This RPG is seriously like a underrated diamond in the RPG genre. In my opinion as a fan of the RPG-genre, Divinity II is a title that you should have played or tried for at least once.
Story + NPCs:
The story is kinda typical for a RPG with a medieval setting: Dragons, magic and war. The game itself focuses on exploring, completing quests and interacting with the huge number of NPCs.
The NPCs are really well and realistic written and each one of them shows a kind of own personality with a background - which is for me - the most interesting part of the game. The dialogues also get accompanied by a really good voice acting. It's fun to read and listen to what the NPCs are saying. The humor in this game shouldn't be ignored too.
What to say about the quests? The missing map-marker for target places makes them some kind of difficult and sometimes you have to choose the right option to finish a quest. But this doesn't have an influence on the story-line at all. (The worst thing that could happen is that you failed the quest and won't get a reward.)
Sadly, the setting doesn't make you believe anything what the story is actually telling: The story-line brings you in a sunny forest at first - more like an idyll. Nothing there reminds you about the war, the dark magic and the possible end of the world. The monsters mostly appear like totally out-of-place.. After all - the story is pretty weak.
Graphics + Technical aspect:
I personally think: The graphics are beautiful. The animations appear fluent and everything has the right atmosphere to create that kind of feeling that brings you even more into the game. Well, the textures could have a better quality and the environment appears blurry.
However. If you aren't the "ULTRA-4k-1080p-I-NEED-3-NVIDIA-780TIS-TO-BE-PLEASED-WITH-THE-GRAPHICS"-type of person, you won't be bothered by it.
Ok, the character design could have been a little bit better like sometimes you get that feeling that all the soldiers were created in the same laboratory with the same genes (or everyone is just a product of incest).
Technically, Divinity II reminds me of a game from the early 2000s due the fact that you got no auto-save - which is awful (When you die, you have to load an older savegame and start everything from the beginning). So there is a reason why I am already over 25 hours in the game and haven't finished the first part yet. Another point is the missing map-marker. That's just soooo out-of-date.
Well, it's obvious that I really enjoy the game. But not only for its atmosphere or its great-written dialogues - I love it because it's actually pretty damn hard. I have never found myself dying so often or restarting a level than in any other game. It's indeed a challenge, but not frustrating. (I haven't played Dark Souls yet pssssh)
I got it for like 1 buck in a steam sale and I couldn't be happier. It's more worth than that!
+ No rushing since all the monsters do not respawn
+ Cheap (It's on sale during every big steam sale and you even get the key for like 2-5€ online due a humblebundle)
+ High difficulty
+ Amazingly written dialogues
+ Interesting NPCs
+ THE ATMOSPHERE
+ Choose your preferred reward (exp or gold) after a completed quest
+ Cinematic cutscenes
- No Auto-Save (and even putting the 'auto-save' on a shortcut-key didn't work for me at all)
- Blurry graphics and low-quality textures
- Weak story
- No multiplayer
(English is not my first language and changes will follow after I got time to finish the game.)