Play a classic Shoot 'Em Up... in reverse!
User reviews: Very Positive (176 reviews)
Release Date: Mar 20, 2013
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HOLIDAY SALE! Offer ends January 2

-90%
$9.99
$0.99
 

Recommended By Curators

"Showed at PAX East 2012 - Clever rhythm game that begins at its end credits and works backwards from there."

Reviews

“Developer 24 Caret Games has created a frame tale for a rhythm game, and it's clever and creative. Despite all the insanity around the concept – and aside from all the weird "challenge mode" variants, unlockable ships, cute level descriptions, and all the other quirk – Retro/Grade is a well-designed music game with a completely original soundtrack.”
4/5 – Joystiq

“The game has the feel of something that was much-loved and fussed over. There is no aspect of the game that isn’t fun to look it or read, and that level of dedication goes a long way to helping the game stand out in a crowded marketplace.”
Penny Arcade

“Until now, Amplitude has been without a doubt my favorite music game, ever. Retro/Grade scratches that very same itch, but its unique marriage of high-concept premise and classic rhythm gameplay make it an all-around more satisfying experience”
10/10 – Thunderbolt Games

About This Game

Play a classic Shoot 'Em Up... in reverse! Navigate deadly enemy waves and un-fire attacks in Retro/Grade, a mind-bending rhythm game by 24 Caret Games. Pick up a gamepad or a guitar controller and help Rick Rocket restore the continuity of space-time, before a temporal anomaly rips the universe a new time-hole!

Key Features


  • Play with a gamepad, keyboard, or a guitar controller, and control the flow of time with the Retro/Rocket to undo your mistakes.
  • 10 dazzling worlds with unique enemies, epic boss fights, and amazing effects.
  • A campaign with 6 difficulties, 130 different challenges, over 50 minutes of original music, and dozens of unlockable ships and rewards.

System Requirements

    • OS:Windows XP SP2, Vista, Windows 7, or Windows 8
    • Processor:2.0+ GHz or better (dual core recommended)
    • Memory:2 GB RAM
    • Graphics:NVIDIA 8000 series
    • DirectX®:9.0c
    • Hard Drive:300 MB HD space
    • Sound:Windows compatible
Helpful customer reviews
18 of 24 people (75%) found this review helpful
4.9 hrs on record
Posted: July 17
don't play if you have eplipepsi
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7 of 8 people (88%) found this review helpful
5.4 hrs on record
Posted: October 21
The one game I would love to buy the soundtrack from, but it gives it to you for free :(
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4 of 4 people (100%) found this review helpful
12.9 hrs on record
Posted: October 31
I played retro/grade for a few days a few months ago but now since I haven't played it in that while I'm unable to play it anymore, which is why i'm writing this review. It's a good really fun rhythm game, with an amazing soundtrack. I don't think there was a song I disliked. The object of the game is to undue your projectiles, so that you can save time or something, It's really fun, not too difficult. There are 6 difficulty settings ranging from beginner to X-treme. The campaign on normal took me 2 hours, but the other 10 hours came from the challenge mode, which were boring at first because they were easy. But then the difficulty gets so high, 5 levels away from the goal you have to perfectly do X-treme tracks, which requires a lot of repetitive practice, and if you are playing the game daily you will get that. At first if you start up the game and look at the extreme level of tracks you'll be amazed at the difficulty level, but through challenge mode you'll be impressed at your ability to eventually be able to do what you thought was impossible, so very rewarding I say. For 10$ it's a great game just for the music alone, but the gameplay is also great. If you do not like rhythm games though it's not for you. I recommend this game easily.
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4 of 4 people (100%) found this review helpful
3.7 hrs on record
Posted: June 29
The story and aesthetics of a side-scrolling shooter crossed with the gameplay and soundtrack of the best rhythm games, Retro/Grade is an excellent trip.
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6 of 8 people (75%) found this review helpful
6.0 hrs on record
Posted: June 29
A very good rhythm game for PC, of which there are very few.
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3 of 3 people (100%) found this review helpful
2.0 hrs on record
Posted: October 18
An interesting rhythm game where you go backwards and have to undo various actions. While the main story is short, there is a really long challenges mode where you have to play the levels with fixed difficulty and certain conditions.
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2 of 2 people (100%) found this review helpful
3.5 hrs on record
Posted: October 20
A wonderful blend of shmup and rhythm game. The rhythm element is definitely the stronger but the unique reverse shmup set-up gives this genre a new lease of life. You 'unplay' a level at a time - using rhythm cues to unshoot enemy vessels and unmiss enemy fire.

