RPG Maker VX Ace is the latest and greatest engine in the RPG Maker series, improving on every aspect of creating your very own epic adventure. The most powerful editor yet, Ace supports multiple tilesets, offers full control over autoshadow and has a very flexible features system.
User reviews:
Recent:
Very Positive (66 reviews) - 98% of the 66 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,985 reviews) - 94% of the 2,985 user reviews for this software are positive.
Release Date: Dec 10, 2012

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Recent updates View all (22)

April 11

Minor fix to Japan version

Fix to the version number in the Japanese version, to prevent confusion with the offline version.
Note: There is no difference except language in all version.

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22 comments Read more

About This Software

Simple Enough for a Child. Powerful Enough for a Developer.

RPG Maker VX Ace is the latest and greatest engine in the RPG Maker series, improving on every aspect of creating your very own epic adventure. The most powerful editor yet, Ace supports multiple tilesets, offers full control over autoshadow and has a very flexible features system.

Ace gives you all the tools you need to make that game you’ve always dreamed of, including the following features:

• A powerful map editor to build your world.
• A database to track your characters, skill, equipment and more, all improved with the powerful new flexible Features system.
• New event options, including support for Ogg Theora video.
• An expansive set of default resources, including a built in character generator to create your own sprites and faces.

Key Features

Simple, Powerful Tools
RPG Maker VX Ace brings powerful new tools to the table to enhance your RPG-making potential. None of the previous engines can match Ace for flexibility, even for users with no coding knowledge. These features are powerful but also very easy to learn, with most accessed through a simple point and click interface.

Enhanced Default Graphics
RPG Maker VX Ace offers a large collection of new graphics, including 4 tilesets and the long-requested set of fallen character sprites. The engine is also compatible with all of the existing fan-made RPG Maker VX resources.

Export Your Game
Once you’re ready to show your project off, you can easily export your game into a portable EXE file that can be played on ANY Windows system. Share it with your friends, family or with the vibrant RPG Maker community on the internet.

System Requirements

    Minimum:
    • OS:Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
    • Processor:Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Memory:512 MB RAM
    • Graphics:1024 x 768 pixels or higher desktop resolution
    • Hard Drive:400 MB HD space
    Recommended:
    • Processor:Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Memory:512 MB RAM
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (66 reviews)
Overall:
Very Positive (2,985 reviews)
Recently Posted
macdgameslive
( 21.1 hrs on record )
Posted: May 22
It's awesome! The only thing is the help menu isn't that helpful and i there's some stuff that's hard to figure out unless u wanna spend quite some time searching through everything. Besides that i totally recommend!
Helpful? Yes No Funny
★JarvisTube™★
( 98.6 hrs on record )
Posted: May 21
Amazing. Its the best rpg game maker!
Helpful? Yes No Funny
Hatty Mikune
( 37.4 hrs on record )
Posted: May 21
i hate video games
Helpful? Yes No Funny
Cindy Cogs
( 439.8 hrs on record )
Posted: May 21
RPG Maker VX Ace is a rather simple software. With little or no use of scripting and advanced programming, this software is an excellent choice for beginners who would want to get involved in the game development buisness. The program has a small selection of tilesets, music and other game elements, which would be necessary if you want to create something simple. There is an importation feature which allows you to import your very own content! This gives you a great lot of possibilities! If you find this this software usefull, you might be able to make a profit of your product as well! Or maybe you just need to express your own creativity for your friends and family. RPG Maker has helped me a lot throughout the years, and I am sure it will do the same for you!
Helpful? Yes No Funny
The Hungry Hungry Hippo
( 312.8 hrs on record )
Posted: May 21
The best 'I'm going to make an awesome game for the public, release a demo that lasts 4 minutes then never finish the game ' simulator 10/10
Helpful? Yes No Funny
Naevos
( 42.1 hrs on record )
Posted: May 17
i know nothing about anything and i've made a game from this. good buy 100%
Helpful? Yes No Funny
1731vrdw
( 180.3 hrs on record )
Posted: May 17
This is by far the best game maker I have tried it is the easiest and the most in depth.
Helpful? Yes No Funny
rokerdan
( 161.3 hrs on record )
Posted: May 16
(US) The program is rather good and simple for drawing up 2d games. But there is a mass of defects (such as the fact that it is necessary to load tilesets in manual), Almost total absence of animation. Slots For tile rise crookedly, there is no opportunity to edit the structure size on the map (in programm) . There is no what graphic designer allowing to modify what is already available. Almost total absence of any scripts (if that you want, it is necessary to look for it or to create). This program is suitable only for JRPG if you want to give rise that that another you should try strongly. To try thus not only in respect of drawing up cards \plot etc., you should look for the scripts working at internal language of a maker to force JRPG to turn into what that another. Characters look awfully!!! Ridiculous dwarfs, which where not to thrust. Same view of the building. I remind, with those tiles that there is nothing it is impossible to make. Generally nightmare and only. You will spend a lot of time to make game of a look Alya.. to Window's 95.
For developers. You should make an opportunity 3D. Or at least that animation was on all objects, but not on the first two sets. from 10, besides. It is desirable that on the card it was possible to use all tiles, not just 10. It isn't enough. + include graphic editing directly on the map.
And still long ago Pak including all tiles on RPGmaker at least at a discount in 30% is time to make.
It is also desirable that during creation of the new project the choice under what genre was given you want to create the project:" visual short story, JRPG, action game, classic RPG". and more expanded animation, for example on blow, death, etc.
Possibility of use of a mouse and during game at least not such meter cellular steps. For Liliputians who - the step is more than them it looks poorly. In рпг a meker there are pluses such as simplicity. But to make the normal project on it. туговато.
I advise also to enter additions which will be able to transfer game to other programs.
For example in a dzhava, for this purpose that it was possible to create the project for the website. +



