Challenging platformer with striking visuals and deep engrossing story transports you to a world beyond ours!
User reviews:
Recent:
Mostly Positive (25 reviews) - 76% of the 25 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,155 reviews) - 86% of the 2,155 user reviews for this game are positive.
Release Date: Oct 31, 2012

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January 20

Paws - New project from Might and Delight

We are happy to announce our latest project, Paws!
In a continuation of the Shelter series, this is a standalone spinoff from Shelter 2 where you play as a lynx cub.

http://store.steampowered.com/app/434000

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About This Game

A young boy named Kurt finds himself stranded on a peculiar planet, and he must find his way home. Finding help from unlikely allies and the curious tools in his backpack, Kurt must use gravity-defying beams to conquer every platform and solve every puzzle on this strange journey. Featuring over 12 hours of action-adventure gameplay and fully-realized co-op, players are poised to experience a beautiful world set to an evocative soundtrack. With twenty-two different locations, dozens of foes and hundreds of secrets, Pid is like your world… only different.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP SP2
    • Processor: 2.6 GHz single core
    • Memory: 1 Gb
    • Hard disk space: 2 Gb
    • Video Card: DirectX 9.0 compatibility
    • DirectX®: DirectX9
    Recommended:
    • OS: Windows 7
    • Processor: 3.0 GHz dual core
    • Memory: 2 Gb
    • Hard disk space: 2 Gb
    • Video Card: GeForce 8 series, ATI Radeon HD2xxx
    • DirectX®: DirectX10
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 2.6 GHz single core
    • Memory: 1 GB
    • Hard Disk Space: 2 GB
    • Video Card: OpenGL 2.0 compatible video card with 1 GB shared or dedicated RAM (ATI or NVIDIA)
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (25 reviews)
Overall:
Very Positive (2,155 reviews)
Recently Posted
gu_spiazzi
( 0.5 hrs on record )
Posted: June 26
doesn't like it
Helpful? Yes No Funny
Gruba la Vivek!
( 2.9 hrs on record )
Posted: June 26
Product received for free
This game was in my library for some time, but I wasn't playing it, thinking that it is next weak game, like others that I recieved free. It was the big mistake - this game is really good one, with nice graphic, plot isn't the most interesting one, but gameplay still gives fun. Only disadvantage is the fact that it becomes boring when you play it on long sessions.
Helpful? Yes No Funny
C. I. P.
( 2.2 hrs on record )
Posted: June 25
RECOMAND 100%
Helpful? Yes No Funny
Mr.Flango
( 0.7 hrs on record )
Posted: June 24
Very very good
Helpful? Yes No Funny
Snow
( 0.6 hrs on record )
Posted: June 24
One of the games u have to buy
Helpful? Yes No Funny
SirusDoma
( 39.5 hrs on record )
Posted: June 21
Beautiful art and music.
But the gameplay kinda repetitive and.. at some point, it really frustating!

Anyway, what Pid stands for?

Edit: I have figred out that Pid stands for Peculiar Destination
Helpful? Yes No Funny
A Frosty Summer
( 0.3 hrs on record )
Posted: June 19
idk, cant remember playing this game. I guess it was good maybe. I think I was drunk when I bought this
Helpful? Yes No Funny
Kr4t0s
( 18.0 hrs on record )
Posted: June 19
One of the best games I ever played.
Go get it already!

Love the art, music and mechanics.

Its quite hard at times (I died 293 times) accoring to the stats at the end.
Helpful? Yes No Funny
Barad The Dwarf
( 13.2 hrs on record )
Posted: June 17
It's a nice little game, a little puzzle platformer. Played this as coop and on one hand it was easier to be able to do the levels with 2 players than as a single player. However it hasn't really have a coop ending to the game. The most important person is the main character and it's harder to finish it in coop if you are not playing the main character.
Helpful? Yes No Funny
Esquilo
( 0.2 hrs on record )
Posted: June 16
9 minutes into the game, and I thought: If I mistakenly hit the wall again with the beam of light that pushes me back, I'm out to leave a negative.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
18.0 hrs on record
Posted: June 19
One of the best games I ever played.
Go get it already!

