If you like total freedom in the way you conquer the enemy this is the ultimate war game for you. Build freeform constructions as a medieval Builder, fight in sword duels as a Knight or snipe with your bow as an Archer.
User reviews:
Recent:
Mostly Positive (38 reviews) - 78% of the 38 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,933 reviews) - 85% of the 2,933 user reviews for this game are positive.
Release Date: Nov 5, 2013

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Recent updates View all (51)

May 20

Build 1859 – Sponge defense and various fixes

Hey KAG Folk!

Just a small build today, fixing a few bugs and tweaking one map in particular. There’s also an experimental change in there for water-haters, so pay attention.


Clean yourself up quick-smart against water-spam tactics with sponges.​

Sponges now “absorb” most of a water-stun if they’re in your inventory. The sponge is destroyed, and the stun time is reduced to 0.5 seconds from 1.5 seconds. This allows you to counter particularly water-heavy players. If it becomes particularly important, we might need some sort of visual indicator that you’re carrying sponges, but as it stands we see it as a similar “ace in the hole” to whipping out a bomb mid-fight (or a water bomb).

Full changelog:

  • [modified] some changes to CerberosRift following community feedback
  • [fixed] shield-bashing multiple overlapped boulders sending you to space
  • [fixed] tunnel-grapple "archer fling"
  • [removed] a heap of unused maps
    (from maps/, that had been around since classic)
  • [fixed] bug in kickafk that _could_ (but generally wouldn't) crash the server, plus disabled kicking local player (no more disconnect when you leave sandbox to get a cup of tea)
  • [added] carrying a sponge partially protects you from water stuns (1 sponge per stun, sponge is destroyed, stun is reduced from 1.5s to 0.5s)
Have Fun!
Max

12 comments Read more

April 25

Build 1830 Hotfix

There was a serious bug that resurfaced today and was pulling down servers, the hotfix rolling out everywhere fixes that, as well as an infinite-fly exploit involving trampolines. Nothing else is in the patch.

Have fun, and thanks for bearing with us through the technical difficulties,
Max

3 comments Read more

Reviews

“No other game allows you to build a castle, actively fight off invaders, and then jump onto a catapult to be flung over the walls of your rival’s castle to claim its inner sanctum as your own.”
4.5/5 – http://indiegamereviewer.com/review-king-arthurs-gold-build-destroy-and-storm-the-castle/

About This Game

If you like total freedom in the way you conquer the enemy this is the ultimate war game for you. Build freeform constructions as a medieval Builder, fight in sword duels as a Knight or snipe with your bow as an Archer. KAG blends the cooperative aspects of Lost Vikings, mashes them with the full destructibility of Worms and the visual style and action of Metal Slug, brought to you by the creators of Soldat.

  • Build Defenses With Freeform Building
  • Destroy the enemy castles with physics and explosives
  • Freedom to move by land, water, dig tunnels or fly in the air
  • Use the environment to burn or drown enemies
  • Interact with a living animal and plant world
  • Drive siege machines with your teammates
  • Fight with 32 unpredictable humans in multiplayer
  • Freely change to one of 3 distinct classes
  • Singleplayer, cooperative and competitive game modes
  • Customize with 60+ unique heads
  • Create your own adventure with community created mods & scripts

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1.5 Ghz
    • Memory: 1 GB RAM
    • Graphics: 64MB Integrated
    • Network: Broadband Internet connection
    • Storage: 256 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core i5 2.1GHz
    • Memory: 2 GB RAM
    • Graphics: 512MB Dedicated
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Minimum:
    • OS: OS X Leopard
    • Processor: Intel Core 2 Duo 2.1GHz
    • Memory: 1 GB RAM
    • Graphics: 64MB Integrated
    • Network: Broadband Internet connection
    • Storage: 256 MB available space
    Recommended:
    • OS: OS X Lion
    • Processor: Intel Core i5 2.1GHz
    • Memory: 2 GB RAM
    • Graphics: 512MB Dedicated
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: 1.5 Ghz
    • Memory: 1 GB RAM
    • Graphics: 64MB Integrated
    • Network: Broadband Internet connection
    • Storage: 256 MB available space
    Recommended:
    • OS: Ubuntu 14 or later
    • Processor: Intel Core i5 2.1GHz
    • Memory: 2 GB RAM
    • Graphics: 512MB Dedicated
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (38 reviews)
Overall:
Very Positive (2,933 reviews)
Recently Posted
Roasty Toasty
( 4.9 hrs on record )
Posted: June 24
DO NOT BUY THIS GAME!
This game's trailer is way to misleading. It looks very cool at first but the game itself is very confusing, hard to play, has a horrible launcher, and only a couple official servers. Single player is pointless and boring to no end. Traps are barely visible and even if you DO see them the controls are so "drifty" that you may end up landing on it anyway. Although the classes are fairly balanced no one will be a builder or defend your flag (If you are playing CTF) because of the lack of communication, and strange emojis.

