If you like total freedom in the way you conquer the enemy this is the ultimate war game for you. Build freeform constructions as a medieval Builder, fight in sword duels as a Knight or snipe with your bow as an Archer.
User reviews:
Recent:
Mostly Positive (35 reviews) - 74% of the 35 user reviews in the last 30 days are positive.
Overall:
Very Positive (3,001 reviews) - 85% of the 3,001 user reviews for this game are positive.
Release Date: 5 Nov, 2013

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Recent updates View all (56)

29 June

Cause of the Current Downtime

Hello folks!

Last night (or during the day for anyone in the EU), much of our infrastructure went down again. Most that went down is back online now.

We're currently still working to get everything back running properly, but since there's some waiting involved (and only so much staring at a black box you can do in one morning) I'm going to use the time to explain the cause of all of this to you, the players. Transparency is a good thing, and our new host has given the all-clear to discuss the situation.

THD infrastructure has been the target of a large, ongoing DDoS attack, of the order of >10 GB/s for some hours each day. This has completely overwhelmed our servers and taken our services out. Our main host for all our web infrastructure, who is a long term community player, host, and friend, is not able to continue hosting us as a result - it has been an incredibly expensive week for him and we are very sorry for the damage and expense caused.

However, we have negotiated new web hosting - which we were already using for game servers - and started moving everything there. Moving has been slow because a lot of the databases have to be restored from damaged backups, a lot of specialised software needs to be installed and configured, and the attacks have been ongoing. The attacker is definitely targeting THD because the attacks have followed us to the new host.

We have taken the option of DDoS protection with our new host, which has come into effect this morning, but that has required migrating almost everything behind new IP addresses, so there's a lot of reconfiguration involved. It also adds some latency to every request and costs money each month, but it's basically our only option at the moment.

If worst comes to worst and the attacks don't stop, we should be able to get a good service out anyway, once everything has been properly configured. Until then, only some services will be available. In particular, steam authentication is currently not available.

We've received no claim or threat or demand from whoever is performing these attacks. If anyone knows anything certain about them or wants to confess (and stop doing it), feel free to get in touch; however this is no time for a witch hunt in the community.

We ask our players to continue to show patience as we deal with this frustrating issue.
Thanks from everyone at THD

49 comments Read more

29 June

Infinite Authentication Update

Hey guys, steam-specific update at the moment.

Last night, parts of our system went down again.

I'm sorry to report that the part of the API that handles steam logins is currently unavailable. We're investigating what exactly has gone wrong there at the moment. Standalone logins will function just fine.

If you would like to play offline, you'll need to open up your steam apps folder and run the game directly (ie without the "steam" command line argument). Alternatively, you can download the client from the official site and run that (and just click play offline when it asks you to log in).

We're aware that the offline experience is nothing compared to the online play, but for steam-linked accounts this is currently the best we can do. We'll be working on getting the authentication fully functional ASAP.

We'll explain more about what's been causing these server troubles soon, at the moment our focus is on fixing the problem.

Cheers, and sorry again,
Max

16 comments Read more

Reviews

“No other game allows you to build a castle, actively fight off invaders, and then jump onto a catapult to be flung over the walls of your rival’s castle to claim its inner sanctum as your own.”
4.5/5 – http://indiegamereviewer.com/review-king-arthurs-gold-build-destroy-and-storm-the-castle/

About This Game

If you like total freedom in the way you conquer the enemy this is the ultimate war game for you. Build freeform constructions as a medieval Builder, fight in sword duels as a Knight or snipe with your bow as an Archer. KAG blends the cooperative aspects of Lost Vikings, mashes them with the full destructibility of Worms and the visual style and action of Metal Slug, brought to you by the creators of Soldat.

