Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
User reviews:
Recent:
Very Positive (425 reviews) - 87% of the 425 user reviews in the last 30 days are positive.
Overall:
Very Positive (8,968 reviews) - 93% of the 8,968 user reviews for this game are positive.
Release Date: Feb 25, 2016

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Recent updates View all (34)

June 7

Set Out Upon the Hidden Path with V1.0.0.4!

The latest update for Grim Dawn has just gone live. In addition to various balance changes and improvements to the modding tools, this patch bring Grim Dawn's first free content update: The Hidden Path.

You too can now set out upon the sacred route taken by the faithful of the Witch Gods. Where will it take you? And what secrets will you uncover?

Your journey begins near Lower Crossing...

For the full list of changes, visit the forum.

102 comments Read more

April 28

Modding Tools Now Available with V1.0.0.3!

With our latest game update, you can now delve into Grim Dawn's development tools and create your own content! The potential here is tremendous and we here at Crate are excited to see what the community comes up with.

The Modding Tools Guide is included in your installation folder, but can also be downloaded here. We highly recommend that you check it out if you are interested in modding Grim Dawn as it contains some important information on getting started.

Good luck and enjoy!

This update also includes some changes to the game. For the full list, visit the forum.

68 comments Read more

Reviews

“The "spiritual successor" to Diablo 2 that fans have been pining about for years.”
92 – MMORPG

“Blow for blow, this is one of the best ARPGs in years.”
8.7 – IGN

“Grim Dawn’s the action RPG I’ve enjoyed most in quite some time, and I’m very keen to try the later chapters as they’re released. More so than Torchlight 2, which was a bit too much of a sugar rush experience for me, and certainly more so than Diablo III”
N/A – Rock Paper Shotgun

About This Game

Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.

Key Features

  • Dual Class - Combine any of six distinct classes with over 25 skills and modifiers per class. Base classes include Soldier, Demolitionist, Occultist, Nightblade, Arcanist and Shaman.
  • Hundreds of Item Skills - Augment your class build with a diverse array of over 250 unique skills granted by items and equipment add-ons.
  • Collect hundreds of Items - Common, magical, rare, epic and legendary classes of loot. Plus over 20,000 possible magical affix combinations and over 200 rare affixes.
  • Quests with Choice and Consequence - You will face tough decisions that leave significant impacts upon the world. Strangers on the road, desperate families and even entire villages may live or perish based on your actions. Currently over 35 quests with 75+ lore notes to be collected.
  • Friendly and Enemy Factions - Earn favor with human factions to unlock additional quest lines, vendor discounts and special faction-based items and augments. Some neutral factions you can be turned into allies but aiding one will make the enemy of another. Hostile factions will remember your deeds and deepen their hatred of you, sending out large packs and elite heroes to hunt you down.
  • Devotion, an additional layer of skill customization allows you to acquire bonuses and powerful secondary effects for your class skills. These are unlocked from a giant constellation map with points acquired by finding and restoring destroyed or corrupted shrines hidden throughout the world.
  • Rebuild the World - Help human enclaves survive and flourish by securing vital necessities, rebuilding structures and rescuing survivors who can then lend their services to your cause.
  • 4 Person Multiplayer - Connect with Friends or make new allies in glorious multiplayer. Multiplayer encounters will put your teamwork to the ultimate challenge.
  • Fast-paced Visceral Combat - Enemy blood spatters, ragdoll physics and satisfying enemy death effects. Smash in doors and fight house to house, leaving a path of demolished furniture in your wake.
  • Rotatable Camera - If you choose to survey the full beauty of the world and always fight from the most optimal angle. Levels are still designed so that players are not forced to rotate the camera; it is purely optional.
  • Secrets and Perils Abound - 200+ Enemy heroes and bosses, hand-configured with their own unique arrays of deadly skills. 20+ secret areas hidden behind crumbling walls, hidden gaps and mysterious locked doors. Explode obstacles or repair structures to open new paths.
  • Rogue-Like Dungeons - Descend into special locked challenge dungeons that require a rare crafted key, where enemy levels increase as you progress and player teleport is disabled. There is no way out except to complete the dungeon or die trying.
  • Dynamic Weather - The world is brought to life with region-specific climates and a variety of weather effects. A sunny day can cloud over with mild rain showers that builds into a booming thunderstorm. Variable wind gusts blow grass and affect objects like windmills.
  • Recipe Based Crafting - Collect over 250 crafting recipes that allow you to combine salvaged components into unique crafted items and then, later, use those basic crafted items with higher-tiered recipes to complete items of amazing power.
  • Reclaim Skill Points - The ability to pay to reclaim points alleviates the fear and frustration of having to make early, uninformed skill choices that could permanently gimp a character.

