Antichamber is a mind-bending psychological exploration game where nothing can be taken for granted. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward.
User reviews:
Recent:
Very Positive (149 reviews) - 91% of the 149 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (8,918 reviews) - 95% of the 8,918 user reviews for this game are positive.
Release Date: Jan 31, 2013

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Reviews

“Even as the developer told me what the game was doing to mess with my brain while I was playing it, it still succeeded in messing with my brain.”
Rock, Paper, Shotgun

“The most tenacious, infuriating obstacle you’ll face throughout the game is yourself.”
PC Gamer

“Every aspect of Antichamber is made to get players out of their comfort zone.”
VentureBeat

About This Game

Antichamber is a mind-bending psychological exploration game where nothing can be taken for granted. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward.


Several years in the making, Antichamber received over 25 awards and honors throughout its development, in major competitions including the Independent Games Festival, the PAX10, IndieCade and Make Something Unreal. Antichamber was also supported by the Indie Fund.

Key Features

  • A deeply psychological experience that will make you question everything you know about how a game works.
  • Mind-bending challenges that will subvert your expectations at every twist and turn.
  • An enormous, seamless non-Euclidean world to explore.
  • Lifelike soundscapes developed by Robin Arnott and an ambient soundtrack composed by Siddhartha Barnhoorn.
  • A gun that can create, destroy and manipulate matter, allowing you to discover new ways to overcome your surroundings.

System Requirements

    • OS:Windows XP SP2, Vista, or Windows 7
    • Processor:2.0+ GHz or better (dual core recommended)
    • Memory:2 GB RAM
    • Graphics:NVIDIA 8000 series or higher (Shader Model 3 Compatible)
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
Customer reviews
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Recent:
Very Positive (149 reviews)
Overall:
Overwhelmingly Positive (8,918 reviews)
Recently Posted
Modranto
( 7.9 hrs on record )
Posted: May 6
Frequently mind bending; sporadically tedious.

You would be doing yourself a disservice by learning too much about this game before playing it. For that reason I'll avoid talking about specific puzzles in this review.

Antichamber regularly breaks the rules. It does so very carefully, building upon its own kind of logic. Puzzle solutions that might seem too random or illogical if they were in another game, here are made to work through a masterful progression that subtly teaches you how to explore each new challenge.

In many ways it feels like you are visiting another universe that is similar, but not entirely the same as our own. As you play you are constantly questioning things that you otherwise would take for granted in order to learn the laws of this place. As you look around, the visuals are simple and easy to discern, yet often striking. Occasionally there are some uninteresting white rooms but by and large their use of line weight, perspective, color and contrast make for a memorable display.

The most familiar and comforting aspects of this world are its sounds. Sounds of nature, from birds chirping to thunderclaps, are at times paired with the right swaths of color to evoke serene feelings of home. The music is mostly content to quietly set the mood until the final stages of the game where it livens up slightly with a primal drum beat. This is at once both unexpected and strangely fitting with all the sounds of the wilderness featured prior.

Each of the puzzles you solve typically rewards you with, and is sometimes preceded by, a sign on the wall that has a picture and a short phrase. They are written with a double meaning: part lifestyle mantra, part hint or clever tie-in to the puzzle you've just completed. I've seen some negative responses to these posters, calling them pretentious and full of themselves. I disagree. I see them as cute, tongue-in-cheek rewards for our efforts that are meant to be taken about as seriously as a fortune cookie. They may also be teaching you to play more than realized. Without a discernible over-arching story to the game, they further add to the game by giving it a voice and a bit of personality.

My chief complaint stems out of a system that I don't want to detail in order to avoid spoilers. Let's just say that in the middle portion of the game you are sometimes able to manufacture materials needed to solve puzzles. However, the process to do so isn't interesting and got tiresome as I had to repeat it while piecing together the proper solution to the problem at hand. It may be that I played things too conservatively by making more than I needed, but in a game that throws you so many curveballs, can you blame me? This problem is alleviated toward the end, but I would argue that this relief should have been fit in sooner.

