In Reus, you control powerful giants that help you shape the planet to your will. You can create mountains and oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices.
User reviews:
Recent:
Mixed (54 reviews) - 64% of the 54 user reviews in the last 30 days are positive.
Overall:
Very Positive (3,133 reviews) - 82% of the 3,133 user reviews for this game are positive.
Release Date: May 16, 2013

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Reviews

"Reus is a game of logical, organic systems presented as simply as possible. It's a delight to play at every turn."
9/10 – Destructoid

"Sowing the seeds of a flourishing planet and a prosperous populace is a wonderfully welcome challenge in Reus."
8/10 – Gamespot

"...an excellent and addicting game that more than earns its 10$ price tag."
9/10 – RTS Guru

About This Game

In Reus, you control powerful giants that help you shape the planet to your will. You can create mountains and oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. Provide for them and they may thrive. Give them too much, and their greed may gain the upper hand.

Key Features

  • Control four mighty giants, each with their unique abilities
  • Terra-form the planet to your will, experiment with different terrain types
  • A complex system of upgrades and synergies allows for endless styles of play
  • Observe humanity, let your giants praise or punish them
  • Enjoy an interesting art style and a strong soundtrack
  • Enrich the planet with over 100 plants, animals and minerals
  • Unlock new content by helping humanity achieve numerous developments

System Requirements

    Minimum:
    • Processor:Intel® Core 2 Duo or AMD Phenom processor
    • Memory:2 GB RAM
    • Graphics:DirectX10(R) compatible card with 512MB of memory
    • Hard Drive:500 MB HD space
    Recommended:
    • OS:Windows 7
    • Processor:Intel® Core i5 or AMD Phenom II
    • Memory:4 GB RAM
    • Graphics:DirectX10(R) compatible card with 1024MB of memory
    • Hard Drive:500 MB HD space
Customer reviews
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Recent:
Mixed (54 reviews)
Overall:
Very Positive (3,133 reviews)
Recently Posted
logyc
( 10.3 hrs on record )
Posted: June 26
Good strategy and puzzle game.
Only missing is speed up functionality.
Helpful? Yes No Funny
4bar
( 16.2 hrs on record )
Posted: June 25
These games I wish there was an in the middle choice.

This game is a slow paced game that is really just trying to get people to move in.

The game has a lot of effort put into it, but it is not my game, I would want to say no, as I really would to some people, but for me, I really wouldn't recommend it.

Helpful? Yes No Funny
Neesan
( 13.5 hrs on record )
Posted: June 25
Hours of fun and great value for money game, especially if bought on special. Reus is a sort of puzzle building game (if I can call it that). If you enjoy building/city mangement games you will really enjoy this.

Pros of this game:
> New items unlock after completing challenges (this happens after completing most missions)
> Different play styles can (and should) be used to finish missions
> Challenges (which unlock new items once you finish a mission) force you to try different play styles
> Gets harder the more you play
> Very nice and clean graphics
> Unique play style and different to other city builders

Cons of this game:
> Can be a bit repetetive if played a lot
> Some lag when I zoom out of the map completely
> The map sometimes feels a bit small, espcially when you reach late game, but I suppose this is part of the game style that the developers chose
> No campaign or story line, the game is built around completing a set of challenges
Helpful? Yes No Funny
absolutvalu
( 92.0 hrs on record )
Posted: June 25
An incredibly in depth puzzle game. Highly recommended if you like solving puzzles.
Helpful? Yes No Funny
Peasant
( 0.1 hrs on record )
Posted: June 24
Refunding the game because it won't let me play advanced mode or sandbox unless i go throught the entire tutorial.
What a ♥♥♥♥♥♥♥ dumb thing, developers!
Helpful? Yes No Funny
LILBASSE
( 2.8 hrs on record )
Posted: June 24
nhaa, not really fun, you had to go through a lot of tutorial/explaining before you could play, and i personally got bored before the game even started. it may be that i think it was boring because i didnt get all of the explaining, because of my english, i dont know.
i bought this game because it looking calming, but it was too slow for me. i really liked the art in screenshots, but i got disapointed when i play the game.

before you buy this game, look at gameplay videos.
Helpful? Yes No Funny
hahabst1025
( 123.4 hrs on record )
Posted: June 23
it's killing your life
Helpful? Yes No Funny
I love corn flakes
( 8.8 hrs on record )
Posted: June 22
A really fun god game :) Pretty different from the old Black & White and Godus. Some say it's not deep, and I'd answer it has actually quite a lot of subtleties. You have to optimize your (little) space available to produce as much resources as possible, by using various symbiosis effects... And at the same time, you have to manage your towns so they don't massacre each other. Or maybe you want them to massacre each other? It can have benefits.