With a large number of different difficulty levels one might fear a speed up mechanic but so far I have not encountered this - each diffficulty level having been tailor made. This attention to detail really is superb. A combination of these increasing difficulties and the challenge mode (which varies from messing with a track's speed to having the entire level mirrored) really add replayability to the game. Creating that one-more-turn addictiveness has been pulled of well like as in many worthwhile shorter games.

A great example of easy to pick up hard to master.

I sadly haven't yet played on this with a guitar controller but with such a positive experience with this game so far it may not be too long before I get a wireless dongle to use one of those many plastic instruments I have hanging around!

TB's WTF video is well worth a watch if you want some more info and some gameplay.
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2 of 2 people (100%) found this review helpful
2.0 hrs on record
Posted: June 28
69p during sale , 30 mins of gameplay and im already happy with it , nice visuals and chilling gameplay 10/10 ,
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2 of 2 people (100%) found this review helpful
0.5 hrs on record
Posted: November 5
Instead of shooting ships, time is running reverse in this beat based side scrolling shooter and you need to catch your old shots while dodging the shots from your enemies, coming from behind. It is a nifty new concept in an old genre.
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1 of 1 people (100%) found this review helpful
2.9 hrs on record
Posted: July 13
A pretty nice sidescrolling shooting rhythm game, where you travel in reverse, recollect your shots and avoid enemies projectile coming from back. You also got Retro powerup to reverse your action. Although it relies on muscle memory, it's still quite fun to play. There are only 10 stages with 6 different difficulty for your own pace. And the challenge mode add replay value.

However, the music kinda not good enough for me. Flashy graphic make it hard to master the game on harder difficulty. Still, I would recommend this game for those rhythm game fans for its uniqueness.

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1 of 1 people (100%) found this review helpful
1.8 hrs on record
Posted: July 26
!dar si emag sihT
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1 of 1 people (100%) found this review helpful
9.8 hrs on record
Posted: September 6
A fun, if somewhat short and frustrating, game that is worth on sale. Do not buy at full price, or do if you want to support developers.
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3 of 5 people (60%) found this review helpful
4.3 hrs on record
Posted: November 1
Are you bored of rainy days, and cloudy skies? Do you feel like you have too few games to play? Are you the owner of 50+ games but have nothing to play?

Retro/Grade is for you.

This game has class. Alot of it. While it's not something that you can play for hours, if you are feeling down, or you are bored, just hop into Rick Rocket's little Rocket and have a blast. With entertaining backstory, and challenging difficulties, this game could bring you that hour of pleasure you are looking for.

I picked this game up when it was at 90% sale, I'd recommend buying it on sale, because at full price, it is a little expensive IMHO.

I give this game 10/10 Banana-Raspberry Smoothies.
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3 of 6 people (50%) found this review helpful
4.0 hrs on record
Posted: September 25
This game is HARD. Going into the “tutorial” level I fully understood that Retrograde is not actually a shootem’ up game, in fact it is literally the inverse. The key mechanic here is that you are going backwards through time and instead of shooting enemies, you must suck back up all the shots you fired in a precise rhythm while re-dodging the shots taken at you from behind. Trying to explain how this game plays is rather complicated but imagine playing guitar hero where the notes come from in front and behind you.

Needless to say, the game is brutal difficulty wise. After making it through just the tutorial I could feel a headache coming on from all the colors and directions my attention was being focused. I think the idea of the game is extremely unique and very engaging but I found the play experience to be dreadful. Everything was just very overwhelming and became frustratingly un-enjoyable before the tutorial level was even finished.
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1 of 2 people (50%) found this review helpful
1.1 hrs on record
Posted: July 3
I like this game, but mostly because I'm really good at Guitar Hero and Rock Band - I can get 100% on most songs on expert - so this game is pretty fun on the highest difficulty. If you're not good at these types of games, there's easier modes too. It's a pretty good game and it was $1 in the sale. Definitely worth it. Although I will say that you should definitely play this with a guitar controller.
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1 of 2 people (50%) found this review helpful
6.4 hrs on record
Posted: July 5
Definatly a great twist on the oversaturation Rhythm genre. A stellar soundtrack as well, purchase it if you're itching to try a fresh look at both a space ship 2D shooter and a rhythm game.
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1 of 2 people (50%) found this review helpful
1.8 hrs on record
Posted: September 6
Why play a game forwards, when you can play backwards?
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28 of 30 people (93%) found this review helpful
1.5 hrs on record
Posted: June 17
Retro/Grade is an original sidescrolling shooter as you complete your mission; in reverse.

