THE KING OF FIGHTERS '98 ULTIMATE MATCH FINAL EDITION
After “KOF '98”, often praised by the fans as the best installment in the “KOF” series, and “KOF ’98 UM” 10 years later, “KOF ’98” returns now on the Steam PC gaming platform in an ultimate and final version with THE KING OF FIGHTERS ’98 ULTIMATE MATCH FINAL EDITION
User reviews:
Recent:
Very Positive (10 reviews) - 80% of the 10 user reviews in the last 30 days are positive.
Overall:
Very Positive (630 reviews) - 80% of the 630 user reviews for this game are positive.
Release Date: Dec 16, 2014

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Buy THE KING OF FIGHTERS Triple Pack

Includes 3 items: THE KING OF FIGHTERS XIII STEAM EDITION, THE KING OF FIGHTERS 2002 UNLIMITED MATCH, THE KING OF FIGHTERS '98 ULTIMATE MATCH FINAL EDITION

 

About This Game

KOF '98 UM FE,
The Ultimate & Final edition of "KOF '98 UM",
joins the tournament on STEAM!

ABOUT THE GAME


THE KING OF FIGHTERS ’98 ULTIMATE MATCH FINAL EDITION
After “KOF '98”, often praised by the fans as the best installment in the “KOF” series, and “KOF ’98 UM” 10 years later, “KOF ’98” returns now on the Steam PC gaming platform in an ultimate and final version with THE KING OF FIGHTERS ’98 ULTIMATE MATCH FINAL EDITION

・A thorough overhaul of the game balance:
With an overall readjustment of the game balance and every character’s moves, this final edition of “KOF ’98 UM” is definitely the ultimate version to play for every KOF fan for endless and epic battles.

・A gorgeous character roster of 64 fighters:
In addition to the original roster of “KOF ’98”, emblematic KOF characters such as Eiji Kisaragi, Kasumi Todoh, Geese Howard, Mr. Big, and Wolfgang Krauser join this ultimate tournament. Furthermore, this final edition offers an alternate version to some characters for a total of 64 different fighters and infinite team possibilities.

・New system «ULTIMATE MODE »:
The newly added “Ultimate Mode” will allow you to combine the various features of the original “Extra” and “Advanced” game modes in order to create your own one! Moreover, classic “Extra” and “Advanced” 2 game modes have been thoroughly rebalanced for a wider variety of battle strategies.

・2 different online features available:
Choose between “Rank Match”, where your battle results are reflected, and “Player Match”, where you can set your versus battle settings to your liking. Struggle to be the true King of Players in the limelight of the international stage! The world is yours!

・Original NEOGEO Ver. of “KOF ’98” included:
The original NEOGEO version of “KOF ’98” has been faithfully ported for the great pleasure of all! Discover or rediscover the quintessence of “KOF” on Steam!

・Various game modes:
KOF '98 UM FE features several game modes for the best game experience ever such as “Endless Mode”, in which you take on CPU-controlled characters in a series of battles, “Challenge Mode” to attempt and clear a total of 30 missions, “Practice Mode” where you can train using all types of moves and combos.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Intel Pentium 4 1.8GHz dual core
    • Memory: 1 GB RAM
    • Graphics: Onboard graphics chipset with 256MB video RAM
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • Sound Card: DirectSound
Customer reviews
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Recent:
Very Positive (10 reviews)
Overall:
Very Positive (630 reviews)
Recently Posted
RenyNoise
13.1 hrs
Posted: August 20
One of the best Fighting Games of all time in it's definitive version, you couldn't ask for more!
Helpful? Yes No Funny
Salarn
2.9 hrs
Posted: August 19
https://youtu.be/cHfDiRwU1a0

Any fighting game that starts with a rap song has to be good, and KoF '98 UMFE is still a quality game for being nearly 20 years old. The roster is overflowing with characters and the game offers a feast of modes to play. The low resolution holds back the game visual in current days despite having high grade sprite animations.

