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Hey all, wow, I've never done an announcement on here before, but, I thought I'd drop by, blow away a couple of cobwebs, and invite all of you to check out my new game, Volume.
It's a stealth game, but one designed to welcome new players as much as reward sneaky veterans. We're really proud of it, and the community are already doing great things with the editor.
Also, Danny's in it, which is always fun
“For all its charm, Thomas is more than just the super-minimalist-yet-incredibly-engaging tales of a few plucky AIs. It's the story of games. Of how they get made and played, of the joys and frustrations they bring and of the thousands of tiny iterative processes that go into evolving single titles and the entire medium into their best forms.”
– Evan Narcisse, Kotaku
“It proves that you don't need tens of millions of dollars and hundreds of staff to make a game story worth telling, just a good hook, an engaging vision, and a whole lot of heart.”
9/10 – Josh Tolentino, Destructoid
“The understated aesthetic design and unusual co-op puzzles will absorb you for the game’s duration – the wit and personality of the writing, though, will stay with you for much longer.”
8/10 – Keza MacDonald, IGN
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