Crate Entertainment is a small indie studio founded by the lead gameplay designer of Titan Quest and includes veterans from such companies as Blizzard North, Irrational and Harmonix. Join the Grim Dawn community and provide feedback on the ongoing development of the game. Help shape the future of development and be among the first to receive news about Grim Dawn by participating in polls and discussions on our forum. http://www.grimdawn.com

System Requirements

    Minimum:
    • OS: Windows XP / Windows Vista / Windows 7 / Windows 8 / Windows 10
    • Processor: x86 compatible 2.3GHz or faster processor (Intel 2nd generation core i-series or equivalent)
    • Memory: 2 GB RAM
    • Graphics: 512MB NVIDIA GeForce 6800 series or ATI Radeon X800 series or better
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: DirectX 9.0c compatible 16-bit sound card
    • Additional Notes: 4GB of memory is required to host multiplayer games
    Recommended:
    • OS: Windows 7 / Windows 10
    • Processor: x86 compatible 3.2GHz or faster processor (Intel 4th generation core i-series or better)
    • Memory: 6 GB RAM
    • Graphics: 1.5GB NVIDIA GeForce 500 series or ATI Radeon 6000 series or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: 4GB of memory is recommended to host multiplayer games
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (425 reviews)
Overall:
Very Positive (8,968 reviews)
Recently Posted
MrClareBear
( 9.8 hrs on record )
Posted: June 27
An ARPG reminiscent of Diablo II. While it lacks some of the polish of Diablo III, it makes up for it with an immersive atmosphere and an interesting dual class system. My favorite game in a long time.
Helpful? Yes No Funny
Werebeta
( 7.0 hrs on record )
Posted: June 27
This game seemed like my sort of thing. Its dark and atmospheric, but everything seems really cheap visually. The enemies ( in the early game at least) are very generic and the visual effects aren't particularly appealng to the eye. Maybe it gets better later on. Personally I recommend diablo or torchlight 2 instead.
Helpful? Yes No Funny
12 Years A Slav
( 2.0 hrs on record )
Posted: June 27
I'm less than 2 hours in and i can already shoot kives out of a rifle...11/10
Helpful? Yes No Funny
hnukkwe
( 96.2 hrs on record )
Posted: June 27
It's titan quest but everythings better. Specially the pacing.
Helpful? Yes No Funny
White boi
( 7.3 hrs on record )
Posted: June 27
Didnt really like the game
lake of imagination boring story
no a lot of classes titan quest had more
and only 2 classes are any fun to all the other ones are really boring
Armor doesnt look cool im still playing this game and i will probebly finsh it but anyway im not having fun
its not even close to diablo
diablo is far better for my opinion
better buy torchlight titan quest and games like that
pretty ♥♥♥♥♥♥ game i would have refunded it if i didnt buy cd key
no marks or anything like that to help you its 2016 ffs any way a guy told me to go north i gone the entire north of the game and didnt find him i had to go east -_-
Helpful? Yes No Funny
Donald Trump
( 12.9 hrs on record )
Posted: June 27
What to say there is no big wall Enough to keep those monsters out of the cities! We need More Walls!
and I had a hard time in this game so i did take Small Loan of a Million Bits
Helpful? Yes No Funny
Tizzy
( 10.0 hrs on record )
Posted: June 26
I wanted to love this game, I truly did. And, truth be told, I don't hate it. I've had a decent time with it so far - It doesn't have any noticeable bugs, it runs fine, and all of its systems perform just fine.

