The fastest way to learn guitar is now better than ever. Join over three million people who have learned to play guitar with the award-winning Rocksmith® method. Plug any real guitar or bass with a 1/4 inch jack directly into your PC or Mac and you’ll learn to play in just 60 days.
User reviews:
Very Positive (5,056 reviews) - 92% of the 5,056 user reviews for this game are positive.
Release Date: Oct 4, 2016

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Notice: The Rocksmith™ Real Tone Cable is not included with the purchase of Rocksmith™ on Steam and must be purchased separately. Please see your local retailer or many online stores to purchase the Rocksmith™ Real Tone Cable.

Buy Rocksmith® 2014 Edition - Remastered

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Downloadable Content For This Game


Recent updates View all (35)

October 18

Yes Song Pack - Rocksmith 2014 Edition DLC

Learn to play 5 prog hits by the British progressive rock band Yes! “Owner Of A Lonely Heart”, “I’ve Seen All Good People”, “Heart Of The Sunrise”, “Starship Trooper”, and “Roundabout” will be available today on Xbox Live, PlayStation Network, and Steam. The songs may be posted later for players in territories served by the EU PlayStation Store due to differences in publishing times. See the tunings and arrangements below.
“Owner Of A Lonely Heart” – E Standard - Lead/Rhythm/Bass
“I’ve Seen All Good People” – E Standard - Lead/Rhythm/Bass
“Heart Of The Sunrise” – E Standard - Lead/Rhythm/Bass
“Starship Trooper” – E Standard - Lead/Alt Lead/Rhythm/Bass
“Roundabout” – E Standard - Lead/Rhythm/Bass

Click here for a direct link to the Yes song pack with all five songs. For individual songs from the pack, click the song name above.

For more information visit

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October 11

2000s Mix II - Rocksmith 2014 Edition Remastered DLC

Learn to play 3 hits from the 2000s spanning hard rock, a modern cover of a classic southern rock hit, and a chart topping alt rock single! “Cold” by Crossfade, “Simple Man” by Shinedown, and “How To Save A Life” by The Fray will be available today on Xbox Live, PlayStation Network, and Steam. The songs may be posted later for players in territories served by the EU PlayStation Store due to differences in publishing times. See the tunings and arrangements below.
“Cold” by Crossfade – Drop D - Lead/Rhythm; D Standard: Bass
“Simple Man" by Shinedown – E Standard - Lead/Rhythm/Bass
“How To Save A Life" by The Fray – E Standard - Lead/Bass; Capo Required: Rhythm

Click here for a direct link to the 2000s Mix II song pack with all three songs. For individual songs from the pack, click the song name above.

For more information visit

1 comments Read more

About This Game

The fastest way to learn guitar is now better than ever. Join over three million people who have learned to play guitar with the award-winning Rocksmith® method. Plug any real guitar or bass with a 1/4 inch jack directly into your PC or Mac and you’ll learn to play in just 60 days.

With Rocksmith you can learn everything from single notes to chords and advanced techniques, all at your own pace. You’ll learn fast because it adapts to your skill level as you play, whether you’re a beginner or an experienced player.

Rocksmith® 2014 Edition – Remastered includes a free downloadable update with a customizable learning curve, expanded practice tools, stat tracking, improved menus, and more. If you already own the original game, you can download the remastered updates for free at launch on October 4; there’s no need to repurchase.

This remastered version also includes six free bonus songs.

“Three Little Birds” by Bob Marley & The Wailers 
“Suspicious Minds” by Elvis Presley 
“Some Nights” by FUN. 
“I Want You Back” by Jackson 5 
“Hey Ya!” by Outkast 
“Drops of Jupiter” by Train