  • Build Defenses With Freeform Building
  • Destroy the enemy castles with physics and explosives
  • Freedom to move by land, water, dig tunnels or fly in the air
  • Use the environment to burn or drown enemies
  • Interact with a living animal and plant world
  • Drive siege machines with your teammates
  • Fight with 32 unpredictable humans in multiplayer
  • Freely change to one of 3 distinct classes
  • Singleplayer, cooperative and competitive game modes
  • Customize with 60+ unique heads
  • Create your own adventure with community created mods & scripts

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1.5 Ghz
    • Memory: 1 GB RAM
    • Graphics: 64MB Integrated
    • Network: Broadband Internet connection
    • Storage: 256 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core i5 2.1GHz
    • Memory: 2 GB RAM
    • Graphics: 512MB Dedicated
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Minimum:
    • OS: OS X Leopard
    • Processor: Intel Core 2 Duo 2.1GHz
    • Memory: 1 GB RAM
    • Graphics: 64MB Integrated
    • Network: Broadband Internet connection
    • Storage: 256 MB available space
    Recommended:
    • OS: OS X Lion
    • Processor: Intel Core i5 2.1GHz
    • Memory: 2 GB RAM
    • Graphics: 512MB Dedicated
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: 1.5 Ghz
    • Memory: 1 GB RAM
    • Graphics: 64MB Integrated
    • Network: Broadband Internet connection
    • Storage: 256 MB available space
    Recommended:
    • OS: Ubuntu 14 or later
    • Processor: Intel Core i5 2.1GHz
    • Memory: 2 GB RAM
    • Graphics: 512MB Dedicated
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (35 reviews)
Overall:
Very Positive (3,001 reviews)
Recently Posted
reesechatwin6
( 1.0 hrs on record )
Posted: 11 August
doesnt work just says authenticating steam but it looks like a great game
Helpful? Yes No Funny
FoxSentinel
( 20.2 hrs on record )
Posted: 8 August
This game is awesome! I wish more people would play it... Only about 90 people on most days
Helpful? Yes No Funny
Loafing Gamer
( 118.6 hrs on record )
Posted: 8 August
King Arthur's Gold (KAG) was a game with a lively community, albiet i wasn't there for the early days, the days I growed into were amazing. Plenty of mods, servers, and an everlasting community. There were many pros and cons back then, but now it's, i would harshly say, dying. When I had booted up the game since the last year or two, I noticed a few things that lingered as I continued to play. For one, the community had been cut severely in half. So much to the point, there were only two decent servers to get onto. Two, the players were not very accepting of my rustiness, most were. I know there are tons of nice people on here, it's just what I have faced. Or much so to other actual new players. This cut me off, but not much so i stopped playing entirely. The game itself had a few patches implementing new crafting slots, such as components and whatnot to add onto the game. I've only been playing for four days, and the game has already shown deteriation from the last time I had played. Aside from this, I was desperate to see some light in the darkness sooner, or later, but it never came. Such as the lack of patches to fix the problems occurring since the last time i had played, but it's understandable, considering the developers eased off of major development for KAG. The game has it's amazing moments, although I wish they were more apparent. I wish i could've returned with a positive review, but i just cannot do such a thing with the game in it's current state. It's even more so sad for me to admit the game is out of beta, and still poses these problems. I would be glad to do an edit of this review once the developers spend more time on KAG, and give it the positive review ti deserves.
Helpful? Yes No Funny
Mookie
( 1,076.5 hrs on record )
Posted: 7 August
This game is one of the best games ive ever played, i have 60 friends who play this game and over 1000 hours. so you should buy it:)
Helpful? Yes No Funny
drone110266
( 1.2 hrs on record )
Posted: 7 August
Fun if you like multiplayer, the single player "game" is a joke.
Helpful? Yes No Funny
Demicleas
( 200.4 hrs on record )
Posted: 6 August
so good
Helpful? Yes No Funny
ThompsoniusIV
( 3.3 hrs on record )
Posted: 5 August
Buying this game is not useless, because it is actually a pretty awesome game. But there is still work that has to be done. e.g. you cannot save your creations easily, also the map has to be bigger. it would also be nice to see more materials and building stuff
Helpful? Yes No Funny
lukiwi
( 24.5 hrs on record )
Posted: 4 August
terrible community, you'll get banned from servers for no reason at all. If you're not a 500h veteran, you're not worthy of this little circlejerk
Helpful? Yes No Funny
TheWrongKnight #TeamPyro
( 0.6 hrs on record )
Posted: 2 August
The only game were it is almost impossible to win a sensible way.
Helpful? Yes No Funny
Redwake
( 34.0 hrs on record )
Posted: 1 August
Side-scrolling action meets team-based gameplay. What's not to love?

