Besiege castles and raid villages in Chivalry: Medieval Warfare, a fast-paced medieval first person slasher with a focus on multiplayer battles
User reviews: Very Positive (30,794 reviews)
Release Date: Oct 16, 2012

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Buy Chivalry: Complete Pack

Includes 2 items: Chivalry: Deadliest Warrior, Chivalry: Medieval Warfare

 

Recommended By Curators

"Ever wanted to get that first-person perspective on face-stabbing an archer or smashing someone's head off? Then this is your game! (Built on UE3)."

Recent updates View all (107)

July 28

Chivalry Community Brabble #6 (feat. Photoshoppe Challenge)



Hay hay haaaay!

No, we haven’t got any more hay, ‘twas burnt down in the last pillage. What we do have: a ton of new content from the global Chivalry community! This week: maul feels, super-sized giant slaying, lobster click-clacks and the hilarious results of a Chivalry Photoshoppe Challenge!

Read Brabble #6 here.

41 comments Read more

July 15

Patch 40 - Vanguard model revamp, new weapons & helmets. Plus, Photoshoppe Challenge!



Charge upon your foes with the brand new Vanguard Revamp! This complete model makeover was undertaken by our character artist Dylan, who wanted to bring the Vanguard class in line with our original concept for the character. This model comes as a reward for Chivalry fans reaching over 100,000 Steam Community members - well done you scoundrels! And as an added bonus, the base zweihander model has been revamped as well, along with the successfully guessed at return of “come hither!”

Ye Olde Photoshoppe Challenge

Win a helmet and weapon set of your choice from the Chivalry UGC collection by submitting a Photoshopped image of the new Vanguard in whatever setting or situation you like. Submit images directly to the Community Gallery and write “Photoshoppe Challenge” in the description. We’ll post our favourite entries next week! One prize available, multiple entries allowed, deadline July 22 at 11:59 PM PST.

Download a transparent background .PNG in three different poses here.

Pose 1
Pose 2
Pose 3

New

Glorious new weapons and helmets forged in the Chivalry Community Workshop

  • Fior-Charaid, a replacement for the Claymore
  • HeadBanger, a replacement for the Morningstar
  • Sunder, a replacement for the War Axe
  • Swiss Royal Halberd, a replacement for the Halberd
  • The Heart-Piercer, an Agatha Archer set that replaces the Longbow
  • Type XII Longsword, a replacement for the Longsword
  • The Warbringer, a Mason Knight set that replaces the Poleaxe
  • Savage Reaver, an Agatha Knight set that replaces the Messer
  • Wrecker Set, a Mason Knight set that replaces the Grand Mace

Changes

Character Art
  • Base vanguard model completely redone
  • Zweihander base model revamped

Come Hither!
  • Generic Z5 (go for objective) commands make a triumphant return
  • Come Hither!

Maps

  • Loading music changed from default for Colosseum, Forest, Hideout, Impasse, Irilla, No Mercy, and Shore

Stoneshill
  • Replaced breakable gate in TO modes
  • Put blocking volume in window of barn
  • Put blocking volumes around more roofs that didn't have them to prevent people from getting up on them
  • Fixed mason spawn that could be easily entered by grinding on the cliffs and jumping
  • Better blocking to mason hill spawn on village non-TO versions
  • Blocked rocks in the waterfall that you could hide in
  • Put collision on the bars in the courtyard
  • Fixed hole in throneroom that's usually hidden by carpet but could be seen on low

Hideout
  • Fixed being able to enter one of the mason spawns on final objective
  • Blocked off dead end a bit to stop king from hiding right under the spawn point

Hordetown
  • Set gate chest that was free to 200 gold
  • Relabelled purchase boxes by church that were labelled incorrectly

Belmez
  • Final area spawn protectors buffed, some were very easy to jump over from the wrong direction
  • Buffed and / or added more level boundary blocking volumes around the mountain
  • Blocked level escape from the granary spawn
  • LTS: blocked ladders to prevent level escape