Caveat: Just fine. That's how I'd describe the game, and the reason I can't possibly recommend it.

See, Grim Dawn is a spiritual successor to Titan Quest, an ARPG released back in 2006 in the middle of a decade that was mostly dry of any such games. Since the release of Diablo 2 in 2000 and until the release of Torchlight in 2009 the only two RPGs of note were Titan Quest and Sacred 2 - And by when TQ released, even Sacred 2 was still way off. This meant that Titan Quest was basically the first 3D ARPG to actually be worth a damn, it did what it did well, and the setting helped it a lot. It was fun, it was nice, it was all a Diablo 2 fan could have wanted in an era where Blizzard refused to so much as acknowledge the existence of Diablo 3.

Fast forward a full decade and, well, we get Grim Dawn. The ancient mythology has been changed for a custom world because of the impossibility to obtain the rights to the IP, but the game itself is... Well, calling it a spiritual successor to TQ is quite a mouthful. It may as well be a Titan Quest reskin with just a few quality of life improvements and a much blander, generic setting. And that's a problem, because a lot of things have happened since 2006 for ARPGs, and while other games have moved on Grim Dawn feels very much stuck in 2006. It plays just like Titan Quest did back then, with barely any gameplay upgrades (The graphics do look better tho), and with a storyline that, well, I don't give a rat's ♥♥♥ about. Now, to make this a bit simpler, I'll explain how I feel about each of the elements in the game:

Graphics/Visual style: They're OK. I like the grim setting, but to be honest the whole thing looks rather generic, and I feel other games - Namely Path of Exile, which is free - have done this better. It's not an ugly game, not at all, but it just doesn't stand out when compared to other games of the same kind. Even Val Hensing's looks stand out, and of course if you're more into cartoonish looks you'll find Torchlight 2 or even Sacred 2 to be way better than this, because absolutely nothing stands out graphically here. Everything looks toned down and samey. Even Titan Quest had more of a characteristic look than this one, which means Grim Dawn is sort of a step backwards on that regard.

Gameplay: Plays exactly like Titan Quest did, down to the ability trees following the same formula. The few things that were added are rather small, like a faith system that gives you small bonuses, and the reputation part of the game was much better done by the Val Hensing series. Honestly, if what you want is a game that you can play in tons of ways where classes feel fully different, you could go with Diablo 3 or Sacred 2. If what you want is customization, then Path of Exile does much better, for free. If what you want is average gameplay, Van Helsing will do it better than this one, with better graphics and storyline.

Storyline/Worldbuilding: May as well not exist. I mean, it IS there but... yeah, no reason to care. Titan Quest had me caring because I knew of the setting beforehand - of course traversing the Styx meant something, because your average player had read about it in myths long before the game came around. The storyline and worldbuilding in Grim Dawn are samey, repetitive, and don't quite stand out. ARPGs aren't known for having deep stories, and some like Diablo 3 have downright terrible ones, but in this one there is just no reason to care. Van Helsing did a great job at giving you a story. Path of Exile gave your character a reason to do what he or she did. Sacred 2 also threw you into a storyline that was easy to understand right away. This one does neither.

But perhaps the worst part in Grim Dawn is that the game simply has no charm at all. There's no identity to be found, where all other exponents of the genre have one. I found myself longing to get the witty comments of my ghost companion from VH while playing this, or hearing snark from the player character like in Sacred 2, or even the horrible one-liners from Diablo 3 that should have seen its writers sent to jail. But I got nothing, nothing at all. There's nothing in place to make the game fun beyond killing monsters in complete silence with a background track and monster sounds. There's no interaction whatsoever, whatever characters there are are paper-thin and the world doesn't really have much that stands out and pikes your curiosity.