(Ru)Программа относительно хороша и проста для составления 2д игры. Но есть масса недочётов (таких как то что грузить тайлы придётся в ручную) , Практически полное отсутствие анимации. Слоты Для тайлов встают криво, нет возможности редактировать размер 2д строения на карте. Нет ни какого графического конструктора, позволяющего модифицировать то что уже имеется. Практически полное отсутствие каких либо скриптов( если что то хотите, то придётся это искать или создавать самим). Данная программа подходит только для JRPG если вы хотите родить что то другое вам придётся сильно постараться. При том стараться не только в плане составления карт\сюжета и т.д, вам придётся искать скрипты работающие на внутреннем языке мэкера, чтобы заставить JRPG превратиться во что то другое. Персонажи выглядят ужасно!!! Нелепые карлики, которых ни куда не засунуть. Такого же вида сдания.. Напоминаю, с теми тайлами что есть ничего сделать нельзя.. В общем кошмар да и только. Вы потратите много времени чтоб сделать игру вида аля.. до видноус 95..
Для разработчиков. Вам надо бы сделать возможность 3д.. Или хотя бы чтобы анимация была на всех объектах , а не на первых 2 сетах.. из 9(при чём под первые пять почти не управляемые и наложить друг на друга нельзя, каждый сет в первых 5 по разному различается, а текстур в одном сете ужасно мало! Длина карты ограничена, так что если хочешь делать красиво рисуй маленькими команами размером с комнатой в общежитии, а их количество ограничено 100ми), кроме того. Желательно чтоб на карте можно было использовать все тайлы, а не только 9. Это маловато. + включите графическое редактирование прямо на карте.. (Количество обьектов которые можно благодоря сетам наложить на ненакладываемы друг на друга текстурам равно 4 ячейкам сета, грубо говоря в вашей комнате у вас вещей больше будет)
И ещё давно пора сделать пак включающий в себя все тайлы по рпг мэкеру хотя бы со скидкой в 30%.
Так же желательно чтоб при создании нового проекта давался выбор под какой жанр вы хотите создать проект:" визуальная новела, JRPG , акшен, обычная RPG".. и более расширенная анимация, например на удар, смерть и т.д.
Возможность использования мыши и во время игры хотя бы не такие метровые клеточные шаги.. Для лилипутов которые ростом меньше метра- шаг больше их самих это выглядит убого.. В рпг мэкере есть плюсы такие как простота. Но сделать нормальный проект на нём .. туговато..
Советую так же ввести дополнения которые смогут переводить игру в другие программы..
Например в джаву, для того чтоб можно было создать проект для сайта. + дополнить DCL для мультиплеерной игры, а так же перевод на такие системы как Android.
Helpful? Yes No Funny
Skaring
( 126.3 hrs on record )
Posted: May 15
I love working with the rpg maker and ruby. Its extremely easy to use, and fantastic for anyone needing an introduction to video game development. There are bugs in the system, but they wont effect anything major. I grant this tool a 8/10 (for 8bit game dev soft) i reccommend getting on discount.
Helpful? Yes No Funny
Foofin
( 50.4 hrs on record )
Posted: May 15
rpg maker? more like rpg gayer lol