As usually steam is limited to a simple yes/no recommendation for any game. In the case of KoF '98 UMFE there is no argument that this was an amazing part of fighting game history. However, it as great as it was, recommending it today for new players is a tough sell and ultimately a game better seen through nostalgia.
Helpful? Yes No Funny
Nanaya Jacob
3.1 hrs
Posted: August 8
I can see why this is a popular game, the game itself is great. It is very balanced, great character cast, great music, different play styles, and neogeo mode. There may be things other people may want, but you should experience the great game that is, King of Fighters: '98
Helpful? Yes No Funny
SnivyBR
6.3 hrs
Posted: August 4
Gameplay-wise, it's the perfect version of KOF 98 with some very welcome nerfs on the likes of Krauser and you don't need to pray to unlock O. Iori and O. Leona, since they are already unlocked from the start along all the hidden characters. Only thing that baffles me is how they removed the Arranged tracks.
Helpful? Yes No Funny
Cooljay
221.6 hrs
Posted: July 29
For $17. This game's replay value pays itself back so well for the vast amount of characters to potentially master.

Be warned you have to find your opponents through SNK fighting game communities like Dream Cancel or Orochinagi though. Since lobby search is deader than dead. When you do find someone it's only featuring people who play on a DSL modem or a wifi adapter you would find at a dollar store.

As for the gameplay. This game series is a rude awakening if your first game was something like the Street Fighter IV series. Since Anti Airing, General footsies, execution timing/leniency, how command/super throws, and priority of moves are quite different than what you may have been accustomed to. The combos are pretty forgiving in this game to get adjusted to.

Lastly regarding the netcode of this game. It depends greatly on how far your opponent is from you and how good both of the opponents' ISP package. If one has mediocre internet, then the experience won't be any better even if the other player has the best high speed wired connection in your continent. It's inevitable though you'll get a player with a mediocre Wi-Fi connection though. When this happens. You'll notice inputs dropping alot and throw timing off for you.

Despite these flaws. This game is really enjoyable if you can find a good match of a player close to you and with a good wired connection.

8/10
Helpful? Yes No Funny
Superpan21
1.5 hrs
Posted: July 23
Now all we need is Samurai Shodown on Steam.
Helpful? Yes No Funny
Bennings Dekker
62.3 hrs
Posted: July 21
best kof no doubt!
Helpful? Yes No Funny
Stoner
0.7 hrs
Posted: July 14
"It all began in '94, kept on rollin' in '95, pieces fell in place in '96, and came to an end in '97. Now it comes and here we go, KOF is here again. Nothing's gonna stop it it's 1998!"

Other than the classic intro, the game is probably one of the best King of Fighters games out. KOF 2002 UM is nice as well, both developed as dream match games, but this one just has a nice charm to it. It's well balanced, has good music, and it's decent port for PC as well.

Pick it up if you have the spare cash or get it with the 3 pack with KOF 2002 UM and KOF XIII.
Helpful? Yes No Funny
Fio
4.1 hrs
Posted: July 10
One of the Best fighting games out on steam, Worth it!!!
Helpful? Yes No Funny
high quality video game rips
5.9 hrs
Posted: July 8
Usually, one shouldn't fix what isn't broke, but sometimes it doesn't hurt to do so. KOF98 Ultimate Match is one of those times.

An updated version of the classic Neo-Geo 3-on-3 fighting game, Ultimate Match provides players with a truly complete roster of characters from the first three KOF games. The conspicuously absent Boss Team from 1996 joins the game roster, along with Art of Fighting's resident ninja Eiji Kisaragi (last seen in KOF95), and aikido devotee Kasumi (from KOF96's womens' team); and endboss Omega Rugal is joined by 96's infamously cheap Goenitz and a newly renovated version of Orochi, the skinny-jeans wearing snake god from KOF97.

