I ended up buying this game twice, once when I first heard about it from various communities speaking favorably of what it could become, and again when the game was eventually greenlit on steam. I justified both purchases, because I was genuinely excited over the prospect of the game, and wanted to support it as much as I could. I was wrong.
The game and by extension the original community presented the concept to be a Dwarf Fortress like game with better graphics, but I would argue that it is more closely related to the old Majesty games without a mission scenario. Your objective is to build up a town that will attract adventure's. You are tasked to manage and create food for the town, gather materials for building and forging tools/weapons, and eventually mine beneath the surface and break into dungeons beneath the map. All the while you need to defend your townspeople against invaders, native enemy's and eventually the monsters living within the dungeons.
The art is very inconsistent. Between block styles, animals and items within the game, there seems to be a 'mish-mash' of different approaches to how things ought to look, and none of them are particularly good. The animation is non existent. Everything glides across the screen, the combat looks like how a child emulate a 'fight' by smashing two dolls together.
Gameplay wise, you are allowed to create various structures, however you want. Similar to prison architect and DF-9, the game follows a system where you designate the type of room (bakery or carpenters workshop), and then supply those rooms with the necessary components allow those rooms to function (such as an oven, or bakers table). Buildings can be multiple floors up or down, though rooms are restricted to one level. The AI is what ruins the game for me. Peasants will frequently pick fights with monsters unarmed if they are near them. Like the Majesty, you cannot control the hero's that come to your town, however you also cannot curb or influence the hero's with gold or bounties. You simply have to hope the hero's will go where you need them too on their own.
The menu's and displays aren't pretty to look at either, and navigating through the various menu's is rather unintuitive.
The sounds are pretty terrible to be honest, especially the sound for when peasants eat food or die. If you happen to have your earphones on, and at a high volume, I would imagine it would cause your ears to bleed. Overall, the sound effects are pretty generic, but maybe I'm expecting too much from an Indie game after playing Minecraft.
Now at the time, I could just explain such issues away, because the game was still in active development. However the game has since been abandoned by it's developers, and no further updates are planned. Because of that, I can't in good faith recommend this game. There's too much simply missing or unpolished for this to be considered a good purchase.