In Reus, you control powerful giants that help you shape the planet to your will. You can create mountains and oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices.
User reviews: Very Positive (2,147 reviews)
Release Date: May 16, 2013

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Recommended By Curators

"An interesting Indie game in which you sculpt a planet using giants while trying to keep the people from horribly murdering each other in wars."

Reviews

"Reus is a game of logical, organic systems presented as simply as possible. It's a delight to play at every turn."
9/10 – Destructoid

"Sowing the seeds of a flourishing planet and a prosperous populace is a wonderfully welcome challenge in Reus."
8/10 – Gamespot

"...an excellent and addicting game that more than earns its 10$ price tag."
9/10 – RTS Guru

About This Game

In Reus, you control powerful giants that help you shape the planet to your will. You can create mountains and oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. Provide for them and they may thrive. Give them too much, and their greed may gain the upper hand.

Key Features

  • Control four mighty giants, each with their unique abilities
  • Terra-form the planet to your will, experiment with different terrain types
  • A complex system of upgrades and synergies allows for endless styles of play
  • Observe humanity, let your giants praise or punish them
  • Enjoy an interesting art style and a strong soundtrack
  • Enrich the planet with over 100 plants, animals and minerals
  • Unlock new content by helping humanity achieve numerous developments

System Requirements

    Minimum:
    • Processor:Intel® Core 2 Duo or AMD Phenom processor
    • Memory:2 GB RAM
    • Graphics:DirectX10(R) compatible card with 512MB of memory
    • Hard Drive:500 MB HD space
    Recommended:
    • OS:Windows 7
    • Processor:Intel® Core i5 or AMD Phenom II
    • Memory:4 GB RAM
    • Graphics:DirectX10(R) compatible card with 1024MB of memory
    • Hard Drive:500 MB HD space
Helpful customer reviews
33 of 41 people (80%) found this review helpful
38.0 hrs on record
A very enjoyable puzzle/god game. It manages to blend casual atmosphere and a surprising degree of strategy together seamlessly, while still remaining fun to play. The look and feel of the game is lovely. Reus manages to be both a challenging and relaxing experience simultaneously, and I recommend it highly.
Posted: April 27
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55 of 86 people (64%) found this review helpful
15.9 hrs on record
Warning: Addictive!

You WILL spend a lot of time on this game, you WILL want all of the achievements in one night! Played this so much last night/this morning, that I STILL haven't got our apartment cleaned. It's like: clean clean REUS... clean clean.... REUS, clean... REUS.... REUS REUS RUES RUES!

-wink-
Posted: June 14
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10 of 11 people (91%) found this review helpful
105.0 hrs on record
I love this game. But--full disclosure--the strategy genre is almost exclusively where I spend my gaming hours. The remaining time is usually allocated to sandbox games, and Reus sort of falls into both these categories.

While definitely not an open world game by any stretch of the imagination [the world is literally a closed ring], Reus follows the sandbox/god game pattern of affecting the world in a way similar to an artist painting a portrait. Using the proper tools (the Giants and their abilities), you masterfully paint your world on the blank canvas that is the earth. Unlike the artist, however, your creations are living beings!

The Experience

For the most part, you play the game by ordering your four Giants to either place resources, augment exist resources, terraform/terramorph the planet, or attack an area. This basic premise is compelling, and the art style is rather charming. However, once you start to really dig in to Reus, its weaknesses start to come to the surface.

At a macro level, the only real issue with the game is its repetitiveness; a trait which is no stranger to the genre, and Reus certainly doesn't aim to change that. You're literally starting from the same place every time you play [an empty planet], with little deviation in your opening choices from game to game. This weakness is something of a non-issue to genre fans, of course. Just be aware that if you struggle to enjoy city/empire-building strategy games like Civilization V, for instance, you're not likely to be won over by Reus.

The Mechanics

More specific to the gameplay: the aspect of Reus that makes it compelling happens to also be its biggest drawback. Reus retains replay value in two major ways: randomness/chance and unlocks [achievements]. The random aspect is the aforementioned double-edged sword: your villages grow by completing projects, which are chosen from a pool of potential projects (depending on terrain, etc.), which each have a randomly-chosen resource perk, which in turn dictates how you should build moving forward.

