Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.
User reviews: Very Positive (33,249 reviews) - 92% of the 33,249 user reviews for this game are positive.
Release Date: Jan 22, 2014

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Recommended By Curators

"An enjoyable team-focused modern military shooter with a flare for the realistic. A very tense and rewarding experience, not for the easily frustrated."
Read the full review here.

Recent updates View all (177)

December 1

Competitive News December 1st

ESL Insurgency is now using its own ranked competitive matchmaking system through ESL Versus. Players can use Versus to play in matches with their own ranking system and a scoreboard which you can use to challenge others. Matches take place in 5 versus 5 Firefight games, which you can join with friends or playing solo. In order to play, first sign up for an account on ESL. Then create a game account and link it to your Steam ID. You can then go to http://versus.gg/ to join a match and start playing. For more details, check out the Steam guide for Versus here and join the official ESL Insurgency Steam group. You can also meet with other players and organize matches on the official ESL Insurgency Teamspeak channel at the following IP: ts.eslinsurgency.eu

The Digital Gaming League hosts Insurgency competitive matches and events for players around the world. DGL EU, NA, and Oceanic divisions will begin their regular season play after the winter break in January. You can also tune in this weekend December 5th and 6th at 12:00 PM EST to The DGL’s Twitch page to watch the DGL Draft tournament matches. Sign up now to play in the league at http://www.thedgl.org.

0 comments Read more

November 19

Hot Fix November 19, 2015

We are releasing a hot-fix today to resolve several bugs and exploits. Change list below:

Bug Fixes
  • Fixed exploit in Push that allowed players to roam around freely in restricted areas.
  • Human players are spawned instantly after a capture in Conquer to prevent issues where players didn’t spawn because the capture zone became contested.
  • Reduced bandwidth usage slightly during highly populated games.
  • Fixed a server crash when a bot had no weapon.
  • Possible fix for a server crash relating to spectator.

  • Updated M9 texture.
  • Fixed broken bolt on the animations for the M4A1 and M16A4.

  • Buhriz: Clipped roofs on several buildings

44 comments Read more


“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.”
9.0 – Hooked Gamers

“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.”
75 – GamesBeat

“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.”
75 – IGN

About This Game

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.


  • Over 40 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 16 maps playable in day and night versions on various multiplayer and cooperative modes, ranging from environments in the Middle East, Africa, and Central Asia.
  • 7 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • 5 cooperative game modes where you and your friends team up to complete mission-based objectives.
  • Free content updates that include weapons, game modes, maps, and new features.
  • Offline practice mode, playing with bots on all game modes.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system, and share them on the Steam Workshop.
  • Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.

Multiplayer Game Modes:

Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.

Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".

Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

Strike --- Three weapon caches must be destroyed by the attacking team to achieve victory. Destroying a cache earns the attackers more reinforcements and time on the clock. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry.

Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.

Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.

Elimination --- In this single life mode, attackers must destroy one of two weapon caches, or eliminate the enemy team within the time limit. Defenders must kill all attackers.

Cooperative Game Modes

Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.

Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.

Survival --- Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.

Outpost --- Defend your supply cache against endless waves of enemy trying to destroy it. Each successfully defended wave will bring in reinforcements of your teammates.

Conquer --- Capture the objectives in the area and defend them from enemy trying to retake them. Destroy enemy weapon caches to thin out their numbers.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows® 7/Vista/XP
    • Processor: Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
    • Memory: 4 GB RAM
    • Graphics: Video card must be 512 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 3.0
    • Hard Drive: 10 GB HD space
    • DirectX: 9.0c
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
    • OS: MacOS X 10.6.6 or higher
    • Processor: Intel® Core i3 Processor (2GHz or better)
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 2400 or better / NVIDIA 8600M or better
    • Hard Drive: 10 GB HD space
    • Processor: Intel® Core i5 Processor (3GHz or better)
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
    • OS: Ubuntu 12.04
    • Processor: Dual core from Intel® or AMD at 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1
    • Hard Drive: 10 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
Helpful customer reviews
1,232 of 1,513 people (81%) found this review helpful
1374 people found this review funny
8.9 hrs on record
Posted: June 15
>Be me
>find out about insurgency on sale
>love it
>dad finds me playing it
>hears people yelling "ALLAHU AKBAR" on voice chat
>calls me an infidel
>beheads me

such is life in north africa
Was this review helpful? Yes No Funny
328 of 398 people (82%) found this review helpful
351 people found this review funny
3.1 hrs on record
Posted: August 17
> joined a server
> some guy in the insurgent team keeps throwing grenades and yelling allahu akbar in mic
> other guy playing arabic music

