As a space bear, human or any other race, venture forth into the galaxy, create custom ships, conquer new worlds, build new colonies and defend your very existence against those who would take what is yours.
User reviews: Mixed (850 reviews)
Release Date: Apr 26, 2013
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Recommended By Curators

"Fun Single-player Sci-fi 4x\Realtime game heavily inspired by Masters of Orion, made by a single developer featuring a deep ship customization system."
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Reviews

“When you finally uncover the secrets to ancient alien technology or build a frigate that wins a deep space battle, StarDrive provides a sense of accomplishment few games can.”
73 – GameInformer

“Some omissions and flaws, but balanced by excellent alien races and ship design. A welcome addition to the crew.”
78 – PC Gamer

“I love that StarDrive’s master lists of ships and planets can be sorted by any column, making it easy to find the largest nearby planet or ships in your fleet that are costing you the most in maintenance.”
70 – Machinima

About This Game

StarDrive sets a new benchmark for the ‘4X Space Strategy’ genre. Starting with a single planet and a small number of space-worthy vessels, you must venture forth into the galaxy, conquer new worlds, build new colonies and defend your very existence against those who would take what is yours. How you play is your decision. Use diplomacy or brute force. Trade, spy and research your way to galactic domination. Make friends, or create mortal enemies…


The heart of StarDrive is its ship design and combat engine.


StarDrive takes a modular approach to ship design, allowing the player to create custom ships where the composition and placement of ship modules really matters to the performance of a ship.. In combat, if your portside armour is taking a beating, then rotate around and show them the starboard side! Hide behind a friendly capital ship’s shields; warp into and out of the fray, launch fighters, lay mines, and so much more.

Key Features


  • Real time gameplay with a seamless zoom from a grand strategic view to a close-up action view
  • Choose from 8 beautifully rendered alien races or design your own to lead into the stars; interact, negotiate and forge allegiances on your way to victory
  • Expand your empire and colonize all kinds of planets, terraform and populate them and build them into specialized centers of trade or industry
  • Research and unlock an array of technologies to improve your military and industrial capabilities
  • Control your ships with classic real time strategy commands or jump into the fray by taking direct ‘arcade’ control of any ship in your empire
  • Create your unique ship designs with the modular ship design system and determine your own fate in battle
  • Create custom fleet formations and set rules of engagement in the easy-to-use fleet editor
  • Steal technologies, incite rebellions, or rob your enemies blind with a rich agent-based espionage system
  • Deploy ground troops from orbit to defeat the enemies’ last planetary defenses in ground combat
  • Explore the rich universe that comes alive with random events, remnant elements, hidden treasures, deep space terrors and late-game threats

System Requirements

    Minimum:
    • OS:Windows XP
    • Processor:Intel® Pentium® IV 2.4 GHz or AMD 3500+
    • Memory:3 GB RAM
    • Graphics:NVIDIA® GeForce 8800 or ATI Radeon® X1900
    • Hard Drive:2 GB HD space
    • Additional:Please Note: integrated Intel graphic card/chips not supported
    Recommended:
    • OS:Windows 7
    • Processor:2.4 GHz Dual Core Processor or Better
    • Memory:4 GB RAM
    • Graphics:NVIDIA® GeForce 8800 or ATI Radeon® X1900 or better
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Additional:Please Note: integrated Intel graphic card/chips not supported
Helpful customer reviews
315 of 350 people (90%) found this review helpful
1 person found this review funny
1.1 hrs on record
Posted: October 18, 2014
This game was never actually finished before it was abandoned by the developer so that he could start work on a second game. The store page continued to promote features that were never implemented for months after it was clear that they were never going to be added to the game. Making matters worse, the developer has demonstrated extremely bad judgment when interacting with customers that shows a lack of professionalism. This combined with a loyal but rabid fan base make this game a toxic property that is best avoided.
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146 of 164 people (89%) found this review helpful
1 person found this review funny
39.3 hrs on record
Posted: October 20, 2014
StarDrive has a wonderful design and is a 4x game with great playability and potential.

The game has one fundamental flaw ... it tends to lock up and crash deep into a game ... I have yet to get to "Finish" a game.

