Windborne brings social sandbox creation games to the next level. Explore a vibrant world filled with secrets to unlock and treasures to find, craft personalized furnishings and innovative artifacts, and befriend intriguing Jin to help build a new civilization.
User reviews: Very Positive (188 reviews)
Release Date: Feb 17, 2014

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Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“I don't think I've ever been so giddy working on a project. I find myself just grinning at the screen instead of actually working on the game, wandering around the world watching our creatures or exploring the cool things that the procedural system made. Our vision with Windborne is both simple and enormously complex at the same time. We want to make a Miyazaki-style Disneyland of creative sandbox worlds- an infinite number of dense, exciting islands to explore with your friends, full of high adventure, where it's up to you to decide what to do. Inspired by games such as Animal Crossing, Minecraft, Dwarf Fortress, and the early Zeldas, expect more features to be added and finessed as we move closer to launch.”
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Recent updates View all (9)

July 28

Windborne Update, 7/22/2014

Windborne Signs, Ladders, and Launchers Update, 7/22/2014

  • New features:
    • New Climbable (vines, ladders)
    • New Launcher (you can shift-click it in gather mode to switch between various directions)
    • New Signs (Iconic Standing Sign, Iconic Wall Sign, Iconic Floor Sign, Standing Sign, Floor Sign, Hanging Sign)
      • Activate normal signs to write text on them. Click in the text box to write on the sign.
      • Shift-click iconic signs to go through the icons
    • You can turn on auto-gather in settings. This makes it so you continually gather in gather mode without holding down the right mouse button.
  • Misc fixes/polish:
    • UI Consistency update (buttons, scrollbars, etc)
    • Fly-to-player no longer teleports you inside the target player
    • Physics is now turned off for plants, ladders, etc. You can place these even if standing in the block.
    • Wall and brick blocks are much more efficient (they hide geometry that is obscured). This is retroactive.
    • Hand auto-hide is less annoying
  • Bug fixes:
    • Many crash fixes
    • Pets tamed as a client no longer act like they belong to the host
    • Malik/Ferals only take one block from item stacks (you won’t lose all your gold in one swoop)
    • Music volume setting is less sensitive
    • Player/Character loading is more safe and tries to handle/recover corrupted characters
    • Some broken UI crafting filters were fixed

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June 2

Bug Fixes Patch (5/30/14)

Hi, everyone! Echo here (posted by Nerdmaid). It's been just over a week since we released the World Traveler, and I thought I'd take some time to talk about where we're going next.

This patch which addresses some minor bugs that we missed in the update, as well as a recovery tool which should help those who are in the middle of a save when the power goes out (It happens more frequently than you’d guess). I’d like to thank everyone for the feedback and reports – they help us a lot, and we go through every one of them.

Now we’re going to start focusing on our next update, which means that we probably won’t update the game for another 5-6 weeks, but we still have a lot of things going on:

  • Kaboom, our community rep, runs weekly build challenges and live streams (follow us on facebook at https://www.facebook.com/windbornegame )
  • We’re active on twitter at https://twitter.com/WindborneGame
  • We post dev updates periodically on our website:
    --> Blog: http://www.hiddenpath.com/blog/category/windborne/
    --> Forums : http://www.hiddenpath.com/forum/forum/hidden-path-forums/windborne-general-discussion
  • The Windborne Steam Community is pretty active - http://steamcommunity.com/app/221560/discussions/

What’s planned for the next update? Well, we like it being a surprise, but I can give one hint right now: Exploring is going to become a very important part of the game.

As always, thanks for your support, and feel free to give us feedback at any time!

Patch notes:
  • Fixed a number of crashes
  • Flits and Pinchers now follow you after being tamed
  • Visiting Gallery islands is more reliable
  • Pets won’t follow other players
  • Character select now shows your entire character
  • Re-added the recipe for Super Marble Bricks
  • Control settings are more reliably saved
  • Those who play in our live streams with Kaboom now may receive a special gift!

