
Realistic (unlike CS:GO & COD)
Allauh Akbar yelled every 10 seconds (unlike CS:GO and cod)

No cons yet (unlike CS:GO and COD)

Disclaimer: this is a troll review
Was this review helpful? Yes No Funny
94 of 129 people (73%) found this review helpful
112 people found this review funny
13.8 hrs on record
Posted: May 30
-Open steam
-Saw my wishlist
-Insurgency on sale
-Went on my inventory
-Sold 2 counter strike skins
-Bought the game
-Played with Insurgency team
-Allauh akbar screams every 10 seconds
-Joined Isis
Sometimes i miss my poor house in Italy
10/10 would join Isis again
Was this review helpful? Yes No Funny
128 of 186 people (69%) found this review helpful
75 people found this review funny
111.1 hrs on record
Posted: June 11
Childrens play COD & CS:GO
Boys play Battlefield
Mens play ArmA
Real Soldiers play Insurgency

Was this review helpful? Yes No Funny
35 of 37 people (95%) found this review helpful
1 person found this review funny
307.6 hrs on record
Posted: June 23
This game is basic.
Or, rather, all about the basics.
It's you.
It's your gun.
It's your team.
It's the enemy.

There are no health bars, no kill streaks, no indicator on how many enemies are down, or if you did or did not kill someone. It's simply about trying to best your opponent.
As someone who leads a team of over 30 players into the field, lemme give you a piece of advice. Learn the maps. Knowing where your enemies are most likely to be expected will win, or loose the game for you. Coordinate with your team, this is one of the games where the VoIP feature is realoly an asset instead of a nuisance. Sound is important - listen to the footsteps around you. Maybe one of the enemy team is distracted enough to call his teammates on the radio close to you, enabling you to hear their strategies. Find the balance between being aggressive, or waiting for an enemy's failure - One shot can and will often mean your death, but being too slow can mean inevitable defeat.

If you're not that much into the PvP high pressure aspect, however, this game also features an extensive CoOp-mode with five (!) different modes and loads of servers out there.

If you will, please trust someone who spent over 300 hours into INSURGENCY: This game, although extremely cheap, can rival every single triple-A title in terms of content, with the only disadvantage being the game's somewhat inferior graphics (Source Engine) and a lack of a real Ladder or Ranked-system.

Just, don't expect to be instantly rewarded for kills like in CoD, in BF or even in CS:GO. Killing someone is fine. But at the end of the day, You Are A Team. And you will Win Or Fall as a team.
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20 of 26 people (77%) found this review helpful
28 people found this review funny
104.7 hrs on record
Posted: June 8
It gave me an irrational fear of rocket propelled grenades, and the particular weapon that fires them (RPG-7). I am now seeing a therapist for treatment.
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13 of 14 people (93%) found this review helpful
3 people found this review funny
114.0 hrs on record
Posted: June 15
Insurgency - A Game you should have played.Its a great.The Graphics might be not the best,in fact Insurgency use an older Source Engine but the Explosions and the Weapon Finish looks awesome.You can choose between Insurgents and Security,each Faction has his own Weapons and Classes.Theres tons of Guns such M16,AK47,Galil,RPG-7,RPK and many many more,you wont miss any in this Game,trust me.The Community is nice,you will experience alot of People screaming "ALLAHU AKBAR" after shooting their Rocket launcher or at the end of the Match (im one of them).Also,Steam Workshop provides lot of Community-made Skins for Character Outfits,Weapon Mods such as Scopes,Maps and many more.This Game is pretty Hardcore compared to Call of Duty,Battlefield or CSGO.At the beginning its bit hard to understand what to do,where to go,where the enemy is coming from and so on.At this Point Insurgency is lot harder than the Competition and you will spend hours of hours to learn this Game.I can recommend this Game anyone who likes hardcore FPS.
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10 of 11 people (91%) found this review helpful
2 people found this review funny
76.8 hrs on record
Posted: June 15
Insurgency is an industry-defining FPS with beyond excellent graphics, challenging gameplay, and a plethora of gamemodes and community addons. It's almost as if Battlefield, Modern Warfare 2, and CounterStrike had a perfect baby with no bad genes.

One of the most revolutionary aspects of Insurgency is the concept of supply credits. No longer will people run around with a completely decked out rifle, three grenades, heavy armor, and a rocket launcher! Additionally, depending on the class and mode you're playing on, you may not even have enough for any one of those things. And if that wasn't challenging enough by itself, there is also a weight limit. You'll rarely run afoul of it, but when you do, you'll definitely know.

An interesting feature I have not mentioned yet is the solo gamemode. Unfortunately, there is no storyline, but the Solo mode allows you to play any mode, on any map, day or night, all by yourself. Oh, and the bots are ferocious. It's a wonderful way to practice getting familiar with weapons and maps before trying your hand at cooperative or even multiplayer. There's also a tutorial. I highly suggest you run through it, as it teaches you some very important tricks and movement commands.

The Cooperative mode pits you and up to seven other people against bots that want nothing but to take your head off, literally. Whether you're running between safe houses trying to keep everybody alive, systematically clearing the whole map via checkpoints, or just shooting as many as you can before succumbing to an unavoidable RPG, you'll find that communication is key to victory. You'll find that it is a great way to develop the communications skills needed to play competitively, should you desire to do so.

I want to take a moment to acknowledge the absolutely incredible community integration that New World Interactive supports. Everything from custom sounds to scope replacements are available on the Steam community, and all for free. Of course, if a server operator wants to turn these off, that is also available. As per Source2 tradition, server-side mods are very prolific and always available.

Multiplayer is the most saturated of the available modes, with many NWI and private servers alike filled up to the brim with fellow players. Massive battles for control points, weapon caches, and survival dominate your environment, and sometimes you'll have to do it at night, too. God help you.

In early alpha is the competitive matchmaking element. I am hesitant to like this, as professional competitive players also inadvertently bring their snotty, immature fans to the game and, just like CounterStrike Global Offensive, these underage brats ruin not just the competitive element but every mode they abuse, cheat on, and scream at in Russian. It's not easy to play this game though, so hopefully the trash will be limited to the already overplayed modes.

Overall, Insurgency is a very excellent game, and for all the reasons above, is deserved of $14.99 US Dollars. I reccomend this game highly to anyone seeking a challenge, teamplay, and lots of tension. Have fun, and I'll see you in the mountains of Peak. :)
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