Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it.
Recenzje użytkowników:
Najnowsze:
Mieszane (24) - 62% z 24 recenzji użytkowników z ostatnich 30 dni było pozytywnych.
Ogółem:
W większości pozytywne (2,199) - 73% z 2,199 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 30 Sty, 2013

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Kup Proteus

LETNIA WYPRZEDAŻ! Koniec oferty: 4 lipca

-66%
$9.99
$3.39
 

Recenzje

“In a way, its lack of progression – the absence of skill trees, difficulty levels and save points – works in its favour; you won’t dive back in to mop up the last few achievements, or to climb leaderboards, but simply because you want to play Proteus. Because you want to open your eyes and be up to your waist in seawater, to walk to shore and wander through fields that sing. And that’s an itch only Proteus can scratch.”
8/10 – Edge

“I come away from it feeling elated. And that makes Proteus feel very special to me. It’s such a pleasure knowing it will be the same for so many others.”
Rock Paper Shotgun

“Its randomness and secrets make it worth playing through a few times, and beyond that, it's easy to imagine wanting to return to it just for respite from a stressful day or a noisy city.”
8/10 – The Guardian

“Proteus is beautiful, a beautiful thing. […]If it must be catgorised, Proteus perhaps is best filed alongside last year's similarly oblique but fascinating experimental games – Dear Esther and Journey.”
5/5 – Eurogamer

Steam Big Picture Mode

O tej grze

Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.

Key Features:

  • Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
  • Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
  • A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
  • Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
  • Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.

Wymagania systemowe

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3
    • Processor: 1.8GHz
    • Memory: 3 GB RAM
    • Graphics: Intel HD Graphics 3000
    • Hard Drive: 100 MB HD space
    Recommended:
    • Processor: 2.2GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: 512 MB NVidia or ATI graphics card
    • Hard Drive: 100 MB HD space
    Minimum:
    • OS: 10.6
    • Processor: 1.8GHz
    • Memory: 3 GB RAM
    • Graphics: Intel HD Graphics 3000
    • Hard Drive: 250 MB HD space
    Recommended:
    • Processor: 2.2 GHz
    • Memory: 4 GB RAM
    • Graphics: 512 MB NVidia or ATI graphics card
    • Hard Drive: 250 MB HD space
    Minimum:
    • OS: Ubuntu 12.04 LTS, Mint 13 LTS, Fedora 16, fully updated
    • Processor: 1.8GHz
    • Memory: 3 GB RAM
    • Graphics: Intel HD Graphics 3000
    • Hard Drive: 250 MB HD space
    Recommended:
    • OS: Ubuntu 12.04 LTS, Mint 13 LTS, Fedora 16, fully updated
    • Processor: 2.2 GHz
    • Memory: 4 GB RAM
    • Graphics: 512 MB NVidia or ATI graphics card
    • Hard Drive: 250 MB HD space
Recenzje klientów
System recenzji użytkowników został zaktualizowany! Dowiedz się więcej
Najnowsze:
Mieszane (24)
Ogółem:
W większości pozytywne (2,199)
Niedawno opublikowane
Odin Greyhorn
( 1.4 godz. łącznie )
Zamieszczono: 29 czerwca
How can this game have any poor reviews. That would be like picking on an infant. This game is not about being a game. Its about being a zen. This is brain candy which touches senses and feelings I forgot I had. Its like the earliest dream you had which you can't ever quite remember. The longer you stay the sadder and happier you get. The artisans of Proteus somehow captured a place that I have longed for, combining color palettes rarely seen, which stir such emotion. What a masterful creation. The genius in this artistic simplicity will be missed on many. But for those whose minds can grasp the deeper significance and beauty, this game will excite you. Thank you developers for putting so much love into this title.
Przydatne? Tak Nie Zabawna
Supa-Troopa
( 0.8 godz. łącznie )
Zamieszczono: 29 czerwca
Get some quality mind-benders*. Combine with this chillaxer. Relax, and enjoy your trip.

