Besiege castles and raid villages in Chivalry: Medieval Warfare, a fast-paced medieval first person slasher with a focus on multiplayer battles
User reviews:
Mostly Positive (594 reviews) - 74% of the 594 user reviews in the last 30 days are positive.
Very Positive (42,320 reviews) - 84% of the 42,320 user reviews for this game are positive.
Release Date: Oct 16, 2012

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Includes 2 items: Chivalry: Deadliest Warrior, Chivalry: Medieval Warfare


Recent updates View all (150)

August 18

Chivalry Tournament Announcement

The Melee Gaming Association has organized a Chivalry Tournament for the weekend of August 20.
Check out all the details on the new Melee Gaming Assocication official forum, or on the /r/ChivalryGame subreddit.

26 comments Read more

August 10

Chivalry: Medieval Warfare - New Workshop Gear Now Available!

Hot off the Chiv Blacksmith’s smoking anvil, more community-created weapons and armor join hundreds of other available items:

Victory Shortsword, a replacement for the Shortsword by Julio
Leper, a Mason Man-at-Arms helm by LSM
Blood Iron, a replacement for the Brandistock by Oilystool
Flesh Divider, a replacement for the Fork by Pernach and tayou.natsume
The Margrave, a replacement for the Greatsword by 300 Babies
Beekeepers Jousting Helm, an Agatha Knight helm by Oilystool
Painted Patriot, a Mason Knight helm by Frank the Fish
Revenant, a replacement for the Sword of War by PXL

FREE: Unleash the Vypress Sabre in Chivalry: Medieval Warfare - a crossover weapon from Torn Banner Studios’ upcoming multiplayer magic & melee FPS Mirage: Arcane Warfare.

Join the Mirage Steam Community to unlock this brand new weapon in Chivalry: Medieval Warfare, available as a free replacement for the Sabre.

57 comments Read more


"I’m rather enamoured by the unique flavour of online combat presented by Chivalry. It’s fresh and fun, and like the very best games is easy to get into yet incredibly hard to master."
90/100 - Ausgamers

“I saw my body slump to the floor, some distance away and then the hammer-bastard was standing over me, attempting to play croquet with what remained of my face.”
Rock Paper Shotgun

Custom Maps and Modding Support!

Full Controller Support!

Just Updated

About This Game

Besiege castles and raid villages in Chivalry: Medieval Warfare is a first-person slasher with a focus on multi-player. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.

The game is skill-based and controls like an FPS, but instead of guns and grenades, players are given swords, shields, maces, battleaxes and longbows. Set in a fictional, yet gritty and realistic world, players will fight in fast paced online battles besieging castles, raiding medieval villages and fighting for glory in the arena with up to 32 players.

Key Features:

