Windborne brings social sandbox creation games to the next level. Explore a vibrant world filled with secrets to unlock and treasures to find, craft personalized furnishings and innovative artifacts, and befriend intriguing Jin to help build a new civilization.
User reviews: Very Positive (200 reviews)
Release Date: Feb 17, 2014

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“I don't think I've ever been so giddy working on a project. I find myself just grinning at the screen instead of actually working on the game, wandering around the world watching our creatures or exploring the cool things that the procedural system made. Our vision with Windborne is both simple and enormously complex at the same time. We want to make a Miyazaki-style Disneyland of creative sandbox worlds- an infinite number of dense, exciting islands to explore with your friends, full of high adventure, where it's up to you to decide what to do. Inspired by games such as Animal Crossing, Minecraft, Dwarf Fortress, and the early Zeldas, expect more features to be added and finessed as we move closer to launch.”
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Recent updates View all (9)

July 28

Windborne Update, 7/22/2014

Windborne Signs, Ladders, and Launchers Update, 7/22/2014

  • New features:
    • New Climbable (vines, ladders)
    • New Launcher (you can shift-click it in gather mode to switch between various directions)
    • New Signs (Iconic Standing Sign, Iconic Wall Sign, Iconic Floor Sign, Standing Sign, Floor Sign, Hanging Sign)
      • Activate normal signs to write text on them. Click in the text box to write on the sign.
      • Shift-click iconic signs to go through the icons
    • You can turn on auto-gather in settings. This makes it so you continually gather in gather mode without holding down the right mouse button.
  • Misc fixes/polish:
    • UI Consistency update (buttons, scrollbars, etc)
    • Fly-to-player no longer teleports you inside the target player
    • Physics is now turned off for plants, ladders, etc. You can place these even if standing in the block.
    • Wall and brick blocks are much more efficient (they hide geometry that is obscured). This is retroactive.
    • Hand auto-hide is less annoying
  • Bug fixes:
    • Many crash fixes
    • Pets tamed as a client no longer act like they belong to the host
    • Malik/Ferals only take one block from item stacks (you won’t lose all your gold in one swoop)
    • Music volume setting is less sensitive
    • Player/Character loading is more safe and tries to handle/recover corrupted characters
    • Some broken UI crafting filters were fixed

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Reviews

“Hidden Path’s Windborne Looks Lovely”
Rock, Paper, Shotgun

“The entire experience, even in alpha, was very charming, colorful and vibrant.”
Inside Gaming Daily

“Windborne adds flights of fancy to block building (preview)”
Examiner

About This Game

Windborne brings social sandbox creation games to the next level. Explore a vibrant world filled with secrets to unlock and treasures to find, craft personalized furnishings and innovative artifacts, and befriend intriguing Jin to help build a new civilization. Will you seek out the clues and artifacts of the ancients, or just loot passing islands for minerals and rare plants? Bring along your friends while you play, and share your creations with the world. Where will the wind take you? Windborne is set to release in late 2014. It is being developed and self-published by Hidden Path Entertainment, Inc.

Game Play Features Currently In Early Access

  • Exploring – Explore an infinite number of islands, each full of wonder and surprise.
  • Building – With a wide variety of building materials, furnishings, and artifacts, you can build whatever you can imagine
  • Jin – Make new friends by trading with the native Jin
  • Quests – Basic quest system gives you a guided tour of Windborne, with rewards for each completion.
  • Multiplayer – Play and build with your friends!
  • Crafting – Learn to make almost 200 different blocks

Game Play Features Coming At A Later Date

  • Guiding – Guide the Jin to civilization by defending them, building homes for them, and teaching them, and they will help you in return.
  • Exploring - Explore millions of ruins filled with puzzles and treasure.
  • Community – See other islands floating by, and visit them to trade with their owners. Join your friends and help them build their town.
  • Dragons – Breed dragonlings to unlock special abilities, including the ability to fly!
  • Combat – Defeat enemies that are encroaching on your island, or try assaulting a copy of your friend’s island to test its defenses.
  • Quests – Pick and choose quests to give you optional challenges that net big rewards.

