Destacados
Juegos
Software Demos NOTICIAS Recomendados

Este contenido requiere el juego base World In Conflict en Steam para poder jugar.

Fecha de lanzamiento: 11 de Mar, 2009
Ver vídeo en alta definición

Contenido descargable

Este contenido requiere el juego base World In Conflict en Steam para poder jugar.

Comprar World in Conflict: Soviet Assault Expansion

Paquetes que incluyen este juego

Comprar World in Conflict: Complete Edition

Incluye 2 artículos: World In Conflict, World In Conflict: Soviet Assault

Acerca del juego

¡El juego universalmente aclamado como Strategy Game of the Year 2007 vuelve con nuevos contenidos! World In Conflict Soviet Assault contiene 6 nuevas misiones, una colección de nuevas armas y la acción de la Tercera Guerra Mundial más explosiva. Las nuevas misiones están intercaladas con el argumento del juego original, pero ahora formarás parte de la ofensiva tomando el control del Ejercito Soviético en el intento de pintar el mundo libre de rojo.

La expansión Soviet Assault es totalmente compatible con tus partidas salvadas de tu World In Conflict original.

Requisitos del sistema

    • Sistema Operativo: Windows® XP/Windows Vista® (only)
    • Procesador: Single Core de 2.0 GHz o más rápido (2.2 GHz para Windows Vista) o cualquier Dual Core Intel® o AMD® (recomendado 2.5 GHz o más)
    • Memoria: 512 MB Windows XP (1024 MB recomendados)/1 GB Windows Vista (1.5 GB recomendados)
    • Gráficos: Compatible 128 MB DirectX® 9.0c (recomendado compatible con 256 MB DirectX 9.0c)(ver lista de tarjetas soportadas*)
    • Versión de DirectX: DirectX 9.0c
    • Disco Duro: 8 GB de espacio libre en el disco
    • Sonido: Compatible con DirectX 9.0c
    • Perifericos soportados: Teclado y ratón compatibles con Windows
    • Multijugador: Conexión de banda ancha con 128 kbps de subida o más

    *Tarjetas de Video Soportadas a Fecha de Lanzamiento del Juego:
    Series NVIDIA® GeForce® 6/7/8/9/X200 , Series ATI® 9600-9800/X300-X850/X1050/X1300/X1550-X1950/HD 2400-4800

    Es posible que las versiones para ordenadores portátiles de estas tarjetas funcionen, pero no están soportadas. Estos chipsets son los únicos sobre los que funcionará el juego. Para obtener información actualizada sobre los requerimientos mínimos, por favor visita el FAQ de este juego en nuestra página de soporte en: http://support.ubi.com.

Análisis útiles de usuarios
A 18 de 19 personas (95%) les ha sido útil este análisis
13.3 h registradas
The Soviets oblige in tearing down that wall, the Fulda Gap is filled, and Seattle goes sleepless as Shilkas and infantry pour onto the docks. Take that, Seahawks. Explosive downpour saturates cities bleeding with columns of refugees. Welcome to World in Conflict.

It's war theater by way of artillery barrages and tidalwaves of military meat and metal, but the thing that really sets World in Conflict apart is the relatable human face that comes out, when a soldier appears in the cutscenes, who, knowing his chances of survival are slim, phones his stepfather to reconcile before it's too late.

It would seem so obvious to acquaint the player with some of the thousands of troops that he'll be sending into certain death as the game progresses, and yet, it's something that pretty much never happens in real time strategy games. Tanya from Command and Conquer is a lovely girl, but she's not like any girl I know. That kid calling home, or the Soviet colonel torn between his duty and his common sense feel a lot closer to home.

The game itself delivers highly polished strategy in wave upon wave upon wave of perfect carnage, full of the little details that betray a labor of love. I don't know if this is art, but I do know that Massive Entertainment were among the few true artists in the studio system.

Had Sierra not fallen apart, and had Massive come under the guidance of someone with more respect for the medium than Activision or Ubisoft, who knows what might have been.

Everybody wants to rule the world, but as World in Conflict reminds us, they usually manage to burn down a significant part of it in the process.
Publicado: 16 de Abril
¿Te ha sido útil este análisis? No
A 17 de 19 personas (89%) les ha sido útil este análisis
500.3 h registradas
Best RTS I have ever played
Publicado: 20 de Mayo
¿Te ha sido útil este análisis? No
A 8 de 8 personas (100%) les ha sido útil este análisis
42.1 h registradas
(To See this review with pictures, and such go to: http://wildwoodgeek2.blogspot.com/2014/09/world-in-conflict-soviet-assault.html)

World in Conflict is a WW3 RTS game developed by Swiss game company Massive Entertainment and British company SwordFish, and Published by Ubisoft.

WIC SA follows the story of the dreaded WW3 coming to bear. the USSR has launched a surprise attack on West Berlin and are quickly spreading into Europe. throughout the campaign you play as both the USSR and the USA. the campaign happens all around the world, during the game you will fight in Italy,France,Germany,The United States,Norway,and Russia.

World In Conflicts campaign is surprisingly good. we get a cast of characters on both sides, but the people who really matter is Lieutenant Parker (The US you),Captain Bannon (The whinny guy who ends up sacrificing himself and thereby redeeming himself), and Colonel Sawyer the dude who gives all the orders. On the Russian side we have Lieutenant Romanov (Russian you), Nikolai Malashenko (crazy and insane Russian dude who wants to kill everyone), and Colonel Vladimir Orlovsky,the guy who gives all the Russians their orders

The whole deal is that the mighty USSR is falling apart. their only hope at keeping their nation together is seizing much needed resources. Resources owned by the west. with no other choice they attack the US and her allies. this is the part of WIC SA i really love. the Russians are not "evil" or even crazy (well, other than Nikolai) at the same time they do a great job of showing the ridicules amount of propaganda that people living in the USSR were exposed to. In fact WIC SA does a great job of not showing ether side as the "Hero" or the "Villain" both sides have their faults and both don't really want to be fighting.


Gameplay wise WIC SA is fun, and easy. it is not a extreme strategy game and is instead more focused on quick combat. one things thats a little annoying is the fact that Nukes and other WMDs are well.... pointless. they really don't do much damage and the "craters" they leave behind are pretty pitiful. Players chose a role before the battle, Armor,Support,Infantry, or Air. while you still can put other roles units on the battlefield they will cost more and some of the elites of that role are unavailable. WIC SA doesn't look the greatest, but seeing as it came out in 2009 its understandable.

In the end if you like quick action RTS (without base-building) then WIC SA is the game for you.
Publicado: 8 de Septiembre
¿Te ha sido útil este análisis? No
A 7 de 8 personas (88%) les ha sido útil este análisis
19.8 h registradas
It is fun to blow things up
Publicado: 6 de Julio
¿Te ha sido útil este análisis? No
A 4 de 4 personas (100%) les ha sido útil este análisis
54.4 h registradas
So good that you're an idiot for not already buying this. Multiplayer is full of an elitist ♥♥♥♥♥♥♥ community. Think League of Legends but with vote kicking. 10/10 -8 for new players. Worth full price.
Publicado: 7 de Abril
¿Te ha sido útil este análisis? No
A 32 de 38 personas (84%) les ha sido útil este análisis
11.7 h registradas
10/10 underrated game, very cinematic and fun campaign, great multiplayer and graphics as well, go buy it.
Publicado: 9 de Diciembre, 2013
¿Te ha sido útil este análisis? No