While Retro/Grade may at first appear to be a generic sidescrolling shooter, the reverse aspect of the game leads it to be a very different kind of game indeed.

I completed the Beginner campaign, and while playing, actually found it to feel a lot more like a Rock Band/Guitar Hero game than a sidescrolling shooter. The reason for this is that you need to "take the place" of your ship before it shoots, which, in a lateral kind of way, feels like hitting notes on a Guitar Hero guitar. Which was great fun!

A fun, original concept, and a very enjoyable experience!

Nilesy
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22 of 26 people (85%) found this review helpful
1.7 hrs on record
Posted: December 15, 2013
A rhythm game disguised as a side-scrolling shooter, or a side-scrolling shooter that plays like a rhythm game, Retro/Grade brings a refreshing twist to the Guitar Hero note catching gameplay that has long since worn thin for most people. As the cheeky Rick Rocket you begin the game at the end as you fire the last bullet into a formidable robot and save the galaxy from certain doom, only to plunge into a time vortex mere seconds later. Now you have to move backwards in time undoing your past deeds in order to keep the time continuum in tack (and more importantly Rick's reputation).

Lucky for you it seems Rick and the enemies he fought have a musical mind about them and have timed every shot and movement to the notes of songs, which is where you come in. For anyone who's played a Guitar Hero, Rock Band, or Dance Dance Revolution game this is going to feel right at home. Color coded bullets and obstacles come at you from the side of the screen, and you need to hit them in time with the beat and melody of the song to clear them. Where Retro/Grade differentiates itself is that while you are clearing your own notes (read: bullets) you also need to be dodging the enemies attacks as well, which range from lasers to giant robot legs to maze like bullet patterns and more. It's hard to truly understand just how it works until you've played it yourself, but it's the sort of idea that is so inherently brilliant that it makes you wonder how no one came up with it before.

Retro/Grade's soundtrack is atypical of the games it emulates,. A collection of electro tracks with a serious groove to them, full of catchy riffs and fantastic breakdowns, it's impossible not to bob your head to the beat along with Rick. And what music game is complete without flashy epilepsy inducing visuals? The presentation on the whole is top notch, and the little details like the way enemies reconstruct themselves as you fly backwards and bullets suck themselves back into the barrels they came from add a lot of character.

I do have one major problem, and that is there is both too much and too little here. There are only ten tracks to play, which while I wouldn't say any are bad, even the best songs become tiresome after you have heard it twenty times over a few hours. I also felt that the actual tracks dragged on longer than I would have liked, which is made worse by the repeating backgrounds going on behind you.

Going through story mode will likely take you under an hour to complete, but what is irritating is that you can't raise your difficulty without starting over from the first stage. There are challenge levels which unlock after you have completed the campaign, but here the repetition of the soundtrack becomes hard to ignore as there are dozens of challenges to complete all utilizing the same pool of songs. Had the existing tracks been cut short and a few more added I would have likely completed a lot more of them, but after a while I began to resent the game for making me replay what felt like the same stage again and again.

Because of the short tracklist it is a bit hard to recommend Retro/Grade at full price, but at a discount it is definitely something worth checking out. The basic ideas are very clever and I found it a lot of fun despite lacking much staying power. Although my preferred way to play was with an old guitar controller, you can certainly manage with either a controller or keyboard (albeit on lower difficulty settings), and each provides an interesting dynamic. If you were among the many who lamented the decreased innovation and change in the Guitar Hero games but never quite got sick of basic gameplay you will likely find Retro/Grade to be a very pleasant surprise.
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13 of 14 people (93%) found this review helpful
74.3 hrs on record
Posted: February 11
A 2.5D side-scrolling reverse rhythm game set in the familiar scene of the space shoot-em-up games of old, Retro/Grade revolves around the fights of Rick Rocket against his many adversaries. After the glorious victory on the self-destructing Exnorian flagship right at the start of the game, you will be presented with the message that you won, so congratulations! Then space/time goes haywire.

Retro/Grade is a short, but fun rhythm game that will keep you entertained and challenged for hours on end with decent music playing to the beat of your un-destruction. This is a must-have for anyone into rhythm games, though too few realise this.
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