Updated now to include the massive lot of new content and Klei's commitment to the game -
So. Tim Burton designs minecraft, this is what it would look like. That's the quick version. The not so quick version involves you attempting to survive in a world which is pretty much entirely out to kill you (even the trees will try to kill you...), having been dumped there by a mysterious character called Maxwell. It is down to you to, as with many Minecraft games, start from the ground up by collecting flint and twigs, and putting together rudimentary tools, before hacking down trees and mining rocks for the more advanced stuff. As your toolset grows, so do your options, and thankfully, so does your diet choices (berries work for a while, but there's nothing like cooked rabbit).
The game now has a fair bit of lore and background to it, and with the addition of caves, and sub areas, now has a more "exploratory" feel on top. Combined with the Steam Workshop, a slew of unlockable characters, and a soundtrack which I seriously suggest everyone who picks up the game -also- collects, results in an outstanding offering that will appeal to survivalists and minecrafters alike.
Posted: November 25th, 2013