Antichamber exceeded my expectations and ranks in as one of the best puzzle games I've ever played.
Helpful? Yes No Funny
superplant
( 14.5 hrs on record )
Posted: May 6
I really liked the often mentioned mind bending, opening and surprising style of Antichamber.

That said I don't know how someone can finish the game without at times looking into a walkthrough guide. The puzzles and riddles at times are very hard to figure out and it seems impossible to me solving them through reasoning (ok the game is mind-bending :)). Only endless, time consuming try and error helps on which I found troublesome.

Altogether the game is well crafted and you can feel the effort of the developer in creating a unique experience.
Helpful? Yes No Funny
葱娘
( 2.3 hrs on record )
Posted: May 5
Based on Unreal Engine,no doubt that it has reliable physical performance.
At the beginning,you may think:Oh,control is really easy,Puzzle is really creative,but there's nothing difficult,I can handle it?
BUT with the process going on,problems occured:It's so shattered that you do not know what to do next.
Interesting game,really.I've never seen other games like this before.
Helpful? Yes No Funny
( 8.7 hrs on record )
Posted: May 5
Not your average puzzler, but a great one. Jam-packed full of puzzles every inch of the way, but not too difficult. Not the most beautiful game in the world, but the gameplay is intuitive and the controls are tight. Very fun!
Helpful? Yes No Funny
OwariSeishin
( 6.4 hrs on record )
Posted: May 5

Overview

Antichamber is not merely a 'puzzle game'. When I finished I didn't feel like I just finished a game; I felt like I finished a journey of enlightenment. This masterpiece challenges the player to not look at the surface, but to change one's view, all while sharing advice that not only act as the puzzle's only hint, but can serve as life advice as well.

Gameplay

Game has rudimentary controls. Any fps player is familiar with it. The game will start instantly in a room that serves as your main menu, progress report and map. Only one room can be access from where you are and training wheels are off right there and then. From then on, I went through hell. Everywhere I went left me more and more confused. It is very easy to get disoriented in a matter of minutes. Every hallway will change and every room can loopback to others. Floors can disappear and re-appear. There was a puzzle that required one to keep falling to solve it. Seriously, this game can give one marathon level mental workout.

Length
Even though I spent 7 hrs on the game, It was over a course of three days and I stopped playing for each day after relaxation exercise so I won't get too frustrated. It might be possible to finish the whole thing in one try within the time the demo lasts. I may also have the fastest possible time needed to complete the game without replaying. I do not know.

Story
If you expected a story, try Portal. There is some clear evidence that the story was only put in after majority of the game had been completed. Story isn't much too; you are following a black cube. That is all I got.

Progression
The way the progression work is straight-forward. You are able to do more puzzles as you get more versions of your cube gun (Thats what I call it). What puzzles can be done is up to the player and never told. As you go on, you will be hinted that the cubes have special properties. Their properties increase as you upgrade your cube gun. It pays to find a way to test new ways to use the cubes. The map will also give hints, but you have to been quite perceptive.

Conclusion
I have to warn you, this is NOT a copy of Portal. Portal still had physics and was grounded in sci-fi reality. Antichamber plays by its own rules and based its game on deception and perception. Going fast can actually break the puzzle and force a reset. After finishing the game, I really feel that the puzzles in this beat Portal out of the country, and I really like the life advice and quotes included in the game. I really feel like I learned more about life and am enlightened. If you love puzzle games, this is a must-have. If you feel like dying, play this and learn from the creator. If you want pernement brain damage, pick up the game too. This game decorated my room with head shaped holes. Regardless, PICK UP THIS GAME!!!!!

