2 SIDES, 12 NATIONS, 750 UNITS: THE STRATEGY GAME REFERENCE IS BACK! Richer, more beautiful and more accessible, Wargame AirLand Battle is the sequel to the explosive real-time strategy game Wargame European Escalation! 1985.
User reviews:
Recent:
Mixed (25 reviews) - 68% of the 25 user reviews in the last 30 days are positive.
Overall:
Very Positive (3,265 reviews) - 90% of the 3,265 user reviews for this game are positive.
Release Date: May 29, 2013

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Packages that include this game

Buy Wargame Franchise Pack

Includes 3 items: Wargame: Airland Battle, Wargame: European Escalation, Wargame: Red Dragon

Downloadable Content For This Game

 

Reviews

“AirLand Battle is a deep, rewarding endeavor worthy of any strategy nut's time”
8,4/10 – http://uk.ign.com/articles/2013/06/05/wargame-airland-battle-review

“One of the year's best”
9,0/10 – http://www.rtsguru.com/game/492/article/5969/WarGame-AirLand-Battle-One-of-the-Years-Best.html

About This Game

2 SIDES, 12 NATIONS, 750 UNITS: THE STRATEGY GAME REFERENCE IS BACK!

Richer, more beautiful and more accessible, Wargame AirLand Battle is the sequel to the explosive real-time strategy game Wargame European Escalation!

1985. After several months of tension between NATO and the Warsaw Pact, an incident in the North Sea suddenly sets the world on fire, starting an all-out war.
Command the entire military resources of the period, and plunge into the heart of a new dynamic campaign! With the arrival of air forces, select from a phenomenal array of 750 units (including tanks, planes, helicopters, and infantry) to build your army. Engage in spectacular battles with unmatched strategic depth, on huge battlefields as large as 150km², powered by a new graphics engine.

Impressive in solo play, Wargame AirLand Battle is even more engaging online. The game features ultra-complete multiplayer modes, where up to 20 players do battle simultaneously!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7/WINDOWS 8
    • Processor:AMD/INTEL DUAL-CORE 2.5 GHZ
    • Memory:2048 MB RAM
    • Graphics:256 MB 100% DIRECTX 9 AND SHADERS 3.0 COMPATIBLE ATI RADEON X1800 GTO/NVIDIA GEFORCE 7600 GT/INTEL HD 3000 OR HIGHER
    • DirectX®:9.0
    • Hard Drive:15 GB HD space
    • Sound:DIRECTX 9 COMPATIBLE
    • Other Requirements:Broadband Internet connection
    • Additional:INTERNET CONNECTION REQUIRED FOR ACTIVATION AND ONLINE GAMING
    Recommended:
    • Additional:INTERNET CONNECTION REQUIRED FOR ACTIVATION AND ONLINE GAMING
    Minimum:
    • OS:MAC OS X 10.6.8
    • Processor:INTEL CORE 2 DUO 2.4 GHZ
    • Memory:2048 MB
    • Graphics:256 MB ATI RADEON HD 4670/NVIDIA GEFORCE GT120/320M OR HIGHER
    • Hard Drive:15 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:INTERNET CONNECTION REQUIRED FOR ACTIVATION AND ONLINE GAMING
    Minimum:
    • OS:UBUNTU 12.04 LTS/UBUNTU 12.10
    • Processor:AMD/INTEL DUAL-CORE 2.5 GHZ
    • Memory:2048 MB
    • Graphics:256 MB SHADERS 3.0 COMPATIBLE. ATI RADEON X1800 GTO/NVIDIA GEFORCE 7600 GT/INTEL HD 3000 OR HIGHER
    • Hard Drive:15 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:INTERNET CONNECTION REQUIRED FOR ACTIVATION AND ONLINE GAMING
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (25 reviews)
Overall:
Very Positive (3,265 reviews)
Recently Posted
LeagueMaster
40.8 hrs
Posted: August 28
Can somebody explain to me how I accidently bombed my own units with my own bomber jets? I thought I told those planes to go home!
Helpful? Yes No Funny
Guardian
6.1 hrs
Posted: August 25
The AI is less than enjoyable to play against. It has no fog of war and deploys it units zones it does not control at the beginning of the game, it also deploys those units as a direct counter to what you pick not a random built armor with a strategy like you'd face vs a human player.