Make no mistake; aside from the obvious exclusion of the boss characters, all the new characters in 98 UM are balanced to fit in with the rest of the cast, which itself has had some tweaks, both major and minor, to make them play just a bit differently from the original version. WIth the Final Edition, further rebalancing attempts were made to ensure that all 59(!) characters are viable, with some underappreciated characters (such as Lucky Glauber) getting a much-needed boost in effectiveness.

If I had any complaints about this PC port, it's that I wish it had a couple of the extra features from the PS2 version of KOF98UM, like the single-player challenges and palette editor. As it is, it's a straight port of the 2009 release on Xbox 360, with some brand new balance tweaks. Those are pretty minor omissions, however, and for the price tag, you're getting a good deal nonetheless.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
221.6 hrs on record
Posted: July 29
For $17. This game's replay value pays itself back so well for the vast amount of characters to potentially master.

Be warned you have to find your opponents through SNK fighting game communities like Dream Cancel or Orochinagi though. Since lobby search is deader than dead. When you do find someone it's only featuring people who play on a DSL modem or a wifi adapter you would find at a dollar store.

As for the gameplay. This game series is a rude awakening if your first game was something like the Street Fighter IV series. Since Anti Airing, General footsies, execution timing/leniency, how command/super throws, and priority of moves are quite different than what you may have been accustomed to. The combos are pretty forgiving in this game to get adjusted to.

Lastly regarding the netcode of this game. It depends greatly on how far your opponent is from you and how good both of the opponents' ISP package. If one has mediocre internet, then the experience won't be any better even if the other player has the best high speed wired connection in your continent. It's inevitable though you'll get a player with a mediocre Wi-Fi connection though. When this happens. You'll notice inputs dropping alot and throw timing off for you.

Despite these flaws. This game is really enjoyable if you can find a good match of a player close to you and with a good wired connection.

8/10
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
258 of 331 people (78%) found this review helpful
73 people found this review funny
Recommended
17.7 hrs on record
Posted: December 16, 2014
It all began in '94
kept on rollin' in '95
the pieces were in place in '96
and it came to an end in '97
and now it comes and here we go
K O F is here again
nothin's gonna stop it cause it's 1 9 9 8
Was this review helpful? Yes No Funny
52 of 63 people (83%) found this review helpful
5 people found this review funny
Recommended
63.2 hrs on record
Posted: December 19, 2014
I've waited a long time for this glorious moment, but finally the arcade hit fighting game classic The King Of Fighters 1998 is here, with the latest arcade update - Ultimate Match Final Edition.

Honestly, this is pretty much good as fighting games get. Initially this game had a really rough day 1, with issues such as frame rate drops/frame skipping, unbearable online play and a bunch of other problems. However since I got to play the public beta version for an upcoming patch to the game, most of those problems have been addressed and I'm pretty satisifed with this game.

Also don't listen to those players crying about the lack of superficial features from the PS2 version of the game like 3D Backgrounds, Arrange Soundtracks, etc. They aren't required to enjoy the game where it matters most - the gameplay. Most of the 3D backgrounds looked awful anyways, and while the Arrange Soundtrack is really good, I'm sure there will be a way to mod the music in the game anyways as with most PC titles.

If your first time playing The King Of Fighters series was XIII, you are in for a wild ride. This game is way different, everything hurts alot more, normals and anti-airs are much stronger, characters and movelists are far more diverse, and the action is very faced paced and unforgiving! Truly this game is one of the finest 2D fighting game classics out there, and you can even play the original '98 in all it's glory.

Last but not least, Eiji Kisaragi is the greatest. So glad to play with him again. He's a real beastly character.
Was this review helpful? Yes No Funny
43 of 51 people (84%) found this review helpful
1 person found this review funny
Recommended
18.3 hrs on record
Posted: December 18, 2014
As others have said, this is indeed the Final Edition of King of Fighters 98UM. However, that means it's the final rebalancing. It doesn't include the features the PS2 one does because that's not the version that was ported. It's a port of the XBLA version with all the balance changes applied to it. It's about as close to arcade perfect as you'll get. I can understand why people would be disappointed by that, but all things considered this is a good port. Now let's talk about the part everybody cares about most.

