Thomas Was Alone is a puzzle platformer that shows off how good platforming games can be in the present day. You start out the game playing Thomas, a red rectangle, and as you progress through the stages you will meet many different characters, which you can also play. These different characters all have names and their own special ability that makes them all an integral part of the game.
The story of Thomas Was Alone is told by a narrator, his voice soothes you and this gives the game a lot of feelings. You wouldn't think you would grow any kind of attachment to simple shapes, but you do. The narration can be quite funny at times, and the fourth wall is often broken on several occasions.
I really like the art style in TOA, it's simple, yet it has that really polished feel to it. Like with most platformers, it's not exactly graphically intensive, but it still represents a pretty looking game.
Each level consist of a number of puzzles and jumping challenges to make, you have to make use of all the characters in each stage in order to progress, and often in some levels, there are more than one way to complete them, leaving you room to experiment with different methods. The difficulty of Thomas Was Alone is quite high once you reach the half way point, often at times I had to revert to a FAQ in order to figure out how to progress.
I finished Thomas Was Alone in seven hours, which is quite long for a platformer; there are also additional challenges, which involve getting to difficult to reach places that will let you squeeze a little bit out of replay-ability the game. Unfortunately though, once you've had one play through, there's not much else to see and you won't need to boot it up again.
My conclusion is that Thomas Was Alone must be in your library as it's one of, if not the best platforming experience you will have
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