Don’t Starve is an uncompromising wilderness survival game full of science and magic. Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft items and structures that match your survival style.
User reviews: Overwhelmingly Positive (33,716 reviews)

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Buy Don't Starve + Reign of Giants

Includes 2 items: Don't Starve, Don't Starve: Reign of Giants

Buy Don't Starve Bundle

Includes an extra copy of Don't Starve Together. Send it to a friend!

Buy Don't Starve MEGA PACK

Includes an extra copy of Don't Starve Together. Send it to a friend!

 

Recommended By Curators

"It's honestly not my cup of tea but I can absolutely see why people enjoy this strange and creepy survival game. You will die, repeatedly."
Read the full review here.

Recent updates View all (34)

September 2

Rhymes with Play Ep. 53 - Don't Starve: Shipwrecked PAX Prime 2015 Demo


 
Join the Klei team Thursday, September 3rd at 3:30 PM PDT live on the Rhymes With Play Twitch Dev Cast where we will be showing the PAX Prime 2015 demo for Don't Starve: Shipwrecked.
 
Global Times:
6:30 PM ET (East)
5:30 PM CT (Central)
4:30 PM MT (Mountain)
 
Where Is It?
On our official Twitch channel here:
http://www.twitch.tv/kleientertainment
 
When Is It?
Thursday, September 3rd at 3:30 PM PDT. Here's a handy tool to figure out what time that means for you:
http://www.worldtimebuddy.com

10 comments Read more

August 25

Don't Starve Shipwrecked @ PAX Prime 2015



Don't Starve Shipwrecked will be playable at PAX Prime 2015!

Stop by booth #3843, and check out a special demo version of Shipwrecked as well as Invisible, Inc., and Don't Starve Together. Come by and check out some cool Don't Starve Merch or just stop by to say hi!
 
For those of you who won't be attending PAX Prime this year; we'll be sharing more details and showing off Don't Starve Shipwrecked real soon. Keep watching the official forums for more info. 
 
Pax Prime 2015
http://prime.paxsite.com/

Download Wallpaper: 1928x1080 | 2560x1140

49 comments Read more

Don't Starve Together Now in Early-Access!


Don't Starve Together is a standalone multiplayer expansion of the uncompromising survival game, Don't Starve.

Click here to learn more!

Visit the Klei Store for Don't Starve Collectables!

About This Game

Don’t Starve is an uncompromising wilderness survival game full of science and magic.
You play as Wilson, an intrepid Gentleman Scientist who has been trapped by a demon and transported to a mysterious wilderness world. Wilson must learn to exploit his environment and its inhabitants if he ever hopes to escape and find his way back home.
Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft items and structures that match your survival style. Play your way as you unravel the mysteries of this strange land.

Key Features:

  • Uncompromising Survival & World Exploration:
[/h2]
No instructions. No help. No hand holding. Start with nothing and craft, hunt, research, farm and fight to survive.

  • Dark and Whimsical Visuals:
  • [/h2]
    2D characters and odd creatures inhabiting a unique 3D world.

  • Randomly Generated New Worlds:
  • [/h2]
    Want a new map? No problem! At any time you can generate a new living and breathing world that hates you and wants you to die.
    [/list]