Don't let the pixel graphics fool you. This game is actually a lot of fun, especially when you're playing with a full server, and both teams are giving it their all. Battles can go on for an hour, or only for a few minutes depending on the gamemode, as well as how well your team constructs your base. Mid-field bunkers and towers change hands constantly, or are brought down under a rain of bomb arrows and ballistae bolts. Arrows rain down from the battlements as your team rushes for that one small opening in the enemy base...The action can get pretty intense, especially when a well-laid plan works out.

The game is fairly simple to understand, and its various gamemodes (some of which are more popular than others at certain times of day) allow you to play short or long games easily. Controls are simple as well, which is a plus.

For the most part, the community is pretty chill. If you're on the Austrailian or EU servers. US servers, unfortunately, tend to be filled with salty players or trolls looking to mess with people. This is especially bad around night-time, when most admins and mods are offline, and nobody is there to enforce the rules. You'd be shocked at how many people freely throw around derogatory terms and names. It's almost like walking into a room of 12-year old CoD players getting salty with each other.

BUT. The game itself, when everything is going smoothly, and players are focusing on the game (instead of on their egos), is VERY solid. Everything is balanced. No team gets any special treatment, your K/D is not important at all, and your skill is ultimately what wins or loses you the game.

Basically:
Great game. Balanced gameplay. US servers are fairly toxic sometimes. I give it 4 triple-arrow shotgun blasts out of 5.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
7 of 8 people (88%) found this review helpful
1 person found this review funny
Recommended
394.5 hrs on record
Posted: 15 July
I was truely contemplating whether or not to reccomend this game or not reccomend it. There are so many detrimental points to this game that make it seem so primitive. Something I really adore of the community, is that they dont let go of a game that is already dead. This game, as you may have saw from a trailer, is a primarily competetive game (99 percent of us will want this game for the multiplayer) but there are also single player modes. While, after 3 years of development, the game HAS improved, it is still buggy as all hell and they didn't bother to fix a lot of the issues with the engine. However, despite all this, what really drew me in to play nearly 400 hours was the community. Small, infact maybe 200 or less active players, but a mostly great and welcoming community that tought me how to play properly when I first began. I have not seen another newer player in some time. The game and community nowadays is 75 percent focused on the modding community. And for good reason. TranshuManDesign, the creators, have not botherd to update this game in months. So if you want to dedicate yourself to the community at this day and age, you have to be willing to play the same game over and over and rely on the 4 or 5 skilled modders to produce more mods for you to play. However, all good things don't last forever.

Tl;Dr- This game will most likely not be updated any time soon or ever. The community is fantastic.

Pros
-Action Packed game which offers what it says it does in trailer.
- Great community that welcomes new players politely and kindly.
- Large modding community that keep the game fresh.
- Single player mode for practicing and general fun.
- 3 classes with entirely different playstyles.
- Addicting gameplay with each map in official servers being pre-generated.

Cons
- Has almost as many bugs as it did in release form.
- THD (transhuman design) Will mostly likely never do a content update on this version of the game (i am implying they might make a KAG Reborn or Sequel)
- THD has essentially moved on to other games, like trench run. A game I enjoy a lot, but was a fail on launch because of laziness.
- Community is dead and small. In some parts of the day, servers are baren.
- Awful engine that is outdated. Crashes frequently, cannot change screen size from game. Modding is buggy.
- DDOS attack on servers a few days ago is still plaguing the community and myself. I can OCCASIONALLY come on, but on other times it crashes.