Until this game gets debugged I cannot recommend it at all.

0/10
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129 of 146 people (88%) found this review helpful
8.2 hrs on record
Posted: November 6, 2014
Purchased in early access shortly before official release. Watched patiently, hoping the game would be finished as promised. It was not finished.
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91 of 101 people (90%) found this review helpful
91.7 hrs on record
Posted: November 11, 2014
I waited long to write this review as this game had huge potential.
It is amazing work considering that it was all made by just one person. Unfortunately that person moved on and never finished this game.
You can custom built and constantly upgrade your space ships and watch them perform in battle. Which is quite addictive. It could have been so good. Unfortunately, many game mechanics are broken and will never get fixed. Trade ships don't work properly which will render your population starving despite having a food surplus. Mikromanaging it all is possible to some extent, but those settings are lost once you load a game. Pathfinding, AI and diplomacy are rubbish together with a minimalistic story line. Overall I sadly can only advise to stay away from this unfinished broken product...
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98 of 117 people (84%) found this review helpful
2.7 hrs on record
Posted: November 4, 2014
It could have been good but it was never finished and will never be finished.

Avoid and only buy if it stinks below $5.
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66 of 77 people (86%) found this review helpful
41.3 hrs on record
Posted: October 20, 2014
The game is great, and performs tolerably for the size of the developer and time spent on it. Why do I not recommend it? Your money will encourage the developer, after abandoning this project before completion of promised features or Kickstarter goals, to continue bailing on commitments because of their own poor decision making.

I eagerly await StarDrive 3, but only when it is pitched to a major publisher, who in turn puts someone of their own, with experience on bigger titles, as project lead.
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49 of 54 people (91%) found this review helpful
1 person found this review funny
3.9 hrs on record
Posted: November 20, 2014
Remove content from the game and call it 1.0, leave lategame an unplayable resource-hogging grindfest, take the money and start development on a new game - these are the practices of our time.
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46 of 54 people (85%) found this review helpful
268.4 hrs on record
Posted: October 16, 2014
Forgoing all my past issues with the game, I'm going to focus on one specific feature that is missing.

Ingame, deletable, saves.

The code for such is already in the game, with one being able to delete custom ship designs, but you can't delete your saves.

And depending on how much you play, the space taken up by the saves can get rather large. And given that you have to do through a, by default, hidden folder to reach the saves directory then not everyone is going to know how to manually delete them.

I've wiped my saves folder a few times. The first was after Pre-Warp mode was released. I wiped three gigs of save files. The next was after I decided to start using Tech Level Mod, and I wiped 2 gigs worth of save files. Eventually, I wiped those saves out as well clearing out roughly 3 gigs of space.

I wiped my save folder again recently, hadn't done it for a long time, and got rid of 6.3 gigs worth of saves. Counting all these saves, I had roughly 14.5 gigs worth.

That's practically the size of a completely new game. And if I didn't know how to reach the saves folder, I'd have never thought about cleaning the folder out because well... how large can something as simple as save files get?

Given how much space you can eventually rack up in saves, it's rather sad that Stardrive doesn't include a easier way to get rid of them.
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50 of 63 people (79%) found this review helpful
0.4 hrs on record
Posted: October 28, 2014
developer abaondoned this to anounce stardrive 2 without ever finishing many of the in game functions and content. my system could start the game, but many of my friends could not even get it to start. their posts in the dev forums went as problem solved. there is a huge memory problem that causes a crash even on my system after a couple hours of play. many crybaby ideas in forums turned most of the game content into nurfs instead of real balancing. the playable races only a few had full ship trees while the rest were place holders. developer money grab attitude has given me the policy to not support indie projects. rather have a company take control of the project and hold people accountable for my dollars.

all that out of the way the game even in its unfished form was extremely fun. if you can actually get it to run and play up to the 4 hour limit on single game then stardrive is gonna be a good time. ship customization is unparalleled. and if you can get over the fact that the other races are not and will not ever be finished then who cares. if you can look pass numerous dead ends in the games ui or story function because this project was abandoned for stardrive 2... then you gonna have a good time. for 30 bucks i wouldnt do it theres other fun out there for that kind of money. if it goes on sale id say pick it up. steams good like that.