I also found its art style, music, and gameplay insanely relaxing. Overall, a pretty good game. Not game of the century, but it will definitely be very nice and relaxing for 10+ hours :)
Helpful? Yes No Funny
Crudux Cruo
( 2.3 hrs on record )
Posted: June 19
Its fun, its pretty, and its not very well thought out. let me explain:
You basically have to use these 4 elementals to terraform everything. you upgrade land plots, a leader pops up and gives one of your elementals a special ability of your choosing, you have to assign evenly. sounds kind of cool right?
Yes, but...
The more and more people grow, the more and more their demands, demanding upgrades. the problem is, depending on where the villagers randomly and permanently plant their village can mean the difference between having enough land, or ruining your game. you cannot tell villagers to move, they always stay in the same place, and... get this... if you DO manage to do enough to help a village grow, they turn into ♥♥♥♥♥♥♥s and start killing your other healthy villages!

SHORT REVIEW:

Great idea, not great implementation, cant recommend. I do hope something is done in the future, but it doesn't look likely.
Helpful? Yes No Funny
Miknop the Second
( 7.0 hrs on record )
Posted: June 18
Surprisingly fun and deep, while I don't like how you can't freeplay with everything unlocked. You have to get every little unlock achievment for each thing. I got a deer around my sixth hour of playing, and I'm still going, so I'm expecting to get at least 24 hours out of this game.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
15 of 20 people (75%) found this review helpful
2 people found this review funny
Not Recommended
1.9 hrs on record
Posted: June 5
This was a very pretty looking game, and by the videos and screenshots alone, I had figured perhaps it would be a fun little sim game! But.. it's actually just a lot of min-maxing, crunching numbers by placing specific resources down in a particular way to gain maximum efficiency. The game quickly turns into a numbers game, which simply is not my cup of tea.

I do not have enough hours to say if the game truly picks up the pace, but from what I have played, it's -very- slow paced.

Buy it on sale, and definitely look up some video reviews or gameplay before you decide if this is the game for you.
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3 of 3 people (100%) found this review helpful
Recommended
19.5 hrs on record
Posted: June 10
Basically an awsome, interesting, fun game that was utterly abandoned by its developers to a handful of devoted players who now beg for updates and attention. Ideal if you sometimes need a single-player game that won't let you down.

I give it a strong 7/10
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2 of 2 people (100%) found this review helpful
Recommended
15.6 hrs on record
Posted: June 6
The tutorials taught me to punish greedy people by earthquake.BUT!!The whole village was destroyed when my mountain giant unleashed an earthquake... zzzzzz Anyway it's a tiny but extremely interesting game.The symbiosis system encourage you to think about a question: How to produce maxmium resources in limited space.
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1 of 1 people (100%) found this review helpful
Recommended
33.5 hrs on record
Posted: June 4
Good small game that you need to treat as a puzzle. A puzzle that you can play several times. Each time you tell yourself something like I'll build a big forest town or I'll build the maximum possible villages on the planet this game, etc. Each game is different to a certain point, and the main difference is you.

Although it has a short life, you will get a couple of hours if not a dozen in this small fun game.

Buy only under 8$.
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1 of 1 people (100%) found this review helpful
Recommended
8.8 hrs on record
Posted: June 22
A really fun god game :) Pretty different from the old Black & White and Godus. Some say it's not deep, and I'd answer it has actually quite a lot of subtleties. You have to optimize your (little) space available to produce as much resources as possible, by using various symbiosis effects... And at the same time, you have to manage your towns so they don't massacre each other. Or maybe you want them to massacre each other? It can have benefits.