Music is awesome. One of the best out there. Don't expect a game, expect a journey. Wait for a discount if in doubt.

(* — still enjoyable without them, tho)
Przydatne? Tak Nie Zabawna
Moe AKA The-Moland
( 0.4 godz. łącznie )
Zamieszczono: 29 czerwca
this really pushes the term "game" you can walk around and look at stuff.... thats it.... thats all there is, and then some sounds... yey... i have bought some bad games on steam before, and i've always accepted that that is what happens from time to time. but this is the only "game" i regret buying... if you like artsy fartsy BS then by all means go buy it. but if you want to actually play a game then this is not for you...
Przydatne? Tak Nie Zabawna
Might as well
( 0.2 godz. łącznie )
Zamieszczono: 28 czerwca
Wasnt high enough.
Przydatne? Tak Nie Zabawna
Suzuki Basket
( 0.7 godz. łącznie )
Zamieszczono: 28 czerwca
--- PROTEUS ---- This is less of a game and more of an experience. Possible Spoilers

PROS
- There are no objectives.
- You wander aimlessly though a forever generating world
- There's a nice feature in which you can save memories and transport yourself back to a certain location
- Enough mystery and intrigue within the design of the world was enough for me to just walk around for about 35ish minutes, the game generates its own landmarks which helps with this
- It looks great, its very clourful without being disorientating and the semi-pixelised art style is a nice touch
- Like the world, the games soundtrack builds up as you walk around, It provides a nice ambient feel and compliments the sense of mindlessly walking around discovering different landmarks and locales

CONS
- For the experience the price tag is hefty, if you can buy it for $5 or less than i'd say its worth an interesting
30min - 1 hour
- Since its a procedurally generated world and ,atleast in my experience, can potentually be rather buggy. In other words you can be walking around walking on the ocean for a while before you see anything
- Once you've visited a few different worlds the game feels empty afterwards as there is nothing really to do, it'd be interesting if there was some form of journal that you could keep, this could help in providing your own stories for the different places within the world

OVERALL = 7/10
Przydatne? Tak Nie Zabawna
penguinotic
( 0.2 godz. łącznie )
Zamieszczono: 26 czerwca
I use this game as a way to bore my friends out of my house after a game night.
Przydatne? Tak Nie Zabawna
M3rmaid
( 1.5 godz. łącznie )
Zamieszczono: 26 czerwca
Very calm, happy game. If you don't like "walking simulators" this game isn't for you. There aren't any tasks to complete other than changing the seasons, it's purely exploration. It isn't a game you can play for hours at a time, but it's nice if you need something to relax.
Przydatne? Tak Nie Zabawna
Durosuka™
( 1.1 godz. łącznie )
Zamieszczono: 26 czerwca
If you don't like artsy fartsy stuff, don't play this.
If this game was in VR, I'd never leave the house again.

I use the term play loosly because there isn't much playing, although I did manage to find some puzzel involving a cluster of sparkles on the ground. All in all I enjoyed it. It is more for the experiance than anything else. A trip you will.
Przydatne? Tak Nie Zabawna
selina
( 5.0 godz. łącznie )
Zamieszczono: 25 czerwca
it says this is a walking simulator and exploration game, so i dont know why people have downloaded it and then complained because there was nothing else to do then explore and walk. this isnt really a game, but rather an interactive artwork; probably not worth those 10$, so make sure to grab it on sale. for those who are wondering what there is to do in order to "complete" the game, you simply have to wait for night, spot the circle of rocks and lights, go into it and it will change seasons. repeat this every night until winter, and youll die :-)
Przydatne? Tak Nie Zabawna
Bodomi
( 0.1 godz. łącznie )
Zamieszczono: 25 czerwca
Visually the game is cool and nice to look at but it doesn't help with the experience due to bad controls and annoying music.