Rating: 9/10
Why?
Never lets off the puzzles. Puzzles to the end!
Helpful? Yes No Funny
TreasureGhost
( 7.0 hrs on record )
Posted: May 5
Product received for free
Woah
Helpful? Yes No Funny
McChicken
( 15.0 hrs on record )
Posted: May 4
This is probably one of the most visually appealing puzzle games I have ever played. It manages to be very challenging while not overcomplicating the gameplay with excessive items and tricky controls. I highly reccomend it to those seeking a puzzle game that will hold your attention for hours and actually keep you hooked.
Helpful? Yes No Funny
f.szczebak
( 9.6 hrs on record )
Posted: May 4
Product received for free
Was I here just a minute ago?
Helpful? Yes No Funny
Ryzo
( 9.6 hrs on record )
Posted: May 3
one night I took some mdma and went to a burger king, ended up trying (and failing) to finish the puzzles on the child placemats

basically the same thing

there are colours and nothing is actual physics and you get guns like portal but then there's real physics and eyes and secrets and by the end of it i just cried until the police found me in the corner of that burger king
Helpful? Yes No Funny
Button
( 33.4 hrs on record )
Posted: May 3
This game was amazing. I've done maybe 5 playthroughs even though it starts losing replayability after the second or third time. It's fun just to run through it every year or so. It's still way fun to let friends play through it. It really scratches the creativity itch.
10/10 would recommend.
Helpful? Yes No Funny
Yukin
( 2.9 hrs on record )
Posted: May 3
You are not reading this review.
Helpful? Yes No Funny
caleb89
( 8.8 hrs on record )
Posted: May 3
feels like a dream
Helpful? Yes No Funny
Duncan Hunter
( 51.6 hrs on record )
Posted: May 1
It's like trying to solve a 6X6 rubic's cube without instructions. I haven't beat it, I refuse to use guides. It challenges my intellect, problem solving, and creativity in every way, and I love it to death.
Helpful? Yes No Funny
Astore
( 4.8 hrs on record )
Posted: May 1
I've no idea what actually went on in this game...

So, you are this little "The Cube" like lab rat and have to find a way through the mace to escape. You got a series of "guns" you have to find in order to get more abilities, like duplicating blocks or moving blocks, which is the time consuming part.

Once you got the last gun you can use the hidden exits to get to the end. The thing about this is that your straight forward thinking won't work here. Sometimes you have to look at something to turn it on. Sometimes you must not look at all.

You get absolutely no hint about what you have to do, except the name of the room, maybe.

All in all my brain hurts now... Completion time way too long with about 4 hours.
Helpful? Yes No Funny
hell
( 11.7 hrs on record )
Posted: April 29
This game is amazing. It uses frustration to force you to think "outside the box". I know people nowadays love to call games like dear esther and thirty flights of loving an "expierience". But this game really is.
If you manage to forget what you know about game mechanics and if you are able to overcome a bit of frustration. You will be stunned how clever this game really is. There will be moments where you feel like a cheater because you think you "tricked" the game just to realize a few moments later that this actually was the way it meant to be done.
It is genius.

WARNING: Do yourself a favor and avoid all kind of spoilers. Even avoid gameplay videos becasue they might spoil you some mechanics you should (in my opinion) discover by yourself.
Helpful? Yes No Funny
Turrets turret
( 45.1 hrs on record )
Posted: April 29
This game is really fascinating! It has 120 quotes that matches with the puzzles.
Helpful? Yes No Funny
Genticle
( 1.5 hrs on record )
Posted: April 28
played while on 5 tabs of acid, pretty lit
Helpful? Yes No Funny
Postendustrial
( 11.1 hrs on record )
Posted: April 28
Took me 11.1 hours to get through this game, it was 11.1 hours I would gladly spend again.
It' challenging, interesting, and funny.