So it is based on all these things that I just can't recommend Grim Dawn. I'll keep playing the game, and it is moderately fun, but in the end my review comes down to one thing: Should I recommend this game to people looking for a good ARPG, when there's so much better out there?

The answer is no, I shouldn't. Because the game is at best average and at worst anchored to a decade that's gone. There's better out there, and while I'm sure most will enjoy this, you'll likely enjoy this game's main competitors more - and you can find those at a fraction of the price, or for free, if you know where and when to look for them. Skip this unless you absolutely felt Titan Quest was the epitome of an ARPG and don't want absolutely any changes on the formula, because for all the things this game does reasonably well it just doesn't advance the genre at all, when other titles since 2006 have done so.
Helpful? Yes No Funny
Dezus
( 14.4 hrs on record )
Posted: June 26
Grim Dawn is an absolute gem. My only regret is I did not get it sooner.
Helpful? Yes No Funny
evilzlegend
( 231.1 hrs on record )
Posted: June 26
Grim Dawn, I never knew about this game until my brother persistently convinced me to try it. Reluctently I purchased the game and had little expectations when trying it out. My mind was blown away the first hour I played. Because of this, Grim Dawn has become my most played Steam game ever.

Pros:
- The story is well written and interesting to follow
- Character Customization, the world is yours to be whatever you want to be
- Item skills and Devotions (Not only do you get your typical 'class' skills, you can obtain even more from game items, relics, and devotions!
- The game gives you that Diablo 2 feel
- The developers are involved with the community, speak to the community through their forums and facebook page
- Free content updates (who wouldn't love this)
- Beautiful world
- The game can be modded and the community have already released so many great ideas

Cons:
- Character animations aren't the best, at times feel stiff
- Not a lot of variety when it comes to story related bosses. There are plenty of Enemy Heroes to kill though
- I enjoy the soundtrack, but some areas could use different music
- Melee heavy builds, I've tried multiple 'specs', but I feel limited with magic caster decisions
- There isn't exactly an 'endgame'. The game does support the idea of having more than one alternate character, but when you do hit max level and finish the game on Ultimate, you're pretty much done and should start a new character.

This game has a bright future ahead of it, and the creators at Crate continue to deliver a promising series. My cons are personally opionated and I recommend trying this game for yourself, especially if you loved Diablo 2. I cannot wait to see more of what the community releases for game changes.
Helpful? Yes No Funny
GreatName
( 167.1 hrs on record )
Posted: June 26
One of the best Action RPGs I have ever played.

If you've enjoyed Titan Quest, Diablo 2, or Torchlight 1 or 2 you will enjoy this game. Tons of class customization and builds to explore and test, great replay value, and an amazingly dark world with great backstory. If you don't take time to read the little notes you find through out the game you are missing out!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
133 of 138 people (96%) found this review helpful
9 people found this review funny
Recommended
1,028.1 hrs on record
Posted: May 29
Highly recommended

Ahhhhh Grim Dawn,

What can I say about this amazing game that has NOT been said before, very little.

The game is akin to Diablo II according to players who are in the know, I am not one of them since this is actually my very first aRPG that has made me play it for more then 50 hours.

The game has gotten a few updates, the last one made it possible to use and create mods. I will talk more of MODS later.

The game has one of the most immersive world creations in my humble opinion. The world you play in can more or less be compared to one of my other fav games "Borderlands 2". When you start out as a scrub of level 1 you can NOT choose any class. As soon as you level up (rather fast all things concidered) you may choose a class to play as.
Classes included are Soldier / Demolist / Occulist / Shaman and so on.
When you reach level 10 you can choose a second class and this is what makes the building so much fun. Each class has a masteriebar (up to level 50 per class) and a skill bar. If you put points into masteries you can unlock the end skill for each class.