System Requirements

    Minimum:
    • OS: Windows Vista (SP2 Required), Windows 7, Windows 8.0, Windows 8.1
    • Processor: Dual core CPU 2.0Ghz or faster
    • Memory: 3 GB RAM
    • Graphics: DirectX 10.1 video card with shader 4 support and Passmark Video Benchmark of 160 or above such as the following: ATI Radeon HD3650 or better (HD3650-HD8000, RX200-RX300+) (Radeon HD 4200 and HD 4250 not included) NVIDIA GeForce 8600 or newer (8800, 9600-9800, or 100-700+) (GeForce 8600M not included) Intel HD Graphics 2500 or higher
    • DirectX: Version 10
    • Hard Drive: 1 GB available space
    • Additional Notes: Windborne requires a multi-core processor and at least 3 GB of RAM on your computer to run. Windborne relies on a DirectX 10.1 or later graphics engine which means it runs on Windows Vista, Win7, Win8, and Win8.1. Windborne will not run on Windows XP. Windborne requires Steam to run.
Helpful customer reviews
32 of 35 people (91%) found this review helpful
8.9 hrs on record
Posted: November 23
Early Access Review
When I purchased this game I knew it wasn't going to be complete, and I must admit it looks fantastic and runs smoothly. Yet 9 months later and it seems to be in basically the same place except there is dlc for sale. You want me to spend more money? Maybe you should finish the incomplete game game I purchased at $30 first. I've lost confidence, patience, and interest in this company and it's game. Maybe one day this game will be amazing but at this point I'm so disenchanted that I couldn't care less if it did.
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26 of 30 people (87%) found this review helpful
57.6 hrs on record
Posted: November 24
Early Access Review
I am not a person that writes reviews after simply playing a game for a few short hours. Usually I would like to put in at least 30 hours plus, But having said that, I bought four copies of this for myself and my son's. But they are now totally bored with it. The graphics are great and the idea is wonderful. Now that we have played all the tutorial missions now what? There is a lot of improvements to be made and we have not seen an update since June. All we have been given is an excuse as why they have not been working on the program. I paid a lot of money for this game so my family could play, and be part of early access. At this point I don't see how this game is going to catch my family’s attention again.
The last time my Son's played it, I had had to threaten them. ( "If you don’t play Windborne you can’t play any other games"). That trick barley worked.
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17 of 20 people (85%) found this review helpful
13.3 hrs on record
Posted: November 26
Early Access Review
This game always looked great, lots of potential. However be careful before buying this

They dont update the game since July/2014. I recommend you dont buy it, they arent working on this game anymore, looks like it will not be finished.

Once they finish this, i will change my review
Was this review helpful? Yes No
15 of 18 people (83%) found this review helpful
21.5 hrs on record
Posted: November 28
Early Access Review
Complete early access scam

Give them money so they can go to the beach

Steam has no quality control on early access and dont seem to care.

Avoid this one - completely unfinished.

Gene
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16 of 20 people (80%) found this review helpful
4.1 hrs on record
Posted: November 24
Early Access Review
No communication from the devs for long stretches of time.

Currently, I would recommend to stay away. At least until the devs learn how to talk with their fans/customers.

As for actual game play content, there are things to do, just keep in mind the game is not finished yet. If we go off their last post to us, it won't be done for a long time (if ever). If we go off of the fact that they dropped this game's development for a different game altogether for the last few months, I would hazard a guess it won't ever get done since it's self funded.

They shot themselves in the foot walking away and not saying anything to the community, which is sad, this game had a lot of potential, enough so I grabbed the highest package when I bought the game.

For now, stay away.
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9 of 10 people (90%) found this review helpful
13.9 hrs on record
Posted: December 7
Early Access Review
Pay close attention to the disclaimer about early access games. Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development.

The last update to the game was July 2014. I think the "may not change further" part of the disclaimer is pretty likely at this point.
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7 of 8 people (88%) found this review helpful
1.6 hrs on record
Posted: December 4
Early Access Review
It has potential. No make that it "had" potential. Right now it's desolate and lacks any updates (almost five months at the time of writing this). Save your money. Maybe it will be developed again and be more worth it....maybe
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1 of 1 people (100%) found this review helpful
17.5 hrs on record
Posted: December 16
Early Access Review
Alright folks, let's break down this game in a short review.

I recommend this game, though it's in alpha and incomplete, it's a very charming game. Right away I'll list my Pros and Cons so far...

Let's start with the bad.