11.1/11.1

Would escape a mystifying labyrinth again.
Helpful? Yes No Funny
hajile_00
( 12.1 hrs on record )
Posted: April 28
Outside the box thinking; beats the Portal series as me favorite puzzle game
Helpful? Yes No Funny
Dog-Face
( 7.5 hrs on record )
Posted: April 27
This game is ♥♥♥♥ing fantastic.
PROS:
Puzzles are interesting, and challanging, no other game like it.
Music and ambience are top quality, you really lose yourself in this game.
Visuals are simple, but polished and easy on the eyes.
This ♥♥♥♥ is LOOONG, I've only beat the game once, it shows 7.5 hours on record, and while it may not seem like a long time in comparison to other games on steam, when that time is spent on puzzles it feels way longer.

CONS:
Graphics are a bit "low quality" and too pixelated in my opinion. Some smoother transitions when blocks materialize would improve the game tons.
The puzzles switched from being logic based, to block puzzles, which kinda dissapointed me.

The games good, you should buy it. Especially on a sale day.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
6.6 hrs on record
Posted: April 27
This is my favorite puzzle game of all time, if you like puzzles this game has interesting mechanics and can be a fun game to speedrun!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
14.5 hrs on record
Posted: April 11
Excellent puzzle game. Haven't enjoyed a puzzle game as much since Portal 2 and the Talos Principle.

The game does not hold your hand quite as much as the above, however. There are some "learning puzzles" and hints, but some of the basic mechanics and moves are left for you to discover. I came across some while fooling around rather randomly, and this can be a source of additional excitement or frustration, depending on how long it takes to discover. If you are stuck, it probably means you have missed something about the mechanics.

On the other hand there are several paths possible which is great since if you are stuck you can simply switch to another puzzle room and avoid getting too frustrated, possibly coming back to it later with a fresher mind or improved knowledge of the mechanics.

Only real downside is that is is fairly short, I finished my first playthorugh in 12 h, so you may want to wait for a sale.
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2 of 2 people (100%) found this review helpful
Recommended
8.1 hrs on record
Posted: April 24
Wonderful puzzle game. Challenging, but not too much so. 90% of the puzzles were solvable without needing to look anything up, but weren't blow-through easy, either.

Definately recommended to anyone who likes puzzle games!
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7 of 12 people (58%) found this review helpful
Not Recommended
4.0 hrs on record
Posted: April 19
I did not see this game to be as amazing as so many other people seem to have.

The general premise of the game is alright, but not actually that spectacular. The idea of the areas being more open-ended in the sense that you have multiple (sometimes circular or repeatedly dead-end) paths is not necessarily bad, but I feel like it was exhaustively used.

So many people bring up M.C. Escher and talk about this game as being "art", but I never got a feeling of art from it at any point. Really, the game just had 3 styles to it with the rooms, as I went along: simple and obvious puzzles; really confusing ones that took forever to run around over and over; and then other more obvious puzzles that were explicitly tedious (e.g., having to make sure you get some blocks exactly and don't lose them or clip them with the ray gun, otherwise you have to restart the rooms).

And then you had things like the "hints"/messages you come across. Basically, they are taunts from the developer. I never got any sort of emotional reaction out of them as if they were special messages - the majority of them were just some cheesy comment relative to the puzzle you just completed. Very rarely would you see a hint about something you were about to do (or about a split in a path).

I think that most of the game is doable, but is it actually that fun? To me, it really wasn't.
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1 of 1 people (100%) found this review helpful
Recommended
5.9 hrs on record
Posted: April 15
One of the best games ever made
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.6 hrs on record
Posted: April 27
It's kind of like Portal with each room being some sort of puzzle except they were designed by M.C. Escher instead of a homicidal AI.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
11.7 hrs on record
Posted: April 29
This game is amazing. It uses frustration to force you to think "outside the box". I know people nowadays love to call games like dear esther and thirty flights of loving an "expierience". But this game really is.
If you manage to forget what you know about game mechanics and if you are able to overcome a bit of frustration. You will be stunned how clever this game really is. There will be moments where you feel like a cheater because you think you "tricked" the game just to realize a few moments later that this actually was the way it meant to be done.
It is genius.

