If you like total freedom in the way you conquer the enemy this is the ultimate war game for you. Build freeform constructions as a medieval Builder, fight in sword duels as a Knight or snipe with your bow as an Archer.
User reviews: Very Positive (1,907 reviews)
Release Date: Nov 5, 2013

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Recommended By Curators

"Terraria meets Team Fortress 2. 2 teams face off against each other in a sandbox world to defeat the other team."

Recent updates View all (33)

September 8

Build 1239 - Crash Hotfix

This build only contains a hotfix for a crash bug in 1236 related to the unicode changes - servers should be more stable and people should be able to enjoy more uninterrupted play.

Have Fun!

Max/Geti

9 comments Read more

September 5

Build 1236 - Fixes and Archer Tweaks

A quick one, so only a few changes this time around.
First up:
We're hearing you on the archer shotgun changes
This has been a strongly dividing issue - some like it, some hate it, there are certainly more archers and more arrows flying.
To counteract this we've made the outer arrows of overcharged shots disintegrate after a moderate distance; you can still use them for support and CQC, but cant rain them in big arcs.
If this isn't enough to stabilise the opinions around it and result in a good archer meta we'll take a vote on where to go next. So far we're seeing more archers, which we take as an indication that the class is currently more fun for the average joe - we've just got to find a balance that appeases the higher tier players and those maining other classes.
Fix and Tweak Summary

  • Potential Fix for invisible mines
    This one has been clamoured about for a while - we thought this was fixed a few builds ago but
  • Fixed Builders getting half materials
    This was a hard to catch typo bug that slipped in halfway through the last round of changes; was good that it was caught early after the release though and has been fixed now.
  • Fixed some spike network sync issues
    at the cost of a little latency in the spikes reaction
  • Removed archer ignoring fixed camera setting
    We decided to just let players choose properly; some people have been complaining about this both ways so we removed the conflicting setting.
  • Clantag re-added to character name in scoreboard
    Adding a new column would take too long, so the clantag was just added to the name column again.
  • Clantag colour is same as name colour on mouse hover
  • Removed "invalid utf8 spam" for people with invalid names
    should just cleanly replace bad characters now.
  • Siege Engine Conversion Tweaks
    Siege engines can't be converted in 0 seconds flat any more, and in fact cannot be sat into before conversion; This should make defending a forward ballista a little simpler and mean a little less "hot potato" seat swapping.
We'll see how it goes over the weekend, thanks for bearing with us with some of these more experimental changes!
Have Fun!
Max/Geti

13 comments Read more

Reviews

“No other game allows you to build a castle, actively fight off invaders, and then jump onto a catapult to be flung over the walls of your rival’s castle to claim its inner sanctum as your own.”
4.5/5 – http://indiegamereviewer.com/review-king-arthurs-gold-build-destroy-and-storm-the-castle/

About This Game

If you like total freedom in the way you conquer the enemy this is the ultimate war game for you. Build freeform constructions as a medieval Builder, fight in sword duels as a Knight or snipe with your bow as an Archer. KAG blends the cooperative aspects of Lost Vikings, mashes them with the full destructibility of Worms and the visual style and action of Metal Slug, brought to you by the creators of Soldat.

  • Build Defenses With Freeform Building
  • Destroy the enemy castles with physics and explosives
  • Freedom to move by land, water, dig tunnels or fly in the air
  • Use the environment to burn or drown enemies
  • Interact with a living animal and plant world
  • Drive siege machines with your teammates
  • Fight with 32 unpredictable humans in multiplayer
  • Freely change to one of 3 distinct classes
  • Singleplayer, cooperative and competitive game modes
  • Customize with 60+ unique heads
  • Create your own adventure with community created mods & scripts

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1.5 Ghz
    • Memory: 1 GB RAM
    • Graphics: 64MB Integrated
    • Network: Broadband Internet connection
    • Hard Drive: 256 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core i5 2.1GHz
    • Memory: 2 GB RAM
    • Graphics: 512MB Dedicated
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: OS X Leopard
    • Processor: Intel Core 2 Duo 2.1GHz
    • Memory: 1 GB RAM
    • Graphics: 64MB Integrated
    • Network: Broadband Internet connection
    • Hard Drive: 256 MB available space
    Recommended:
    • OS: OS X Lion
    • Processor: Intel Core i5 2.1GHz
    • Memory: 2 GB RAM
    • Graphics: 512MB Dedicated
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    Minimum:
    • Processor: 1.5 Ghz
    • Memory: 1 GB RAM
    • Graphics: 64MB Integrated
    • Network: Broadband Internet connection
    • Hard Drive: 256 MB available space
    Recommended:
    • Processor: Intel Core i5 2.1GHz
    • Memory: 2 GB RAM
    • Graphics: 512MB Dedicated
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
Helpful customer reviews
12 of 12 people (100%) found this review helpful
50.3 hrs on record
Posted: November 21
The moment I fell in love with King Arthur’s Gold is a moment that I have never been able to repeat, and likely never will. My team, red, was at the gates of the blue team’s home base for nearly 20 minutes, stuck in a stalemate that never seemed to go anywhere. The blue team had constructed a massive tower, complete with spikes and platforms for archers that made it impossible to ascend. To make matters worse, it was on the edge of a lake, meaning there was no easy way for us to dig under their tower and attack from behind. I was at a loss as to how we would be able to win, until someone had the bright idea to construct a boat.