In conclusion this game is definetly not worth your money. Heck I even bought it when it was $14.99! If you do buy it, you will not enjoy playing it, and you will regret your decision.
Helpful? Yes No Funny
Sokeri Peruna
( 37.3 hrs on record )
Posted: June 24
King Arthur's Gold can be described as a mix of Teamfortress 2 and Terraria. And it's pretty damn good.

King Arthur's Gold has two main game modes wich you can play. Capture the flag. And Take the halls.
In Capture the flag (CTF) you have to in co-operation capture the flag(s) of the other team and bring the flag(s) back to your own flag(s) to win.
In take the halls (TTH) your team has to capture and control all the halls on the map to win the game. At the start of the round each team controls one hall and there are 3 uncaptured/neutral halls on the map.
The gameplay of King Arthur's Gold consists mainly of building up your base at the start of the round and attacking the enemy team's base and defending your own team's base. However, how these goals are accomplished varies from class to class.

While playing King Arthur's Gold you can play as 3 Different classes wich are:

The builder

The builder(s) is the back bone of the team. He along with other builders is responsible for building traps and the main base for the round. Builder's can build all kind of sexy awesome things like ladders, wood blocks, wood doors, stone doors, stone blocks, spikes etc. The builder is mainly played defensively but can be played offensively.

The knight

Knights are the primary attack force of the team. They deal damage at close range to enemies with their swords. They can also block incoming things with their shield like other knight's sword attacks and arrows. They also specialize in explosives. They can use bombs and "Kegs" wich are big bombs wich with you can ALLAHU AKHBAR cause massive damage to your enemies! The Knight is a combat oriented class and is almost allways played offensively.

The Archer

Archers are the support units of the team. They are the squishiest class in King Arthur's Gold but they can cause damage with their bow with a wide assortment of diffirent kinds of arrows to tackle diffirent problems. These f****rs all have grapling hooks and they can climb trees so they are very agile. Archers can be played offensively or defensively depending on the situation.

King Arthur's Gold is a great team-based multiplayer game and I think that if you enjoy things like Minecraft, Terraria and Teamfortress 2 then you'll probably really enjoy King Arthur's Gold.
Helpful? Yes No Funny
Da Troof
( 42.4 hrs on record )
Posted: June 23
Really fun! In this game, you have 3 main game modes: Take the Halls, in which teams battle to take small buildings which can be built onto to make defenses or produce goods that make attack easier with one starting base far away from the enemy team. CTF, in which, you guessed it, you capture the flag (or flags as some maps give the teams two flags each) and if you bring the other teams flag into your base, its an instant win, not point based. This mode is similar to Take the Halls because there is a lot of focus on building and destroying defenses. However, it doesn't really ever reach as much of a scale that Take the Halls has because there is much less distance between the flags then there is distance between starting halls, and seldom for any small bases or defenses ahead of the hall with the flag, there is really no buffer between the bases like there is in Take the Halls. It is still quite fun though, but I personally prefer Take The halls. Finally(?) we have team deathmatch. Its pretty self explanatory, it requires little set up and can be jumped right into without a whole lot of strategy. That is alright though, because the combat is good enough on its own. The game makes up for the lack of set up time to really get anything done construction wise by putting you in amazing varying maps, many of which have structures that use water physics instead of being extremely stone towers and buildings so when something breaks, although it isnt quite the same as watching a massive tower crumble to nothing under you and having to glide to safety using your shield into a battlefield now raging harder than before, the suddent rush of water pushing people every which way and completely changing the battle is a spectacle all on its own, even if less impressive. If you noticed my question mark after final, that is because this game has AMAZING mod support. Fret not though, you wont have to go online to find the mods for whatever server you want, it downloads them once you click on the server and agree to have some small mods downloaded. This is basically the same way TF2 works with its mods. These mods mean more gamemodes, characters, weapons, etc. based on whatever server you jump onto.