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Reviews

“Hidden Path’s Windborne Looks Lovely”
Rock, Paper, Shotgun

“The entire experience, even in alpha, was very charming, colorful and vibrant.”
Inside Gaming Daily

“Windborne adds flights of fancy to block building (preview)”
Examiner

About This Game

Windborne brings social sandbox creation games to the next level. Explore a vibrant world filled with secrets to unlock and treasures to find, craft personalized furnishings and innovative artifacts, and befriend intriguing Jin to help build a new civilization. Will you seek out the clues and artifacts of the ancients, or just loot passing islands for minerals and rare plants? Bring along your friends while you play, and share your creations with the world. Where will the wind take you? Windborne is set to release in late 2014. It is being developed and self-published by Hidden Path Entertainment, Inc.

Game Play Features Currently In Early Access

  • Exploring – Explore an infinite number of islands, each full of wonder and surprise.
  • Building – With a wide variety of building materials, furnishings, and artifacts, you can build whatever you can imagine
  • Jin – Make new friends by trading with the native Jin
  • Quests – Basic quest system gives you a guided tour of Windborne, with rewards for each completion.
  • Multiplayer – Play and build with your friends!
  • Crafting – Learn to make almost 200 different blocks

Game Play Features Coming At A Later Date

  • Guiding – Guide the Jin to civilization by defending them, building homes for them, and teaching them, and they will help you in return.
  • Exploring - Explore millions of ruins filled with puzzles and treasure.
  • Community – See other islands floating by, and visit them to trade with their owners. Join your friends and help them build their town.
  • Dragons – Breed dragonlings to unlock special abilities, including the ability to fly!
  • Combat – Defeat enemies that are encroaching on your island, or try assaulting a copy of your friend’s island to test its defenses.
  • Quests – Pick and choose quests to give you optional challenges that net big rewards.

System Requirements

    Minimum:
    • OS: Windows Vista (SP2 Required), Windows 7, Windows 8.0, Windows 8.1
    • Processor: Dual core CPU 2.0Ghz or faster
    • Memory: 3 GB RAM
    • Graphics: DirectX 10.1 video card with shader 4 support and Passmark Video Benchmark of 160 or above such as the following: ATI Radeon HD3650 or better (HD3650-HD8000, RX200-RX300+) (Radeon HD 4200 and HD 4250 not included) NVIDIA GeForce 8600 or newer (8800, 9600-9800, or 100-700+) (GeForce 8600M not included) Intel HD Graphics 2500 or higher
    • DirectX: Version 10
    • Hard Drive: 1 GB available space
    • Additional Notes: Windborne requires a multi-core processor and at least 3 GB of RAM on your computer to run. Windborne relies on a DirectX 10.1 or later graphics engine which means it runs on Windows Vista, Win7, Win8, and Win8.1. Windborne will not run on Windows XP. Windborne requires Steam to run.
Helpful customer reviews
8 of 9 people (89%) found this review helpful
0.5 hrs on record
Early Access Review
Astranon's Rating of Windborne:
Gameplay (Is it fun?): 2/4
Visuals (Does it look good?): 3/4
Originality (Is it one of a kind?): 1/4
Playability (Is it free of errors and other issues?): 1/4
Overall Rating: 44% out of 100%

Astranon's Review of Windborne:
With its whimsical looks and open-ended approach to creativity, Windborne gives the impression that it has much to offer. Like Minecraft and Terraria before it, it is a game that invites the player to shape the world he or she is dropped into. You can freely explore, gather resources, or take on quests. Battle is nonexistent in the game, so there is no element of danger that would threaten to destroy you or your creations. The underlying concept is not original by any means, but the game does manage to give it a fairly attractive new face.

Underneath its cute exterior, however, Windborne is not so appealing. Because the game is still in development, it is prone to errors that cause the game to crash. It also contains numerous references to features that do not exist in the game. Does the fact that the developers label this game as "Early Access" excuse these things? No - and here's why. The developers currently charge $29.99 or more for players to purchase what would be called a demo in the early days of PC gaming. For that kind of money, players should be able to enjoy playing a fully functional game. As it stands, Windborne is at best a preview of a game that may or may not exist at some point in the future.