People claim this game is nice to get you relaxed, something to play after a bad day etc... but no. This game doesn't relax you unless you turn off the sounds, which is like 90% of what this game is, the badly made 'music'. And the controls are horrible, the game is more likely to make you angry at the bad controls and constantly waiting for something to actually happen.

A game like Dear Esther and the countless other exploration games and similar games are a lot better at relaxing you, and they are actually immersive. You can actually live into the worlds in those games, you can't in this one.

There's not much to say as this game contains no actual content, it's a cool pixel graphics world with not-so-great 'music' that badly generates as you walk past triggers.

And let me just slip this in, the options menu isn't horrible but extremely weird, it feels like they made it weird and kind of bad on purpose to differ themselves from the good options menu's most other games have.


The world is nice to look at if you enjoy pixel graphics, that's the only compliment I can pull out of me. It's a nice world.

This game is certainly experimental indeed and I hope the developers(and other aspiring developers) can learn what to not due via this game.


I cannot recommend this game at any price, not even free.
Przydatne? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 30 dni
20 z 29 osób (69%) uważa, że ta recenzja jest pomocna
Według 15 osób ta recenzja jest zabawna
Polecane
1.5 godz. łącznie
Zamieszczono: 17 czerwca
-Bought Proteus for my mate
-Skyped him
-Both of us smoked a tonne of really good weed
-Both load up proteus
-Believe we've entered a new reality and no longer exist as humans
-Spent over an hour following a bouncing rabbit thing across the island
-Walk into golden orbs and get teleported to a new world
-Decide I just want to stay in the game for the rest of my life

420/10
Czy ta recenzja była pomocna? Tak Nie Zabawna
8 z 10 osób (80%) uważa, że ta recenzja jest pomocna
Polecane
0.6 godz. łącznie
Zamieszczono: 11 czerwca
I... I really don't know what to say...

This game is my happy place. there's litterally nothing bad about this game in my opinion if you use it Like I do, play it before sleep or after a bad day. Just enjy it. don't even expect a real game out of this. Just take it for what it is.
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 5 osób (80%) uważa, że ta recenzja jest pomocna
Polecane
1.5 godz. łącznie
Zamieszczono: 26 czerwca
Very calm, happy game. If you don't like "walking simulators" this game isn't for you. There aren't any tasks to complete other than changing the seasons, it's purely exploration. It isn't a game you can play for hours at a time, but it's nice if you need something to relax.
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 4 osób (75%) uważa, że ta recenzja jest pomocna
Polecane
0.7 godz. łącznie
Zamieszczono: 28 czerwca
--- PROTEUS ---- This is less of a game and more of an experience. Possible Spoilers

PROS
- There are no objectives.
- You wander aimlessly though a forever generating world
- There's a nice feature in which you can save memories and transport yourself back to a certain location
- Enough mystery and intrigue within the design of the world was enough for me to just walk around for about 35ish minutes, the game generates its own landmarks which helps with this
- It looks great, its very clourful without being disorientating and the semi-pixelised art style is a nice touch
- Like the world, the games soundtrack builds up as you walk around, It provides a nice ambient feel and compliments the sense of mindlessly walking around discovering different landmarks and locales

CONS
- For the experience the price tag is hefty, if you can buy it for $5 or less than i'd say its worth an interesting
30min - 1 hour
- Since its a procedurally generated world and ,atleast in my experience, can potentually be rather buggy. In other words you can be walking around walking on the ocean for a while before you see anything
- Once you've visited a few different worlds the game feels empty afterwards as there is nothing really to do, it'd be interesting if there was some form of journal that you could keep, this could help in providing your own stories for the different places within the world

