Hamlet or the Last Game without MMORPG Features, Shaders ...
The original adventure game based on twisted William Shakespeare's Hamlet.
Análises de usuários: Neutras (203 análises)
Data de lançamento: 22/out/2012

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$4.99
$0.49
 

Recomendado por curadores

"... the beautiful graphics, logic based puzzles, and child friendly re-imagination of Hamlet should win the hearts of gamers everywhere."
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Análises

“This is a creative little point-and-click adventure. It's short, but I thoroughly enjoyed it as long as it lasted.”
7.5/10 – IGN

“Vying for the longest and most irreverent game title of all-time, this quirky point-and-click puzzle-adventure comes to us from Russia. It blends the spirit of Zak & Wiki with a wonderfully implausible re-imagining of the classic Shakespeare play for added nonsense.”
7/10 – Eurogamer

Sobre este jogo

Hamlet or the Last Game without MMORPG Features, Shaders and Product Placement is the original point-and-click adventure game based on twisted William Shakespeare's Hamlet. Solve logic puzzles and fight with monsters to uncover secrets, punish all the villains and rescue the princess.

Key Features

  • In the best traditions of classic adventure games
  • The first indie game in the world based on Shakespeare's Hamlet
  • 25 levels
  • Boss battles
  • Logic puzzles
  • No inventory

Requisitos de sistema

    • OS:Windows XP, Vista or 7
    • Processor:1 GHz processor
    • Memory:512 MB RAM
    • Graphics:128 MB graphics card
    • DirectX®:9.0
    • Hard Drive:100 MB HD space
    • Additional: Monitor with
      1024x768 or higher resolution support
Análises úteis de usuários
1 de 1 pessoas (100%) acharam esta análise útil
1.3 hrs registradas
Publicada: 24 de dezembro de 2014
Um jogo beeeem simples!
Completei em uma hora e comprei por R$1,69.

A arte do jogo não atrai nem gera interesse.
Os puzzles são simples e não tem muita lógica (por exemplo, um puzzle que é preciso decifrar a expressão do sol), e existem algumas ações que pedem um tempo de reação muito grande, o que vai contra também.

Pelo preço integral do jogo, não vale o custo bnefício. Mas por 1 e pouco...
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8 de 8 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1.7 hrs registradas
Publicada: 7 de janeiro
A simple but cute point and click adventure game using flash animation. Definitely not as good as Botanicula or Machinerium, but definitely worth giving it a try if the price is right. It's a short game with simple puzzles.
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20 de 31 pessoas (65%) acharam esta análise útil
0.7 hrs registradas
Publicada: 7 de outubro de 2014
I love short games, and I love cheap games. I love short, cheap games that tell touching stories with impossibly deep characters. Conversely, I don't love short, cheap games that are unfortunately lacking in quality—games like the obnoxiously titled Hamlet (or the last game without MMORPG features, shaders and product placement). Although it does have an attractive, cute art style, Hamlet is rife with non-intuitive, often frustrating puzzles and a plot that is ridiculous in a way that far surpasses the tasteful.

Hamlet starts out with the plot of Shakespeare's famous play, but within a couple panels of the first cutscene, it's transformed into a grotesque attempt at a modernly witty version of a classic. The main character, Hamlet, is quickly replaced by a time-traveling scientist from the future who, after crashing into Hamlet and incapacitating him, is required to rescue Ophelia from Cladius in Hamlet's place. This scientist is forced to follow a line of plot that is loosely based on Hamlet to return Ophelia to her proper place at Hamlet's side. While an intriguing idea for a storyline, the delivery of the oddly sci-fi events is done in such a way that the game goes from quirky to downright deplorably ludicrous.

The gameplay of Hamlet is not a standard point and click adventure. The player is missing the typical inventory system and dialogue of such a game. Hamlet is instead played in silence, with the main character only communicating in brief, uninteresting thought bubbles. The short puzzles that the player is presented with are often incredibly nonlinear, to the point where I often found myself simply clicking all around the screen to see if I could simply stumble upon the answer to some of the more farfetched puzzles. The illogical solutions to the puzzles are made more frustrating by an interface that in no way highlights which objects on the screen allow for interaction.