now thats a grade a maymay
Helpful? Yes No Funny
Monster the Dragon Lord
( 216.1 hrs on record )
Posted: May 5
Wonderful program for making games I would surely buy it if only to play around if not make full length games.
Helpful? Yes No Funny
[GPMoD]Oyaji
( 11.1 hrs on record )
Posted: May 5
RPG Maker is a great tool for anyone wanting to make an old-school JRPG in the style of 16-bit era classics. The real strength of the program is its ability to help you accomplish your goals regardless of your level of skill or the scope of your ambition. "Simple Enough for a Child. Powerful Enough for a Developer." isn't just a great marketing tagline; it's easy enough for anyone to get started, and for advanced users there's a scripting system that makes it possible to code entirely new functionality into the game.

The only real drawbacks of RPG Maker VX Ace are that it doesn't (Natively) support side-view battles, and it only officially supports Windows. Whereas the next iteration, RPG Maker MV has native support for side-view battles, and you can make games for Windows, MacOS, Android, iOS, and even HTML5 to run in pretty much any browser!
Helpful? Yes No Funny
So Swood
( 8.1 hrs on record )
Posted: May 5
This software is great. It's easy to learn and fun to master, anyone who might want to get into RPG game creation should give this a try.
Helpful? Yes No Funny
Remerant
( 829.8 hrs on record )
Posted: May 4
A great piece of software but I'd recommend getting MV especially if you plan on coding as this uses Ruby and the new rpg maker MV uses Javascript
Helpful? Yes No Funny
JordFire
( 1.0 hrs on record )
Posted: May 4
Getting the storyboarding done and then I'm going to utilize the crap outta this :D
Helpful? Yes No Funny
Lolabuns
( 0.3 hrs on record )
Posted: May 4
This is an amazing software platform for writers, designers, and creative souls to express their ideas and make them come to life. It's such a perfect tool to use for making custom games for loved ones, writing an in-depth story and creating a brand new world, or just playing around with the mechanics and trying to get a feel for designing games.
Thank you so much for this product, as well as the opportunity to create and express myself in such a unique and fun way. <3
Helpful? Yes No Funny
Dastrox
( 1.2 hrs on record )
Posted: May 4
Fun and easy to use, would recommend :p
Helpful? Yes No Funny
Boyblitzz
( 91.8 hrs on record )
Posted: May 4
Great App !

Any ideas on how the licensing works and also the usage policies of its bundles offered like musics.

- Can we use the default resources supplied by the RPG Maker like character pictures generated
from character generator?

- Can we freely use the RPG Maker VX ACE's music bundles what we bought to publish a game?

- How does the licensing work here?

- Usage policy please ?


Would appreciate someone who can refer me to a thread or blog about this.
Helpful? Yes No Funny
Gummy
( 4.6 hrs on record )
Posted: May 4
This really is great software when you want to build small games alone and it can easily be used for bigger ones too.
I had lots of fun creating and playing games with RPGMaker VX (and Ace on steam)
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
5 of 5 people (100%) found this review helpful
Recommended
11.3 hrs on record
Posted: April 30
Great software for making RPGs and it's easy to use for beginners!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
11.1 hrs on record
Posted: May 5
RPG Maker is a great tool for anyone wanting to make an old-school JRPG in the style of 16-bit era classics. The real strength of the program is its ability to help you accomplish your goals regardless of your level of skill or the scope of your ambition. "Simple Enough for a Child. Powerful Enough for a Developer." isn't just a great marketing tagline; it's easy enough for anyone to get started, and for advanced users there's a scripting system that makes it possible to code entirely new functionality into the game.