    System Requirements

    Windows
    Mac OS X
    SteamOS + Linux
      Minimum:
      • OS:Windows XP/Vista/Windows 7/Windows 8
      • Processor:1.7+ GHz or better
      • Memory:1+ gigs of RAM GB RAM
      • Graphics:Radeon HD5450 or better; 256 MB or higher
      • DirectX®:9.0c
      • Hard Drive:500 MB HD space
      • Sound:100% DirectX9.0c compatible sound card and drivers
      Minimum:
      • OS:Lion (OSX 10.7.X)
      • Processor:2.0 GHz Intel
      • Memory:4 GB RAM
      • Graphics:256 MB NVidia or ATI graphics card
      • Hard Drive:512 MB Free Space
      • Additional:Not recommended for Intel GMA Graphics or Mac Minis or early-generation MacBooks
      Minimum:
      • Processor:1.7+ GHz or better
      • Memory:1+ gigs of RAM GB RAM
      • Graphics:Radeon HD5450 or better; 256 MB or higher
      • Hard Drive:500 MB HD space
    Helpful customer reviews
    225 of 238 people (95%) found this review helpful
    1 person found this review funny
    27.8 hrs on record
    Posted: March 15
    Boy Scouts should be required to play Don't Starve before going on any camping trips – they could even get a badge for it, in the form of a gaping, pointy-toothed wormhole. Or maybe a friendly campfire.Don't Starve is, at its most basic level, a survival game. It features crafting, mysticism, science and all manner of nasty creatures, especially once it gets dark. In order to stay alive, players have to use the surrounding flora and fauna to craft increasingly complex tools, starting with a simple axe and building up to items as intricate as lightning rods and carpeted flooring.When you die in Don't Starve, your current world is destroyed, along with the things you created while surviving in it. There are advanced tricks to escape death – constructing a Meat Effigy or finding an Amulet – but rest assured that you will most likely die before gaining the experience required to craft or dig up these items. A Touch Stone will also resurrect fallen players, but finding that structure early on is more luck than certain death. I did find it, at the beginning of my second run, but I didn't know what the strange circle surrounded by pig heads was, so I didn't use it, and when I died, I was dead.That said, curiosity and a desire to poke at unfamiliar things are essential in Don't Starve.Dying is a fundamental gameplay aspect. Death won't always come from starvation; it inhabits many forms, including beasts large and small, and the terrors that hide in the night. A clock-like status bar in the upper right corner of the map shows how many days you've survived and the current time, and it provides health, hunger and mental gauges. It's an efficient system, the clock hand moving from yellow to red to blue – day, afternoon and night – and circles of health systems draining without proper care. One glance and it's instantly clear how long until you have to build a fire, or if you need to eat or rest.On top of a solid survival game, Don't Starve is a deep, layered experiment in crafting and exploration. Throughout the biomes are wormholes that transport players to different lands, which offer new materials for building science machines – which unlock new crafting recipes – and heartier structures. New characters are unlocked with experience – 20 points per day survived. This is all in Sandbox Mode, but Don't Starve also features an Adventure Mode, which players can enter by finding and activating Maxwell's Door. Adventure Mode is Don't Starve's campaign, pitting Wilson against Maxwell, the demonic genius who brought Wilson to the wilderness in the first place. It's five grueling chapters – upon first entrance, players lose all items and crafting recipes, and can only carry four items between Adventure Mode chapters. Die in Adventure Mode and you're spat back out into Sandbox Mode, precisely where you left it.For its art style, deceptively dark vibe and experimental approach, Don’t Starve is certainly worth a look.
    Was this review helpful? Yes No Funny
    50 of 53 people (94%) found this review helpful
    1 person found this review funny
    73.2 hrs on record
    Posted: June 1
    Don’t Starve tries its best to be a haunting challenge, with a Tim Burton art style. It does a good job.



    The core gameplay is simply trying to survive. gathering materials and food during the day, and huddling by a fire, trying to craft useful tools at night. As the day to night cycle progresses, so does the seasonal cycle. After a couple days, winter comes, making it harder to collect food, and hunt. The nights become longer and the days become shorter as you huddle by your fire, trying not to freeze to death. During winter, your homemade farms stop becoming useful. Huntable animals disappear and other more dangerous animals come in swarms.



    As far as the story goes, there is an oddly rich story, which can only be experienced by skilled players. Whenever a new game is started, Maxwell, the games antagonist, warns him to get food. The real story mode cannot be achieved unless the player has found the four pieces, and then moves to the next level. After beating a few levels, they reach the epilogue, where maxwell is unlocked as a playable character and the game is complete.



    Don't starve’s graphics and art style is very Tim Burton. The monsters, alone have a scary but yet cute feel to them. The sound of the game is very creepy yet welcoming. depending on what the player is doing at the time. The music changes whenever the player is in combat or not, making the combat feel even more immersive.



    Don’t stare also has a large amount of options. Not only can you pick your character but you can also modify the world and its many resources. Players can make the world a food rich wonderland, or a barren wasteland, randomized each time. Each playable character has its own stats, and buffs/debuffs, tailoring to each possible playstyle.