Enough of that technical babble (I will put links below so you can better understand what I am so badly explaining)

When you first start a hero you will ALWAYS begin at normal difficulty or normal / veteran difficulty. The latter one gives more mobs and more XP and loot. I recommend using Normal / Veteran,
When you finish the game on Normal you can unlock the Elite dificulty (for DD players, this is the Insane dificulty). When you finish Elite you will unlock Ultimate dificulty, this is the hardest dificulty the game has to offer (for DD players, this is NM Difficulty)
The higher the dificulty the more important the resistances will become (I wish you could put screenshots here). There are several that are incorperated here (Fire/Ice/Freeze/Slow/Poison/Aether/Chaos) and so on and on. you should strife for a resists of around 80 percent or above (if you can) for the most important ones.

This game is all about loot, there is a lot of loot, annoyingly so it seems when you first start the game. What is important to know is that in normal/veteran, the pieces you find, aren't that good. The good pieces start to drop around level 50 when you will also get your first legendary loot when you finish the game.

You can also craft materials to suplemnt your build, some may give you extra damage, or more resists or even extra skills that you put on your skillbar. This is an important part of your build. This game isn't easy for a scrub like me, my first hero that I created (demolist/shaman) has more than 300 deaths to his sorry ♥♥♥ name. I blame him and not me :)

Here are some video's explaining the basics:
Building a character
https://www.youtube.com/watch?v=UW-2NSK6q7s

Flat damage and percent damage
https://www.youtube.com/watch?v=XqQN-tgeCWk&list=PLZgbv9keJuEcOJTp6vrrgOJaWDUSwLeRV

Attributes and Other Stats
https://www.youtube.com/watch?v=5JOIXNZSzcw&index=2&list=PLZgbv9keJuEcOJTp6vrrgOJaWDUSwLeRV

Reputation and Factions
https://www.youtube.com/watch?v=PowRmpOjHgo&index=3&list=PLZgbv9keJuEcOJTp6vrrgOJaWDUSwLeRV

There are more video's of this amazing you tuber, you can find them in his play list.
Disclaimer → I am NOT the person talking in the video's because I suck :)

MODS

With the latest update they introduced the ability to create mods, the workshop is NOT available, you must create a folder in the games directory (main) named "MODS" duh and put the mods in this directory. I will put a link to the website of crate below.

As of now the mods are pouring out and are very nice, I HIGHLY recommend Davoods DAIL mod because he incorperates all the best mods available (endless waves like in Diablo 3, new classes, higher masteriesbar up to level 100, and so on and on and on.

Website of the cool guys of Crate.


This is the link where you can download the mods, plain and simple.

To end the crappy wall of text I wish to thank the guys of Crate for creating this amazing game.
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112 of 124 people (90%) found this review helpful
72 people found this review funny
Recommended
145.7 hrs on record
Posted: June 15
You hear an alarm beeping, startling you away from your screen. You turn around and stare at the neon letters on the clock. It's 5:30AM. Birds chirp outside and the tentative first rays of sunshine creep through the gaps in your curtains. You've spent an entire weekend slaying hellbeasts from beyond the void and now you only have an hour to get ready for work. You haven't slept.
That's Grim Dawn.
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20 of 23 people (87%) found this review helpful
Recommended
75.8 hrs on record
Posted: June 20
I wanted to write my review when my Hardcore character dies, but he's still going strong and I'm about to reach the max level. Anyways, this game has all the best elements of an old-school aRPG game, with some new mechanics to keep it fresh. The environment is interesting, the classes are fairly archetypal but with a nice spin, and the hunt for loot keeps me excited. I liked the story, it kept me immersed and was my main incentive to finish the game. The graphics are very good - not amazing, but authentic for the type of game. Not cartoonish at all. The pace is great and there's enough play diversity to offer plenty of replayability. It's a great mix of challenge and depth - this game was obviously made with a lot of love! http://steamcommunity.com/sharedfiles/filedetails/?id=635841522 http://steamcommunity.com/sharedfiles/filedetails/?id=706779614
Was this review helpful? Yes No Funny
19 of 23 people (83%) found this review helpful
1 person found this review funny
Recommended
117.9 hrs on record
Posted: June 18
Think about a post apocalyptic world, but not the usual "Mad max" or "Fallout" ones. More the "Diablo won this one".
Take basic archetypes. Mage, Druid, Warrior ... And mix them as you want !