Irilla
  • Blocked some collision holes in the market
  • Adjusted trebuchet points volumes for Agatha

Cove
  • Blocked off thatched roofs that could be jumped onto from the ballistae
  • FFA: removed / moved protected TO style spawns
  • FFA: put blocking volumes where bookshelves would be
  • LTS: Removed duplicate sun

Colosseum
  • Duel Mode set to load properly
  • Pendulum axes shouldn’t merely push you anymore
  • Pendulum only mode gates made to work properly

Citadel
  • Minor spawn protection blocker tweaks on third agatha spawn

112 comments Read more

Reviews

"I’m rather enamoured by the unique flavour of online combat presented by Chivalry. It’s fresh and fun, and like the very best games is easy to get into yet incredibly hard to master."
90/100 - Ausgamers

“I saw my body slump to the floor, some distance away and then the hammer-bastard was standing over me, attempting to play croquet with what remained of my face.”
Rock Paper Shotgun

Custom Maps and Modding Support!

Full Controller Support!

Just Updated









About This Game

Besiege castles and raid villages in Chivalry: Medieval Warfare is a first-person slasher with a focus on multi-player. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.

The game is skill-based and controls like an FPS, but instead of guns and grenades, players are given swords, shields, maces, battleaxes and longbows. Set in a fictional, yet gritty and realistic world, players will fight in fast paced online battles besieging castles, raiding medieval villages and fighting for glory in the arena with up to 32 players.

Key Features:


  • Deep melee combat system provides players with a huge range of responsive combat options
  • Adjust your attacks and blocks in real time with the mouse for precise and full control of the action
  • Wield an arsenal of up to 60 brutal weapons ranging from broad swords and battle axes to longbows and javelins
  • Dynamic objective system brings team tactics and strategy to the forefront as players batter down gates, raid villages and assassinate enemy royalty to achieve victory.
  • Use a variety of siege weapons ranging from catapults, boiling oil, ballista, battering rams and more
  • Vast, lush environments that transport the player to a gritty and immersive medieval world.
  • Offline play options that allow players to gain familiarity with the controls and gameplay before being thrust into the action.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 2.7 GHz (a dual-core CPU is required)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher. 512MB VRAM.
    • DirectX®: 9.0c
    • Hard Drive: 7 GB HD space
    • Other Requirements: Broadband Internet connection
    • Supported controls:: Keyboard + Mouse, or Xbox 360 controller, Xbox One controller, or compatible XInput controller
    Minimum recommended:
    • OS: OS X 10.9.5
    • Processor: Intel Core i7, 2.5 GHz
    • GPU: Nvidia Geforce 750M
    • Memory: 4 GB RAM
    • Hard Drive: 7 GB HD space
    Minimum:
    • OS: Steam OS. (However, other distros with Steam installed should run the game just fine.)
    • Processor: Intel Core 2 Duo 2.6 GHz or AMD Athlon X2 2.8 GHz (a dual-core CPU is required)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4850, or Nvidia GeForce 9800 GT or equivalent. (With respective proprietary drivers). 512MB VRAM.
    • Hard Drive: 7 GB HD space
    • Other Requirements: Steam client + runtime environment. If using open source drivers, S2TC is required to approximate S3TC texture support.
Helpful customer reviews
1,163 of 1,389 people (84%) found this review helpful
1 person found this review funny
1,120.9 hrs on record
Posted: May 23
There was a time where I could really recommend this game 100%. But not anymore.

As time has passed more people got good at the game resulting in a lot of higher ranked players.
Now you might think that that's a good thing. Well no, in this community it isn't.

Instead of good players playing against each other you have 90% of highranks (45+) playing in team objective servers and rank stacking on the same team (usually attack side). So basically instead of having balanced fun matches most high ranked players purposefully join the team with more highranks which ends up in very unbalanced teams and an almost guaranteed win for the stacked team.
You really only need to look at the rank distribution at the start of a match and you can predict which team wins with 99% certainty.