CONS:
-Controls are a bit clunky.
-Graphics could use a tune-up.
-Trading is limited to "Drop-Pickup-Drop".
-Limited ammount of usable materials. You've got two kinds of Stone (Marble and Granite, shut up Sandstone is not -stone- in the literal sense, merely compacted sand.), one kind of Wood, two kinds of Dirt (regular and Parched Dirt), two kinds of Grass, (Forest Grass and Regular Grass), various unusable terrain-materials (Clover, Loam), a small variatiy of plants.

Now the good!

PROS:
-Charming visual quality.
-Crafting is nice, wide array of various furnature.
-Crafting is Streamlined, all you get is a furnace, three types of altars and your Dragonstone. No bulky crafting setups with multiple machines.
-Terrain alteration is by-far one of the best I've seen in a Survival Sandbox Game. (I've played Minecraft, Terraria, Starbound, 7 Days to Die, and Space Engineers)
-Various NPCs already implimented, each with it's own animations and sound effects.
-Movement is interesting, not too difficult to master but still clunky on it's own.
-Gathering resources is "magical", no complex tools and equipment. Just your hand and the magic you have gets you everything you need.

Alright, that's out of the way. Now, I understand it's been SEVERAL MONTHS since the last update, but unlike a few games the Dev's of this one are still talking to the community and still hinting at updates in the future. Is it near? probably not, but hey! It's been almost a year since I've last seen an actual update for Starbound. I haven't care for the updates to Minecraft beyond 1.6.4, and I'm all but ignoring 7 Days to Die until they can hammer down their optimization that wont kill my computer whenever I try and load a map. This game loads fast, has a charming aesthetic to it, and I've yet to encounter any major bugs in it.
This is after 13 hours, mind you. I didn't play for half an hour and then gave up on it. This game is one that takes time to learn, more time to understand, and a while to master. I'm still not good at shaping the terrain, can't manage to build a tower without hopping up and down placing blocks, and still have issues moving about the island. It'll take an update or two to hammer down that hitch in gameplay, but it doesn't stop you from having fun while playing. I dropped Starbound after an hour without any guidance, a hard-to-follow quest-tutorial-thing, and the most basic equipment you can get without calling down a boss to wreck your stuff. But after I got past the Penguin Armada, I had a blast with all the new things I could make. Windborne is another one of those games that takes a while to build up, but once everything is set you can just go wild with your imagination.
As stated above, the controls are clunky. Movement is tricky, block placement can get confusing, and don't get me started on rotation. I'm no stranger to funky building, Alpha Minecraft was horrible for a long time. While all this is bad, it just shows this game is still an ALPHA game, it still has a dozen updates before it's going to get anywhere fast. Space Engineers still doesn't have NPCs, and it has a fully functioning physics simulator with advanced engineering involved. I may not be able to build a spaceship to ram another spaceship while spinning around an asteriod, but I can definately identify other living creatures floating around in Windborne, and the Jin are going to become your best friends when you've completed all your quests and still don't have all the recipes. There's only so many Relic Chests you can find on an island, and who's going to enjoy making and killing off a dozen characters to siphon a bunch of recipes to a single one?
Now, the graphics need a tune-up, I don't like how the textures can "bleed" together, but it adds a charming touch of reality to it. Marble doesn't repel grass, and dirt doesn't shift across Granite without leaving a bit of itself behind. The textures overlap where terrain meets. Grass looks like it's creeping over Marble, dirts sticks and coats Granite, and sand is...well, sandy. The graphics definately can be improved, but as they stand it's still pretty great. There's a variety of colors and bright textures that keep the eye pleased. The NPCs are beautifully rendered, and each with they're own animations and sounds. I walk over to a Jin, and their little ears perk up and they spin around in surprise. The Woolies(sheep with little wings) bleet while floating around. the Pinchers will click their claws at you if you interact with them.
All things considered, incluing that this is an Alpha-stage game with Alpha-stage graphics and controls, it's a fun game! I seriously hope you can look past the negative rants of players who bought the game and expected Unreal Tournament style graphics with advanced combat systems and see it as more of a peaceful survival simulator based in a fantasy setting. There's nothing in here (yet!) that can kill you, falling off the island merely teleports you back to your Dragonstone. Resources are limited but there's a lot of them on your one island, and you can make other islands to siphon resources from.