Not an engaging solo or co op experience.
Helpful? Yes No Funny
[ARP] Stinger913
313.9 hrs
Posted: August 24
9/11 Good game for RTS Fans
Helpful? Yes No Funny
[TSF] (Mason) Lynne
40.7 hrs
Posted: August 23
the best of the 3. i liked UE but did lack some features. and RD is too cartoonish and simplified.

Air-Land battle steps it up and keeps it there in the middle for the perfect strategy and understanding.

Learning cruv? very simple, layouts are easy to understand, and online is active.
Helpful? Yes No Funny
ResidentBilly
8.5 hrs
Posted: August 20
Graphics are cool. War is fun. Winning by points system is lame. Being forced to play set maps makes me feel like a prisoner. This game would be awesome if you could actually take over the world with your army.
Helpful? Yes No Funny
TheRammstein
13.6 hrs
Posted: August 19
This game will take time to learn its pros and cons, but for rts well done. I absolutely love it, and still play it. Anyone who would like to join me is welcome send a msg
Helpful? Yes No Funny
Mrepitome
55.3 hrs
Posted: August 18
My personal favorite since this is the first entry into the Wargame series. W:AB has an interesting campaign and expanded unit and nation roster. This time the units aren't locked so decks can be created freely right off the bat, with a big focus on multiplayer, Airland Battle is perfect when you have a friend or two to play occasionally against the AI or FFA. The difference between Red Dragon and Airland Battle is the fact that Red Dragon includes many maps and units that are suited to be amphibious which adds a whole new dynamic to battles. Airland Battle arguably is a intermediate place for new comers to start, but it is recommended that you start from Escalation where the pacing is much slower and the control scheme is thoroughly taught. Airland Battle is recommended for players who has had experience with either Red Dragon or Escalation.
Helpful? Yes No Funny
♫Swoo♫
8.2 hrs
Posted: August 18
Doesnt give new players best expierince crap turtorial please ♥♥♥♥ off, Do not buy this game thank you.
Helpful? Yes No Funny
carzfan21
13.7 hrs
Posted: August 18
I extreamly recommend this game. It is fun, cool and epic.
Helpful? Yes No Funny
samcan244
0.5 hrs
Posted: August 18
Apparently like ruse but it isn't
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
Recommended
18.0 hrs on record
Posted: August 13
This game, is honsetly pretty darn good. The strategy is easy to learn, yet still rewarding as you get better and better. The only con at this point in the games life cycle is that the community is dead. I mean, the biggest game i have seen only had seven people in it. And it was the only server. Luckily it has a very good party system that lets me and my friend play together pretty much hastle free. The only issue we have had is that occasionally the game desyncs, but they are few and far between. Overal a solid 8/10. Very enjoyable. I bet the newer one is pretty much the same, just with an active community.
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Most Helpful Reviews  Overall
443 of 477 people (93%) found this review helpful
Recommended
490.9 hrs on record
Posted: November 25, 2013
Yes. Buy this is you like proper strategy games. Multiplayer centric, don't play this for the SP experience. Worth every penny, more if you have friends to play with.

Do not treat this like Star Craft or C&C - it is more like SupCom, minus base building and "super unit rush" - you need to think about what you are doing.

Graphics work on nearly any machine conceivable and cross platform.

10/10

For those going "How can it run on nearly any machine?" please check this screenshot of minimum settings.
http://steamcommunity.com/sharedfiles/filedetails/?id=231506644
Was this review helpful? Yes No Funny
261 of 270 people (97%) found this review helpful
12 people found this review funny
Recommended
328.4 hrs on record
Posted: June 19, 2015
I want to give all you good people of Steam a candid review of this game, since most of the top reviews, which while funny and informative IF you've already played the game, don't really give you a good idea of what you're getting yourself into. Doesn't that circumvent the whole point of a review, which is to inform people who haven't bought the game? If you are considering buying this game, please read this review in its entirety.