Many video game trailers often don't represent the game properly. They advertise amazing cinematic battles, when really those moments the games boast happen so often they become common place are rare occasions. This games trailer doesn't represent the game well either. There are like 10 explosions in this video, any game of CTF without 50 is being played WRONG. And TTH, well i hope youve contacted your next of kin, because these battles last so long, not because noone makes any progress, but because there is always more progress to be made! Whenever there is a tower destroyed, there is always an underground route to be built to flank the enemy when they arent expecting it and give time to rebuild. Whenever a base is captured, the line of people seperated and picked off now respawn together, with a shiny new catapiult this time around! Every time a massive skyscraper of stone is finished off with an extra archers bay and new resuply buildings inside, a an explosive keg was just made and is now being transported through and make getting more shops seem a trivial issue. I love this game, its explosive, fun, and everything just works.

Not a whole lot of people play it now, but there are a reasonable amount of people online in the evening and in the day. Good luck finding a game at 2 am or something tho.
Helpful? Yes No Funny
Shadow.exe
( 0.4 hrs on record )
Posted: June 23
Watching trees grow is always fun, right?
Good thing that King Arthur´s Gold can provide you with such thing.
I would give this game: 1 slow growing tree/10


In all seriousness: This game is nearly impossible to play thanks to some game-breaking bugs.
Helpful? Yes No Funny
Greg's Kitchen
( 79.8 hrs on record )
Posted: June 21
KAG is essentially Battlefield with building and it places emphasis on game knowledge and skill. It's immensely satisfying, challenging and very effective at inducing rage directed at your incompetent teamates. However the community may get annoyed at those who are new to the game and fail to perform well. Grab 1 or 2 four-packs on sale and gift it to your friends. I guarantee that you will come to hate your friends after playing KAG.
Helpful? Yes No Funny
putin
( 9.4 hrs on record )
Posted: June 19
good game
nicest community
Helpful? Yes No Funny
Tystarchius
( 28.3 hrs on record )
Posted: June 18
Needs a big youtuber to give it some exposure, otherwise this amazing game is going to die.

On behalf of anyone who enjoys this game, if you are reading this and have a wide audience to appeal to, please give this game a shout.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
28 of 46 people (61%) found this review helpful
3 people found this review funny
Not Recommended
5.0 hrs on record
Posted: June 4
This is a good game! The gameplay is fast and chaotic, but the building is fun and tactical. I would recommend this game; the community however has some growing up to do.

Often new players are banned for "griefing" or accused of doing things they haven't done. The community doesn't care that you are learning the game. Contrary to other games, where other players are helpful and friendly, the community of this game will jump at the chance to ban you from the server for no apparant reason.

Tips to avoid being banned:
-play games in your region (to avoid being kicked for high ping)
-do not play builder as a new player (chances are you will be accused of "digging shops" or "griefing")
-do not mess with fire, bombs, or any other variation of
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
Recommended
37.3 hrs on record
Posted: June 24
King Arthur's Gold can be described as a mix of Teamfortress 2 and Terraria. And it's pretty damn good.

King Arthur's Gold has two main game modes wich you can play. Capture the flag. And Take the halls.
In Capture the flag (CTF) you have to in co-operation capture the flag(s) of the other team and bring the flag(s) back to your own flag(s) to win.
In take the halls (TTH) your team has to capture and control all the halls on the map to win the game. At the start of the round each team controls one hall and there are 3 uncaptured/neutral halls on the map.
The gameplay of King Arthur's Gold consists mainly of building up your base at the start of the round and attacking the enemy team's base and defending your own team's base. However, how these goals are accomplished varies from class to class.

While playing King Arthur's Gold you can play as 3 Different classes wich are:

The builder

The builder(s) is the back bone of the team. He along with other builders is responsible for building traps and the main base for the round. Builder's can build all kind of sexy awesome things like ladders, wood blocks, wood doors, stone doors, stone blocks, spikes etc. The builder is mainly played defensively but can be played offensively.

The knight

Knights are the primary attack force of the team. They deal damage at close range to enemies with their swords. They can also block incoming things with their shield like other knight's sword attacks and arrows. They also specialize in explosives. They can use bombs and "Kegs" wich are big bombs wich with you can ALLAHU AKHBAR cause massive damage to your enemies! The Knight is a combat oriented class and is almost allways played offensively.

