You dash toward the corner, barely escaping a rain of bullets down the hallway, mowing down your teammates in front of you. You take a second to adjust your position, then quickly peek around the corner and unloaded a burst of AK rounds into that barely conceivable shadow of the enemy behind the counter in the dark room.
You go flank alone, sneak into the next room and see three enemies' back facing you. You swore under your breath that you didn't spend a few points on a suppressor, take a deep breath to stop yourself from panicing out and shooting uncontrollably, then fire a short quick burst into each of their asses before they realize what's happening.
As you charge toward the bomb site, you literally run into an enemy. Both of you freak out and started blind-fire, your gun start to shake as his bullests thunder by and your vision turns blurry from his muzzle blast, but you get lucky and managed to knock him down before he gets to it first.
You're sure the sound of that shot came from above that giant rock in front of you. You kneel down, slowly and surely move up the gravel slope, trying to cover every angle in front of you without making any sound. As you climb to the top, you look around carefully and finally see that sniper bellying behind that bush, his giant boots betraying his position. You smirk, switch to your knife and sink the blade deeply into his exposed butt.
Those are all real Insurgency moments I had during the beta. Long time Insurgency player since the original mod, and dare I say that Insurgency is the best infantry combat game out there. It's slightly arcady in the sense that you don't need to learn 25,000 key mappings to do things down to knee-jerking. It's realistic in the sense that your HUD is stripped down to minimal which means, one, you actually have to look hard to tell what you're shooting; two, your view is super clear for you to do so.
Insurgency managed to explain the term "firefight" in the purest form. On smaller, Tactical game modes, you'll see players break into small groups or single out, followed by short gunfights breaking out across the map. On larger, Sustained game modes, it's common to see many players grouping up, taking points, pushing and holding for objectives while exchanging franantic automatic fire.
Those adrenalin rushes. Oh, so good.
Posted: January 20th, 2014