Hamlet's frustration-inspiring, nonsensical puzzles do very little favors for its equally nonsensical plot, and not even its somewhat attractive atmosphere can pull this game back from its failings. At only an hour or two of teeth-gritting, boredom-inspiring gameplay, this tiny indie game isn't worth a misplaced dose of hopeful curiosity or the irritation that comes with its small price tag—even if it's picked up in the middle of a Steam sale. I suppose, in this case, the old adage holds true: you get what you pay for.
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58 de 104 pessoas (56%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
2.5 hrs registradas
Publicada: 20 de outubro de 2014
Game by russian developer "Milf 2000"

Pathetic name promises you something recreational, philosophical indie-experience.
Well the game is bad-designed, second-rate product (some levels just copy other games in this genre. First level is total weak copy of first level in Tiny Bang Story) for 3-5 years old auditory.
There's nothing 'unusual" in this game, i saw same stuff thousand times.
Pathetic reproach towards game development about "MMORPG features and shaders" looks so ironic because THIS game - sucks.
Yes, its much better to play any MMORPG with shaders.
Also. it reminds Valiant Hearts OH LOL
Not recommend.

If you want to play something like this better try Tiny Bang Story Here
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5 de 5 pessoas (100%) acharam esta análise útil
1.8 hrs registradas
Publicada: 22 de março
Hamlet isn't really a point and click adventure game in the traditional style, it's more of a hidden object / puzzle game, so ... tempered expectations if you are looking for a normal point and click. That being said it has a cute art style and story, some of the puzzles are actually pretty good although a few were sort of pointlessly grinding. It also has a pretty sweet soundtrack, although if you take a long time it just loops. It's nice that the hint system is in the game, but honestly I would have preferred a hot spot detection system in addition, or instead of the hints, which are often about as confounding as the puzzles themselves. I wouldn't pay a ton of money for Hamlet, but if you like point and click puzzles its worth a couple bucks and a couple hours of your time.
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4 de 5 pessoas (80%) acharam esta análise útil
1 pessoa achou esta análise engraçada
2.4 hrs registradas
Publicada: 15 de fevereiro
I actually liked the game. The art is nice and the puzzles were fun. Some of them were a bit weird but still reasonable. Wish it was longer.
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8 de 13 pessoas (62%) acharam esta análise útil
1.6 hrs registradas
Publicada: 21 de dezembro de 2014
My main feeling whilst playing this game was frustration.

Despite the quirky art style and plotline, its kind of an annoying game to play. It gives you no indication of which items are clickable, and it seems to assume that you know what it wants you to do - which doesn't seem to follow any logical guidelines at all. I spent a good chunk of my gameplay sitting around and waiting for the hints to become available.

Some of the tasks involve very fast clicking - I dont have a mouse at the moment so that made some of the game practically unplayable! Maybe that's less of an issue for people with a mouse (but even so - its not a very interesting problem solving situation)

Luckily it is a very cheap game, probably due to it being very short - but I still wouldn't recommend it. I do like the cute art and concept, but that isn't worth the frustraing nature of the game...
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9 de 15 pessoas (60%) acharam esta análise útil
1.1 hrs registradas
Publicada: 12 de outubro de 2014
If you can get it cheap, go for it. It has pretty much no replay value, but the gameplay in that first run is quite great.
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2 de 2 pessoas (100%) acharam esta análise útil
1.5 hrs registradas
Publicada: 29 de março
I picked this up on sale for 50 cents so keep in mind that this review is based on it costing very little. Normally this game costs $5. This game is not worth $5! I say this because it is incredibly short. The entire game takes 1 - 2 hours and it has no replay value. The puzzles are quite unique so even if you haven't played the game in a few months you would remember how to solve the puzzles.

That being said, the art style is lovely, music is nice and the puzzles are different. The one puzzle in this game was beyond frustrating. After 10 minutes I admitted defeat and asked for a clue. After staring at the clue for another 10 minutes I went onto google images. I like these point and click puzzle games and to be honest with you I would rather play a short game like this where the puzzles are clever instead of something a bit more long winded like Puzzle Agent where the puzzles are designed by flipper handed freak children that you play over and over again because the guys in the clever department took off early for lunch and never came back somehow...

So... worth it if you pay under $1 or otherwise it's just too short to validate spending that amount of money. Doesn't come with cards or achievements but heck, kept me entertained for an hour and a half.

6/10
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1 de 1 pessoas (100%) acharam esta análise útil
1.3 hrs registradas
Publicada: 29 de março
First of all: this is a SHORT point and click game. Really short. Although it's very fun and the graphics are quite beautiful!

The storyline is very simple, and has very little to do with the Hamlet of Shakespeare.

Even so, I do not regret one second of the hour that I spent playing this little game!
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2 de 3 pessoas (67%) acharam esta análise útil
1.2 hrs registradas
Publicada: 12 de janeiro
Cute little game. Although it's kind of short, it definitely tests your patience! TGFSales! :p
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2 de 3 pessoas (67%) acharam esta análise útil
0.9 hrs registradas
Publicada: 13 de março
I like it.