Finish the game once. That was tough ? YOU KNOW NOTHING JOHN SNOW !


This game truly shines when you start looking at the depth of its gameplay and possibilities. Each dual archetype have multiple builds. Some are very laid back (hello Occultist summoner build, aka "Pokemon master build") some are way more active and hard to master.

Another big plus ? MODS !

Another thing ? Additional content with free update !

Trust me, an anonymous stranger in the crowd. It's a "Good ol' game like we don't get anymo'e"
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16 of 19 people (84%) found this review helpful
3 people found this review funny
Recommended
17.3 hrs on record
Posted: June 11
I hesitate to make quite so blanket a statement as “this is the Diablo III that many Diablo II fans wanted”, both because there are key ways in which it’s not and because I can’t speak for people who’ve spent years memorising loot tables and now expect very specific things. However…Grim Dawn is a huge and slick affair which clings tight to a doomy tone, eschews online funny business and is careful to keep lore overload at arm’s length. A lack of overblown cutscenes aside, you’d never guess that it was made comparatively under the radar and on surely a fraction of Diablo III’s budget.
The Titan Quest (with which it shares several developers) influence is as strong as that of Diablo, though sadly the Harryhausen monster aesthetic wasn’t retained. We don’t get many tottering skeletons or screeching harpies, but both loot and powers ramp up dramatically quickly. It’s rarely a question of if a murdered monster will drop anything, and more how the hell you’re going to fit it all in your bags. The same excess extends to the many and often wildly over the top powers. Grim Dawn, despite the downbeat title, is determined to make you feel good. It’ll keep you busy for a long damn time too, even if you only play it once – though, of course, for many there’ll be later playthroughs in co-op or at unlockable higher difficulties. I think it’s the desire to be the spiritual sequel to Diablo II which holds me back from heaping breathless praise on Grim Dawn, though. The need to be grim first and foremost forbids a clear personality from shining through, and the result is that I’m not sure how to finish a sentence which begins “Grim Dawn is that game where…”
Well, other than “…I'm having a better time than I did in Diablo III”, anyway.
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13 of 19 people (68%) found this review helpful
45 people found this review funny
Recommended
7.5 hrs on record
Posted: June 24
Best ARPG ever played

Pros:
Story line
Graphics
Soundtrack
Combat system
Tutorial
Choose between singelplayer and multiplayer
rotate your camera
zoom out your camera
zoom in your camera
Boss fights
Caves
Detail
Voice actors
Crafting system
Portal system
Factions


Cons:
Some animations are not aweasome but they are ok.
When you move your camera is hoppering sometimes
The way you need to choose your class
You cannot customize your character. Only Female or Male nothing else

This game is actually:
10% Luck, 20% Skill, 15% Concentrated Power of Will, 5% Pleasure, 50% Pain, and 100% Reason to Remember the Name. (I always forget this name but no one cares)
10/10 going to play it again!
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7 of 8 people (88%) found this review helpful
1 person found this review funny
Recommended
83.8 hrs on record
Posted: June 25
Grim Dawn is an awesome hack-and-slash RPG, and here's why I like it:

- neat-looking graphics;
- post-apocalytic atmosphere, stylish armor, quests and written pieces of lore that help you submerge;
- decent soundtrack;
- 6 playable classes with possibility to combine any 2 of them, creating the array of different playstyles;
- soiled pants (seriously, there's an epic item named soiled pants).