System Requirements

Mac OS X
    • OS:Windows Vista, Windows 7, Windows 8
    • Processor:2.66 GHz Intel Core2 Duo E6750 or 2.8 GHz AMD Athlon 64 X2 5600+
    • Memory:2 GB RAM
    • Graphics:256 MB DirectX 9 / NVIDIA® GeForce® 8600 GT or ATI Radeon™ HD 2600 XT
    • Hard Drive:12 GB HD space
    • Sound:DirectX 9.0c-compliant
    • OS:Windows Vista, Windows 7, Windows 8
    • Processor:3.1 GHz Intel Core i3-540 or 3.3 GHz Athlon II X3 455
    • Memory:4 GB RAM
    • Graphics:512MB Nvidia GT 240 or 512 MB ATI Radeon HD 5670
    • Hard Drive:12 GB HD space
    • Sound:DirectX 9.0c-compliant
    • OS:Mac OS X v10.7
    • Processor:2.4GHz or 2.66GHz Intel Core 2 Duo processor with 3MB on-chip shared L2 cache, • 1066MHz frontside bus
    • Graphics: 256 MB NVidia GeForce 8600 GT or ATI Radeon HD 2600 XT
    • Memory:2 GB RAM
    • Hard Drive:12 GB HD space
    • OS:Mac OS X v10.8
    • Processor:3.1 GHz Intel Core i3-540
    • Graphics: 512MB Nvidia GT 240 or 512 MB ATI Radeon HD 5670
    • Memory:4 GB RAM
    • Hard Drive:12 GB HD space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (5,056 reviews)
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3,628 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 7 days
5 of 5 people (100%) found this review helpful
179.1 hrs on record
Posted: October 18
I didn't even realize when my guitar skills have improved, untill my father said: dude you're playing so much better.
I was very beginner guitar player when I bought this game and probably without Rocksmith I'll play "Smoke on the water" and "Come as you are" untill these days (18.10.16). Game is awsome and doesn't matter you're beginner or advanced guitar player. You can learn every single part of any song you want. Learn Guitar and Bass techniques and make your own tone and that's not all.

In my opionion only one weak Rocksmith point is that the game requires Real Tone Cabel. Cabel is expensive (I have paid 139 PLN which is over 30 EURO) and hard to get (I have spent few weeks at searching good offer).

I would recommend it to everybody. 10/10
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1 of 1 people (100%) found this review helpful
176.3 hrs on record
Posted: October 21
If you're looking to pick up the guitar, it can go without saying that Rocksmith is one of the greatest places to start at. A vast library of songs continuing to expand through DLC, tutorials ranging from two-handed tapping to just putting on your guitar strap, and even the ability to emulate bass so you won't go hungry... The results are undeniable.

Rocksmith will teach you the guitar.
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1 of 1 people (100%) found this review helpful
1 of 4 people (25%) found this review helpful
Not Recommended
10.7 hrs on record
Posted: October 22
The keys in UI are arranged completely at random, you always have to read what they do before pressing. Whoever designed the UI did a very poor job (is it a console port?). Also the price of additional songs is unreasonably high. The game clearly suffers the lack of competition. The only reason you'll play it is because the general idea is great, and there is nobody else (to my knowledge) having implemented it.
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Most Helpful Reviews  Overall
438 of 443 people (99%) found this review helpful
1 person found this review funny
306.2 hrs on record
Posted: June 10, 2014
Having played guitar for nearly seven years now in rock, metal, blues, and jazz, I was really needing something that put interest back into playing, like a new piece of gear. I found that in Rocksmith, and played it nearly 35 hours in my first five days of owning it. I love having the callouses back. That being said, the game is not perfect. I'll make a simple rundown of pros and cons for simplicity.
- Definitely inspires you to play and learn songs. Whether you find your own style of playing before or after you learn a steaming pile of songs, it's always good to learn said steaming pile of songs. Rocksmith will definitely help you do this in a fun, relaxed, pseudo-Guitar Hero environment.
- Has a nearly flawless session mode where you can construct your own band that has a wide variety of styles, sounds, progressions, and can play in all the basic modes and scales with all 12 roots. It also has a very helpful and changable neck layout to show you exactly what scale they recommend you use. This is like a loop station +4, people!
- Songs have a fluid difficulty. If the game sees you rock, it'll make the next bit a little bit harder. If it sees you're having a lot of trouble, it'll dial it down. This spans from pretty much root notes only to having every note be invisible. This game has an infuriating way of making you learn songs ;).
- Has a sometimes helpful section repeater for every song.
- Has a MASSIVE amp emulator where you can try out digital versions of generic and some name brand gear to see what you want for a new song or purchase. These are all dependant on the quality of your computer speakers of course, but it's still nice to have a reference.
- You can change your tone in the middle of a song if you despise song's preset tone.
- An interesting pro, this program's DLC and price per song is generally roughly the same if not cheaper than sheet music, and you get a lot more. You get to hear the song, see a visual representation of how it's played, get alternate lead, rhythm, and bass parts, and a preview of how the guitarist got their tone with the amp emulator. Plus you get to beat the snot out of it over and over and score points.
- There are several other little pros scattered throughout, but these are the big ones.

