World of Goo is a multiple award winning physics based puzzle / construction game made entirely by two guys.
User reviews:
Recent:
Positive (29 reviews) - 82% of the 29 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,580 reviews) - 93% of the 2,580 user reviews for this game are positive.
Release Date: 13 Oct, 2008

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About This Game

World of Goo is a multiple award winning physics based puzzle / construction game made entirely by two guys. Drag and drop living, squirming, talking, globs of goo to build structures, bridges, cannonballs, zeppelins, and giant tongues. The millions of Goo Balls that live in the beautiful World of Goo are curious to explore - but they don't know that they are in a game, or that they are extremely delicious.
  • Mysterious Levels - Each level is strange and dangerously beautiful, introducing new puzzles, areas, and the creatures that live in them.
  • World of Goo Balls - Along the way, undiscovered new species of Goo Ball, each with unique abilities, come together to ooze through reluctant tales of discovery, love, conspiracy, beauty, electric power, and the third dimension.
  • The Sign Painter - Someone is watching you.
  • World of Goo Corporation - Congratulations! World of Goo Corporation is the Global Leader in Goo and Goo Related Product, including World of Goo Corporation Trademark Brand Soft Drink Beverage and World of Goo Corporation Trademark Brand Facial Exfoliating Lotion. Succulent!
  • Massive Online Competition - Human players around the world compete in a living leaderboard to build the tallest towers of goo in World of Goo Corporation's mysterious sandbox. World of Goo Corporation is contractually obligated to state that everyone is a winner and is enthusiastic to celebrate everyone's tower building opportunities equally.

    Congratulations, and good luck!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Supported OS: Windows® XP or Vista
    • Processor: 1GHz or faster
    • Memory: 512+MB RAM
    • Video: Any 3D graphics accelerator less than 5 years old
    • DirectX® Version: 9.0c
    • Hard Drive: 100MB
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
    • Processor: Intel Core Duo
    • Memory: 512 MB
    • Graphics: 64 MB
    • Other Requirements:
    • Processor: 1 GHz or faster
    • Memory: 512 MB or more
    • Graphics: hardware accelerated OpenGL 1.4 support
    • Hard drive: 100 MB free space
Customer reviews
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Recent:
Positive (29 reviews)
Overall:
Very Positive (2,580 reviews)
Recently Posted
Megolosaurus
( 1.7 hrs on record )
Posted: 2 May
My love for this game is unhealthy.
Helpful? Yes No Funny
-rLx- Zian
( 0.1 hrs on record )
Posted: 1 May
A very unique & challenging puzzle game. this game is worth picking up when it is on sale. But I wouldn't recommend spending money on it full price as it does eventually get a bit repetitive. I was shocked & amazed how they were able to keep adding new goo blobs to interact with to help change the experience up & add new content on later lv.
Helpful? Yes No Funny
AwesomeEmmi
( 13.6 hrs on record )
Posted: 27 April
Man, this brings me back to when I first got my Wii. I played it off that crappy Nintendo shop, played it for a couple hours, got frustrated and uninstalled it. Don't judge me though, I was only, like, seven yars old. Now I'm finally finished with this game. It was frustrating but it I don't regret it at all. 2DBoy is awesome, I love these devs and the world that they've created. So, if you haven't played this game, or Little Inferno, I highly recommend its graphics, music, story and lore, even if there isn't much, and the puzzles, of course!
Helpful? Yes No Funny
vb
( 3.8 hrs on record )
Posted: 26 April
This is obviously mostly personal preference considering how many people love this game but I just absolutely hate physics-based "puzzle" games on principle and World of Goo is a classic example of the genre. Just the fact they're called puzzle games irks me as, to me, puzzle games are precise things that require rigorous, systematic thinking to arrive at a concrete solution, not juggling a bunch of blobs that are constantly moving around and liable to bring your carefully crafted but inherently unstable structure crashing down at any moment. That's not puzzling, it's just frustrating.
Helpful? Yes No Funny
Yung2112
( 1.5 hrs on record )
Posted: 25 April
FYI: I know my game time is little, but trust me, I've played this baby on the wii al the way

This is a fantastic construction game. It has creative levels, catchy soundtracks, a quite intriguing story told by ''your friend, the sign writer'', good humor, and just overall a very good game to pick up, build a few towers/bridges with Goos and just chill out.