This game is hard. Its brutally unforgiving. The tutorial is, like those found in many difficult games, worthless. The learning curve is a vertical wall that you must scale, and, for the most part, the only assistance the community is going to provide you is brutal death, game after game. Its a logistical nightmare to keep all of your units refuled, repaired, and rearmed, especially on the front lines where supply vehicles are particularly vulnerable. Forgot a couple key units when reinforcing an objective? Too bad, the enemy reconed your weakness, and you just got steamrolled. Now your teammate is having to divert assests to his flank because your lackluster defense left it exposed. Your teammate is mad because he is now working twice as hard with half the points. You're mad because, despite your best efforts, you got annihilated. Your team loses the game.

Such is life for most of your matches when you start playing. You will want to stop playing. You will have played 14 matches, and your opponent will have played 1283 (and presumably will be having way more fun than you are at that point). Things will happen more quickly than you can react. You are going to lose a lot.

But please, I urge you, do not stop. Because, at some point, you will have breakthough. You will begin understand why you were getting wrecked. You will begin to understand how to fix it. You will begin to grasp how to function on the battlefield. Then and there, you will be hooked. Granted, the time it takes to this point may vary for you, dependent on your aptitude for games of this nature. But it will come. And at that point, you will be able to enjoy the depth and complexity of the game, as opposed to just being confused and frustrated by it.

Since the amount of units and consequently wide variety of tactics are available, you will find yourself for hours thinking, "Hmm, what if I did this instead..." and then going to battle to see if it works. Its a nearly infinite loop of trial and error, and in this game, achieving success is so immensely gratifying that, even after decimating an opponent, you will still want to go back to the drawing board to see if you can improve your tactics even further.

-The graphics are wonderful, and even aren't terrible on a laptop.
-The unit selection is more deep and broad than you should ever need it to be, but its there for you anyway.
-The bang for your buck for this game (especially if it is on sale) is unparalleled.
-The game is superbly realistic, and all the unit models are built to near photo accuracy.

In conclusion, I want to recommend this game to everyone, but I just can't. It takes a lot of time and a lot of patience to get proficient. Personally, I love the game. I love games that make you think and that don't give you any help along the way. Its a game that says, "Here's the problem: solve it or you die" and, while you may have 50 solutions to choose from, you're going to have to figure them all out yourself. If that sounds appealing to you, then please, whether its on sale or not, buy the game. You will not be disappointed.
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287 of 313 people (92%) found this review helpful
Recommended
1,136.2 hrs on record
Posted: November 25, 2013
Best GLORIOUS VICTORY simulator ever created.

This multiplayer real-time strategy game centers itself on the scenario of the cold war going hot. With authentic representation of units from NATO and Warsaw PACT.

Before going into a game you can build your own decks. In these you can put a variety of units to choose from a pool of 800+ ranging from infantry men to air superiority fighters. This deck has a limited amount of points for "cards" depending on the faction or nation you choose. Also it allows for specializations such armored or paratrooper decks
The game lacks base building and instead it is focused on the control of zones in the map with Command Vehicles, depending on the game type, these areas provide income to buy units or victory points.

The game has a pretty steep learning curve, but it is really adictive.
Highly recommended
Was this review helpful? Yes No Funny
309 of 353 people (88%) found this review helpful
Recommended
768.4 hrs on record
Posted: October 12, 2013
Im always in the search of realistc high end graphics modern military warfare Real Time Strategy (RTS) games and hybrids.Its one of those games.My rating 9.5/10
Was this review helpful? Yes No Funny
380 of 471 people (81%) found this review helpful
33 people found this review funny
Recommended
58.7 hrs on record
Posted: December 22, 2013
Contact a doctor if this game has not given you an erection after 30 minutes of gameplay
Was this review helpful? Yes No Funny
168 of 204 people (82%) found this review helpful
257 people found this review funny
Recommended
462.6 hrs on record
Posted: March 24, 2015
Learned how to say "Please help me, I'm on fire and I blame you, commander" in several European languages.