It wasn’t just any boat mind you, for it was a war boat designed for ramming enemy fortifications that could also double as a spawn point. I, along with 12 others, hopped on the boat, and sailed towards the enemy stronghold. Arrows bounced off the hull, and someone was in the proper mind to shout “RAMMING SPEED!” through chat as we slammed into the base of the tower. It collapsed with one blow, and it killed around 20 people, defenders and boat people alike, in the ensuing chaos. But it didn’t matter, for within the next minute my team stormed into the enemy’s last stronghold and secured victory.

I encountered several similar moments throughout King Arthur’s Gold, each different from the last. Yet they all had one quality in common: insanely ridiculous action. And that is what this great multiplayer experience is really about.

King Arthur’s Gold is a two-dimensional side scrolling multiplayer game that pits two teams of 16 players against each other across several game modes. While each game mode differs in terms of goals, they all focus around building fortifications in your teams base and assaulting your opponents in return. The three classes that one can choose from and switch between at any point in the game are the knight, who focuses on stabbing and slicing the life and limbs out of his opponents; the archer, who has a wide variety of arrows for any situation alongside a handy-dandy grappling hook for climbing; and the builder, who can harvest resources and build epic structures that will make medieval castle designers blush upon first glance.

Each class works well in most situations. Knights are for when you feel like suicide bombing an enemy’s front gate, or want to not die as often as everyone else. Archers are for when you get tired of dying as a knight and want to rain death on whatever patch of ground takes your fancy. And builders, my personal favorite, are when you want to bugger off and construct elaborate traps and structures that someone will hopefully appreciate one day. It’s a healthy trio that allows for one to never get too bored, as you could just as easily change your style at a moment's notice.

As a general rule in multiplayer games, I tend to like it when there is a certain order to how the game operates. Objective is to kill the enemy team? I’ll grab a rifle, walk forward and start shooting. King Arthur’s Gold is an exception to that, in more ways than one. While a match will always start with some semblance of planning in effect, within five minutes utter chaos will descend upon the map. Suddenly the enemy is digging a tunnel under your capture point, and you forgot to place spikes around the pit of death you just constructed. Your teammates are imitating kamikaze pilots as they march to set off bombs at the enemy gates, and the catapult someone just constructed has just fallen over and killed a builder. And to top it off, you just discovered that not only do sharks exist in the water and that they can eat you, but they can also be ridden like a horse at the rodeo.

The amount of crazy that occurs in any given match never ceases to produce laughter and keep me entertained. Seriously, I discovered shark riding on accident. The simplicity of the game, combined with the number of possibilities that can be exploited, make for one hell of an entertaining ride.

That’s not to say that there are not any problems with King Arthur’s Gold. There is a singleplayer mode included within the game, along with a genuinely helpful tutorial that brings you up to basics quickly. The singleplayer is bland as a whole, lacking any of the chaos that is present throughout the game’s multiplayer portion. The AI is a pain, mostly because the archers have a godlike aim to them and the constant pursuit by them does not help ease the pain in singleplayer. In fact, one could skip out on the singleplayer portion entirely and not miss out on a single important concept that is necessary to know for the multiplayer.

And this may be minor nitpicking, but there are several bugs that are found in multiplayer that I have come across several times. For one, I occasionally was unable to respawn after dying, forcing myself to disconnect and rejoin a server to gain the function back again. And after several matches, I and several others I was playing with had to leave a server because the game was convinced that the new match would not start for half an hour. These were not isolated instances, and whether these glitches will be present for long remains to be seen.

But I digress, for those bugs do not take away from my overall impression of King Arthur’s Gold, which is a great multiplayer game that stands out from the crowd by being something that embraces lunacy and remains grounded with simple mechanics that allow for a variety of strategies.

9/10, Highly Recommended!

Be sure to check out Nerd House Gaming for more reviews!
Was this review helpful? Yes No
15 of 19 people (79%) found this review helpful
595.2 hrs on record
Posted: October 26
An amazing game if you invest the time to get good. Perfectly balanced, very competitive and tons of fun.
Was this review helpful? Yes No
10 of 11 people (91%) found this review helpful
20.8 hrs on record
Posted: October 27
I am not a big fan of competetive multiplayer games, but this game is pure gold.

