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In Reus, you control powerful giants that help you shape the planet to your will. You can create mountains and oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices.
Release Date: May 16, 2013
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Buy Reus

$9.99

Reviews

"Reus is a game of logical, organic systems presented as simply as possible. It's a delight to play at every turn."
9/10 – Destructoid

"Sowing the seeds of a flourishing planet and a prosperous populace is a wonderfully welcome challenge in Reus."
8/10 – Gamespot

"...an excellent and addicting game that more than earns its 10$ price tag."
9/10 – RTS Guru

About the Game

In Reus, you control powerful giants that help you shape the planet to your will. You can create mountains and oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. Provide for them and they may thrive. Give them too much, and their greed may gain the upper hand.

Key Features

  • Control four mighty giants, each with their unique abilities
  • Terra-form the planet to your will, experiment with different terrain types
  • A complex system of upgrades and synergies allows for endless styles of play
  • Observe humanity, let your giants praise or punish them
  • Enjoy an interesting art style and a strong soundtrack
  • Enrich the planet with over 100 plants, animals and minerals
  • Unlock new content by helping humanity achieve numerous developments

System Requirements

    Minimum:
    • Processor:Intel® Core 2 Duo or AMD Phenom processor
    • Memory:2 GB RAM
    • Graphics:DirectX10(R) compatible card with 512MB of memory
    • Hard Drive:500 MB HD space
    Recommended:
    • OS:Windows 7
    • Processor:Intel® Core i5 or AMD Phenom II
    • Memory:4 GB RAM
    • Graphics:DirectX10(R) compatible card with 1024MB of memory
    • Hard Drive:500 MB HD space
Helpful customer reviews
150 of 158 people (95%) found this review helpful
204 products in account
15 reviews
84.1 hrs on record
Goats and amethysts.

No.

Blueberries and frogs.

No?

What do you little bobbleheads want from me?

Reus is a resource management god-sim that has you taking on the role of the planet itself, controlling four powerful giants that carry out your will and alter the landscape to your whim. You can create trees and animal life, grow entire plots of fertile swampland, and one of your giants can even punch veins of precious stones directly into the crust.

All of this, to attract the ungrateful little bobbleheads known as man to build great cities upon your surface. The humans create many great works on their own- well, with your help. Your giants can directly influence whether or not they complete their projects (do you really want a mad scientist around? How about a sacrificial altar?) by altering the landscape further, creating new resources that meet the goals of these projects. The more you complete, the more varying projects and resources you unlock, and thus the rabbit hole goes deeper. You can even unlock longer game-times as well, allowing more time to create and build, and allowing more time for the humans to try and rise up against you and your giants.

They do go to war with each other. And they'll attack your god titans too, which is a curious choice. Your giants can slaughter them back, as any good vengeful potential goddess will be happy to know.

The game can get quite complicated as you go on, however, the title screen provides a link to the Reus wiki, which will give a lot of ideas and help.

The graphics themselves are cartoony and relatively simple looking, but always bright and interesting to look at. The game is on a 2D scale, all around the surface of the planet. Your giants traverse the outside of the planet as well, so some of your time will be spent waiting for the big lugs to get to where they're going, but since their abilities have cool-down meters, that isn't too much of a problem. The soundtrack is rather limited, though, so have some of your own music handy for the longer games.

Overall, Reus is a well-designed god game. It'll start off just slow enough to get you hooked, and keep you in for the long haul as you look to see what you can accomplish next.
Posted: March 11th, 2014
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22 of 26 people (85%) found this review helpful
88 products in account
16 reviews
15.4 hrs on record
I was going to hold off writing this review until I had more time in the game, but I woke up this morning confused as to why everything wasn't labled with their resource value, so I guess you can say it's made an impression. Theoretically, Reus is very similar to most civ-strategy games. Resource management is the core mechanic, upgrades are vitally important for continued advancement, great works will occupy a lot of your energy, and warfare is an ever-looming danger. What sets Reus apart is that you're not trying to make one civilization the best in the world; instead, you ARE the world, and you're trying to make ALL civilization succeed.
You exert your will via four semi-elemental Giants - titans, really - each with unique but related powers that alter the landscape of your surface. Humans will automatically settle and then try to form a civilization depending on what resources you give them. You then care for your babies, give them what they need, what they want, and watch as they thrive. But be careful not to give them too much, or they'll grow greedy and war-like; at this point, you either sit back and watch them form an empire, or take action and smite their army - or the entire town.
The game's replay value comes largely from its slew of challenges, which largely boil down to "Be this successful with these limitations." The only way to complete these challenges is by repeatedly playing the game until you understand how resources interact with each other - called Symbiosis because, you know, nature - so that you can maximize resource output with minimal combinations. Completing these challenges unlocks further Transmutations (resource upgrades) that then make it possible to complete even more challenges. So yes, the achievements actually mean something, which means that every time you play, you have to play differently. So if the game gets boring, well, that's your problem.
Posted: February 6th, 2014
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7 of 8 people (88%) found this review helpful
70 products in account
5 reviews
101.7 hrs on record
Reus, the Dutch word for giant. What an appropriate name for a game with such scale. At first glance Abbey Games’ Reus may not look like much, a simple god game with a lack of depth and strategy. But with further examination there is more to Reus than meets the eye. If you can get past the slow start of tutorials there is a surprising amount to learn and discover.

