Dragons: they have been hunted, they have been slain, but now the hour to strike back has come.
用户评测:
Overall:
特别好评 (1,054 篇评测) - 1,054 篇用户的游戏评测中有 84% 为好评。
发行日期: 2012年10月29日

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购买 Divinity II Developer's Cut

含有此游戏的礼包

购买 Divinity Anthology

包含 3 件物品: Beyond Divinity, Divine Divinity, Divinity II: Developer's Cut

 

评测

“Divinity II is a wonderful, welcome surprise. It's been a long time since I've played an RPG that manages to balance a lengthy, in-depth story with such a self-aware and hilarious script”
IncGamers

“The writing is consistently terrific, from the genuinely creative quests with multiple solutions to the NPCs which are all hand-crafted and infused with personality. Where other games would have copy + pasted Unclickable Villager A and B a few dozen times, Divinity 2 gives you an actual village, complete with gossipers, philanderers, military deserters, the occasional secret murderer, and even a few normal people”
9/10 – SomethingAwful

“It's amazing such a good game remained undiscovered until this "remastered" version was released. (...) The quests are surprisingly good, with charming voicework and a great sense of humour - and then there's the exploration, with hidden caverns and keys rewarding diligent players”
RPGWatch

关于这款游戏

Dragons: they have been hunted, they have been slain, but now the hour to strike back has come. Break free from the confines of the human body and take to the skies in this epic RPG adventure that challenges your wits and pits you against a thousand foes. Spread your wings, burn your enemies: become the dragon!

This Developer's Cut includes the ultimate edition of Divinity II, good for 100+ hours of highly acclaimed RPG gameplay, as well as the brand new Developer Mode and many more amazing extras!

Key Features:

  • Developer Mode: Play the original version, or experience the game like the designers did and fool around with console commands to your heart's content! Ever wanted to test some new skills on a hoard of a hundred goblins? Go for it! Ever wondered what it would be like to explore the game-world in the guise of a troll? Well there you go! Discover a whole range of spectacular developer commands and feel like a wizard at play!
  • Hatching the Dragon: Watch this unique, behind-the-scenes documentary that gives you insights into the creative process of Divinity II: its ups and downs, its triumphs and defeats.
  • Treasure Vault: Rummage through a wealth of design documents, concept art and videos that give you an uncensored look at Divinity II not as a finished game, but as a work in progress. Experience firsthand just how a game is made!
  • Fight as both human and dragon: For the first time, an RPG unleashes the power of the Dragon on you! Climb high and vaporize all that stands in your way as you strategically use both your human & dragon forms to defeat the enemy and become the ultimate Dragon Knight!
  • Dynamically unfolding storyline depending on your choices and skills: Divinity II gives you a wide range of moral choices when deciding on how to act on quest objectives.
  • Use your powerful Battle Tower as base of operations: Looming like a colossal stone claw over Sentinel Island stands the Battle Tower, a vast citadel built many centuries ago by a long forgotten Dragon Mage. Become bound to the Battle Tower through a mystical relic known as the Dragon Stone.
  • Build your very own ultimate fighting creature: Conjure the spirits to bring to life a creature made from body parts you have collected during your battles. This creature's power is literally the sum of his body parts; once you are able to assemble this abomination, summon it to support you in combat!

系统需求

    Minimum:

    • OS: Windows XP SP3 or higher
    • Processor: Intel Core 2 Duo 1.8Ghz or equivalent
    • Memory: 1 GB RAM
    • Graphics: Nvidia GeForce 7600 with 256MB RAM or equivalent
    • DirectX®: 9.0c
    • Hard Drive: 15 GB HD space
    • Sound: DirectX9.0c compatible
    • Additional: When running Windows Vista or higher, double the required memory

    Recommended:

    • OS: Windows XP SP3 or higher
    • Processor: Intel Core 2 Duo 2.6Ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 8800 with 512MB RAM or equivalent
    • DirectX®: 9.0c
    • Hard Drive: 15 GB HD space
    • Sound: DirectX9.0c compatible
    • Additional: When running Windows Vista or higher, double the required memory
有价值的用户评测
9 人中有 9 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.7 小时(记录在案的)
发布于:1月23日
神界,好游戏,我心中RPG的一曲交响乐,故事荡气回肠,自由度也高,技能多样。
游戏中任务的完成方法非常的多,任务也非常的多,有些任务你不努力还找不着......
任务是需要自己看书看指引过的,不是单纯跑地图,没有地图标示。
可惜游戏优化不太好,在中国也一直不怎么火。
画面8/10虽然现在看起来有点老,是还是挺舒服的画面
音效7/10音效参差不齐,有的挺好有的挺糟,总的来说还行
游戏性9.5/10如果你喜欢这种类型的RPG的话,那真是没什么说的,剩下半分怕他骄傲
总评9/10绝对值得一玩
PS神界有三代,强烈推荐
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
12.6 小时(记录在案的)
发布于:4月5日
我只能说,玩了将近10小时,一般的rpg不说精通也算熟练了吧,但是神界2这个游戏我目前还在摸索中。
这游戏其实很有难度,需要你有极大的脑洞和耐心。由于地图上不会像其他网游那样每个npc都给你标记好,每个任务都有个大箭头指引你,告诉你打哪个怪,收集哪个物品。这游戏完全靠自己对于对话的理解和对地图的探索,因为这一点导致了这款游戏不被一些人接受,但我想说,正是因为这一点,使得每完成一个任务,哪怕是支线任务都有极大的成就感。
对了,还要有经常存盘的习惯!这点很重要!你可以随时存盘――开箱子前,打boss前,自己被围攻了的时候等等,记住经常按f5是个好习惯。
总之,作为和博德一样的老牌rpg,你需要多关注对话和小细节,读心术的强大使得游戏的趣味性提高。而且这游戏能跳呀,神鬼和不能跳王国肯定哭晕在厕所了。
+老牌rpg的支柱――史诗般的剧情。
+可探索元素十分丰富。
+毫不快餐化的任务。每一个任务都要靠自己的理解和探索去完成,每一句对话可能决定了任务的不同结果和奖励。
-地图怪物不多,也不会刷新。
-技能组合不多,打击感一般。