I also found its art style, music, and gameplay insanely relaxing. Overall, a pretty good game. Not game of the century, but it will definitely be very nice and relaxing for 10+ hours :)
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
387 of 426 people (91%) found this review helpful
Recommended
19.2 hrs on record
Posted: October 24, 2013
You should play Reus. - It will give you a barren planet and 4 Giants which are able to create life on it. With their help you will create different biomes, plants, animals and ressources. Attracted by this, Humans will settle and build Villages, which you can then grow and care for.

The game is presented in its unique and suprisingly detailed visuals that let you zoom from the planet view in to the details of the villagers. Its something to experience, and makes navigating the whole planet fast, very easy.

The playtime is at first limited to 30 minutes, you have to play and unlock achievements to expand this to 60 and later 120 minutes. Yes the gameplay is heavily driven by achievements, but through this you are able to learn to effectively play the game. If they would have just ulocked everything from the start i would have been overwhelmed and confused. There is also an endless mode and various special gameplay options that you can play with if the standard gameplay isnt your thing.

The gameplay gets more and more complex the further you advance in the game, up to an suprising ammount of deepness that rivals the god-game-richness of classics like civilistaion or populus. The wiki helps alot to understand all the mechanics if youre lost: http://wiki.reusgame.com/index.php?title=Main_Page

Overall this is a very solid and fun game, that will give you way more than you probably expected from it. - You should play Reus!
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282 of 300 people (94%) found this review helpful
Recommended
84.1 hrs on record
Posted: March 11, 2014
Goats and amethysts.

No.

Blueberries and frogs.

No?

What do you little bobbleheads want from me?

Reus is a resource management god-sim that has you taking on the role of the planet itself, controlling four powerful giants that carry out your will and alter the landscape to your whim. You can create trees and animal life, grow entire plots of fertile swampland, and one of your giants can even punch veins of precious stones directly into the crust.

All of this, to attract the ungrateful little bobbleheads known as man to build great cities upon your surface. The humans create many great works on their own- well, with your help. Your giants can directly influence whether or not they complete their projects (do you really want a mad scientist around? How about a sacrificial altar?) by altering the landscape further, creating new resources that meet the goals of these projects. The more you complete, the more varying projects and resources you unlock, and thus the rabbit hole goes deeper. You can even unlock longer game-times as well, allowing more time to create and build, and allowing more time for the humans to try and rise up against you and your giants.

They do go to war with each other. And they'll attack your god titans too, which is a curious choice. Your giants can slaughter them back, as any good vengeful potential goddess will be happy to know.

The game can get quite complicated as you go on, however, the title screen provides a link to the Reus wiki, which will give a lot of ideas and help.

The graphics themselves are cartoony and relatively simple looking, but always bright and interesting to look at. The game is on a 2D scale, all around the surface of the planet. Your giants traverse the outside of the planet as well, so some of your time will be spent waiting for the big lugs to get to where they're going, but since their abilities have cool-down meters, that isn't too much of a problem. The soundtrack is rather limited, though, so have some of your own music handy for the longer games.

Overall, Reus is a well-designed god game. It'll start off just slow enough to get you hooked, and keep you in for the long haul as you look to see what you can accomplish next.
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200 of 223 people (90%) found this review helpful
Recommended
54.5 hrs on record
Posted: November 12, 2013
Reus is another indie title. If you’ve seen my play history you’ll know that I’m very “in to” the game. Reus is a good game to buy because it’s a world builder, individual games are short, there’s a lot of replayability, it’s a game with deep strategy, and an easy learning curve. There’s a lot of value in this game.

As a world building “god game” it fulfills many of the things you’d naturally expect. You lay out the terrain. You manage where the towns go. You can destroy nations in an instant. You manage a lot of externalities. The cool part about this “god game” is you manage every thing with these potent giants who you enhance throughout the game by completing objectives. Each giant is different and has unique powers to explore. A mountain giant for example can create minerals but can’t create animals. An ocean giant can enhance plants but can’t create them.