- My worst complaint with the game: Some of the ways this game has you play songs are ABSOLUTELY RIDICULOUS (yes, I mean to shout), and there's no way to change what frets it wants you to play from what I can tell. Fortunately, the game is just based on tone recognition, so if you can play it on a different string and it's easier for you, do it that way. Problem is, you have to ditch the way the game wants you to play at that point, so there's no on screen reference. For example, Are You Mine by the Arctic Monkies has you sliding all around the neck. I have learned to play it to where I hardly have to move from the second fret. Ultimately, this is kind of beneficial, as you should be learning the way you want to play, and hopefully that's without having to watch the Rocksmith screen. On a similar note, some of the rookie ways of playing songs can actually be harder than the advanced way because you don't know all of what's being played. This is a problem for me as an advanced guitarist because it's easier for me to play by chord names rather than some stepwise building of chords throughout the song.
- The other pretty unfortunate bit of this game is that it has a serious case of death-by-interface when you're first starting out. Everything the guitarist played on the song has to come down this alley at you and convey, in it's entirety, everything about that note: string, fret, duration, slidel vibrato, bend, temolo picking, harmonics, tapping, hammerons, pulloffs, anything that the guitarist could do has to be contained in that one tiny note flying toward you, and it's one of several at a time. The game will modulate this problem a bit by removing some of the extra things like bends and tremolo, but this is still serious information overload, so be prepared to have some difficulty with reading what's happening for a pretty long time.
- The nearly flawless session mode's one flaw is that it changes dynamically with how you play, which in terms of musical expression, is not always the best way to do it. Do you want to rip a screaming solo while the band lays back? Ehh... This will have problems figuring out what you want. Conversely, are you trying to rip a screaming solo, and the band's dying away? This happens too, especially when your guitar is producing rather low output like with tapping. It may be great to change with the band, but when you both follow each other, pretty soon the band stops playing 'cause you're too quiet.
- The riff repeater can slow down parts and manually change difficulty, which is good, but all these parts are pre-determined by the game. If you have a problem with one part at the very end of a solo, it's very likely you'll have to play through the whole solo a billion times to get it right and understand what you're doing, which may or may not be a good thing. Also, and this is infuriating, the slowing down of a song has no metronome or click track that I can find, and past about 80% speed, the audio quality is so bad you can't tell what's happening anyways. Good luck finding a tempo here. You're better off just watching what is happening at slow speed and trying to master it at full speed from there.
- The tone recognition isn't perfect, and it never is. This is extremely frustrating if you're going for note streaks, mastery score, and basic video game statistics. I've missed chords in the middle of strumming a long line of the same chords just because the game herps a derp (It was punk rock. 1/8th note power chords? Don't tell me I randomly missed one lol).
- A few nitpicky things here: On the minigames, the notifications can seriously get in the way of what you're trying to see so you can play the right thing. The score attack sounds are also extremely distracting when you're trying to rock your awesomest.
- And a technical note from one player to another: Always tune up. The game seems to hint that as long as you tune down to the right note (say for drop D), you're good. This is not always the case, especially if your strings are a little too thick for your nut. They can stay just a hair too tight on the playing end compared to the segment after the nut. This means that as soon as you bend or play one of the strings, your tension will equalize and you'll be slightly flat. So remember: Always go below the note you want and come up from below it. This could concieveably make you slightly sharp, but if you're having that much problem with string tensions, you need to get your nut slots widened for your apparently super-thick monster-tendon He-man/Hercules strings.