Just yesterday, one of the developers (Steam user Kaboom) made a post to the Windborne Community Discussion. She writes, "Our original plan of three years was temporarily shortened, but now we have to go back to being realistic. Because we’re still out there in Early Access this could change again, but right now we’re back developing at a what-we-can-self-fund pace." Like me, you may ask yourself, "How can the game be described as self-funded if Steam users are being charged to play Windborne?" The obvious answer is that it can't. The bigger question in any reader's mind, however, should be whether Windborne will ever be considered a finished product since it's not expected to be completed for at least three years.

A similar demo, er, game was released by Linden Labs called Patterns. Like Windborne, it was a sandbox game that focused on allowing players to be creative. It remained labeled as an Early Access game from the time of its release in May 2013 until an announcement was made in October 2014 that development for Patterns was being abandoned. At no point in that time frame did the developers decide to stop charging Steam users $10.00 apiece for their unfinished product. One cannot help but wonder if Windborne itself will turn out to be just another Early Access game taking advantage of Steam users in the same way.

The gaming community deserves better. I do not recommend this game.
Posted: October 23
Was this review helpful? Yes No
2 of 4 people (50%) found this review helpful
1.7 hrs on record
Early Access Review
I have bought some good games on Steam, this is not 1 of them. Just check how often they update it and you will see for yourselves. Overpriced and very little content. I am left feeling totally ripped off. Well, you have been warned.
Posted: October 23
Was this review helpful? Yes No
107 of 151 people (71%) found this review helpful
10.2 hrs on record
Early Access Review
While this is not the most engaging game of the genre mix, it is very nicely put together and extremely stable. These guys know how to make Early Access seem like a good thing amidst a lot of other companies. I would recommend this game, but for the price it is not worth it. There are several other world builders with many more features, purposes, and functionality for a lower cost. There are two that I can think of are also early access and equivalent on graphics, have a lot more entertainment value, and functionality.

Pros:
Stable
Nice graphics
Nice music
Smooth animations
A very helpful tutorial
Constant positive interaction with team

Cons:
Not much to do
No combat or real purpose
Simplistic gamplay
Simplistic recipies and components
No storyline
No penalties
No challenge
Nothing new
Very repetitive
Posted: April 30
Was this review helpful? Yes No
19 of 26 people (73%) found this review helpful
97.2 hrs on record
Early Access Review
I've never played minecraft, so all I can say is that this game is tons prettier than the game I see my niece playing on the 360. There, comparison out of the way.

I really, really enjoy this game, even in its currently raw and unfinished state. The islands you can generate are very pretty, and I like how easy it is to share the seeds of your favorite worlds either for resources or just to share a great set of biomes.
The developers are really involved with the community, which is pretty cool. Steam discussions, bug reports, build challenges and weekly streams, these devs are all over the place.
The item sets are all good looking, and fit well within themselves, and you can make some really impressive stuff, if you want to put the time in. Honestly, being able to visit other people's islands is almost depressing. I was pretty happy with my house until I saw some of the stuff other people were making. :S
I dig this game for what it is, and I'm looking forward to where it goes. Updates aren't super frequent, but when they come, they're hefty, so I'll try to update this after the next one, should be a month and a bit.
Posted: June 3
Was this review helpful? Yes No
13 of 16 people (81%) found this review helpful
84.3 hrs on record
Early Access Review
Windborne has been a great experience so far.
Slick design, cute creatures, questing system that makes you explore the (currently 3) biomes.
If you like voxel based building/exploring games, you should really try this out.

Currently still in early access, but i see a bright future for Windborne
10/10
Posted: June 26
Was this review helpful? Yes No
23 of 35 people (66%) found this review helpful
9.1 hrs on record
Early Access Review
It's fun, and looks gorgeous, but is really quite empty. Maybe it'll be worth getting once it develops a little more.
Posted: July 2
Was this review helpful? Yes No
18 of 28 people (64%) found this review helpful
3.2 hrs on record
Early Access Review
So, let's extend my story. I saw the trailer for this game, I saw some people play this game. Tihs sandbox game looks amazing with smooth graphics, amazing capability, and overall... It looked amazing. But wait, why hit the "Dislike" Thumb? I'll tell you why. Everything in the trailer was essentially all it was in the game. No Creative-related mode, no real-purpose. The game is a lot of fun the first couple hours, but after that... You just regret getting it and wished you had just bought G-Mod or something. So, lemme repeat that in English.