  • Deep melee combat system provides players with a huge range of responsive combat options
  • Adjust your attacks and blocks in real time with the mouse for precise and full control of the action
  • Wield an arsenal of up to 60 brutal weapons ranging from broad swords and battle axes to longbows and javelins
  • Dynamic objective system brings team tactics and strategy to the forefront as players batter down gates, raid villages and assassinate enemy royalty to achieve victory.
  • Use a variety of siege weapons ranging from catapults, boiling oil, ballista, battering rams and more
  • Vast, lush environments that transport the player to a gritty and immersive medieval world.
  • Offline play options that allow players to gain familiarity with the controls and gameplay before being thrust into the action.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 2.7 GHz (a dual-core CPU is required)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher. 512MB VRAM.
    • DirectX®: 9.0c
    • Hard Drive: 7 GB HD space
    • Other Requirements: Broadband Internet connection
    • Supported controls:: Keyboard + Mouse, or Xbox 360 controller, Xbox One controller, or compatible XInput controller
    Minimum recommended:
    • OS: OS X 10.9.5
    • Processor: Intel Core i7, 2.5 GHz
    • GPU: Nvidia Geforce 750M
    • Memory: 4 GB RAM
    • Hard Drive: 7 GB HD space
    • OS: Steam OS. (However, other distros with Steam installed should run the game just fine.)
    • Processor: Intel Core 2 Duo 2.6 GHz or AMD Athlon X2 2.8 GHz (a dual-core CPU is required)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4850, or Nvidia GeForce 9800 GT or equivalent. (With respective proprietary drivers). 512MB VRAM.
    • Hard Drive: 7 GB HD space
    • Other Requirements: Steam client + runtime environment. If using open source drivers, S2TC is required to approximate S3TC texture support.
Customer reviews
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Mostly Positive (594 reviews)
Very Positive (42,320 reviews)
Recently Posted
43.5 hrs
Posted: August 30
While I play this game because of it's competitive elements I can't say it's a good product.
It has interesting classes, good asortment of weapons but that's about it. The weapon variety falls short, being fully unlocked by lvl 20 usually. The combat system, the heart of the game is the biggest fail I've seen for a hack and slash game. Considering the success of Mount & Blade and Skyrim as examples- offering interesting ballance to the combat system, this game falls short of anything realistic as once you face a lvl 30+ player you notice how he twerks, bends his back 90 degrees, begins a spin mid-air or pokes the ground, hitting you from an angle you never saw comming. The marsterpiece of it all is the turn around, bend backwards and overhead slash that scores a full force blow on you the moment it gets released, which, if attempted, would probably break the attacker's back. Literally worst combat system I've ever played. Hell, I even preferred Port-royale 2's duel system over this medieval version of the Matrix. Another point I almost forgot is that you can parry heavy dual-wield weapons with a dagger and stagger the attacker enough to deal a counter-blow. I'd say the developers should try that on each other and see what actually happens. Given this fantasy physics I won't recommend this game.
Helpful? Yes No Funny
4.6 hrs
Posted: August 30
Grate game :)
Helpful? Yes No Funny
30.3 hrs
Posted: August 30
Besides the teleporting wizards and the fainting noobs , this is a nice and friendly game.

8.5/10 would spam "srry" in team chat to not get kicked.
Helpful? Yes No Funny
12.9 hrs
Posted: August 30
such a funny game!
Helpful? Yes No Funny
0.5 hrs
Posted: August 29
Helpful? Yes No Funny
22.9 hrs
Posted: August 29
This game is a magnet for people that are high on the autism spectrum, and this is the reason why I bought it.
Helpful? Yes No Funny
22.7 hrs
Posted: August 29
i really like and enjoy this game, chivalry is a great game really good with friends very good game i like this game a great game
Helpful? Yes No Funny
6.0 hrs
Posted: August 29
I've been missing a lot not buying this game! For starters I'm a huge fan of old times, the fights, the battles, all that good stuff, but I don't play strategy games which apparently seem to be the only genre of games that has these times(bird view annoys me). I have been wanting to find an FPS that is based around the old times and this is the one!

Amazing game with good graphics, mechanics, soundtrack and a friendly community.
I advise anyone that is sceptical about getting the game to get it immediatly, you'll have tons of fun playing it either solo or with friends :)
Helpful? Yes No Funny
21.1 hrs
Posted: August 29
iz veri gud, ples byu it
Helpful? Yes No Funny
Jim Sterling the Potbellied
1,100.2 hrs
Posted: August 29
Please help me. I've tried to stop playing so many times.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
51 of 67 people (76%) found this review helpful
10 people found this review funny
Not Recommended
152.0 hrs on record
Posted: August 13
Just wait for Mordhau, pass this game, i regret passing to a higher rank.

First of all the combat isn't that bad, UNTIL you reach higher level and you are stuck with the 'big boys' you know, the ones with high levels and no real social life? However besides the joke, after that you can truly see how combat is flawed.

1. Range, the range is really really ♥♥♥♥ed up, between one handed weapons to two handed weapons, it is not really accurate to the model itself and thus you just can't estimate it, unless you've got the hang of it by experience of course.

2. Great 'Technique' Have you heard the great tale of the balerina knight that somehow does critical damage with a backswing and with his claymore and his reverse overhead spams? Now you can witness them first hand! Please join us at a higher ranking server and watch as all of the fun that you had experienced that day disappear to a puff of smoke to you being mad that you died against one of those knights, who presumably call it skill, i personally see it as an exploit but whatever floats their boat.

3. "Look down to hit in the speed of light technique" especially prominent with the vanguards, you probably have seen them already, the ones who only get claymore and twirl around like madman? Oh yes, it is full of people like that, is it skill or is it just a small exploit that Torn Banners couldn't be bothered with to fix? You decide.