So, on the whole: Is it awesome? Yes. Will you learn guitar? Yes. Will you learn songs? Yes. Will you happily lose track of hours of your life? Yes. The review officially ends here, but I have a few personal notes for the dedicated reader.
Just remember while you're playing this game, take the time to learn what's comfortable and right for you. Just because Rocksmith says you should play a song a certain way doesn't make it right. You'll love guitar that much more if you find your own voice on it. This game will definitely teach you to play if that's what you're looking for, but always try to put your own spin on what you learn afterwards. For example, the game doesn't recognize if you play more notes than are in the song, so I always add my own licks, fills, and harmonies when my part gets quiet just so I can get a better feel for what I would want the song to sound like. By all means quote songs you love and guitarists you idolize, but don't become a riff junkie who brings nothing new to the table. Put your own inflections on their ideas, because that's what makes your playing interesting.
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528 of 545 people (97%) found this review helpful
283.4 hrs on record
Posted: November 26, 2013
This game is fantastic and is a must-buy if you play guitar. If you don't play guitar and are curious, it's actually good enough that I'd still recommend getting it. It is far and away my favorite music game on the market.

Be warned that it's more of a guitar practice tool than a game. But that's exactly what it should be: a practice tool that has just enough game-y design to keep it interesting, but not so much that it gets in the way of practicing. The only linear progression the game has is in the form of "missions" along the side of the menus that encourage you to try different things. You can ignore them entirely if you want, but sometimes they are very helpful (especially the ones associated with the Session mode, which teach you bits of relevant music theory). It's a well-designed experience.

The interface is very slick and the game has no loading time or lengthy transitions between browsing and playing songs. This is great news because the interface was the main flaw in Rocksmith 1. "Riff repeater" phrase rehearsing options are integrated into the pause menu, so you can drop into them on the fly while playing songs.

The soundtrack is excellent. It has hits (Knights of Cydonia, Paranoid Android, etc), more obscure music with fun guitar parts, and even a few tracks from small indie bands I have never heard of. The song Stay In by Jaws is one of the indie songs that stuck out to me. And it's very worth it to import Rocksmith 1 songs -- they have had their tabs updated to fix inaccuracies and to use new features in the new game (RS1 DLC songs have be updated as well).

The game has a Session mode, where you can load backing instruments, jam, and have them follow along with you. It's alright. It's implemented well and has a ton of options, but I and other friends find it odd that it follows you, rather than maintaining a constant rhythm for you to improv over. Your mileage may vary with it, but it's a welcome addition.

There are also a number of Guitarcade mini-games that focus on various guitar techniques. They are a distraction for when you're bored with performing songs, but some of them are pretty amusing. There is even a House of the Dead 2 spoof where you play chords to shoot zombies.

I'm an amateur guitarist, but it's thanks to Rocksmith that I've kept up with practicing as frequently as I have. When learning an instrument it's easy to get bored when it turns into a grind and you don't know what music to try. You need some structure. Rocksmith is that structure, and it makes it easy to practice.
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387 of 405 people (96%) found this review helpful
15 people found this review funny
398.9 hrs on record
Pre-Release Review
Posted: December 24, 2013
Warning: Richard Connell was wrong. This is the most dangerous game.