Good Stuff:
Amazing Graphics
Smooth Animation
Runs Very Well

Bad Stuff:
No Storyline/Purpose
Only One Way To Play. And in The way most Minecrafters would dislike. Survival on constant Peaceful mod ON.
$29.99 is NOT worth it. I could re-consider with Steam Workshop implemented, but even then... Way too expensive.
Posted: June 3
Was this review helpful? Yes No
9 of 12 people (75%) found this review helpful
5.8 hrs on record
Early Access Review
Pros:
- Eye-catching graphics
- Decent, soothing soundtrack
- Terrain deformation is kind of cool

Cons:
- Poor optimization and bugs, but that is to be expected from an early access game
- Lack of variety in content, very limited type/variety of items in the game.
- Lack of depth, gameplay is very linear. You collect resources, craft stuff(using the menu/stove/shaper), complete missions and that's basically it.
- Right-clicking FTW. You only need to hold right-click to gather blocks which is pretty dumb imo.
- Way too easy. No health system. You don't need to worry about fall damage, hunger, monsters or anything. There's a also a button in the menu that teleports you back to starting location without cost. This game is not challenging nor fun by any standards.

I managed to put in 6 hours, but the game really bores me in its current state.
Not recommended.
Posted: July 8
Was this review helpful? Yes No
8 of 11 people (73%) found this review helpful
65.4 hrs on record
Early Access Review
I recommend you this game, and I publicly whine because my GTX 260 can't run it smoothly. :-(
It's an amazing game, I'll make sure to write a serious review in the future, as for now: Luca approves this!
Posted: May 21
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3 of 4 people (75%) found this review helpful
27.1 hrs on record
Early Access Review
I say get it now. Very beautiful flying islands with a charming and mystical art style. This is early access so expect some bugs (though I have yet to encounter anything gamebreaking), and the world needs to be fleshed out a bit more with more biome variety, island sizes, more wildlife/creatures to interact with, craftables, etc. However, what is currently here is very fun to play with and put together quite neatly. Since losing interest in Minecraft long ago, it has been a while since I have felt absorbed into a building game like this...but Windborne has drawn me in and enchanted me with it's very unique world.
Posted: May 31
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4 of 6 people (67%) found this review helpful
7.4 hrs on record
Early Access Review
While this game is full of promise, I cannot recommend it in its current form. If you want an average sandbox game with a pretty small world and nothing to do except for building, go ahead. If you are expecting a better version of Minecraft, forget it. Stick to Minecraft unless this game adds a lot more content.
Posted: August 14
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1 of 1 people (100%) found this review helpful
8.4 hrs on record
Early Access Review
Only a few hours into this game, but so far I agree with those that say it has a lot of potential. A couple things about this game initially piqued my interest. 1. It has basically the same world building feel as minecraft, without looking like minecraft. 2. the character design.

Right now, it is a solid world creation game. If that was all that they were going for, they could package it up now and throw it at the public as a full version (though with a slightly lower price). The stuff that is there feels relatively complete, and I have not noticed any serious issues with the gameplay thus far.

The visuals of the the game look quite a bit nicer than what I've normally come to expect from world-creation games, and I continue to enjoy their character creation(sheep-flies are awesome!). I hope for there to be more 'wildlife' soon, but it's understandable for a game that is still in progress. I am excited about the idea of having the interaction with the natives, and I hear interesting things about dragons.

I grabbed this game from the steam sale, and I would say that it is definitely worth the money I paid. I think I would still be hesitent to pay the full 30$ at this stage(though, I did go for the 'dragon-w/e membership...I want a pet dragonling o.o), but I do anticipate it being worth that price when it is closer to being completed.
Posted: June 22
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1 of 1 people (100%) found this review helpful
10.3 hrs on record
Early Access Review
I found Windborne to be a surprisingly enchanting adventure. It reminds me most of Minecraft, but with quest lines and better graphics. If you enjoy crafting you're sure to get a joy ride out of the crafting system in Windborne.

