Alright, let's get on with the fact that this game is AWESOME!!! This game is almost an exact replica of RUSE, except for a few mechanics that are overall different with the game. Wargame: Airland Battle is a sequel to the huge-hit of a strategy game called Wargame: European Escalation, which sets you on a collision course with the Warsaw Pact, an alliance of communist nations including Russia. You can play as either the PACT or NATO in an epic campaign to blow up your enemies before they destroy you. It has more units, WAY better graphics, and the new addition of jets. Anyway, let's get to the pros and the cons.
Pros:
- It is easy to run this game on any computer. You can even run this on a laptop with decent graphics.
- There is a HUGE unit variety. Each unit in every faction serves a purpose, and sometimes you will actually lose a battle because you don't have a specific unit.
- There are 12 countries, all spread out through 2 factions.
- There is a decent amount of gamemodes at your disposal.
- The graphics are BEAUTIFUL if you have a computer able to handle ultra-high graphics.
- There is no damage bar or health bar for your units. Instead, there is morale, which can be crushed by artillery and prolonged suppressive fire. And if your units are armored, like the M1A1 Abrams, it will be a tough time to even penetrate it's armor.
- The strategy and tactics in this game are absolutely CRUCIAL to even get far into this game. You need to maintain a stable economy of supplies while at the same time sending more units out to kick some more ♥♥♥.
- The sounds in this game are pretty good. The explosions sound like explosions, and the whistling of artillery shells and tank cannon shells wizzing by is extremely satisfying.
- There is an enormous amount of effort for the units, as they look really good.
- There is a suppressing mechanic, which if you fire artillery or something else at an enemy unit, they will be supressed, meaning they won't be able to move for a short time.
- The best mechanic is probably the fact that once you lose a unit, you can't get it back for the rest of the game, so tactics to minimize your losses and maximize your kills is crucial for survival.
- There is an actual fog of war mechanic, as every unit has a sight range. You will NEED scouts and recon units to scope out enemy units and to know what is happening most of the time.
Cons: (no game is without its defects)
- This game is brutal to new players, as even the AI can catch you off guard if you aren't paying attention.
- The Hud is a huge cluster♥♥♥♥ in large battles, you will be spending precious time trying to find your tank group in the middle of an apparently huge staging area for your allies while your forces get destroyed one by one.
- The fact that there is no way to get back your units after they are destroyed.
- The 'maintaining an economy' factor is more often than not overwhelming for noobs.
- The fact that a group of weaker tanks are almost no match for a stronger tank. Armor is a factor, but eventually the armor has to give, right?
Overall, this is a complex but very fun strategy game. it's like RUSE, but with better graphics and a WAY bigger unit variety. Not to mention the fact that each country has it's own strengths and weaknesses. For instance, America seems to be the most balanced between maneuverability and firepower while being expensive, whereas the Russians are cheap, but pack a big punch. This game is the perfect game if you are a fan of RUSE or any other strategy game like this one.
I will rate this a 9/10. Only missing 10 because of the HUD and some other factors that are in question.