The Archer

Archers are the support units of the team. They are the squishiest class in King Arthur's Gold but they can cause damage with their bow with a wide assortment of diffirent kinds of arrows to tackle diffirent problems. These f****rs all have grapling hooks and they can climb trees so they are very agile. Archers can be played offensively or defensively depending on the situation.

King Arthur's Gold is a great team-based multiplayer game and I think that if you enjoy things like Minecraft, Terraria and Teamfortress 2 then you'll probably really enjoy King Arthur's Gold.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
327.6 hrs on record
Posted: June 15
This is a great game:

-I lived in australia and now the uk and to be honest UKS community is more... agressive to all players unlike australias

-Good pixelated graphics

-Fun

-Used to have more players ;-;
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
42.4 hrs on record
Posted: June 23
Really fun! In this game, you have 3 main game modes: Take the Halls, in which teams battle to take small buildings which can be built onto to make defenses or produce goods that make attack easier with one starting base far away from the enemy team. CTF, in which, you guessed it, you capture the flag (or flags as some maps give the teams two flags each) and if you bring the other teams flag into your base, its an instant win, not point based. This mode is similar to Take the Halls because there is a lot of focus on building and destroying defenses. However, it doesn't really ever reach as much of a scale that Take the Halls has because there is much less distance between the flags then there is distance between starting halls, and seldom for any small bases or defenses ahead of the hall with the flag, there is really no buffer between the bases like there is in Take the Halls. It is still quite fun though, but I personally prefer Take The halls. Finally(?) we have team deathmatch. Its pretty self explanatory, it requires little set up and can be jumped right into without a whole lot of strategy. That is alright though, because the combat is good enough on its own. The game makes up for the lack of set up time to really get anything done construction wise by putting you in amazing varying maps, many of which have structures that use water physics instead of being extremely stone towers and buildings so when something breaks, although it isnt quite the same as watching a massive tower crumble to nothing under you and having to glide to safety using your shield into a battlefield now raging harder than before, the suddent rush of water pushing people every which way and completely changing the battle is a spectacle all on its own, even if less impressive. If you noticed my question mark after final, that is because this game has AMAZING mod support. Fret not though, you wont have to go online to find the mods for whatever server you want, it downloads them once you click on the server and agree to have some small mods downloaded. This is basically the same way TF2 works with its mods. These mods mean more gamemodes, characters, weapons, etc. based on whatever server you jump onto.

Many video game trailers often don't represent the game properly. They advertise amazing cinematic battles, when really those moments the games boast happen so often they become common place are rare occasions. This games trailer doesn't represent the game well either. There are like 10 explosions in this video, any game of CTF without 50 is being played WRONG. And TTH, well i hope youve contacted your next of kin, because these battles last so long, not because noone makes any progress, but because there is always more progress to be made! Whenever there is a tower destroyed, there is always an underground route to be built to flank the enemy when they arent expecting it and give time to rebuild. Whenever a base is captured, the line of people seperated and picked off now respawn together, with a shiny new catapiult this time around! Every time a massive skyscraper of stone is finished off with an extra archers bay and new resuply buildings inside, a an explosive keg was just made and is now being transported through and make getting more shops seem a trivial issue. I love this game, its explosive, fun, and everything just works.

Not a whole lot of people play it now, but there are a reasonable amount of people online in the evening and in the day. Good luck finding a game at 2 am or something tho.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
9.4 hrs on record
Posted: June 19
good game
nicest community
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
10.9 hrs on record
Posted: June 13
entertaining
pretty casual
it's a game that you have to have at least 20h playing to do not be "noob"
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
38.1 hrs on record
Posted: June 16
Very fun with friends!!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
79.8 hrs on record
Posted: June 21
KAG is essentially Battlefield with building and it places emphasis on game knowledge and skill. It's immensely satisfying, challenging and very effective at inducing rage directed at your incompetent teamates. However the community may get annoyed at those who are new to the game and fail to perform well. Grab 1 or 2 four-packs on sale and gift it to your friends. I guarantee that you will come to hate your friends after playing KAG.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
2 of 3 people (67%) found this review helpful
Recommended
2.2 hrs on record
Posted: June 15
Really fun kinda tricky though
Was this review helpful? Yes No Funny