Overall there are tons of more stuff that most people won't like, but if you are not like 'most' people, then please, be my guest and buy the game, have fun twirling around in a medieval simulator that is totally not a medieval simulator... I would call it Call of Duty: Medieval Warfare to be honest, if you truly want a good medieval combat experience, either try mount and blade Warband or Mordhau, which should be coming out in the future
Was this review helpful? Yes No Funny
22 of 27 people (81%) found this review helpful
1 person found this review funny
Not Recommended
297.1 hrs on record
Posted: August 8
When i originally bought this game in early 2013 i was enjoying it a lot. Unique first person fighting with pretty good graphics, awesome sound and especially voice design on top of a good old directional combat system akin to Mount and Blade.

However i could no longer enjoy this game or recommend it to others :gloomy:
I was trying to get back into this game for last two years, but i wasn't able to get any pleasant experience :steamsalty:

I'll explain why.

1. No matchmaking, no skill rating, no balance. Noobs start in paddling pool for little kids and then get thrown straight into adult life to get destroyed by pros.
2. Annoying shaking on getting hit - disorients you, disrupts your concentration, destroys your aimed attacks.
3. Hard to judge the distance and reach of your weapon(either 1st p. or 3rd p.) => miss attacks, and get unexpected hits due to bad distance estimate. (it gets better with experience, but still feels odd compared to some other games and i dont know why)
4. Combat mechanics are too simple and prone to abuse("balerina-knights", reverse overheads, combat sprinting and other questionable "techniques")

Conclusion: Either get it on sale and enjoy till rank 15, or play M&B:Warband and wait for Mordhau.

1. Lack of any skill balance.

First off let me comment on the most popular reason in steam reviews - playing above 15 rank.

Basically to find a match you go to a Server Browser, pick any server you like and jump in. However, teams in the match are only balanced by size and anyone can join any team as long as teams stay equal in number of players.

The only thing to allow decent experience to new players are low rank servers, avaiable only to players below 15 rank.
Ranks are gained by earning points in games - for kills, objectives and such, so your ranks is just amount of kills and other stuff you did in game over all your career. Shows nothing but your game time.

But as soon as you get above 15 rank you are thrown in combat against players of all levels.
Which together with lack of any team balance mechanic or skill rating system means matches are often poorly balanced and overall experience is not enjoyable.

2. Camera shaking.

Camera shake - every time you get hit in Chivalry your camera shakes(violently).
It is very irritating and anticlimactic. It ruins the rhythm and pace of the game, it disorients the player. essentially kicks your eyes off the screen for split second destroying your contentration. Also because it takes fixed amount of time before you get back full control over camera - it also often makes it very hard to protect yourself after getting hit.
Not only that, but it also affects your weapon too! Which means perfectly aimed strike can suddenly turn away in the last moment if you take a hit.
I can't remember right now, but i am pretty sure that they added camera shaking about half a year after the initial release.
There is no option to turn it off or reduce intensity.
(In case anyone wonders about motion sickness/simulation sickness - i've never had it, the camera shake just irritates the crap out of me, it is simply anti-fun)

Third - Perspective and the feel of distance.

Doesn't matter if you play first person or third person - it is very hard to judge how long is the reach of your weapon and how far away your target is. It gets worse when you use higher FoV(which you need here).
There are no tools to help a player with this. You can only rely on your camera perspective, and somehow it feels a bit off compared to other games, even at similar FoV values. In fact overall camera responsiveness feels odd, i don't seem to be able to aim any attack or shot... (mouse smoothing is off)
It gets better with experience, though.
(I dont have any suggestion how to fix this, other than by adding some markers or a radar)

I also want to comment about combat and how boring it can be, but i'm sure many people will disagree with this, especially new players and veteran fans.

In short combat is centered around directional attacks and blocking. There are four directional attacks plus thrust, but only one basic type of protection - blocking. One particular class also can dodge, but the it feels clunky and unresponsive.

There is no weapon collision, no chambering, nothing like that.

In an overly simplified view combat is just repeated attacking and parrying until one person makes a mistake (a mistake of any kind - bad footwork, missing an attack or a parry, missing a feint(cancelled attack)).