It does get tougher the more you progress, but the levels never felt cheap or unfair to me
Helpful? Yes No Funny
[NFG] Aleveithan
( 22.1 hrs on record )
Posted: 25 April
One of the best puzzle games I've played in my life. A must play classic for anyone who loves great art and music in their games.
Helpful? Yes No Funny
Voodoo Moon
( 0.1 hrs on record )
Posted: 24 April
i would say world of good but its bad
Helpful? Yes No Funny
Tickles
( 3.0 hrs on record )
Posted: 23 April
I've owned this for years and never got round to playing it. This is a fun little, casual game that is laptop friendly.
I should have looked at this game ages ago :) Recommended !!
Helpful? Yes No Funny
jameslucas
( 8.6 hrs on record )
Posted: 21 April
Wobbly-tower construction is fun in concept and the goos are cute, but this game is thinly developed and missing a number of critical features that would make it recommendable. The lack of video and sound control is an obvious inconvenience, but the flaws in gameplay are more worrisome. It's far too easy to accidentally place or drop a goo and far too hard to grab goos of a specific color in more complex puzzles. Fixing these shortcomings with keyboard commands (eg. CTRL+MOUSE1 = "release goo without using it") would have been pretty easy, but sadly it never happened. Even adding a command to skip cutscenes and poems would be greatly beneficial.
Helpful? Yes No Funny
hotdog Ɛݙ 🐝 Bzzz
( 4.1 hrs on record )
Pre-Release Review
Posted: 17 April
It's everything you should have heard about by now and more.
Helpful? Yes No Funny
Lalight
( 0.6 hrs on record )
Posted: 13 April
Cool brain teaser, worth the asking price,
Helpful? Yes No Funny
DOZAH
( 8.1 hrs on record )
Posted: 13 April
made me all gooey inside.
Helpful? Yes No Funny
Ingenium
( 0.1 hrs on record )
Posted: 9 April
Purchased as part of a bundle at some point in the distant past, excellent graphics and music, originally played on tablet/phone. Very surreal game play, relaxing, a bit of a problem getting the resolution to work at 1080p - 4k, however, would buy again for full retail for the puzzles.
Helpful? Yes No Funny
Auramancer
( 21.0 hrs on record )
Posted: 5 April
World of Goo is a masterpiece of design. Everything about this physics-based puzzler fills you with that grand feeling you used to have, back when you were 10 years old, playing in the yard. That feeling of Adventure.
The game starts very simply. Here are a bunch of cute quirky goo balls, and there’s a pipe up above them. They make little squeals and pops when you click and drag them. As you experiment with the balls, you learn how to build a tower out of them, yearning to reach that pipe. Where does it go? That’s a secret. Soon you’re building bridges, and balancing on ropes. You come across species of goo that behave slightly differently, and let you interact with and build crazy new goo-based architecture, all in an effort to reach a pipe that’s just over there. For instance, green goo balls can be removed from the structure and replaced, letting your structure climb up trees or snake through tight spaces. But the difficulty never gets overwhelming. The learning curve here is expertly controlled, to where each level builds on the last. You are never forced to learn something in a totally new situation, not without a little gentle guidance from the invisible Sign Painter. The game seems to say “OK, you understand the basic dynamics here, but what if we do this?” The game adds a simple wrinkle you can immediately understand. And you will eagerly jump in trying to solve it.
That eagerness will be due in no small part to the music. You can get the whole soundtrack for free right here. The combination of whimsy and epic just fills you with that sense of Adventure and, honestly, it will just make you happy.
The visuals here are top notch. The cartoony, Dr. Seussical aesthetic serves the game’s atmosphere well, and each level feels very distinct. One early level makes the entire foreground, goo balls and all, completely black, while the background is a brilliant fiery sunset. Truly a work of art. Everything is clear and responsive, and behaves as expected. One minor complaint is that when there are many goo balls in one area, it is difficult to select exactly the one you want. This is a minor problem in the later levels, when you have 3 or 4 different types of balls and you’re on a time limit to finish your move.
The game is divided into 4 distinct chapters, each focusing on one season of the goo balls’ journey. There is plenty to do here, but if you think the game is too short then each level has an OCD criteria (Obsessive Completion Distinction) which challenges you to solve it with a certain number of rescued goos, or within a set time or moves limit. Going after the OCD achievements was a really good challenge! They force you to take your skills and knowledge of the physics systems to their absolute limit.
World of Goo was one of the first mega-hit indie games when it came out in 2008, and its success laid the path to the golden age of gaming we are enjoying today. When my daughter is old enough to start playing mouse-and-keyboard games, this will be one of her first. I recommend this game to anyone, for it is an important piece of gaming history, and it’s an amazingly fun Adventure.
Helpful? Yes No Funny
Danger Noodle
( 5.3 hrs on record )
Posted: 2 April
Childhood Tower Building Simulator
gets a
Personal Nostalgic Rush
out of 10
Helpful? Yes No Funny
M45 Tau
( 2.0 hrs on record )
Posted: 1 April
There's no any other puzzle with such a beautiful music. And, with the actual story)
I love this 2D boy, and this love started with the World of Goo a long-long time ago. <3
Helpful? Yes No Funny
$te@mBun
( 0.8 hrs on record )
Pre-Release Review
Posted: 31 March
If you like challengin games, I definitely recommend this!
Helpful? Yes No Funny
_-=Groove=-_
( 18.2 hrs on record )
Posted: 30 March
Congratulations to the Devs, excellent work!
Helpful? Yes No Funny
Fluffy Tail Toucher
( 7.7 hrs on record )
Posted: 29 March
I don't think this is a bad game. In fact, after writing this I'm going to keep playing, and I intend to finish it. It's a fun physics-type puzzle game.