Not only is it unfair for the players on the other team but it makes matches just overall very boring. As someone who reached rank 50 I either join the stack and will not be challenged at all (imagine a pro soccer player playing against a 5 year old) or I join the other team and stand no chance at all.

It has been like this for quite a while but it's reached it's peak lately where you really have to search hard for a server where this doesn't happen every match. Sometimes I don't find such a server and end up not playing at all because of it.

The game has a lot of little flaws but in my opinion it's the community who in the end really ruins it. They call it a skill-based game but there is no skill involved in unbalancing teams as much as possible and winning without effort. In fact a lot of people who think that they are particularly good only think so because they simply stack all the time.

The only way to enjoy this game nowadays is if you like to play in a clan. If you are into that I can recommend it even though I'm not a huge fan of clans. Otherwise you can only join the stacking or lose nearly every match if you don't. I dont enjoy either of it and therefor this review.
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358 of 413 people (87%) found this review helpful
7 people found this review funny
486.6 hrs on record
Posted: March 4
I once switched to my fists when going over the tree bridge in that one map and an enemy on the other side of the bridge switched to fists as well.

I taunted, he taunted back.
Instant respect for eachother.
We have an epic battle on the middle of the bridge.
Allies and enemies saw us fighting with our fists on the fallen tree like men.
I won the first battle with low health.
Another enemy with fists equipped runs over the bridge and replaces my honourable foe.
I ran back, and another ally quickly took my place with fisticuffs at the ready.
I saw my fellow Masons grouping up on one end of the bridge, sheathing their weapons, and putting up their dukes.
I look over to see the Agathians are doing the same on the other side of the tree bridge.
I realize that I just started something amazingly beautiful.
Everyone on both teams charge across the fallen tree at the same time with fisticuffs, letting out their battle-cries.

It was short-lived though when an ally charged with their zweihander and began spamming LMB.
I almost cried as I stood at the edge of the cliff and watched men from both Agathians and Masons fall from the tree bridge and get swept away by the river down below. The kill feed overflowing with the death this one person caused from his flurry of horizontal swings.
I typed into the chat: "Why?"
I turned around to see an ally with a horrible pink outline around his armor standing behind me.
He looked me dead in the eye... before kicking me into the river.
A single tear fell.

10/10 would start fisticuff battle again.
Was this review helpful? Yes No Funny
485 of 685 people (71%) found this review helpful
1 person found this review funny
64.7 hrs on record
Posted: May 20
Prequel to Call of Duty: Modern Warfare, Chivalry: Medieval Warfare is a great game in which you play as a rookie soldier who gets instantly killed by many things including crossbows, zweihanders, daggers being wielded by underweight archers, 600 ping teleportation wizards, javelins, swords, and more. The goal of this game is to die and stop playing. It is a very fun, very casual game.
Was this review helpful? Yes No Funny
239 of 332 people (72%) found this review helpful
1 person found this review funny
1,977.5 hrs on record
Posted: March 31
Pretty awesome.

You know those shows where the one skilled swordsman kills enemy after enemy, taking on three at a time and skillfully dancing between them, eventually coming out on top? You can be that person in this game. If, that is, you're willing to practice enough.

Due to the up-close-and-personal nature, dying will make you rage. You will blame anything but yourself - Lag, hacks, exploits, feints, whatever. It's okay, just xx2 (laugh command), take a break and come back tomorrow. Keep a cool head and observe why that person is killing you. Eventually you'll be able to take them down.

Parts of the community can be bad. Lots of veteran players are on a power trip and will treat you like dirt if you're a noob. On the other hand, once you get good you'll get kicked out of servers because the new players get mad at being killed over and over. The combat in chivalry seems to bring out the worst in us.

That said, there's plenty of cool people out there. If you stay cool and be nice, many people will realize how much of an ♥♥♥♥♥♥♥ they're being and apologize. The rest you can just ignore, git gud and take revenge on. I've met some good friends on chivalry who I talk to regularly.
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206 of 288 people (72%) found this review helpful
1 person found this review funny
94.2 hrs on record
Posted: February 24
It's like Team Fortress but with actual fortresses.
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