I don't play other videogames anymore. Guitar has eaten my life. Don't send help. Buy tickets to my shows instead.
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388 of 408 people (95%) found this review helpful
11 people found this review funny
1,052.1 hrs on record
Pre-Release Review
Posted: November 20, 2014
Rocksmith 2014 is not an ADVANCED system for learning guitar. Nor is a complete system. It doesn't provide much background in music theory, nor does it provide support for reading either music or tabs. However it is a GREAT tool for the beginner. This is because Rocksmith 2014 gets you to play the instrument from the first lesson. And it is fun. It's a LOT of fun. After over a year enjoying it I'm finding a natural limit to its usefulness. But great game and highly recommended for the beginner,
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246 of 248 people (99%) found this review helpful
162.4 hrs on record
Pre-Release Review
Posted: June 23, 2014
This is more than a game for me. It has become a hobby. What started as a random purchase for myself last Christmas -- I had an old electric guitar I never played in the closet, so this gave me an excuse to see if I can learn -- has become an expensive obsession for me. Warning -- but a good warning -- you'll find that you're learning guitar very quickly on this game, and it will become the start of an expensive habit! I have downloaded hundreds of dollars worth of songs, bought a brand new guitar, I've signed up for music theory and guitar lessons at the local county college ... this has become a genuine hobby for me. Literally, it is one of those rare games which has genuinely made an impact on my life. Six months later, and the game has not gotten old. I look forward to new songs, I laugh when a new chord I've never seen magically appears on the song that I've practiced the hell out and achieved a new difficulty. The game is, most importantly, fun. It remains fresh and only gets better as you get better. I highly recommend.
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263 of 271 people (97%) found this review helpful
21 people found this review funny
4,653.4 hrs on record
Posted: September 23, 2014
I got this game since Christmas 2013 and let me tell you. THIS GAME IS THE BEST GAME EVER MADE! I didn't even know how to hold a guitar or do a chord. Now I can rock out to my favorite songs from System of a down to Marvin Gaye.

If you've never played any guitar and you want to be able to play your favorite songs, this game is for you!

Enjoy being a rockstar!
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Recently Posted
118.4 hrs
Posted: October 24
Rocksmith is a game that attempts to teach guitar via a Tab-like medium not unlike "Rock Band" or "Guitar Hero" type of games, but via real instruments connected to the computer. This kind of software has its benefits and shortcomings, though in my opinion Rocksmith is one of the best solutions of this type today.

I will begin and say I am a Bassist and have spent about two minutes on this game playing guitar. So 99% of this review goes towards the Rocksmith Bass experience.


- Learning an instrument requires repetition. ALOT of repetition. Rocksmith takes these repetitive basic exercises and makes them fun! Learning accurate slides is annoying? Not if it helps a ninja jump from pole to pole! Skipping strings is boring? Not if it saves a bar from an invasion of drunken cowboys!

- One of the best ways to get motivated to play more is playing songs. But most songs are too hard for a beginner to play. Rocksmith has a solution for this: Dynamic Difficulty. According to your experience in the game (i.e. success rate and playing time), the game suggests songs and even changes the amount of notes shown in order for people of all levels to feel their gradual success at playing songs.

- The game does not expect you to get new things on your own. There are instructional videos about every technique used in the songs, and you can always practice these techniques separately until you can use them in the songs.

- The game has a humongous variety of songs, and in addition to them, a huge database of FREE user-made DLC that you can get from customsforge. It's all legal and requires you to buy one DLC song - Cherub Rock by Smashing Pumpkins.

- The game also lets you play around with various amplifiers, cabinets and effects. Can't really say much about this one, since I never use this function, but it exists so nyah. (Unfortunately there is no expression pedal input so no WahWah and the flangers are automatic only).

- It's very easy to mistake the game for a full fledged course in music. Musical Theory, a very large part of playing music, goes completely ignored. I can understand that - it's much more complicated and less hands-on, so basically the developers would spend alot of time creating content that almost nobody would use.

- Despite what they say in the trailer, you will never remember the songs you play in the game unless you practice them separately. I think it has something to do with processing efficiency of our brain - once it decides the song does not have to be memorized to play it (because the notes run around the screen), you simply won't remember anything you'd play. This is true for ALL the games of this type.

- I think the order of the song, by difficulty, in this game is kind of wrong, and was much better in the first RS version. They might've fixed it in the Remastered version. 100 hours is enough for the game to automatically suggest everything on ultra-hard difficulty so I may have a wrong experience about this.