Nothing special about the story, though: we're saving our world from the Evil again, but with the difference that the Evil has almost won by the moment we begin. I still haven't finished the game, so I can't say what plot twists lay ahead, and it would spoil the fun for you anyway.

I barely tried multiplayer with random people, got no friends to walk through the game with.

Grim Dawn is created on the same engine as Titan Quest, and they have a lot in common, but Grim Dawn feels more serious, sturdy and deep. I'm enjoying this game so far, and so will be you if you like hack-and-slash RPG genre.
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9 of 12 people (75%) found this review helpful
Recommended
27.3 hrs on record
Posted: June 11
This is a fantastic game. I love arpg's and this one tops them all. I am a casual gamer that is super picky. I play one out of a hundred good games that come along. This game has it all- fantastic loot (though it could hugely benefit from a smart loot system), very satisfying leveling and a deceptively complex character build system. The bosses have clear required strategies and the regular mobs are fun to kill; it doesn't easily get boring. Either way, I Just wanted to show my support for such a great game. Oh, and it's an indie title, go figure,
Was this review helpful? Yes No Funny
19 of 31 people (61%) found this review helpful
1 person found this review funny
Recommended
218.3 hrs on record
Posted: June 9
The best $25 I had ever spent on a game. 10/10
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
2 people found this review funny
Recommended
76.7 hrs on record
Posted: June 15
**Note : This is going to a very detailed and lenghty review , so I will put a TLDR at the end of this review.

Grim Dawn is an isometric ARPG made by Crate. I first bought this game on my other account back in 2015 while it was still in closed beta. From all the ARPGs I have played, mainly D2 & 3, Van Hellsing, TL2, Grim Dawn stood out as one of the best ARPGs I have played in my entire life.

Grim Dawn offers a dark atmospheric world where iron bits are worth more than gold, which is why that is the main currency here. The graphics are amazing. Dead bodies hanging from trees? Checked. Blood and gore? Check. Amazing spells? Checked.

Here are the pros and cons I feel about this game.

Pros : - Items have skills that can be utilised all the way to late game.
- Awesome soundtrack. Really fits the dark and grimy atmosphere.
- Amazing art and graphics.
- Build optimization. You can build your character revolving around your skills, certain items or your devotion
system. ( A special system where you unlock by slowly restoring shrines in the world. )
- Devotion system actually have interesting concepts. Much like the skill tree of Path of Exile, but instead of
adding stats, there are skills and passive skills you can unlock.
- Dedicated developers. They delivered as promised during their kickstarter journey and made every cent
worthwhile.
- Incredible storyline. Amazing nuff said. Scattered around the world are mysterious journal and notes where you
can collect and gain insight and deepen the lore and plot of the game.
- Did I mention dual class systems?
- ♥♥♥♥ ton of secret areas. Omg.

Alright, before ya'll get your pickforks and start calling me out for giving only positive reviews, here are some cons I felt the game had.

Cons : - Confusing for new players. There are many aspects in the game that require attention to. Physical damage,
pierce damage etc. There are too many elements and might be confusing for starter players.

- Voice acting. There are only few voice dialogues in the game. Actually understandable because the Crate team
isn't huge and implementing voice dialogues might be a little too taxing and delay updates.

- New content. They recently released a new content which is great, however new content can be a little slow as
mentioned, they lack manpower.

-Character customization. You can't customers your characters face etc.


All in all, this game is amazing. I bought one during early access and bought another one for my girlfriend to play. This game does not provide DLCs so the only way I feel I could contribute back to the developers is to get more copies.
In all seriousness, this game is amazing. Get it if you haven't already.

TLDR; get the game. It will make you understand the spirit of ARPG.
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