TL/DR

If you picked up this game, and saw it wasn't full of content, still give it a chance. It's fun, charming, and definately addictive. Ever try playing Minecraft, and tried to stop after imagining what you'd build? Yeah, it's a lot like that.
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146 of 184 people (79%) found this review helpful
0.5 hrs on record
Posted: October 23
Early Access Review
Astranon's Rating of Windborne:
Gameplay (Is it fun?): 2/4
Visuals (Does it look good?): 3/4
Originality (Is it one of a kind?): 1/4
Playability (Is it free of errors and other issues?): 1/4
Overall Rating: 44% out of 100%

Astranon's Review of Windborne:
With its whimsical looks and open-ended approach to creativity, Windborne gives the impression that it has much to offer. Like Minecraft and Terraria before it, it is a game that invites the player to shape the world he or she is dropped into. You can freely explore, gather resources, or take on quests. Battle is nonexistent in the game, so there is no element of danger that would threaten to destroy you or your creations. The underlying concept is not original by any means, but the game does manage to give it a fairly attractive new face.

Underneath its cute exterior, however, Windborne is not so appealing. Because the game is still in development, it is prone to errors that cause the game to crash. It also contains numerous references to features that do not exist in the game. Does the fact that the developers label this game as "Early Access" excuse these things? No - and here's why. The developers currently charge $29.99 or more for players to purchase what would be called a demo in the early days of PC gaming. For that kind of money, players should be able to enjoy playing a fully functional game. As it stands, Windborne is at best a preview of a game that may or may not exist at some point in the future.

Just yesterday, one of the developers (Steam user Kaboom) made a post to the Windborne Community Discussion. She writes, "Our original plan of three years was temporarily shortened, but now we have to go back to being realistic. Because we’re still out there in Early Access this could change again, but right now we’re back developing at a what-we-can-self-fund pace." The question in any reader's mind should be whether Windborne will ever be considered a finished product since it's not expected to be completed for at least three years.

A similar demo, er, game was released by Linden Lab called Patterns. Like Windborne, it was a sandbox game that focused on allowing players to be creative. It remained labeled as an Early Access game from the time of its release in May 2013 until an announcement was made in October 2014 that development for Patterns was being abandoned. At no point in that time frame did the developers decide to stop charging Steam users $10.00 apiece for their unfinished product. One cannot help but wonder if Windborne itself will turn out to be just another Early Access game taking advantage of Steam users in the same way.

The gaming community deserves better. I do not recommend this game.

[Note: This review was written to help other gamers make an informed decision before purchasing. It is in no way intended as an attack on opposing viewpoints. You are welcome to agree or disagree with what I have written here. Either way, I hope you have enjoyed reading it. Thank you.]
Was this review helpful? Yes No
62 of 73 people (85%) found this review helpful
6.5 hrs on record
Posted: October 27
Early Access Review
Feeling a little burned by this company and the company which participated in your promotional campaign. It was obvious after a few days that they didn't actually like this game and were just making a buck from you. Then you guys went dark and I felt like you were just making a buck from me...needless to say I'm not pleased with either of your companies and you guys are definitely not out of the dark yet.

I'm hoping to see this little gem get the treatment it deserves. But the damage is done and I'm certainly not buying anything else from you guys until some of this shady business is cleared up. A post about how you are most definitely working is great and all but...prove it.
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40 of 42 people (95%) found this review helpful
11.3 hrs on record
Posted: November 17
Early Access Review
Game is charming but novelty bonus only holds up so long. This is not Minecraft with better graphics because the minecraft devs deliver time and again.
Usually someone says: you underestimate time spans in game developement. Nonsense you can tell by the increments if something is in the making. There is a large team here, there is a huge pot of money when asking 28€ for the game and 14€ more for a useless DLC so there is more to be expected than some new objects to craft every month like all the missing gameplay elements which read "coming soon" for example.
Consider Terraria, content and asking price, you'll understand. Consider Minecraft.

A shame since the world was so rich and promising but like Peter Molyneux the team isn't up to deliver it.
Was this review helpful? Yes No
40 of 47 people (85%) found this review helpful
44.3 hrs on record
Posted: October 28
Early Access Review
i realy like this game but its just a bit empty at this stage, i kinda feel like the hidden path just kinda took my money and ran no recent updates and next to no communincation to all the people that payed a fair bit of money for the game.

i agree what Particles said

Feeling a little burned by this company and the company which participated in your promotional campaign. It was obvious after a few days that they didn't actually like this game and were just making a buck from you. Then you guys went dark and I felt like you were just making a buck from me...needless to say I'm not pleased with either of your companies and you guys are definitely not out of the dark yet.