There isn't much to expect and the title pretty much spells it out. It's a simple game loosely based around Hamlet and, woefully enough, the title is damn apt.

It's true. It's ♥♥♥♥ing true.

I got this game years ago thinking it was some cute thing, I didn't expect to look back at it 5 years later and think "Holy ♥♥♥♥, it's true".

It's ♥♥♥♥ing true.
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4 de 7 pessoas (57%) acharam esta análise útil
1.5 hrs registradas
Publicada: 1 de outubro de 2014
I liked the artstyle. I thought the story was cute and its soundtrack complemented it well. I didn't like that some of the actions had to be done again and again and that the thought bubbles couldn't be cancelled. It makes it easy for one to get bored while playing the game since it required an ample amount of patience. The game was a bit short though, but it isn't that expensive and I bought it while it was on sale, so I guess it was worth what I paid for it. Although it was a short game, it was fun while it lasted.
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1 de 2 pessoas (50%) acharam esta análise útil
3.7 hrs registradas
Publicada: 30 de dezembro de 2014
Fun little puzzle game in the style of 'escape the room'; reminiscent of Windosill. Apart from a couple of screwed up puzzles (like the horse), it mostly makes sense and won't take more than a few hours to finish.
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2 de 4 pessoas (50%) acharam esta análise útil
0.9 hrs registradas
Publicada: 30 de dezembro de 2014
It's very short but very endearing. It's worth getting if it's part of a bundle but it will be over within an hour and has zero replayability. If you bear that in mind then you'll enjoy that hour.
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1 de 2 pessoas (50%) acharam esta análise útil
2.0 hrs registradas
Publicada: 24 de março
It was cute, overall pretty easy to beat and short, but overall a nice little experiance.
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5 de 6 pessoas (83%) acharam esta análise útil
1.6 hrs registradas
Publicada: 7 de outubro de 2013
Point and click simples, curto e com puzzles bem complicados. São 5 atos possuindo um total de 21 puzzles interessantes que são introduzidos por imagens, basicamente, estáticas e com um mínimo de informação.
Com exceção da criatividade dos puzzles e a arte do jogo ele não possui nada relevante.

Tempo para concluir o jogo (Game Length): 1 h 30 min

Arte: 3
Desafio: 4
Diversão: 3
Gameplay: 3
História: 2.5
Jogabilidade: 4
Trilha Sonora: 2.5
Geral: 3/5

Vontade de voltar a jogá-lo: nenhuma
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1 de 1 pessoas (100%) acharam esta análise útil
2.4 hrs registradas
Publicada: 20 de janeiro de 2014
Jogo curto, mas com um bom nível de desafio.
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1 de 1 pessoas (100%) acharam esta análise útil
2.0 hrs registradas
Publicada: 21 de dezembro de 2012
Point and Click. O jogo abusa em certos momentos da logica e da percepção. Apesar de apelar para a comedia no enredo, para o estilo ele é bem abaixo da media, mas o que esperar de um jogo que saiu para celulares...
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69 de 85 pessoas (81%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1.5 hrs registradas
Publicada: 25 de agosto de 2014
Hamlet (or “the Last Game without MMORPG Features, Shaders and Product Placement”, which is likely one of the worst video game titles ever conceived), is a point in click adventure game loosely inspired by Shakespeare's classic play of the same name. Its goal is clearly to lend a more comedic angle to the tragedy, but the result is something that comes off as both underbaked, and exceedingly dumb.

Aside from a few characters sharing names from the original Hamlet, and a few key parallel plot points, Hamlet the game is basically an entirely different, less involved story that on the whole is rather irrelevant and constrained to a few brief between act cutscenes.

The rest of the game is a pure single screen adventure game, by which I mean every puzzle is contained within the one screen of the game it takes place on with no collecting of objects or backtracking of any sort. This isn’t an awful way to construct your puzzles as it makes it impossible to get lost or overwhelmed by having everything right in front of you at all times, but it also creates a very constricting spectrum of the sorts of puzzles you can create. Or at least that’s the case with Hamlet, whose puzzles range from tedious obscurity, frustrating clicking exercises, or downright stupidity. They aren’t challenging in any clever way, and mearily stand as obstacles between you and the next screen.

And this is Hamlet’s ultimate issue: nothing in the game is smart, well designed, or the tiniest bit fun. It took me an hour and a half to complete and not once did I feel anything less than complacent boredom as I mundanely made my way through the game hoping it would soon be over, which thankfully was a wish soon answered.
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