    The in game crafting provides a large variety of machines, tools, farms and structures. The player can craft anything from carpets, campfires, spears, drying racks, walls, bee-based mines and a large variety of clothing, all with special perks. Winter coats to keep you warm, mining hats to provide light, feather hats to increase how many birds there are, armour to reduce damage, and a flower garland to keep sanity up.






    Don't starve does lots of things right.


    The art style and sound design is amazing for this game

    The crafting feels organic and worth the effort.

    The clothes in the game change not only how the player looks, but also has bonuses.

    The Monsters in the game are interesting and fun to hunt.

    The many varieties of food make the game more interesting

    The story is enjoyable, even if you don't play through it.

    The antagonist is one of the best “bad guys” i've seen in games for a while

    The different playable characters are fantastic

    The game has a customizable world setting.

    The game has playing cards


    Don't starve does a few thing wrong.


    The cave mechanic is hardly explored until late game

    The game has a few bugs still needing to be fixed

    The follower mechanic should be touched up

    The vanilla game can be a tad boring

    The player may rage-quit after dieing on a long time world.

    The game lacks achievements

    The game lacks vanilla co-op


    Don’t Starve isn't only a magnificent survival game, but it is also a well told story, for those who care to play it. I believe that there is a large market for this game, and that market keeps on growing. If you don't already own this game, pick it up on sale. Its on sale almost every winter and summer sale. I payed full price for it and i think its worth it.
    Was this review helpful? Yes No Funny
    32 of 32 people (100%) found this review helpful
    1 person found this review funny
    9.3 hrs on record
    Posted: August 2
    I'm a little late to the awesomeness but suffice to say this game is just that. Better than basically any AAA $60 game... rewards skill and patience and has untold depth and stuff to discover and master.

    Don't let your gaming chops go to waste and dare to starve, it's horrifyingly funtastic!
    Was this review helpful? Yes No Funny
    27 of 28 people (96%) found this review helpful
    1 person found this review funny
    13.9 hrs on record
    Posted: June 11
    Charmingly addictive // Recommended for survival gamers who don't want their hands held

    + The longer one lives, the more XP is accumulated; characters are unlocked via XP, so unlocks can be obtained by those struggling to acclimate to the game, albeit not as quickly
    + Boasts myriad environments and biomes, all of them offering a unique pallet of items and consumables
    + Camera rotation is a godsend, and makes camp construction much less frustrating
    + Permadeath offers a rousing incentive to succeed, particularly due to nighttime being so fatal
    + Absolutely fantastic art style and animations
    + Has an intricate, yet fairly intuitive, crafting system; this is greatly complemented by the mechanics of magic and scientific advancement
    + Controls are practical and responsive; works very well with mouse and keyboard
    + In addition to the hunger and health meters, the player must also consider the needs of the 'sanity' meter, adding further to the logistical challenge; sanity requirements can be satiated differently between the unlockable characters
    + Worlds are all procedurally generated, making each experience into something refreshing and unique
    + Sound design is nothing less than superb

    - Game can often lend itself to tedious frustrations, in large part due to the unforgiving environment and the fragile nature of the player's character
    - Crippling lack of a tutorial or beginner's handicaps; this will not appear as a negative to most enthusiasts of the genre, but less experienced survival gamers may find it off-putting

    If you enjoyed this review, please follow my curator page. Also, feel free to join my group, LockeProposal's Big Day Out for discussion and announcements. Thanks for reading!
    Was this review helpful? Yes No Funny
    27 of 28 people (96%) found this review helpful
    1 person found this review funny
    46.2 hrs on record
    Posted: June 22
    You survived for a long time--hundreds, thousands of days?
    Your base looked so friggin' nice you took crap load of screenshots for it?
    You had all the cool machines and devices you even knew when it's going to rain?
    You had plenty of food sources, enough to never leave your base?

    Prepare for a stupid, absurdly humiliating death you never saw it coming.

    0/10 would fight frogs again.
    Was this review helpful? Yes No Funny