OVERALL = 7/10
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 4 osób (75%) uważa, że ta recenzja jest pomocna
Niepolecane
0.4 godz. łącznie
Zamieszczono: 29 czerwca
this really pushes the term "game" you can walk around and look at stuff.... thats it.... thats all there is, and then some sounds... yey... i have bought some bad games on steam before, and i've always accepted that that is what happens from time to time. but this is the only "game" i regret buying... if you like artsy fartsy BS then by all means go buy it. but if you want to actually play a game then this is not for you...
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 6 osób (67%) uważa, że ta recenzja jest pomocna
Polecane
1.9 godz. łącznie
Zamieszczono: 23 czerwca
This game deserves more credit, it really pushes the boundary of art in a game. But if you are someone who doesn't like patient/relaxing/perceptive games then you should probably just skip this one.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 2 osób (50%) uważa, że ta recenzja jest pomocna
Polecane
1.4 godz. łącznie
Zamieszczono: 29 czerwca
How can this game have any poor reviews. That would be like picking on an infant. This game is not about being a game. Its about being a zen. This is brain candy which touches senses and feelings I forgot I had. Its like the earliest dream you had which you can't ever quite remember. The longer you stay the sadder and happier you get. The artisans of Proteus somehow captured a place that I have longed for, combining color palettes rarely seen, which stir such emotion. What a masterful creation. The genius in this artistic simplicity will be missed on many. But for those whose minds can grasp the deeper significance and beauty, this game will excite you. Thank you developers for putting so much love into this title.
Czy ta recenzja była pomocna? Tak Nie Zabawna
Najbardziej przydatne recenzje  Ogółem
12 z 15 osób (80%) uważa, że ta recenzja jest pomocna
Niepolecane
0.6 godz. łącznie
Zamieszczono: 16 maja, 2014
Ta gra wymaga chyba dodatkowych "środków", aby była przyjemna i miała jakiś cel swojego istnienia.

Generalnie łazimy po pixelowatej wyspie, zmieniają się pory roku i... nic więcej. Niby gra skupia się na odczuciach muzycznych i dźwiękach, ale nie są one wcale jakieś przyjemne czy wyjątkowe, czasami nawet można poczuć irytację. Bezcelowe łażenie przy tak topornym sterowaniu, brak jakiegokolwiek sensu, a wszystko podane pod przykrywką "artyzmu".

Nuda nie warta żadnych pieniędzy.
Czy ta recenzja była pomocna? Tak Nie Zabawna
6 z 7 osób (86%) uważa, że ta recenzja jest pomocna
Niepolecane
0.5 godz. łącznie
Zamieszczono: 19 maja, 2014
Wielkie rozczarowanie. Po przeczytaniu wielu pozytywnych opinii skusiłem się na tę "grę"... i żałuję. Rozumiem zamysł autorów (tylko dwóch zresztą). Niestety cała magia Proteus znika kiedy zdajemy sobie sprawę, że jedeny zo w niej widzimy to: takie same drzewa ze spadającymi liśćmi, gromadki kur i czasem przelatujący ptak czy skaczącą żabę. To wszystko! Góry, doliny i nieliczne kamienne kręgi dopełniają listę rzeczy, które możemy zobaczyć. Projekty wszystkich obiektów są cudowne ale jest ich stanowczo za mało. Drugim elementem gry jest muzyka. Dość futurystyczna składająca się z różnego rodzaju "bipnięć". Czasem ityruje , czasem umila niekończącą się podróż.
Nie pomogą tutaj ani dobre słóchawki, ani dobry ekran. Zmarnowany potencjał czasoumilacza. Jedynym ratunkiem jaki widzę jest stworzenie odpowiednich pachy. Jeśli takowe powstaną to wrócę do tej produkcji. Jak na razie wracam i szczerze polecam Dear Esther.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 5 osób (20%) uważa, że ta recenzja jest pomocna
Polecane
0.3 godz. łącznie
Zamieszczono: 19 czerwca, 2014
First game 4 people that know how to waste time after weeding.
Czy ta recenzja była pomocna? Tak Nie Zabawna