This game follows the old school principle of “unlocking content”. There’s just some thing about unlocking content and learning as you play that is a lot of fun. In Reus the entire objective is to march through over 60 unlocks which are called projects. Each time you play a game you complete various projects with differing objectives. This gives the game a lot of replayability as many of the projects have opposed goals and there’s not enough time in a 2 hour game to get them all. When you finish a game you’re rewarded with new tools for your next game. This means you’re slowly learning new and more advanced ways to adjust things as you progress, it’s all very elegantly done.

I have two negative things to say about Reus. First if you play a lot the music track is just simply not sufficient. The second is that even though so much of the game is modular there’s no DLC, no update packs, no nothing. They won’t even take my money for in game hats (for the giants of course).

This game is absolutely worth the $9.99. Skip pizza and destroy nations in an instant.
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131 of 140 people (94%) found this review helpful
170 people found this review funny
Recommended
6.2 hrs on record
Posted: January 25, 2015
To sum Reus up in a few lines:

1 - You start off with a clean world, create habitats and life. Nice!
2 - People start settling, you grant those people what they need. Noone is complaining!
3 - Everyone is happy and loves you. This should be easy now...
4 - Different peoples start to have different objectives. Tough, but doable.
5 - Villages start to attack each other. Hey, stop that!
6 - A massive avalanche of goals and deadlines start to overcome you and
7 - OH GOD WHY THE HELL DO YOU GUYS KEEP ATTACKING THOSE HALF-WITTED FISHERMEN WHO THE HECK TAUGHT YOU THIS BULLSH*T AND WHY IS THAT GUY NOT RESPONDING TO
8 - You start off with a clean world...
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133 of 143 people (93%) found this review helpful
2 people found this review funny
Recommended
21.8 hrs on record
Posted: February 21, 2015
AT A GLANCE
(Full review follows below)

  • Game Name: Reus
  • Original Release: 2013
  • Genre Tags: God Game; Strategy; Simulation; Casual
  • My Overall Grade: B+
  • Estimated Playtime (Campaign): 10-30 hours
  • Multiplayer Aspect: None
  • Recommended To: Established fans of the genre; Those intrigued by the genre; Novelty seekers; Casual gamers

REVIEW
There are several reasons why I really enjoy Reus and believe it to be a well-made and fun game. I can certainly see why it may not appeal to absolutely everyone, but I think it does what it does well and does so in a charming little way that remains unique to its own identity.

It is a casual game, and a very much toned-down “civilization-management” style game compared to others in that genre. It is actually a “god-sim” style game where you influence but do not control the civilizations in your world. Furthermore, it is round based, each round starting from scratch and lasting 1 to 2 hours; however unlocks and certain progressions are saved across all rounds.

The main thing that I like about Reus is that it satisfies the desire to play a civilization-management / god-sim style game without overloading the player with piles upon piles of data to keep track of. The tutorial is great, and slowly introduces the mechanics to the game. Even after the tutorial ends, things in the game are unlocked relatively slowly as the player completes rounds of gameplay. All this prevents you from feeling overwhelmed when you start playing. And you can really understand how the game works piece by piece instead of it all just being tossed in your face immediately after clicking “New Game.” It is a bit of a double-edged blade, however, as some players may inevitably find Reus to be lacking, as it is truly far less complex than many other games involving civilization-management.

The game is quite simplistic and it is way more god-sim than it is civilization-management; and it shows in the gameplay. Control is limited and simple, and much of the development is automated while the player just makes sure everything is going smoothly by managing resources, and occasionally divinely-intervening in affairs of the NPC civilizations.

The art style, music, and even the game mechanics all add to the simple charm of the game that gives Reus its positive identity. The game isn’t very innovative but it does have a unique feel that will satisfy. Once you get into the swing of things, you will find Reus to be quite addictive.

In summary, I would say that hardcore fans of the civilization-management genre will probably find Reus way too casual. In truth it is much more so a casual god-sim than it is anything else. But for people who are interested in getting a small taste of civilization-management without the overwhelming feeling and tedious gameplay, they may be pleasantly surprised at what Reus has to offer.

Follow my curation page to see more of my recommendations!
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