The reason I don't recommend it is because it's a truly minimal-effort port of a mobile game. I'll do a point-by-point of the issues I've had with it that are problems with the port.

CONTROLS: The controls were clearly made for a touch screen, which becomes an issue when you're trying to click a specific goo ball but your cursor continuously gets stuck on ones you don't want.

NO OPTIONS: This game lacks an options menu of any kind, which is insane and in my mind one of the biggest oversights. You can't change the resolution which is locked very low. You can't change mouse sensitivity. You can't change graphics settings. You can't even change the game volume.

DUAL MONITOR: The game simply will not lock to a single monitor. You have to drag to the screen edges to pan the camera, and the mouse will just move outside of the game and onto your second monitor, so you have to consiously bring your mouse near the edge to pan. This is a major annoyance.

MENU GLITCHES: When landing on the main menu I'm sometimes stuck in a bugged pink screen with lots of stuff swirling around. It kind of looks like it's a super zoomed in version of the background, but you can't click on anything and you have to force quit the game to get out. This has happened several times and is a minor annoyance.

WHAT SHOULD HAVE BEEN ADDED: This game needed at least a few keyboard controls to help with gameplay issues. WASD/directional button panning would have been a no brainer, and would have made the dual monitor issues no problem for me. Removing the rewind bugs entirely and making rewind a hotkey would have made much more sense (seriously, I hate those things. I click them more accidentally when trying to click goo, and they're bugged often causing certain goo types to come unhooked from whatever they were bound to. They caused some hair-pulling frusteration on levels with moving objects, where clicking one usually meant restarting the entire level.)

Overall, I like the game, but the issues are glaring and something I'm constantly struggling against. It feels like the lowest amount of effort possible was put into porting it just to have a game on steam and grab a share of the PC market, and I can't recommend throwing sales at that business model.

Edit: I wonder why this got votebombed. Is pointing out actual problems with the game being unfairly critical? Seems like people just downvoting negative reviews because "stop not liking what I like!"
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
1.5 hrs on record
Posted: 25 April
FYI: I know my game time is little, but trust me, I've played this baby on the wii al the way

This is a fantastic construction game. It has creative levels, catchy soundtracks, a quite intriguing story told by ''your friend, the sign writer'', good humor, and just overall a very good game to pick up, build a few towers/bridges with Goos and just chill out.

It does get tougher the more you progress, but the levels never felt cheap or unfair to me
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
0.1 hrs on record
Posted: 1 May
A very unique & challenging puzzle game. this game is worth picking up when it is on sale. But I wouldn't recommend spending money on it full price as it does eventually get a bit repetitive. I was shocked & amazed how they were able to keep adding new goo blobs to interact with to help change the experience up & add new content on later lv.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
13 of 14 people (93%) found this review helpful
3 people found this review funny
Recommended
0.4 hrs on record
Posted: 18 March
World of Goo is an absolute classic by my measure. It shines very brightly, and is a must-play for any indie game enthusiast (I have many many hours in this game, just not on Steam).

Essentially, the goal is to build architecturally-sound structures to bridge gaps. Its like a wild version of Bridge Simulator. The building mechanics are really fun, but arguably the best part of this game is the artwork and definately the storyline. While the story is quite abstract, but absolutely emotionally engaging.