- The "Real Tone" cable that needs to be used with this game has its limits. First and firmost - it's really bad for Bass guitars. It can't read sustain unless your guitar is Active and Neckthrough and has a huge amount of overtones (Tested with a Fender Precision and Cort A4 - Precision has more sustain but the game thinks the A4 does). Second, its driver is really bad, so if your guitar is quiet and the microphone driver for the cable needs to be turned up, you will have to turn it up every launch of the game.

All in all, it is a very solid game that can definitely give a huge boost to beginners, and breathe new life into practicing for pros. I recommend. If you grab RS1 and the RS transfer DLC, you will get like 60 songs for $30 so it's also a good deal.
Helpful? Yes No Funny
253.8 hrs
Pre-Release Review
Posted: October 23
Who needs Guitar Hero?

You can learn a lot and really improve your guitar playing skill with this game, without even realizing it! With both guitar and bass, the game works amazingly and is a very fun way to learn songs and get better at the guitar overall. Also, there's Session Mode, that lets you pick some instruments to play with you as you jam, and Tone Designer has endless possibilities of different distortions and effects for you guitar. There are also some minigames that you can with your guitar, like a fighter that helps you improve playing speed. This is a cool addition to the game, but you probably won't spend a lot of time here. The biggest problem with this is that the Steam version does not include the cable (obviously), so it can be a b*tch to buy it separatedly. But still, the best place to get this is also Steam: reduced price on the game and its DLC (that are unfortunately unecessarily overpriced), and there are some good sales sometimes.
GET THIS VERSION and not the first Rocksmith, this one is far better. No worries if you want to play some of the songs on the first game: Rocksmith 2014 has a DLC that adds all the songs from the previous game.
Helpful? Yes No Funny
143.7 hrs
Posted: October 23
Awesome game, actually raises your skill no matter what level you start at. Looks good for people who aren't playing. Acts as a budget way to learn how to use all of the different equipment associated with playing the guitar, meaning that you can customise your own setups and not waste money on actual hardwear for a sound you'll never use.
Helpful? Yes No Funny
222.3 hrs
Posted: October 23
Nice to have an update but ever since it updated to remastered, I can no longer play any of my purchased DLC. Therefore, the update has been quite frustrating and is not worth the time.
Before the update the game was excellent.
Helpful? Yes No Funny
15.1 hrs
Pre-Release Review
Posted: October 23
Great game!
Helpful? Yes No Funny
484.6 hrs
Posted: October 23
In December of 2015 I bought rockband 4 and I loved it, but I wished I could use an actual guitar I did a bit of reseach and found Rocksmith 2014. 10 months later I have played 483 hours of Rocksmith, and just loving every minute of it, and each time I play I am quantifiable getting better.

I've had some conversations with other people playing Rocksmith and it seems everyone learns in a different way. Rocksmith excels by giving you many tools to learn in a way that feels most natural to you as a player. You can just "Learn a song", use the "Riff repeater" to hammer in a specific part of a song, use the "Arcade" to learn specific technices, use "Session mode" to learn improvising, and "Lessons" to learn the theory and practice technices.

Here is how I use Rocksmith. I play pretty much only use "Learn a song" without the Riff repeater. During my session I will go through many songs. I think this trains me to do sight reading, and being able to play anything that comes my way. In fact when I buy a DLC, Rocksmith will start me off at pretty high difficulty as it is tracking how well I play songs for the first time.

There have been many cases where a song is too hard to even do at the easiest levels when I started out, I just exited the song with 30 seconds. Yesterday I thought I would try them again, and although it was only at about 40% difficulty I was able to finish the songs this time with 80% accuracy. It gives me a very good feeling to all of a sudden being able to play a song after having to quit in frustration just a few months ago.

Helpful? Yes No Funny
310.3 hrs
Posted: October 22
It makes my guitar louder, the only thing I've used it for because I'm too poor to buy an amp.
Helpful? Yes No Funny
19.9 hrs
Posted: October 22
Just download it already
Helpful? Yes No Funny
8.7 hrs
Posted: October 21
I love this thing. It makes practice fun! It makes learning new songs a blast! It lets you use your guitar as a game controller! I can't wait to try out the new features of the free Remastered update!
Helpful? Yes No Funny