The netcode itself seems to be about KoFXIII's levels of quality. So it's very playable, but not perfect. This has been my experience with player matches only with players ranging from 100ms to 200ms. Yes, it displays the ping times, thank God. When someone's connection has issues, you can definitely feel the delay, but it resyncs pretty quickly.

Single player consists of small challenges, arcade mode, 1v1 matches, etc. All the stuff you would expect from a fighter. It also includes the NeoGeo version of KoF98 if you want to play that.

So to sum it up: few SP modes, no PS2 features, only way to play FE outside of arcades, netcode is good for input delay based netcode. So you're getting an arcade faithful version of KoF98UM FE with online play. I'm happy with it, but you can't please everybody. One little thing I'm personally happy about is that everybody is unlocked from the start, too.
Was this review helpful? Yes No Funny
65 of 94 people (69%) found this review helpful
29 people found this review funny
Recommended
11.6 hrs on record
Posted: January 7, 2015
It all began in '94.
Kept on rolling in '95.
Pieces fell in place in '96.
It came to the end in '97.
And now it comes and here we go.
The KOF is here again.
Nothing's gonna stop it's 1998.
Was this review helpful? Yes No Funny
28 of 36 people (78%) found this review helpful
Recommended
369.3 hrs on record
Posted: December 23, 2014
I didn't get any netplay issues, so I recommend the game.

EDIT: Netcode issues have been worked thru by Code Mystics, so the game is SAFE TO BUY! I can play with people from US East Coast (~200 ms ping) very smoothly. By the way, I'm from Brazil, so naturally I can play smoothly with pretty much anyone in South America.

Just keep in mind that you shouldn't be playing with someone whose ping is 250ms+, because even if the netcode is wonderful, miracles won't happen. Don't expect to get a smooth gaming experience when playing someone from Mars.

IMPORTANT: Check out this thread if you're having any problems: http://steamcommunity.com/app/222420/discussions/0/626329820792416671/

Note that I had been playing the original version @ GGPO for aeons. These are words from a very experienced player.

Buy this game already, experience the best and most balanced fighter around and...

...LET'S BURN IT UP! *removes cape*
Was this review helpful? Yes No Funny
155 of 258 people (60%) found this review helpful
4 people found this review funny
Not Recommended
7.3 hrs on record
Posted: December 16, 2014
Don't get me wrong. I love this game. King of Fighters is my favorite video game franchise and I have been playing it for years now. even though I have the PS2 version of this already, I was psyched when this was coming to Steam. I'm happy to support SNK because they deserve it. They make quality games. BUT, this particular version of the game is terrible. It honestly ♥♥♥♥♥♥ me off pretty bad. Allow me to explain the reasons.

1. True full-screen mode is not optional.

What is with this? In the PS2 version of '98 Ultimate Match, the game is in full screen like it should be. I get that this is an arcade version, but this really could not be stretched for the steam release. The sidebars are distracting and I don't like playing my games in a tiny window in the middle of the screen. It's a good idea to have the sidebars if you're setting up an arcade cabinet with this game. But, it should be optional. Boo to them on that.

2. No arranged music option.

WHY? The PS2 version had it. Why not this? Would it have been so hard to include it? I think not. This is a big let down. I like both the OST and AST. But, the option should have been there.

3. No color editing.

Once again, WHY NOT? The PS2 version had this too! This would have added even more depth into the game if they had included it. It's fun to create your own unique color palettes for your characters. Very bad decision not to include this.

4. The online.

Oh boy. As much as I love KOF, I have to say that the online in KOF titles has always been terrible (At least XIII on steam is a little better). This is no exception. The online is awful. It's extremely laggy. The first match I played had about 3 second late input delay. I'm not kidding. I see why the online is dead already. It's a shame.