i ultimately would not recommend supporting a game that gets abandoned for a sequel. if track records go this way then i would lookout for anything in the future with names attached to it from members of this project. early access never again.
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50 of 70 people (71%) found this review helpful
0.4 hrs on record
Posted: October 14, 2014
Worst, unpolished variant of a 4x space game since the launch of Masters of Orion III.
Couldn't get over the first 10 minutes cause the game would confront me with impossible controls, an UI from everybody's nightmare and a very unpolished look allover. Waste of good money, sad to say.
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25 of 28 people (89%) found this review helpful
111.3 hrs on record
Posted: September 29, 2014
This title has so much potential, but it's still unfinished, in a beta-state, and the developer has abandoned the game and is trying to release stardrive 2, which is incredibly cheeky given the incomplete nature of this title.

This game would be wonderful if it was actually polished into a finished product, but that day is never going to come.
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20 of 21 people (95%) found this review helpful
2.4 hrs on record
Posted: August 22, 2014
Like everyone else bought this game while the dev promised freatures he later decided would be too difficult to add. Then instead of any possibly classy actions he decides to basically steal everyone's money and make a different game which is then ALSO charged for, even though we all paid him to develop this new game under the false pretense that he was developing this one.
Decent game, Dev is a terrible human being, lied and stole from his customers as far as I'm concerned.
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22 of 25 people (88%) found this review helpful
9.3 hrs on record
Posted: September 29, 2014
(6/10) (Turn based 4x fans)
(8/10) (Real time strategy fans)

Could have been an amazing turn based game, instead the dive into real time gameplay had some innovation potential but overall served to just bring the overall game down for me, removing the thoughtful nature of play that I am after with 4x games. Instead of carefully planning each turn and building each world, you are constantly under the gun to move as fast as possible and blaze through reflexively. Its a shame because otherwise the style and production of the game is quite high and would have more than carried it for me for a long while.

(Admittedly, I really do not like RTS play to begin with, and my main score reflects coming into the game expecting it to have been a turn based 4x title along genre norms. The second score applies for people who do prefer the more highly energetic RTS style gameplay over turn based strategy)
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19 of 20 people (95%) found this review helpful
37.7 hrs on record
Posted: August 24, 2014
This game never lived up to it's potential. When it was in beta all the listed features made it look like a new Master of Orion. Unfortunately most of these features were abandoned and the game feels very unfinished. In the end what you get with this game is a buggy unintuitive mess. It's fun for a while but it's a one time play for me. Disappointing.
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19 of 21 people (90%) found this review helpful
7.2 hrs on record
Posted: August 25, 2014
game is very unfinished and they decided to make a sequel before finishing the first one.
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16 of 18 people (89%) found this review helpful
14.2 hrs on record
Posted: August 21, 2014
Could have been great... but the dev team just told the people who bought it to go screw themselves and refuse to make it at all playable on larger maps
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26 of 37 people (70%) found this review helpful
2.9 hrs on record
Posted: October 19, 2014
Could have been a great game
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13 of 16 people (81%) found this review helpful
13.0 hrs on record
Posted: October 3, 2014
Bought the game on sale. Should have listened to those who complain that the game has been abandoned by the original developer. Can't properly play the game to the end, it constantly breaks down.

That said, there are a few good ideas behind it, but it falls short in every aspect to other comparable titles.
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14 of 18 people (78%) found this review helpful
152.2 hrs on record
Posted: November 23, 2014
Game is over priced at $30 should be about $5, Dev is a thief, lies, throws fits in forums and does not follow through on promises. Steam should remove this game and not even consider anything else from this developer.
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12 of 16 people (75%) found this review helpful
56.3 hrs on record
Posted: November 23, 2014
I really want to like this game. But its so very fustrating playing through and having the game crash 3/4 of the way through. Lots of techinal issues esspecially on the smaller maps when the AI goes small ship crazy and lags the game to a stand still. I'd rather see them fix the first game then roll out plans for a Stardrive 2.
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