So far so good
Was this review helpful? Yes No Funny
136 of 150 people (91%) found this review helpful
17 people found this review funny
53.5 hrs on record
Posted: June 13
Sometimes people ask me, what is your most favourite realistic fps game of all time? Can you guess what I reply back with..
Insurgency, that is all I say.. Insurgency.

-Amazing audio (Especially with the realistic sound mod)
-Plenty of mods in the workshop
-Awesome community, always willing to help a newbie out.
-Sweet, intense firefights
-Satisfying to shoot RPGs.
-Game doesn't assist you in any way, it's just you, you're gun and you're survival instincts.

Game needs a bigger playerbase, so please.... do yourself a favour and buy this game.
Was this review helpful? Yes No Funny
604 of 782 people (77%) found this review helpful
694 people found this review funny
16.3 hrs on record
Posted: June 12
>Joins game
>Play on Insurgents
>Call mum using old nokia phone
>Somehow killed 5 guys
>Entire team started screaming Allahu Akbar

11/10 would call family again
Was this review helpful? Yes No Funny
222 of 267 people (83%) found this review helpful
21 people found this review funny
108.3 hrs on record
Posted: July 30

Scroll to bottom for a quick Summary

What is Insurgency?
A tactical first person shooter that emphasis on communication and strategy.
Made with the source engine this game may not look pretty but for the gameplay it really doesn't need to.

The gameplay is not for the rambo's of the community, what I mean by saying that is you cannot rush in guns blazing, the hp in this game makes most deaths near to instant. This makes the pace of alot more rythmic and steady, forcing you to check that corner , make sure the objectives are clear etc.

This by no means makes your ability to aim any less important, the game being focused on realism makes weapons with heavy recoil and bright muzzle flashes.

There is no killing based objective mode in Insurgency, each mode is heavily objective based forcing you to work with your team to capture the objective, each team has a certain ammount of waves that determine the games length, so those more intent on fragging are still aiding the team.

Unfortunately some game modes are fairly boring and some are completely unbalanced for certain sides.

A really big feature of this game, up to 8 people per map can work your way through a series of modes that will test your skill and communication against bots that really do live up to the "Brutal" difficulty. There are no mistakes
Failure when your whole team dies, you can respawn your team when an objective is captured, Coop is a really enjoyable addition, just as challenging and popular as multiplayer it will keep you on your toes constantly.

The game is altogether alot of fun and for alot of people there is a good chance that this will become a regular pasttime of yours.

Graphics - 4/10

+ Really catches the atmosphere
+ Workshop support can upgrade some aspects

-Source engine really shows its age
-Lots of textures are repeated
-Not clear what objects have different levels of bullet penetration

Gameplay - 7/10

+Really fun teamwork based
+You are forced to play the role you pick to a degree
+Workshop can add alot of fun additions
+ Maps are well made and most are well balanced
+Leaderboards and Mvp Displays really give you a sense of achievement and encourage competition
+Coop is really good
+Night maps make for a nice change and add whole new elements to the game
+Great sound and immersion
+A different way to approach most situations

-Some game modes sadly require blatant camping
-Some game modes are very unbalanced
-Some guns are wildly underpowered or overpowered
-Workshop allows performance enhancing addons (Clearer sights , player models, etc )
-Anti Cheat is lacking
-Connection to steam servers can be dodgy


Agree or disagree with something in the review?
Comment please, all feedback is appreciated

Hope this helps :)

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