The only negative I can really mention is that the game can feel a bit dated, at this point. I loaded it up this year and all the charm is still there, but the graphics and controls have not aged all that well. Regardless, its a classic.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
2.0 hrs on record
Posted: 1 April
There's no any other puzzle with such a beautiful music. And, with the actual story)
I love this 2D boy, and this love started with the World of Goo a long-long time ago. <3
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Recommended
7.0 hrs on record
Posted: 2 March
Classic bridge-building puzzle game with nice art style and soundtrack.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
0.6 hrs on record
Posted: 21 March
I originally played this on the Nintendo wii and I must say it is so much easier using a mouse. This of course makes the game more enjoyable. This is challenging and fun and I highly recommend it. Long story short really fun puzzle game. Reminded me of making bridges in school using tooth picks and marshmallows.
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2 of 3 people (67%) found this review helpful
Recommended
5.8 hrs on record
Posted: 22 February
One of the toppest games ever made.Worth every cent.
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Most Helpful Reviews  In the past 180 days
32 of 34 people (94%) found this review helpful
1 person found this review funny
Recommended
38.2 hrs on record
Posted: 14 November, 2015
One of the best puzzle games I have ever played. The music, the art and the physics make this game a must buy. ~10/10
Was this review helpful? Yes No Funny
17 of 19 people (89%) found this review helpful
6 people found this review funny
Recommended
5.8 hrs on record
Posted: 22 November, 2015
In the end I really don't understand why I couldn't stop helping these little goo balls... I mean it's just goo... or is it not? Maybe it also was the soundtrack (the AMAZING soundtrack) and the overall style of the game.
I don't know, find it out for yourselves, more than worth it!

Do it now!

- the review maker
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Most Helpful Reviews  Overall
194 of 212 people (92%) found this review helpful
2 people found this review funny
Recommended
10.4 hrs on record
Posted: 23 September, 2013
World of Goo is to this day one of the finest indie games one can find.
It is, in my opinion, one of _the_ best physics-based logic games currently available.

It looks great, plays great and is overall an amazing and unique experience due to many factors. It does have some flaws, but they are minor and almost insignificant.

A one-of-a-kind setting, quirky and strange humor, a challenge to both strategic and quick thinking. What else would you need?

Highly recommended.
Was this review helpful? Yes No Funny
107 of 121 people (88%) found this review helpful
1 person found this review funny
Recommended
29.2 hrs on record
Pre-Release Review
Posted: 25 November, 2013
The goal is simple, yet changes every time. The game lasts long enough so as to not outstay it's welcome and the art style of the game is great.

For extra challenge every level has an "OCD" challenge. The OCD could be to complete the level in X seconds or it could be to use a trick to get an extra few balls that might not be immediately obvious.

The physics work, which you might think strange to include in a review of a physics based game... but I've played Bad Rats so I know what broken physics are!
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61 of 69 people (88%) found this review helpful
9 people found this review funny
Recommended
5.9 hrs on record
Posted: 20 May, 2015
It's the mother of all Indie games. http://steamcommunity.com/sharedfiles/filedetails/?id=313215979
Years ago there was this cool demo called "Tower of Goo" which I played for hours! It was directly an advert for this game. So I felt familar with the physics engine and the mainly game concept. You have to drag drops of goo which generate connections between them and lets you build up complex structures. These structures are flexible and react on the physics around them. http://steamcommunity.com/sharedfiles/filedetails/?id=313216017
You have to think a lot not to break down your structures and reach mostly above the tap. When it's done the tap changes to a kind of vacuum cleaner and sucks the rest of the goo drops into. Most challenging is after you finished a level to do it in OCD (Obsessive Completion Distinction) mode. http://steamcommunity.com/sharedfiles/filedetails/?id=314343308
That means to do it best and collect all max. possible goo drops. Which feels hard as playing golf and reach on every course an hole-in-one ...
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53 of 63 people (84%) found this review helpful
Recommended
1.5 hrs on record
Posted: 26 January, 2014
"Gooey drops want to get back into the tap"

Like Somebody said before: It's the mother of all Indie games. Years ago there was this cool demo called "Tower of Goo" which I played for hours! It was directly an advert for this game. So I felt familar with the physics engine and the mainly game concept. You have to drag drops of goo which generate connections between them and lets you build up complex structures. These structures are flexible and react on the physics around them. You have to think a lot not to break down your structures and reach mostly above the tap. When it's done the tap changes to a kind of vacuum cleaner and sucks the rest of the goo drops into. Most challenging is after you finished a level to do it in OCD (Obsessive Completion Distinction) mode. That means to do it best and collect all max. possible goo drops. Which feels hard as playing golf and reach on every course an hole-in-one ...
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37 of 39 people (95%) found this review helpful
1 person found this review funny
Recommended
7.0 hrs on record
Posted: 14 October, 2015
If this game isn't considered a classic yet, it will be... it's that good.

