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SUMMER SALE! Offer ends July 5
A wild update approaches! With this major patch, we are bringing you many quality of life changes, bridging some of the tech improvements we have been working on for the upcoming Grim Dawn Expansion.
This is a major step towards getting the expansion in your hands later this year and it is finally here!
With this update, we are also expanding on the awesome collection of Illusions available within the Loyalist Upgrade. Current and new owners of this collection will find two new helms available from Kory the Keeper in Devil's Crossing: the prestigious Helm of the Venerable Warrior and the bloody Pillager's Dread Helm!
We hope you enjoy these latest changes to Grim Dawn and hope to see you in the expansion!
For the full list of changes, visit the forum.
We've been creeping up on it for a while now and I know some of you guys on the forum have been keeping an eye on the Steamspy estimate... All of us at Crate are very pleased to confirm that Grim Dawn has passed 1 million copies sold, across Steam, Humble and GOG! We've also sold over 200k copies of Crucible now, which is pretty good as far as add-ons go.
In celebration of this epic milestone, we’ve marked Grim Dawn 50% off through our website until the end of May and it is also currently 50% off through Humble Store, during their spring encore sale!
It’s crazy to think that this success story somehow arose from such humble and uncertain beginnings, overcoming so many setbacks and challenges. I repeatedly questioned what I was doing those first three hard years of development.
Looking back, I think the only thing that kept me going on the bad days, was the responsibility I felt to see it through, for the people who had invested time in the project and those who contributed money early on through our website. Even with that drive to see it through, no matter my doubts, the later support of thousands more backers on Kickstarter and Early Access, validated what we were doing and gave us a real shot at making the dream a reality.
It was still a long road and lot of sweat and tears, from the 2012 Kickstarter to our 2016 release but I had the great fortune to find amazing teammates who made that journey a lot easier and the game much better than it could have been otherwise. Much thanks must also go to my long-time friends “Rhis,” “Jmack” and Brian Parnell (now working on his own project Praey for the Gods) – without their early help; Grim Dawn may have never got off the ground.
My greatest thanks to you all and to my wife who supported me through all those early years and often had more faith in what I was doing than I did.
As is our custom, we've somehow made the expansion bigger than we planned but it's shaping up nicely and I'm looking forward to seeing people play it. We still have a couple months of work to wrap that up and then it will require a testing period but it's getting there. We may also be ready to share some news about our mysterious new project toward the end of the year...
Until then, keep perfecting your builds, collecting those crafting mats, making morally questionable quest choices and remember it’s not healthy to spend too much time in the void!
...Oh and try not to piss off any gods (or do?), keep away from Loxmere and don’t eat too many untouched meals – who knows where they’ve been!
-Medierra and the Crate Team
“The "spiritual successor" to Diablo 2 that fans have been pining about for years.”
92 – MMORPG
“Blow for blow, this is one of the best ARPGs in years.”
8.7 – IGN
“Grim Dawn’s the action RPG I’ve enjoyed most in quite some time, and I’m very keen to try the later chapters as they’re released. More so than Torchlight 2, which was a bit too much of a sugar rush experience for me, and certainly more so than Diablo III”
N/A – Rock Paper Shotgun
Grim Dawn is the intellectual property of Crate Entertainment LLC, all rights reserved.
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