I'm hoping to see this little gem get the treatment it deserves. But the damage is done and I'm certainly not buying anything else from you guys until some of this shady business is cleared up. A post about how you are most definitely working is great and all but...prove it.
Was this review helpful? Yes No
40 of 57 people (70%) found this review helpful
9.1 hrs on record
Posted: July 2
Early Access Review
It's fun, and looks gorgeous, but is really quite empty. Maybe it'll be worth getting once it develops a little more.
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30 of 43 people (70%) found this review helpful
1.7 hrs on record
Posted: October 23
Early Access Review
I have bought some good games on Steam, this is not 1 of them. Just check how often they update it and you will see for yourselves. Overpriced and very little content. I am left feeling totally ripped off. Well, you have been warned.
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22 of 32 people (69%) found this review helpful
5.8 hrs on record
Posted: July 8
Early Access Review
Pros:
- Eye-catching graphics
- Decent, soothing soundtrack
- Terrain deformation is kind of cool

Cons:
- Poor optimization and bugs, but that is to be expected from an early access game
- Lack of variety in content, very limited type/variety of items in the game.
- Lack of depth, gameplay is very linear. You collect resources, craft stuff(using the menu/stove/shaper), complete missions and that's basically it.
- Right-clicking FTW. You only need to hold right-click to gather blocks which is pretty dumb imo.
- Way too easy. No health system. You don't need to worry about fall damage, hunger, monsters or anything. There's a also a button in the menu that teleports you back to starting location without cost. This game is not challenging nor fun by any standards.

I managed to put in 6 hours, but the game really bores me in its current state.
Not recommended.
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15 of 20 people (75%) found this review helpful
1.9 hrs on record
Posted: November 16
Early Access Review
Extremely overpriced for what it currently represents, Windborne is seemingly yet another Early Access game that will never see it's final release.

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16 of 23 people (70%) found this review helpful
7.4 hrs on record
Posted: August 14
Early Access Review
While this game is full of promise, I cannot recommend it in its current form. If you want an average sandbox game with a pretty small world and nothing to do except for building, go ahead. If you are expecting a better version of Minecraft, forget it. Stick to Minecraft unless this game adds a lot more content.
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18 of 31 people (58%) found this review helpful
86.1 hrs on record
Posted: June 26
Early Access Review
Windborne has been a great experience so far.
Slick design, cute creatures, questing system that makes you explore the (currently 3) biomes.
If you like voxel based building/exploring games, you should really try this out.

Currently still in early access, but i see a bright future for Windborne
10/10
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5 of 10 people (50%) found this review helpful
8.4 hrs on record
Posted: June 22
Early Access Review
Only a few hours into this game, but so far I agree with those that say it has a lot of potential. A couple things about this game initially piqued my interest. 1. It has basically the same world building feel as minecraft, without looking like minecraft. 2. the character design.

Right now, it is a solid world creation game. If that was all that they were going for, they could package it up now and throw it at the public as a full version (though with a slightly lower price). The stuff that is there feels relatively complete, and I have not noticed any serious issues with the gameplay thus far.

The visuals of the the game look quite a bit nicer than what I've normally come to expect from world-creation games, and I continue to enjoy their character creation(sheep-flies are awesome!). I hope for there to be more 'wildlife' soon, but it's understandable for a game that is still in progress. I am excited about the idea of having the interaction with the natives, and I hear interesting things about dragons.

I grabbed this game from the steam sale, and I would say that it is definitely worth the money I paid. I think I would still be hesitent to pay the full 30$ at this stage(though, I did go for the 'dragon-w/e membership...I want a pet dragonling o.o), but I do anticipate it being worth that price when it is closer to being completed.
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5 of 10 people (50%) found this review helpful
86.9 hrs on record
Posted: June 23
Early Access Review
I love this game. Digging, crafting and building like minecraft and Terraria. Quests start easy and straightforward. There's loads to do even though the game isn't completely finished yet. (June2014) Good fun!
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