11/10 would accidentally napalm my own troops again.
Was this review helpful? Yes No Funny
150 of 179 people (84%) found this review helpful
148 people found this review funny
Recommended
200.6 hrs on record
Posted: February 13, 2015
Like killing Commies?
Like being a Commie?
Like Freedom?
Like RTS?
Like large scale warfare?
Like Canada?

Get this game.
Was this review helpful? Yes No Funny
101 of 112 people (90%) found this review helpful
Recommended
71.2 hrs on record
Posted: July 29, 2013
If you like modern day war games, commanding your own army and lots of fire power this is the game you are looking for. Its got to be the best Strategy war fighting game out there to date its an amazing game.
Was this review helpful? Yes No Funny
81 of 85 people (95%) found this review helpful
Recommended
84.8 hrs on record
Posted: January 12, 2014
Wargame Airland Battle may quite possibly be the best RTS game I have ever played and I have played a lot of them. Airland Battle certainly goes to the top-3 anyway.

In 1970s and 80s Cold War gets hot and it's your job to command NATO or Warsaw Pact troops. There is an alright single player campaign with interesting innovations and relatively challenging AI. That however is mostly training for multiplayer, because that's where the most fun is going to be.

We Wargame players always like to remind people about the fact that Wargame is not Command & Conquer. In most cases you can't just send tons of tanks against enemy and expect the side with more units to win. Enemy is propably going to be hiding in cover in an innocent looking forest with ATGMs that may take out one third of your units and suppress the rest before you even spot the enemy.

No, you have to take into account all sort of things. I'm not sure how to explain clearly enough how many things, so I figured a bunch of examples could do the job.

You need to have command vehicles that can claim sectors and give you more points. You should also have at least something in reserve guarding these CVs (or artillery units for example) because many players like to send special forces in choppers to take out these expensive and vulnerable units. You have to keep your units supplied because your costly heavy tanks are going to be useless without fuel or ammunition. You need to have AA because there are propably a bunch of tank killer planes or choppers waiting for them. You need recon vehicles because most units (especially armored ones) have poor optics and they can't really shoot if you haven't spotted their targets for them.

The list just goes on and that's what makes Wargame cool.

In other words, Wargame series is more complex and way more realistic than standard RTS games. There are over 800 Cold War-era units from 12 nations. They all have their own stats like eg. armor (frontal/side/rear/top), weapons (type/range/precision/power/guidance system etc.), speed (in terrain and on road), size or experience. Sometimes the fight is won by the player who knows the technical data of the units better.

Of course you aren't going to use all these units at once when you play. Wargame Airland Battle has an innovative system called "decks" that define what limited amount of units you have available. Basically you can either make a standard deck in which you choose from all the NATO or Warsaw Pact units the ones you want. Often it is more interesting to choose some limitations for your deck and get some bonuses in return. You can choose to use one specific nationality, to specialize as an armored deck or marine deck for example, or to have only older units. Players can have tons of different decks that can specialize in specific roles and strategies.

Oh yes, the strategies. I love the way you can get enemy totally off balance with a successfully pulled cunning plans. Once we managed to attack an enemy reinforcement sector with choppers full of special forces and a command chopper. It was hilarious when we took the reinforcement point allowing me and my team mates to call in heavy armor right behind enemy lines. The poor enemy team got stuck between two fronts.

Still, you shouldn't be intimidated by the amount of stuff to learn even if these things weren't somewhat familiar from other games. Play some singleplayer campaigns against the kind of challenging AI. Go watch a couple of Wargame videos on Youtube because there are some guys who really know what they are doing. Lastly, you can play the campaigns of the previous game, Wargame European Escalation, because they actually teach a lot of basics in a humane pace. It's not the end of the world even if you happened to loose a multiplayer match.

TL;DR: What im trying to say is that Wargame doesn't really get old like many other games because every match is at least a bit different. Wargame is fun because there are so many strategies to use and anything can happen on the field. That's why it's also challenging always allowing players to get better at it. Wargame combines depth and realism with inventive strategies and kind of Starcraft-like need to react fast to changing situations. If that sounds good, I sincerely reccommend Wargame Airland Battle (as we wait for the sequel).
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