So. Would I reccomend this game? Its a tough choice. All in all, it is still a good experience if you dont mind the cons. A bad experience otherwise. So, while this post says reccomended, I suggest you choose for your self from what you have read.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
Recommended
339.0 hrs on record
Posted: 25 July
Only problem with this game is lack of players
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
Not Recommended
118.6 hrs on record
Posted: 8 August
King Arthur's Gold (KAG) was a game with a lively community, albiet i wasn't there for the early days, the days I growed into were amazing. Plenty of mods, servers, and an everlasting community. There were many pros and cons back then, but now it's, i would harshly say, dying. When I had booted up the game since the last year or two, I noticed a few things that lingered as I continued to play. For one, the community had been cut severely in half. So much to the point, there were only two decent servers to get onto. Two, the players were not very accepting of my rustiness, most were. I know there are tons of nice people on here, it's just what I have faced. Or much so to other actual new players. This cut me off, but not much so i stopped playing entirely. The game itself had a few patches implementing new crafting slots, such as components and whatnot to add onto the game. I've only been playing for four days, and the game has already shown deteriation from the last time I had played. Aside from this, I was desperate to see some light in the darkness sooner, or later, but it never came. Such as the lack of patches to fix the problems occurring since the last time i had played, but it's understandable, considering the developers eased off of major development for KAG. The game has it's amazing moments, although I wish they were more apparent. I wish i could've returned with a positive review, but i just cannot do such a thing with the game in it's current state. It's even more so sad for me to admit the game is out of beta, and still poses these problems. I would be glad to do an edit of this review once the developers spend more time on KAG, and give it the positive review ti deserves.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
1,076.5 hrs on record
Posted: 7 August
This game is one of the best games ive ever played, i have 60 friends who play this game and over 1000 hours. so you should buy it:)
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
296.8 hrs on record
Posted: 16 July
This game was amazing
Everything was so well made
So much hard work put into it
I rate 9.5 /10

I recommend this game for anyone into online games
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
342.6 hrs on record
Posted: 31 July
Game is good but the bugs are terrible ... 6/10
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
2 people found this review funny
Recommended
14.1 hrs on record
Posted: 23 July
In the beginning there was nature.

But because nature by itself was boring, god added 32 slots for players to join 2 teams and battle for domination with medieval weaponry but still with all the laws nature applied. like things falling down, not up, structures crumble when they are robbed of their foundation, things falling on players kill players, wood burns, explosives explode when lit on fire, animals may kill humans becaus they are hungry or angry, humans die when they happen to stand next to an explosion. and so and and so forth. ...

King arthur's gold was born!
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
480 of 512 people (94%) found this review helpful
86 people found this review funny
Recommended
50.5 hrs on record
Posted: 21 November, 2014
The moment I fell in love with King Arthur’s Gold is a moment that I have never been able to repeat, and likely never will. My team, red, was at the gates of the blue team’s home base for nearly 20 minutes, stuck in a stalemate that never seemed to go anywhere. The blue team had constructed a massive tower, complete with spikes and platforms for archers that made it impossible to ascend. To make matters worse, it was on the edge of a lake, meaning there was no easy way for us to dig under their tower and attack from behind. I was at a loss as to how we would be able to win, until someone had the bright idea to construct a boat.

It wasn’t just any boat mind you, for it was a war boat designed for ramming enemy fortifications that could also double as a spawn point. I, along with 12 others, hopped on the boat, and sailed towards the enemy stronghold. Arrows bounced off the hull, and someone was in the proper mind to shout “RAMMING SPEED!” through chat as we slammed into the base of the tower. It collapsed with one blow, and it killed around 20 people, defenders and boat people alike, in the ensuing chaos. But it didn’t matter, for within the next minute my team stormed into the enemy’s last stronghold and secured victory.