总体好评,最后说一句,这游戏没中文。
这篇评测是否有价值? 欢乐
55 人中有 52 人(95%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
175.0 小时(记录在案的)
发布于:2015年11月24日
Solid 3rd person RPG. A little older, and it shows, but hardly a pixelated nightmare and it's still entertaining. Lots of side quests, accomplishments, and so forth. Helpful maps and (mostly helpful) journal. Initial character setup is non-binding as you can change your name, appearance, and respec your skills within the game. Loot is varied and reminiscent of Diablo-style randomization. You can't craft, yourself, but you can direct others to do so and so customize your armor and weapons and potion loadout. Quicksave, which I don't normally use, is very convenient here. The developers made some interesting choices to ensure that you are not an overwhelmingly powerful dragon that can easily obliterate your puny human foes. In the main game I found that my dragon form missions were not all that difficult. The expansion, however, made up for that with a much more challenging "escort mission" battle sequence. Flying as a dragon was... well, comfortable, but unrealistic. Hovering and circle-strafing seems almost magical! :) There is some platforming required to complete the game, but it's minimal. Very little to no issues with responsiveness of your character, getting stuck, etc. No camera control at all, which was occasionally annoying but not really needed; they did a good job with the automatic camera.
这篇评测是否有价值? 欢乐
45 人中有 42 人(93%)觉得这篇评测有价值
有 5 人觉得这篇评测很欢乐
35.0 小时(记录在案的)
发布于:1月28日
One of the few RPG that features heavy air battle, and lets you walk in air battle maps;
One of the few RPG where you can almost mind read everybody, with voiced results;
One of the few RPG where you have access to both crafted and random generated gears;
One of the few RPG whose script writers still practice the forsaken art of limmericking;
One of the few RPG where dodging attacks is actually fun and jumping around is not only glitch free and liberating.. the list goes on.
This game puts loads of "open world" games to shame in terms of what you are allowed to do.
这篇评测是否有价值? 欢乐
24 人中有 22 人(92%)觉得这篇评测有价值
195.9 小时(记录在案的)
发布于:3月14日
First, let me say that ever since I discovered the Divinity series I've loved it. Larian clearly puts a lot of thought and effort into their games, and it is most welcome.

For this game specifically, if you're a dragon lover like me, just buy it. Do it, you won't regret it. It is an incredible amount of fun to fly free and burn everything that dares approach in the skies, but it retains challenge enough that if you get careless, flying demons and corrupted dragons can easily bring your flight to an abrupt halt.

In human form, there is an enormous amount of skills and spells that are ideal in differing circumstances. The variety of enemies is significant. Many of them fall into categories that make them similar to others, but they're certainly not identical. Attack patterns are often similar, but even so, don't count on never getting hit, especially with numerous attacks with limited homing capacities or that hit instantly on being released. As such, there is still a great deal of value to changing strategies against different opponents. The bosses, however, are where the real challenge shows up. Even if you've had no trouble up to the boss in question, be prepared to use everything at your disposal, from potions to underhanded tricks such as abusing the terrain, to win. When you have to fight tooth and claw to get there, though, it just makes victory all the sweeter.

The story is quite interesting, though I highly recommend reading up on what happened before the game begins first. The Divinity Wiki has a story article that gives the background to Ego Draconis, which is the first and main part of the game.

The graphics certainly aren't amazing by modern standards, but honestly they're not that bad. They may not be pure cinematic beauty like something like The Witcher 3, but they're hardly an eyesore either. The music and voice acting are quite impressive as well.

Also, unlike so many mass-marketed open-world RPGs, Divinity II offers actual reasons to explore, in the form of unique equipment, hidden treasure troves and interesting quests. Poking around in odd corners is likely to turn up something special that was hand-placed there, rather than just another chest of randomly generated equipment that is worse than what you could buy or make. And even if it does turn out to be random loot, it's likely at least as good as most merchants carry.

Unlike Skyrim, with its unlimited supply of boring fetch quests, Divinity II has quests both in towns and in odd corners of the world that have some story and challenge to solving them. You also won't see a huge floating arrow saying "quest target is right here!", instead you will have to use the information given to you by the quest giver and your journal to locate the target. Don't worry, it won't be that hard to find if you pay attention, and it makes the game significantly more interesting and immersive.

I could go on and on, but I'll cut it here with one final comment: Easily one of the most addicting games I've come across in a very long time. The others that prevent me from putting this alone at the very top? Same developer. That says a lot, I think.
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