Its also an example where retro looks are making the gameplay better, and are not there for just for the sake of looking retro. Every object is easily recognizable due to them, and gameplay is fast and focused.

My only grief is that the game is pretty hard for newcomers, and for people who are not skilled in competetive games... Everyone just seems to be better than me, and I am only a supporter and a spectator in the field of skilled warriors and builders. ´´´ But once in a while I capture the flag myself, and feel like a hero doing so!
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7 of 7 people (100%) found this review helpful
82.4 hrs on record
Posted: November 9
Listen sonny, I've played some games in my time and it's very VERY rare that one achieves the balance and strategy of this gem. The learning curve is a little steep and you'll want to go out of your way to learn a few tricks to keep pace with the senior players, but this is a challenging title that you'll never play the same way twice.

For those of you that remember Soldat (also an addictive, solid game) way back when, this is the same group.
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4 of 4 people (100%) found this review helpful
29.8 hrs on record
Posted: October 31
In this era, there are very, very few games considered "New", or "original", without taking key gameplay elements/codes/graphics/other from a different, more popular game.

Thankfully, King Arthurs Gold (KAG) is one of those few.

In no other game I have played can you
  • Throw sharks at people
  • Blow things up
  • Shoot your enemies bodies back to their base... with a catapult
  • Build things
  • Blow said built things with said bombs
  • Shoot a bow like a shotgun (Screw physics!)
    And last but not least-
  • Tunneling right underneath an enemies castle, and watching in awe as such a magnificient structure comes tumbling down from some stategically placed kegs

As you can see, this game truly is unique- It carries graphic styles and building mechanics from previous games such as Terraria, without actually "Stealing" what those games already have done.

This game has many strong points, but unfortunately many weak points, however small. Like every other multiplayer based game in this era, it is expected that the community is terrible (which is very, very sad), and KAG is no exception- With incompetent allies, moronic chat-spammers, and annoying griefers, this game has its fair share of community troubles.
But that is not something the developers can control.
Some other main complaints about this game are things that the developers CAN control, such as useless kegs (update months ago caused them to be virtually unusable outside of getting shot out of a catapult, but even that can go haywire after a simple arrow can shoot the keg off your back), and weakend ballista bolts- Seriously, 2 shots for 1 bolt? Now that I think of it, though, these really are my only complaints- everything else is generally balanced.

As for the good things, A lot of them I didnt list- For example, you can do things such as launching your best friend straight into enemy territory via catapult, crashing down enemy towers (Just for the awesome physics of this game you should buy it), and taming sharks- thats right. TAMING. SHARKS.

1 last thing before I sign this review off- There is seriously a lack of players in this game right now- What happened to the 5-or-6 full servers ay any given time? now hardly anyone plays Take the Halls, and when someone does it rarely exceeds 10 people.

Rating-

Gameplay: 9/10
Graphics: 9.5/10
Community: 8/10
Fun-Value/Value for Your Money: 10/10
Uniqueness: 10/10

Total- 46.5/50

Verdict-
This game is seriously worth the money- You will get every penny you put into this game out in entertainment. There is no reason not to get this game, for it is just a small $10, which is just 2-3 skipped Starbucks coffee. You will seriously enjoy it.
(Do not let my steam hours fool you, I have well over 200 hrs put into this game, plus whatever steam says I played)
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3 of 3 people (100%) found this review helpful
22.2 hrs on record
Posted: November 9
I describe this game as what Terraria PvP should have been, but it's really a lot more than that. The game manages to keep complexity and high skills caps while remaining mostly balanced. There is a sharp learning curve, but you feel acomplished even as a beginner player and stay useful to the team, with the exception of the builder class. The community is generally welcoming even to new players, but I've seen players kicked for accidents before.

The one thing I'll never understand about this game is why it never got as much popularity as I think it should have. It's one of the games I most frequently recommend to other people.
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2 of 2 people (100%) found this review helpful
63.9 hrs on record
Posted: November 15
Probably one of the best games ive ever played spent over 60 hours still fun every time i play it. Worth every penny.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
305.7 hrs on record
Posted: November 14
This game is amazing. You build castles, blow the enemy team's castles and players up, and just generally participate in a gorefest. The only downside to this game that I can think of is that there really isn't a singleplayer.
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1 of 1 people (100%) found this review helpful
8.8 hrs on record
Posted: November 6
Store a bomb in your own base. Super ninja climbs your castle wall and picks up bomb then runs into your spawn and blows self up. intense action 10/10
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1 of 1 people (100%) found this review helpful
118.4 hrs on record
Posted: November 18
Learn the way of the Chicken Warrior, fly over the heads of confused guys with madhaks hats. Jump on trampolines like a boss. Fall into pointlessly over the top traps that spike you to extinction. Get shot by legolass in pixel form. Get owened by that one addict on the enemy team.