WARNING: Do yourself a favor and avoid all kind of spoilers. Even avoid gameplay videos becasue they might spoil you some mechanics you should (in my opinion) discover by yourself.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.8 hrs on record
Posted: May 1
I've no idea what actually went on in this game...

So, you are this little "The Cube" like lab rat and have to find a way through the mace to escape. You got a series of "guns" you have to find in order to get more abilities, like duplicating blocks or moving blocks, which is the time consuming part.

Once you got the last gun you can use the hidden exits to get to the end. The thing about this is that your straight forward thinking won't work here. Sometimes you have to look at something to turn it on. Sometimes you must not look at all.

You get absolutely no hint about what you have to do, except the name of the room, maybe.

All in all my brain hurts now... Completion time way too long with about 4 hours.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
33.4 hrs on record
Posted: May 3
This game was amazing. I've done maybe 5 playthroughs even though it starts losing replayability after the second or third time. It's fun just to run through it every year or so. It's still way fun to let friends play through it. It really scratches the creativity itch.
10/10 would recommend.
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1 of 2 people (50%) found this review helpful
1 person found this review funny
Recommended
1.6 hrs on record
Posted: April 9
3 weed planatations were smoked during the making of this game.
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1 of 2 people (50%) found this review helpful
Recommended
0.2 hrs on record
Posted: April 11
A great story about a kid falling in love with a mug. It lets us all know that love can't be measured in cups. Also was a pretty good Real-Time Strategy game in my opinion, very similar to World of Warcraft.
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Most Helpful Reviews  In the past 90 days
30 of 32 people (94%) found this review helpful
5 people found this review funny
Recommended
10.2 hrs on record
Posted: February 27
There are very few games that I'd consider a life changing experience. Antichamber is #1 on that list.
If I were a curator at a contemporary art gallery, I'd make sure to have an exhibit with this game.

I wish I could forget playing Antichamber so I could experience it all again.
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3 of 3 people (100%) found this review helpful
Recommended
1.1 hrs on record
Posted: February 12
Great. An amazing puzzler that has multiple pathways and routes you can go through to find the "end" of the game. It's hilarious, confusing and probably not fun to play drowsy or drunk. Having loads of fun with it so far, it is honestly worth getting.
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2 of 2 people (100%) found this review helpful
Recommended
9.8 hrs on record
Posted: March 8
Very surreal game. Antichamber makes you think about puzzles and life.
The ending is excellent.

The only con, for some, is that certain puzzles are time based.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
75.2 hrs on record
Posted: March 8
This game trips you up a ton, it is weird, but awesome at the same time.
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2 of 2 people (100%) found this review helpful
Recommended
2.0 hrs on record
Posted: April 4
I have mixed feelings about this game. While I liked the out of the box thinking required to complete most of the puzzles, I couldn't get passed the feeling that the puzzles were a fair amount of somewhat annoying work for very little reward.

Compare it to something like Portal, which rewards you with a snippet of dialogue or a view of the worldbuilding before giving you another puzzle.

Still an overall positive experience though.
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1 of 1 people (100%) found this review helpful
Recommended
8.7 hrs on record
Posted: March 16
The less you know about this game the better it is.
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1 of 1 people (100%) found this review helpful
Recommended
8.6 hrs on record
Posted: March 4
Mind-bending and filled with awesome environmental puzzles, Antichamber is one puzzle game you definitely don't want to miss. More thoughts in my review below.

https://www.youtube.com/watch?v=2mZGYJcbvj8
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1 of 1 people (100%) found this review helpful
Recommended
1.9 hrs on record
Posted: March 22
Great game never beat it, but i rarely beat my games, its a must play if you get the chance.
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1 of 1 people (100%) found this review helpful
Recommended
1.2 hrs on record
Posted: March 22
Certainly a cool puzzle game, but with such a large and confusing map, I found myself stuck many times spending an hour or longer not making progress.
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