Of course there are also advanced techniques - footwork and combat sprinting, crouching and looking down(camera also controls your torso), but they are not as clear and streamlined as i think true game features should be.

Please comment and let me know if you agree, disagree or think i am wrong!

Thanks for reading!

UPDATE: Deadliest Warrior!

I totally forgot to mention it!

So this "DLC" is in fact a SEPARATE GAME which means any patch or update to basic game does NOT affect Deadliest Warrior!
Its development was stopped immediately after its release!!! It was made by license(TV show) and turned out to be just a "money-grab".

I enjoyed my time playing it, for me it was slightly better than original Chivalry due to overall faster combat and much more interesting and diverse classes, but there is no patches/updates, balance is absolutely terrible and will never be fixed, popularity is low and all game modes are different variations of Deathmatch (FFA/Teams/Last Team Standing, etc)

It is OK to have fun with friends but otherwise unless you plan to master every aspect of combat it isn't that much fun.

There are 6 classes, each one has unique weapons and sometims unique mechanics aswell - Ninjas can dodge roll, Pirates can drink rum to restore HP, Vikings can throw any weapon and also get attack speed bonus with consecutive strikes, Spartans always carry a shield and have powerful throwable weapons, and so on. Just please dont play Knights - there's nothing special about them other than extreme HP and OP weapons.

Mouse controls feel even more crazy than in original game and i dont know why. I feel like mouse acceleration is constantly ON and cannot be turned off, but when i tested it wasn't true, so i have no idea whats wrong here...

I love this game, i love Deadliest Warrior concept, and i wish developers would start making much needed changes, but unfortunately right now i cannot recommend neither Medieval Warfare nor Deadliest Warrior.
Was this review helpful? Yes No Funny
20 of 28 people (71%) found this review helpful
Not Recommended
22.8 hrs on record
Posted: August 4
Fun until level 15 after that it's just not fun at all
Was this review helpful? Yes No Funny
9 of 10 people (90%) found this review helpful
Not Recommended
1,025.2 hrs on record
Posted: August 12
Well it was good upon release but is now a glitch and exploit fest with a company that only cares about separating you from your money. Some would say this game requires a high skill ceiling and its just not true. Its a high glitch ceiling and thats it. No real patches except for the occasional driver update and alike that is SOP for any game company and thats it.
combat mechanics are extremely glitchy and exploitable to the point of rediculous with animations thats are defenitly not designed for the exploitive moves that can be done in this game. Just look up reverse overheads and you will see what i mean.
At first glance this game looks as thought it needs a lot of skill to play to outsiders and Tornbanner has taken advantage of this by creating the level 1-15 servers for beginers, but this isnt to get people accustomed to the gameplay its actually designed to run your refund clock down so you cant get your money back once you realize you have been scammed out of cash.

It was good upon release even with the interface and menu bugs and had high potential but Tornbanner has squandered it in persuit of greed and money. Tornbanner only wants one thing: your money for nothing. Do yourself a favor and wait for you will have a lot more fun with a game that is made by people who actually want to create a good product and not those who only want your money.
Was this review helpful? Yes No Funny
14 of 20 people (70%) found this review helpful
13 people found this review funny
610.2 hrs on record
Posted: August 13
Boring after 2 minutes
Was this review helpful? Yes No Funny
8 of 10 people (80%) found this review helpful
Not Recommended
6.7 hrs on record
Posted: August 8
I played the game mostly at a friend's house before buying the game (and even then, I hardly played it myself due to a bug mentionned further below); the total playtime isn't representative of my actual time spent with C:MW.

The age of chivalry has ended

Chivalry: Medieval Warfare is a good idea that, over the course of years, has been slowly been turned into a worst one. Granted, the game offers a more approachable gameplay than "War of the Roses" but also feels much more basic.

The gameplay was originally very interesting and even enticing but slowly turned into a rather unpleasant mess that carries little to no weight other than making impacts feel artifically heavy.

Experience may vary but mostly disappoint (today)

As stated before, the game was once an approachable, easy to learn and difficult to master kind of experience. Fights felt fair and while there were instance of people giving up melee combat for ranged combat entirely, you rarely ended up with rage-quitting situations unless you fought very sour players.