Currently there are not a lot of features for me to review. They have a basic tutorial quest line set up to walk you through how all the features of the game works. Its handy and I didn't get bored. The rewards kept me interested in continuing on to complete each quest one after the other. Exploration is fun and I'm still getting the hang of both crafting and building.

Suggestions to the development team:

- Larger Islands (Which I believe is already in the works)
- Add a Farming/Gardening system that works along side the animal breeding system (not sure if upcomming)
- Please add Weather cycles.
Posted: July 9
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
5.2 hrs on record
Early Access Review
Windborne is a open world sandbox game. with incredible visuals and adorable animals. the world is very dynamic and smooth.
the tutorial will constantly have you doing something. the building mechanics are absolutely stunning
so that will have you always building new rooms or decorating your house.
Posted: June 6
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1 of 1 people (100%) found this review helpful
2.0 hrs on record
Early Access Review
Nice and user friendly GUI and controls. A unique take on the sandbox rpg genre which I'm absolutely captivated by, the amount of features already in it and features already planned or being put it are amazing! I'm impressed by pretty much everything in this game so far and can't wait to see where it leads.
Posted: June 15
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1 of 1 people (100%) found this review helpful
24.1 hrs on record
Early Access Review
This is really cool and unique game for building. I have high hopes for future builds of this game. What the game offers for building and construction is great and is only going to get better. When you explore you get really interesting environments that help the player build materials for that zone. You can say only so much before having to try the game and see it for yourself.

Posted: June 17
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1 of 1 people (100%) found this review helpful
19.0 hrs on record
Early Access Review
I do enjoy it very much , It have very nice soundtrack ( in love with it very much ) nice graphic and very good mechanic, but it still lack of pressure for you to build or advantured around but I understand it still on early access and it had been updated alot of thing since Alpha , I still recommend it for everyone that love this kind of game.

Sorry for my english
Posted: June 10
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1 of 1 people (100%) found this review helpful
2.1 hrs on record
Early Access Review
I have been glancing at this game for awhile before I picked it up. With the little while this far I have played I think it's a lot Like minecraft, without all the pixelation and unique in it's own way, for instance. Right now there is no tools to gather, you use magic from your hand to gather materials around you.

I just wish there was some survival aspect to it. Right now nothing hurts you, you have no hunger or anything and there is no challenge accept for building what your imagination allows and that is a great thing! Don't get me wrong cause I love when games give you this type of options to be creative. I just wish there was some other game modes to go with this and some sort of challenge. But this is early access and as great as this game is right now it is going to shape up to be a great game so long as the devs keep up with suggestions and continue to support and update the game. So, in all aspects this is an adventure-sandbox game that allows you to try take your imagination and creativity to it's limits. Is it worth the $30 price tag right now? Maybe not.. but if it continues to grow then yes it will be. But right now it's 20% off and that was enough for me to pick it up and I am not disappointed.
Posted: May 28
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1 of 1 people (100%) found this review helpful
57.0 hrs on record
Early Access Review
A simple yet stunning game! Although it can look good on low quality, it looks absolutely breath-taking in higher quality. Create castles, build villages and uncover the mystery of the Jin. Join the online streams in hopes of retrieving rare items such as the Kabloom flower which sparkles at your touch. Let your imagination run free with Windborne!

Hope to see you there! :)
Posted: July 4
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1 of 1 people (100%) found this review helpful
18.3 hrs on record
Early Access Review
I have been waiting for this to develop more but decided to go ahead and buy it on sale. I did not think there was any possibility of it being good without combat or character development. I was wrong! It was actually really fun following the building/crafting quests and exploring. It runs very smooth and seems pretty polished for its current status. There are so many things you can craft and I love the art style. It has a lot of content considering there are many other features planned. I love it!

Also, the quote about it being the finest early access game on steam is true for me and what I have experienced. I mostly only play these types of games. :p
Posted: June 27
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