In Reus you are the planet and control 4 giants, the Forest Giant who can create the forest biome as well as basic plant life. The Swamp Giant who can create the swamp biome as well as animals and plants. The Ocean Giant who creates the ocean biome allowing the planet’s soil to support forests and swamps and the Rock Giant who creates the desert biome and raises mountains as well as minerals from the earth’s surface. All these giants are used together to create increasingly advanced forms of life as you progress through the game.

Creating life attracts humans; humans will create villages on your planet in the varying environments provided. These villages will start out as simple towns, but can grow into prospering cities when the right resources have been expanded and advanced. Villages will construct projects requiring certain amounts of food, wealth and technology from resources to be completed. Once completed ambassadors will be asked to join your giants, unlocking new abilities and resources. Reus features many different mechanics including a greed system that can lead to wars with other villages and eventually the giants themselves. Reus is best played when the player is left to discover the game by themselves so I won’t spoil anymore and really, there is too much for me to get into detail about everything.

The way you progress through Reus is rather interesting, and for me the most engaging part of the experience. Progression through the game is made by the collection of achievements, the game is on a timer and when you first start you are given 30 minutes to evolve your planet and complete the goals required to earn achievements. Earn enough and longer time periods are granted. Achievements also unlock greater and more powerful plants, minerals and animal life so it is certainly necessary, and satisfying to collect them all.

Your level of enjoyment in Reus will be determined by the kind of player you are. For me, Reus really engaged me, and immersed me in its world. It had my interest right from the start and that interest continued to grow as I discovered everything the game had to offer. However, I am the kind of player who loves to collect things, loves to level up my character until it reaches maximum rank. If activities such as achievement collecting or world building does not interest you your opinion on Reus may vary, but even so I have to recommend Reus to everyone. Even if it doesn’t seem like the kind of game you would enjoy I strongly suggest that you give Reus a shot. You could end up having a great time of gigantic proportions!
Posted: February 7th, 2014
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9 of 12 people (75%) found this review helpful
570 products in account
1 review
45.8 hrs on record
The penultimate god game, light years ahead of B&W or Populous. Tons of possible combinations, developments and challenges to explore, addictive and fun all the way through, that's Reus - one of the best strategy games I've ever played and probably the best indie game out there. Only one little 3D step from perfection. Not that there's anything wrong with it being 2D, but I'm still hoping for Reus 2 to venture that direction.
Posted: February 16th, 2014
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6 of 7 people (86%) found this review helpful
65 products in account
2 reviews
41.0 hrs on record
Ive played alot of games in my time, though short it has been. some innovative, some revolutionary, some very beautiful and touching. But this game, among many others, tried to do something that has become a trend of indie's lately: It is trying to be "more" than it actually is. I say this because this game has LOADS of content. so many unlockables and achievements and fun things that just look pretty. But thats where the list of good things ends (except maybe the controls, which by the way are flawless IMO). Ive played enough of this game to unlock 90% of everything and found myself wanting more, which is not a good sign. Dont get me wrong, this game is amazing and i WOULD recommend this game... if there wasnt a lack of solid story. The only actual story is the tutorial... yes you read that right. I love games that let you craft your own story and make a new world each time, but this isnt that. This is a game that allows you to build and build and build until you cant build no more (or run out of time). But there is no objectives (except those that are required for a building) and there's no element to this game that truely makes this game stick out other than an interchangable/interlinking environment. Sounds very nice doesnt it? Well it is, for 5 minutes. Then its a hassle to deal with.

So to wrap this up im going to finish with my honest opinion of this game: Its beautiful, its a great time waster, and it can be a good stress-reliever. But that isnt enough for this to be considered a good, long-lasting game. Buy it if you'd like. In the end you'll come to the same conclusion i have.
Posted: May 29th, 2014
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347 of 375 people (93%) found this review helpful
3,093 products in account
22 reviews
19.2 hrs on record
You should play Reus. - It will give you a barren planet and 4 Giants which are able to create life on it. With their help you will create different biomes, plants, animals and ressources. Attracted by this, Humans will settle and build Villages, which you can then grow and care for.

The game is presented in its unique and suprisingly detailed visuals that let you zoom from the planet view in to the details of the villagers. Its something to experience, and makes navigating the whole planet fast, very easy.

The playtime is at first limited to 30 minutes, you have to play and unlock achievements to expand this to 60 and later 120 minutes. Yes the gameplay is heavily driven by achievements, but through this you are able to learn to effectively play the game. If they would have just ulocked everything from the start i would have been overwhelmed and confused. There is also an endless mode and various special gameplay options that you can play with if the standard gameplay isnt your thing.

The gameplay gets more and more complex the further you advance in the game, up to an suprising ammount of deepness that rivals the god-game-richness of classics like civilistaion or populus. The wiki helps alot to understand all the mechanics if youre lost: http://wiki.reusgame.com/index.php?title=Main_Page

Overall this is a very solid and fun game, that will give you way more than you probably expected from it. - You should play Reus!
Posted: October 24th, 2013
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