I encountered several similar moments throughout King Arthur’s Gold, each different from the last. Yet they all had one quality in common: insanely ridiculous action. And that is what this great multiplayer experience is really about.

King Arthur’s Gold is a two-dimensional side scrolling multiplayer game that pits two teams of 16 players against each other across several game modes. While each game mode differs in terms of goals, they all focus around building fortifications in your teams base and assaulting your opponents in return. The three classes that one can choose from and switch between at any point in the game are the knight, who focuses on stabbing and slicing the life and limbs out of his opponents; the archer, who has a wide variety of arrows for any situation alongside a handy-dandy grappling hook for climbing; and the builder, who can harvest resources and build epic structures that will make medieval castle designers blush upon first glance.

Each class works well in most situations. Knights are for when you feel like suicide bombing an enemy’s front gate, or want to not die as often as everyone else. Archers are for when you get tired of dying as a knight and want to rain death on whatever patch of ground takes your fancy. And builders, my personal favorite, are when you want to bugger off and construct elaborate traps and structures that someone will hopefully appreciate one day. It’s a healthy trio that allows for one to never get too bored, as you could just as easily change your style at a moment's notice.

As a general rule in multiplayer games, I tend to like it when there is a certain order to how the game operates. Objective is to kill the enemy team? I’ll grab a rifle, walk forward and start shooting. King Arthur’s Gold is an exception to that, in more ways than one. While a match will always start with some semblance of planning in effect, within five minutes utter chaos will descend upon the map. Suddenly the enemy is digging a tunnel under your capture point, and you forgot to place spikes around the pit of death you just constructed. Your teammates are imitating kamikaze pilots as they march to set off bombs at the enemy gates, and the catapult someone just constructed has just fallen over and killed a builder. And to top it off, you just discovered that not only do sharks exist in the water and that they can eat you, but they can also be ridden like a horse at the rodeo.

The amount of crazy that occurs in any given match never ceases to produce laughter and keep me entertained. Seriously, I discovered shark riding on accident. The simplicity of the game, combined with the number of possibilities that can be exploited, make for one hell of an entertaining ride.

That’s not to say that there are not any problems with King Arthur’s Gold. There is a singleplayer mode included within the game, along with a genuinely helpful tutorial that brings you up to basics quickly. The singleplayer is bland as a whole, lacking any of the chaos that is present throughout the game’s multiplayer portion. The AI is a pain, mostly because the archers have a godlike aim to them and the constant pursuit by them does not help ease the pain in singleplayer. In fact, one could skip out on the singleplayer portion entirely and not miss out on a single important concept that is necessary to know for the multiplayer.

And this may be minor nitpicking, but there are several bugs that are found in multiplayer that I have come across several times. For one, I occasionally was unable to respawn after dying, forcing myself to disconnect and rejoin a server to gain the function back again. And after several matches, I and several others I was playing with had to leave a server because the game was convinced that the new match would not start for half an hour. These were not isolated instances, and whether these glitches will be present for long remains to be seen.

But I digress, for those bugs do not take away from my overall impression of King Arthur’s Gold, which is a great multiplayer game that stands out from the crowd by being something that embraces lunacy and remains grounded with simple mechanics that allow for a variety of strategies.

Highly Recommended!

Be sure to check out Nerd House Gaming for more reviews!
Was this review helpful? Yes No Funny
365 of 408 people (89%) found this review helpful
181 people found this review funny
Recommended
118.4 hrs on record
Posted: 12 October, 2014
Minecraft has shown me that some people find building a giant fortress very satisfying.

But you know what's more satisfying? Raiding said fortress, finding the plebeian who built it and curbstomping him while you blow up his precious work.

THAT is satisfaction.
Was this review helpful? Yes No Funny
286 of 312 people (92%) found this review helpful
177 people found this review funny
Recommended
250.7 hrs on record
Posted: 2 June, 2015
If you're the kind of kid who drew little people fighting each other while your apathetic teacher regurgitated his syllabus, you're going to love this game.
Was this review helpful? Yes No Funny