The only real drawbacks of RPG Maker VX Ace are that it doesn't (Natively) support side-view battles, and it only officially supports Windows. Whereas the next iteration, RPG Maker MV has native support for side-view battles, and you can make games for Windows, MacOS, Android, iOS, and even HTML5 to run in pretty much any browser!
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
Recommended
0.3 hrs on record
Posted: May 4
This is an amazing software platform for writers, designers, and creative souls to express their ideas and make them come to life. It's such a perfect tool to use for making custom games for loved ones, writing an in-depth story and creating a brand new world, or just playing around with the mechanics and trying to get a feel for designing games.
Thank you so much for this product, as well as the opportunity to create and express myself in such a unique and fun way. <3
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Most Helpful Reviews  In the past 90 days
316 of 327 people (97%) found this review helpful
15 people found this review funny
Recommended
1,569.7 hrs on record
Posted: March 5
Never have a spent so much time with a computer game/program of any kind. The time spent alone makes this the best value for my money ever spent. But it gets better....much better.

I first bought this to make a game for my daughter when I was unable to find a fun computer game with reading as a main component. Naturally I made her the main character. I have always enjoyed writing, and now I had a whole new platform to craft a story.

In time I became attached to my game, even with the default assets. As an educator, I thought this could be a good story-based game for other kids as well.

Thus began my attempt to gauge interest. It fared well on Greenlight Concepts...but receieved a lot of criticism on the actual Greenlight, mostly due to using default assets. They liked the concept (a family-friendly RPG), but hated seeing the RTP.

Now here is where the versitility of RPG Maker really shined. I was able to import custom made characters and sprites, cutscene art, and original music (bonus: if you compose, you get to use your own music!)...even voice-acting. With the new assets in, my votes increased dramatically, and my game was Greenlit.

It was by no means easy. The amount of time and effort is monumental to create a game that others will pay for and enjoy. There are those who will tell you that your first game will never make it commercial, and they are usually right. I had a lot of support from the very helpful RPG maker community. I had some money to invest in the assets. I listened to my crtics, even the ones who blasted me. I had kind people (familiar with rpg maker) alpha test,; their suggestions enabled necessary improvements over many different versions.

Having my RPG Maker game Sydney's World up on Steam is an accomplishment I am proud of. But irregardless, the personal satisfaction I had when I played through my final version was priceless.

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105 of 120 people (88%) found this review helpful
109 people found this review funny
Recommended
2,236.5 hrs on record
Posted: March 17
i spent 200 hours on a game and it got banned from the steam workshop
don't make DMX the main character
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30 of 37 people (81%) found this review helpful
2 people found this review funny
Recommended
275.9 hrs on record
Posted: March 13
RPG Maker VX Ace promises something that just about every gamer has dreamed about at least once -- the ability to make your own game, where you are the creative dictator. You write the story, you design the gameplay, you pick the music, you do everything. No corporate suits telling you what you can and can't put in, no deadlines to meet, and no profit margin to worry about. Sounds awesome, doesn't it? For sure. But is it really?

Yes! Absolutely. If you love RPG's you will love trying to make one. The fun I've had with this software has paid for its somewhat high price tag many times over. I can't stress that enough. But can you really make your dream RPG with it?

No! Well, probably not. There are just too many limitations to the system.

First and foremost -- lack of resources. Too often there simply isn't any content available that matches your vision. Let's say your RPG is set in the modern day, and you want it to start with an exciting car chase. Alright, you're already feeling it. You rub your hands together, set up a new blank map, and -- wait. Where is the graphic for the car? Hmmm. *Click, click, click, click* Huh, there isn't one. Weird. Ok, we'll figure that out later. Let's at least get the street set up and -- oh. There's no road tileset.

The base resources the game comes with are EXTREMELY limited. Forget about a modern day setting, it's impossible. Your game is going to be a fantasy game with forests, dungeons, castles, and medieval towns. Period. Still feel like the creative dictator?

