Julkaistu 8. syyskuu, 2014.
(To See this review with pictures, and such go to: http://wildwoodgeek2.blogspot.com/2014/09/world-in-conflict-soviet-assault.html)
World in Conflict is a WW3 RTS game developed by Swiss game company Massive Entertainment and British company SwordFish, and Published by Ubisoft.
WIC SA follows the story of the dreaded WW3 coming to bear. the USSR has launched a surprise attack on West Berlin and are quickly spreading into Europe. throughout the campaign you play as both the USSR and the USA. the campaign happens all around the world, during the game you will fight in Italy,France,Germany,The United States,Norway,and Russia.
World In Conflicts campaign is surprisingly good. we get a cast of characters on both sides, but the people who really matter is Lieutenant Parker (The US you),Captain Bannon (The whinny guy who ends up sacrificing himself and thereby redeeming himself), and Colonel Sawyer the dude who gives all the orders. On the Russian side we have Lieutenant Romanov (Russian you), Nikolai Malashenko (crazy and insane Russian dude who wants to kill everyone), and Colonel Vladimir Orlovsky,the guy who gives all the Russians their orders
The whole deal is that the mighty USSR is falling apart. their only hope at keeping their nation together is seizing much needed resources. Resources owned by the west. with no other choice they attack the US and her allies. this is the part of WIC SA i really love. the Russians are not "evil" or even crazy (well, other than Nikolai) at the same time they do a great job of showing the ridicules amount of propaganda that people living in the USSR were exposed to. In fact WIC SA does a great job of not showing ether side as the "Hero" or the "Villain" both sides have their faults and both don't really want to be fighting.
Gameplay wise WIC SA is fun, and easy. it is not a extreme strategy game and is instead more focused on quick combat. one things thats a little annoying is the fact that Nukes and other WMDs are well.... pointless. they really don't do much damage and the "craters" they leave behind are pretty pitiful. Players chose a role before the battle, Armor,Support,Infantry, or Air. while you still can put other roles units on the battlefield they will cost more and some of the elites of that role are unavailable. WIC SA doesn't look the greatest, but seeing as it came out in 2009 its understandable.
In the end if you like quick action RTS (without base-building) then WIC SA is the game for you.