- Graphics are still not outdated, still looks very nice and clean
- Soundtrack is still awesome, feels like it was uniquely designed for this game, very moody too.
- Game is very balanced in difficulty
- Connecting online doesn't seem to work anymore to compare tower heights. Boo hoo...
- Story is interesting, gameplay is addictive.

What more could you possibly want from a 69MB old game?
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43 of 49 people (88%) found this review helpful
1 person found this review funny
Recommended
9.3 hrs on record
Posted: 20 May, 2014
This is honestly one of my favorite games of all time. Addictive, physics-based gameplay is coupled with the most amazing soundtrack and stitched-together with humor, satire, morality, and just enough of a storyline to make you think. Equally fun on PC and Android/tablet. Grab the demo, I assure you you'll end up purchasing.
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46 of 56 people (82%) found this review helpful
1 person found this review funny
Recommended
8.4 hrs on record
Posted: 31 August, 2013
Cute, intriguing, challenging. Wonderful gameplay underscored by a beautiful soundtrack.
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34 of 37 people (92%) found this review helpful
14 people found this review funny
Recommended
3.5 hrs on record
Posted: 14 July, 2015
If you want to play one of the best games ever created with awsome music and atmosphere, this game is for you. Seriously this game is art.


11/10 -The Sign Painter



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26 of 27 people (96%) found this review helpful
1 person found this review funny
Recommended
28.4 hrs on record
Posted: 21 August, 2015
One of the best bridge/tower building puzzle games of all time. Even those who don't understand physics or the construction process will get a handle on this because the ability to connect the balls together is so intuitive. The devs did a great job of simplifying a complex process. The game runs from very simple to absolutely difficult, and near the end you'll find yourself restarting levels many times in order to successfully finish them. There are some special achievement like building a bridge with only so many balls that add more complexities to the game that I really enjoyed. The graphics are gorgeous and I love the artstyle that is used. A must play for all puzzle genre lovers.
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28 of 33 people (85%) found this review helpful
1 person found this review funny
Recommended
6.4 hrs on record
Posted: 19 January, 2014
This is just one of those indie games everyone needs to play at least a bit of. Its a very well thought out physics puzzler where you use your goo-balls to build structures under different rules depending on the level, and the balls at hand. While the graphics are cute you should not be fooled to think the game is very easy, it actually gets really challenging at times and requires a lot of skill, patience and luck to fully beat. Strong recommendation.

If you just play through the game you wont be getting very many achievement from this game as most of them are tied to the games OCD flags which are a more challenging way of beating all the levels in the game. This will be a very challenging task and something that might very well pull your hair out. Be ready for quite a challenge and look forward to that great feeling of unlocking some proper achievements.

Time to 100%: 15+ hours
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26 of 31 people (84%) found this review helpful
1 person found this review funny
Recommended
4.7 hrs on record
Posted: 11 September, 2014
By far, my very favorite game, even though I'm not a fan of indie games in general.

This game is really charming as hell, you start off around some neat hills map where you get to know what this game is about: building. Building up, left, right, down, DOESN'T MATTER. The graphics looks really cute, even though, minimalistic, the sound, the sound is a ♥♥♥♥ing masterpiece, the very best original soundtrack I've heard in my life, every track if filled up with emotions, the author of these (Kyle Gabler) did a great job.

The physics of this game is yet another thing. This is A THING. As you're supposed to build in this game, the main role physics does play. It is just plain immaculate, you won't get disappointed. Yeah, for kids who haven't studied it yet it might be pretty difficult, but if you got some knowledge in that, you can beat it. But, again, you'll have to think.

The whole story looks pretty simple at first: balls sucked by a pipe, wow. But the deeper you dig in the game, the greater the actual plot is, it is full of allegories, metaphors and what not. In the end, it reflects our reality, which is 2D Boy's major feature - a simple childish game with deep sense. No spoilers, of course.

This game makes you think. This game makes you feel. This game lets you be creative. This game is awesome. In my opinion, everyone should play it at least once.

9.9/10
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