"Ok," you might be thinking. "I can work with that. I'll just make a fantasy RPG. With my writing skills and artistic vision I can still make it good." Sorry, but It doesn't matter. Time and time again, whatever you want to create isn't going to be one of the options you can choose. Want to make a cool looking knight? Better hope you like one of the two you get. Want to make a jester for the castle? There isn't one. Nine tenths of your ideas have to be scrapped before they even get anywhere.

In the software's defense, this would be a problem regardless of how many resources they packed with it. All of the resources in the world wouldn't even begin to cover all of the possibilities you can imagine for your game. But nevertheless, the amount included is much lighter than it could have been, and severely limits what you can do. There are DLC packs available to add content, but they are VERY overpriced and limited in their scope. "Oh, awesome!" you say when you discover the Modern Day Tileset DLC. But then you see that it's $15 and just gives you some roads, a couple of buildings, and some cars. You still don't have nearly enough to set your entire game in the present.

As with resources, there are also some game functions that just aren't available. The default battle system is pretty basic and, frankly, bad. Want to change it? Hope you know how to program. And if you do, why do you need RPG Maker? This isn't limited to just the battle system. You'll find that there is a whole list of things you can't do with the event system. Almost anything can be done through scripting in the game's RUBY language, but if you're using RPG Maker it's probably because you don't know how to do things like that in the first place.

So. Do I recommend RPG Maker VX Ace? Yes, wholeheartedly. Just keep your vision realistic. What you are going to do with this software is assemble parts and pieces of your dream game, tiny pathetic fragments of great ideas. You will never finish it and it will never be released, and it will probably kind of suck. And you will have a ton of fun making it.
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8 of 10 people (80%) found this review helpful
Recommended
430.7 hrs on record
Posted: March 22
It's really easy to use but powerful - simpler than Flash because you don't have to learn the syntax. All you need is common sense and an adventurous mindset.

Either you tinker together the default assets, with sounds, music, sprites, maps, items, animations, enemies and what have you... or you can customize everything to your heart's content. Like adding scripts from a forum or changing tilesets. Everyone can develop on their own level. And frankly, if you're a person who finds it fun to work with graphic tools or level editors or sandbox type of games, you'll have a blast.

Naturally, a finished and good product doesn't come quickly and there is a lot of problem solving, testing, tweaking and mindless tedium to be done. Also, you might get disillusioned when you realize that every rpg is basically the same. Or you come to appreciate more the outstanding work and elbow grease of some of these games.
It would be a good idea to start humble and experiment and make a couple of games, not just the one and only. Ease yourself in, maybe watch a video tutorial at some point.

Even if you're not that interested in developing yourself, owning this software allows you to play all the stuff in the workshop, simply by subscribing. When you do that, give something unpopular a chance and feedback for those you don't get any. There is a lot of trash there or half-♥♥♥♥♥ jokes. But don't just play the same stuff everyone is playing, because everyone is playing it. Encourage others and they encourage you. If they are worthy your encouragement that is. You can easily detect how much effort someone put into his game if you study their workshop page. If it has a generic, crappy title, a flat or nonexistent description and no pictures or videos then they are most likly not very proud of their work. It would be benefical for everyone if more people took their stuff more seriously.
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5 of 5 people (100%) found this review helpful
3 people found this review funny
Recommended
822.5 hrs on record
Posted: March 7
I LOVE RPG Maker VX Ace! It's EXQUISIIIIIIITE!!!
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
1 person found this review funny
Recommended
1,042.2 hrs on record
Posted: March 7
I'm having a lot of fun with this. It's great and intuitive and anything more in depth that you need to do you can easily find a guide or script for doing it online. If you create all your own content you could even make a game to sell! Super glad this exists.
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6 of 7 people (86%) found this review helpful
Recommended
36.7 hrs on record
Posted: March 22
9/10

Pros-

Easy to use workshop content
some free DLC
Sale was AMAZING.
Easy to load up workshop content and play/load/save your progression.
Cloud support

Cons-

hard to make your own content
no controller support. (no pun intended)
Original price is high (expensive I guess..)
not a whole lot of features


Hard to make your own RPGs but lots of other RPGs in the workshop are magnificent.