All in all, the KOF '98 Ultimate Match is a good game. But the Steam version is not. These fatal flaws just make the game much less enjoyable and souless. If you have a PS2 or a backwards compatible PS3, get the PS2 version. It feels much more complete and joyful than this. Or, if you don't have KOF XIII on Steam or console yet, get that instead. You'll enjoy yourself a lot more. I was hoping to be able to give this a positive review. But, I can't. These stupid mistakes have ruined this version of the game for me. Let's just hope they'll do better with KOF 2002 UM when in comes to Steam. (And hopfully KOF: Maximum Impact: Regulation A)

By the way, the 3D backgrounds from the PS2 version are missing. WTF?
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25 of 31 people (81%) found this review helpful
28 people found this review funny
Recommended
3.6 hrs on record
Posted: August 27, 2015
I've been playing this entire series since I was old enough to be sent alone to the store at the corner of my block (8yo), I've played the entire series on the arcades.

How good this 98 is? good enough for me to be sent for tortillas to the store, spend the money on the arcade then come back 1 hour later empty handed and on top of that with my pants soaked in ♥♥♥♥ for holding it while I hold the throne of las "retas".

Omega Rugal/10 will genocide cutter again and leave my starving family eating beans with no tortillas.
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20 of 23 people (87%) found this review helpful
Recommended
153.2 hrs on record
Posted: February 2, 2015
+ Roster size and diversity, 3 modes (extra, advanced, ultimate), geese and all the old-cool-boss chars from FF and AoF, new EX chars and all chars from KOF 94 to 98, better balance, less bugs, decent online after the new patch, good gameplay, nice music (even if its the classic ost and no ast), nice KOF feel :)

- no Ast, no Color edit, no new filters for gfx, desyncs, some rare bugs, bad netcode for cross-continent play.

For KOF fans 9 out of 10, for non KOF fans but fighting game fans in general 7.5 out of 10. Still a solid buy, with great gameplay, nice depth and replay value and decent online netcode after the new patch.
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47 of 75 people (63%) found this review helpful
Recommended
0.5 hrs on record
Posted: December 16, 2014
Ah, KOF '98... One of the all-time greats of the fighting game genre,
and now, you got it here on steam at a much more affordable price than what I had to shell out for a Neo Geo CDZ, it even has online play to boot! So if you like fighters and wanted to check out KOF, make it this one.

The roster is made up of every single fighter featured from KOF '94 to '97
with the last couple of missing combatants being additions for the "Ultimate Match" update from some years back.

You got two different styles, or "Grooves" if you are so inclined.
Advanced plays like your average KOF game today, you fill up your gauge by fighting and it eventually adds up into separate stocks. Using a special move consumes one stock, but you can also use a stock to enter a super mode, from there, you can use one more stock to do your character's most powerful move, The other mode on the other hand takes after KOF '94-'96's style with you having to charge your stocks manually and being granted the ability to use infinite supers when at low health. The rest of the gameplay follows a 3-man team-based structure, though you cannot tag in and out party members. Once all your characters are exhausted, you lose.
By far the most striking feature of KOF, however, is the jumping mechanics.
You got several different types of jumping at your disposal, like a short hop and another, entirely different hyper-hop that advances you forward quickly while still staying low to the ground. It all adds together to make KOF into one of the most frantic offense-based fighters around. The different types of jumping are done by inputting specific directions and immediately moving the stick in another direction. Knowing which type of jump to go for at each moment may seem daunting at first but as long as you stick to it, it'll become second nature in no time and is definitely rewarding enough to justify the learning-curve.

I really cannot stress enough that if you even have only a passing interest in fighting games,
you NEED to experience KOF '98. And this new shiny rerelease with online play is just the perfect opportunity to do just that. You even get the original vanilla '98 on Neo Geo packaged with this updated rerelease if you like to be authentic!
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