Basically it's good and get it.
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1 of 1 people (100%) found this review helpful
99.5 hrs on record
Posted: November 1
крутая игра, купил её ещё в 2012 году до выхода на стим
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
2.1 hrs on record
Posted: November 1
If you can play this with group of friends, it's ♥♥♥♥ing gold! :D
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
6.7 hrs on record
Posted: November 1
This game has it all:
- Innovative yet simple combat system
- Multiple fun game modes
- Various ways to play
- Multiple classes with their own unique item sets and abilities
- 2d sidescrolling fun
- Platforming
- Crafting/building
- Much More/etc.

I'd reccomend this game for anyone of any age. There's even a setting in game for a kid-friendly gameplay experience. This game is a strategic build 'n' kill that's got a real emphasis for environments and role dependancy. Each team needs atleast 1 of each class to function properly. The environment is harsh with wild buffalo, sharks (SO MANY SHARKS), etc. that can all kill you much easier than you can kill them (which I find hilarious). The controls are simple, responsive and innovative. The graphics are very nostalgic in style but vibrant in colour and shape. This makes the scenery of the environment seem very glossy where it should be, and dingy where it should be. Dark areas are REALLY dark. This game even has a day/night system that does it's thing as you battle it out against your foes/friends.

Overall I'd give the game the following ratings:
4/5
8.5/10
87/100

This game is adorable.
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1 of 1 people (100%) found this review helpful
35.0 hrs on record
Posted: November 2
Can Land Surf on a shield

11/10
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1 of 1 people (100%) found this review helpful
18.7 hrs on record
Posted: November 2
This is a really fun exiting 2d battling games it made me feel like i was in the medievil time. 9/10
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1 of 3 people (33%) found this review helpful
561.6 hrs on record
Posted: November 1
king arthers gold is one of the coolis game i ever play its so much fun you can mack stuff and fight its so cool
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0 of 4 people (0%) found this review helpful
1.5 hrs on record
Posted: November 15
It was good while it lasted but the story was incredibly short and boss battle was incredibly annoying and hard
The controls are solid but the tutorials do a pretty bad job of telling you properly what does what
The flow of the game is pretty quick but the combat is pretty slow

If you want a short game then this is pretty good just don't expect a lot from the money you spend on this
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1 of 8 people (13%) found this review helpful
2.9 hrs on record
Posted: November 11
As of yet I cannot reccomend this game, I can only join servers for about 4 minutes before it routinely kicks and bans me. No explanation why this is happening and it happens on every server
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1 of 8 people (13%) found this review helpful
329.0 hrs on record
Posted: November 17
One of the most underrated games. As of writing this I can't recommend it because they have changed things that I don't personally like to cater to the more elite crowd - and all the elite crowd does is use macros. In order to actually completely please that crowd though, I think they would have to redesign the game.

With that said, it was definitely fun and worth the money. I was always able to find a full server, even if that meant playing on overseas servers, although you risk getting temp-banned for high ping (rare though, but be aware that you should have a good internet connection).

Pros:
  • Explosives & dynamic options to leverage physics (bomb jumping if you shield down on a bomb, for example)
  • Castle building with interesting mechanics including team-only doors, and 2 types of block material
  • Easy to jump into a game
  • Plenty of mods, and also completely moddable via LUA
    Mods include Role-playing modes, extra vehicles and weapons, entirely new games like Shiprekt and Bunnyfection
  • Relatively fast matches (less so since the update where you can repair over damaged blocks)

Cons:
  • It can run slowly on a lot of computers, because the code is apparently unoptimized afaik (devs have mentionned they're trying to get this fixed but their company head is slow to approve patches)
  • Occasional glitches (including animation glitches which are frustrating because they can completely mask what an enemy is holding)
  • No way to stop macro users (a mouse macro can completely break this game, disagree or not it is actually a bigger problem than some people realize)

I want to give this a thumbs up, but in the current state a lot of matches either go to server crashes or ties which can get kind of boring. You also need a fairly good rig to have this game play smoothly (sorry non-pc master race).

If the pros outweight the cons to you though, this may be worth a buy, it just happens to be right on a tipping point for me though where I can't recommend it to everyone (and I sincerely apologize to the devs, because I think they are actually trying really hard to fix it).
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0 of 7 people (0%) found this review helpful
0.8 hrs on record
Posted: November 16
this game keep crash and it want start
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