Nowadays however, the 'fun' has been thrown out of the window entirely with players able to experience a shadow of what the game felt like from rank 0 to 15 servers and even then, that is a very deceptive expectation given the amount of experienced players making alt-accounts only to be able to beat down on new players.

Post rank 15, the game becomes a very glitch-abuse heavy experience where actual reflexes and skill have no more meaning. People will abuse the game to the point of making fights completely unmanageable and unless you are willing to partake in such abuse yourself, then you will be at a severe disadvantage.

It seems the balance has also been heavily modified and some of the map designs have very obvious flaws, often giving objective maps a very obvious advantage to the defending team (and while that is a logical advantage to any defense worth its salt, it goes to the level of attackers getting ganked the moment they step out of their spawn with disgusting frequency).

There are still bugs that remains that makes some matches completely unplayable, one in particular that affects me at times is that it is impossible to join the action even after choosing a team and a class, being stuck in spectator mode even though there are open slots in the server.

I know it is a rather strange bug to have though it seems to persist after installing the game from my old computer to the new one which leads me to believe it might be Steamworks related.


Post release and a few months after, the game had potential; it was fun, people fought for the fun of fighting with swords. If you are now considering the game, I would advise against buying it simply because the experience has devolved into an unpleasant mess that favors the exploitation of glitches that aren't being fixed and is certainly no longer worth the retail price of 27 CAD$.

A shame that a game once loved has only gotten this worst with time.
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8 of 10 people (80%) found this review helpful
1 person found this review funny
Not Recommended
33.1 hrs on record
Posted: August 2
I'd like to make a positive review for this game, but really, once you get out of the low tier servers, you just run into a thousand different people abusing the broken hit detection and swinging physics of the game, ever heard of helicopter knights?
Was this review helpful? Yes No Funny
10 of 14 people (71%) found this review helpful
1 person found this review funny
Not Recommended
20.3 hrs on record
Posted: August 6
I loved this game untill I hit rank 16.

Then I was told I had to learn how to defy the laws of (ingame) physics to be good at it. So I have to spend days perfecting how each move on each weapon works to be able to be average at the game. Oh and when you do get good at the game forget it because you will get attacked from behind by either your team or the 5 enemys your flank ran away from. Its a Gangbang simulator and thats about it.

How about I like most others wanted a fun game (which it was for the first 15 hours) and instead made somthing you have to have a PHD in to be able to play at the same level as others.

Get it on sale for (very) cheap and have a play of the first 15 levels (about 15 hours) then you will probably uninstall it.
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6 of 7 people (86%) found this review helpful
742.9 hrs on record
Posted: August 26
Can take heads off. 10/10 would buy again

All jokes aside, chivalry is a great game. I remember my first time playing, hardly getting 4 kills but being happy at the end of the match just because of the pure enjoyment and rush of battle.

This game really needs some more population, at least for the central United States area. Most servers that are populated now days are east coast servers that I'll do good to get ping around 80 or so, instead of the 30 and below mark. Ping is crucial to enjoying this game. Lag kills the fun. Everyone knows that.

I have a few words of wisdom to all players considering buying the game or players who are just new to the game. Chivalry is a fairly straight forward game, though there is a very steep learning curve if you so choose to progress in the game. a good 85 - 90% of the people you run into will be seasoned and have many tricks up their sleeve, thus making it extremely difficult for the newer guys to have fun and stick with the game. I've seen it many times. Example, a level 17 going against a horde of level 35's who have been trained by vets or are on alternate accounts. Usually the 17 will just quit out of frustration and never play again because they literally stand no chance. That was their experience of the game. Some will argue that "That's what the level 0 - 15 servers are for..." But, what good does that do if you have the people making alternate accounts to exploit the low level servers? On top of that, from level 0 - 15, in an environment made strictly of those levels, you will NOT learn how to efficiently protect yourself from the higher level and more experienced players. as soon as you hit 16, you're thrown out with the sharks. The point of all this being to practice, ask questions to the higher level players, look up videos, and observe.

My overall review would be to recommend you purchase the game. But do it knowing what you're getting yourself into. Hope the review helps you gain an understanding of what this game consists of nowdays. Good luck my friends.
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5 of 7 people (71%) found this review helpful
3 people found this review funny
1,100.2 hrs on record
Posted: August 29
Please help me. I've tried to stop playing so many times.
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