This RNG is obviously intended to keep the game fresh, however it is often at odds with the direction your unlocks want you to follow (especially once you're down to your last handful). The game requires a lot of pre-planning (prepare to spend a lot of time reading the wiki), but then forces you to rely very heavily on what are essentially a series of dice rolls to line up perfectly. If you're averse to save scumming, you're gonna have a bad time.

The game engine also has minor goofs from time to time [no surprise, it's an indie game!]. Such as: a village spiking from 1 greed [high levels of greed are obtained by growing too fast and determine how aggressive villagers are] to attacking their neighbors just by loading savegame. These events seem to be rare, however.

Conclusion TL;DR

If you enjoy the planning aspect of strategy games, and don't mind a lot of waiting [as resources build and for projects to start/finish], Reus is will reward you with hours upon hours of relaxing cognition.

Seriously. Reus can give Civilization a run for its money with all the pausing and tabbing out you do in a 120-minute game.
Posted: August 26
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3 of 3 people (100%) found this review helpful
11.1 hrs on record
-Quick Review-
Reus is a simulation strategy game that allows you to control four giants to create a whole world. You can choose between swaps, deserts, mountains, oceans and forests. As you create your world humans will build cities, will you help the humans achieve utopia... or will their greed cause you to destroy them ...or them you.
-Detailed breakdown review-
Story: Has anyone seen this ever watched the old cartoon "The Iron Giant"? (Warner bros, 1999) This game is nothing like that movie. I just wanted to see if there's anyone else that remembers that film. Actually all that's similar is the giant aspect.
I don't think there is a single word spoken throughout the game, the game starts out by teaching you how to use the various giants. and explains how to shape the world around you. When I started I felt very overwhelmed about how much I had to learn, don't worry about learning it all right away, you'll have plenty of time to slowly get used to the concepts in the game as you progress.
As you play you unlock new animals/fruit/plants and longer world lengths. As you progress you need to accomplish various different goals, this give the game a sense of direction to keep trying to get better, and experience different things.

Game Play: You only control 4 giants, you select various abilities and tell them where to build and what to build. When the humans show up you try to help them and keep their development very balanced so that they don't have more than their neighbors and try to prevent wars... unless you want wars, then go ahead and give one city all the things and watch the humans become greedier then Ebenezer Scrooge.
the game controls are simple, you can play the game with just clicking, but I try to get used to the hot keys for faster response time. the giant also need to move to the selected location before it can build or destroy anything, this does limit how fast you can create on your world.

Achievements: The achievements in Reus are tied directly with achievements in game, and these achievements, when earned, unlock various new animals/fruit/plants to add to your world. This makes getting achievements actually mean something, other then aesthetics and a good pat on the back.

Price: Reus costs $9.99, I've put in 11 hours so far, this game is by far worth it's price. I did buy the game over the steam summer sale, but even at full price that's pretty good quality.

Conclusion: I strongly recommend the game to anyone who likes strategy games, again the game has some fun things to unlock, and various ways to play through it to unlock more the controls are simple, the strategy is engaging, and I just enjoyed playing this game, and will continue playing because I still haven't played through without getting at least one new thing unlocked.
Posted: September 20
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8 of 14 people (57%) found this review helpful
8.5 hrs on record
One of the most clever and unique RTS-like games. Underated and underpublicized. Awesome game that everyone should try out.
Posted: June 25
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380 of 412 people (92%) found this review helpful
19.2 hrs on record
You should play Reus. - It will give you a barren planet and 4 Giants which are able to create life on it. With their help you will create different biomes, plants, animals and ressources. Attracted by this, Humans will settle and build Villages, which you can then grow and care for.

The game is presented in its unique and suprisingly detailed visuals that let you zoom from the planet view in to the details of the villagers. Its something to experience, and makes navigating the whole planet fast, very easy.

The playtime is at first limited to 30 minutes, you have to play and unlock achievements to expand this to 60 and later 120 minutes. Yes the gameplay is heavily driven by achievements, but through this you are able to learn to effectively play the game. If they would have just ulocked everything from the start i would have been overwhelmed and confused. There is also an endless mode and various special gameplay options that you can play with if the standard gameplay isnt your thing.

The gameplay gets more and more complex the further you advance in the game, up to an suprising ammount of deepness that rivals the god-game-richness of classics like civilistaion or populus. The wiki helps alot to understand all the mechanics if youre lost: http://wiki.reusgame.com/index.php?title=Main_Page

Overall this is a very solid and fun game, that will give you way more than you probably expected from it. - You should play Reus!
Posted: October 24, 2013
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