Note: I got this during the "WEEK LONG DEAL" I believe it was 2016 March (22? 20?) to 2016 March 28th
seems like a good deal to me! would definetely reccommend
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4 of 5 people (80%) found this review helpful
1 person found this review funny
Recommended
98.7 hrs on record
Posted: March 8
Still one of the best game-creation-softwares available. I prefer RPGM2k, but the VX Ace has so many possibilities to build great games. Perfect program if you put some time into it.
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4 of 5 people (80%) found this review helpful
2 people found this review funny
Recommended
7.7 hrs on record
Posted: March 22
This program is really good! I'm making an RPG horror game with this and it is looking really nice.
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5 of 7 people (71%) found this review helpful
Recommended
116.6 hrs on record
Posted: March 12
It's fun for begginers and people who just want to create a simple game with little expierience or for people who'd like to polish their game design skills.

Would be perfect if not for that godforsaken alt+a.
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11 of 19 people (58%) found this review helpful
Not Recommended
264.5 hrs on record
Posted: March 13
I have a hard time recommending this product. That's why I'm going to select "Not Recommend" as an option. I wish Steam had a "Maybe" option. The biggest problem I actually have is with the resolution this engine is locked at. It is locked at 800x600 I believe. I also believe the assets are locked at 32x32. It's a good introduction engine for those looking to get into game development, and it's a cool tool to mess around with if your bored and just want to make some place neat that you can just screw around in. I don't know what you like to do in your free time, man. I don't judge. Now, I have to say, if you're a seasoned game developer and using this software, you need to step up your game. If you plan on using this engine, and exclusively this engine, to develop games, I can't say that's the best decision. Often in the gaming community, people see an RPG Maker title and assume it's just another throw-away, mediocre RPG with a sub-par story and premade assets. Sometimes, they aren't wrong, but there are some good, and somewhat successful, games for this engine. Take "To the Moon" for example. The engine is certainly flexable, but you can really only flex so far with the assets that you are given to work with. Sure you can install plugins, and make your own things (which I recommend you do), but this engine can really only go so far. It really does have limits, and very significant ones. Sure this engine is flexible and it gets the job done for an amatuer developer, but you need to ask yourself "How professional can I look while using this engine?"
In all honesty, if you're planning to sell games from this engine, you, most likely, won't make your money back. So if the money doesn't matter, and you make games on this engine because you enjoy it, good for you. Don't worry about the money. The engine is definitely fun to use, and it's reasonably simple. I'll give it that. Honestly, if you ever want to be taken seriously as a developer, step up your game. If you are looking for an alternative, go to Unreal Engine or Source Engine. Those are both reliable and solid engines. I'd easily recommend those two over this one any day. Buy this with caution.
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3 of 4 people (75%) found this review helpful
Recommended
316.3 hrs on record
Posted: April 15
Great and easy to use! Although The Luna Engine is for the more experienced.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
4 people found this review funny
Recommended
109.2 hrs on record
Posted: March 17
i'm killing my life on this somebody ♥♥♥♥ing help me
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2 of 3 people (67%) found this review helpful
Recommended
479.9 hrs on record
Posted: March 9
Love this Stuff!

I've been using RPGMaker since 2000. Let me tell you... with each release, they keep getting better and better. VX Ace is not your daddy's RPGMaker. It's more user-friendly, can do more, and has that special touch that makes it the best RPGmaker so far (except for, of course, MV). If you are still using XP or VX, now is the time to upgrade to XV Ace!
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2 of 3 people (67%) found this review helpful
Recommended
201.9 hrs on record
Posted: March 22
I really have enjoyed my time using RPGMVXA. One moment you are dropping tiles to make a little village as if this was a 2D minecraft and then the next you find yourself basically programming a battle system. That's how diverse the RPG Maker experience can be! So just with the standard software and assets included you can create your very own SNES looking game, but you can delve deeper online into the world of RPGMVXA and find tons of character sprites to add to your stories, scripts to alter the game structure, tilesets to draw new worlds, music to evoke unique environments, all that good stuff and more. Then if that isn't enough for you, you can even create your own!
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2 of 3 people (67%) found this review helpful
Recommended
63.1 hrs on record
Posted: March 23
I totally recommend this for people who want to make video games. It's easy to use. This is more for beginners wanting to make a small game, than people wanting to make a profitable game. I was pretty skeptical too, but it actually works, take my word for it.
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