Love the art, music and mechanics.

Its quite hard at times (I died 293 times) accoring to the stats at the end.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
39.5 hrs on record
Posted: June 21
Beautiful art and music.
But the gameplay kinda repetitive and.. at some point, it really frustating!

Anyway, what Pid stands for?

Edit: I have figred out that Pid stands for Peculiar Destination
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
13.2 hrs on record
Posted: June 17
It's a nice little game, a little puzzle platformer. Played this as coop and on one hand it was easier to be able to do the levels with 2 players than as a single player. However it hasn't really have a coop ending to the game. The most important person is the main character and it's harder to finish it in coop if you are not playing the main character.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
191 of 209 people (91%) found this review helpful
Recommended
32.9 hrs on record
Posted: November 25, 2013
If there's one game that completely failed to find its audience, it's Pid. On the outside, Pid looks another artsy puzzle platformer, with its gentle, softly rendered backgrounds, and relaxing acoustic soundtrack. Upon playing it though, the game honestly has more in common with Super Meat Boy than any puzzle platformer. The distance between checkpoints is tiny, you have infinite lives, and enemies, traps, and spikes are everywhere. I personally love the game to death, but I can see why the huge dissonance between how the game looks and feels, vs how it plays, turned a lot of people off. It's really too bad though, because I think Pid is one of the best games around.

The main gimmick here is the ability to place down beams of light that can carry you around. The way this changes how you navigate through the game world is dramatic, and a bit reminiscent of Bionic Commando Rearmed, which some of the Pid team also worked on. The game thoroughly explores this mechanic, with every area in the game having a slight twist to how the game plays. Most of the time you use the beam to carry yourself, but other locations have you using it to carry bombs towards enemies, carry enemies themselves, or even push around light sources needed to light the way for you. The other great thing about the beam mechanic is how the solution is always right there in front of you, but you have to figure out where to place the beams, adding a bit of a puzzle aspect.

Overall though, I really can't stress enough how much I like this game. The scenery, music, atmosphere, and gameplay all combine to form this truly unique experience. The game is pretty long as well, but has a great flow and variety to the areas. If you like hard platformers, you should check this game out.
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54 of 62 people (87%) found this review helpful
Recommended
18.1 hrs on record
Posted: November 15, 2013
No game has frustrated me and entertainmed at the same time so much than Pid.
Underneath the beautiful aesthics (it honestly had a pixar vibe going on) and the ♥♥♥♥ing amazing sound track lies a game so god damn hard it made me want to burn my computer.
The game starts out friendly enough. You learn the basic mechanics of using the game's gravity gems to float to high unreachable platsforms. Then you are introduced to bombs, music boxes, smoke bombs, lazer beams, and so on to assist you. Then approaching the first boss there is a sudden difficulty spike. Platforms got smaller, enemies became faster, and oh god the ♥♥♥♥ing spiked walls. EVERYWHERE.
Even at the easiest difficulty setting if you don't have the patience to retry a level again again you will be ♥♥♥♥♥♥.
Unlike other precision platoformers like Super Meat Boy the game has a larger focus of utilizing the gravity gems/timing. For instance you'll teach yourself how to wall jump even if there isn't a wall sticking mechanic, which will help you find the collectables throughout the game.
The collectables are what almost ruined this game for me. There are 12 "souviners" and 17 "secret constellations". Finding them are almost impossible without guides and even when you reach them you will have to try. try. try and try again to get them. one of the souviners took me at least 40 mins to get. Collecting all of them doesn't give you an alternate ending or anything, but it certainly makes you feel good knowing that you challenged yourself to the MAX. Also an achievement.

BUT, the game is gorgeous. Even when i was frustrated i couldn't get over how amazing the game looked. The soundtrack is definately up there with hotline miami in terms of quality. The timing of when the tunes started playing according to where you are in the game is pitch perfect also. One moment you're hearing gusty fast paced drum, when suddenly you reach a calm zero gravity zone and a calm piano track kicks in. Perfect. These two factors kept me pushing through the more unforgiving parts of the game.
The levels also very greatly from robot sweat shops, to an opera stage with flying airplanes. ♥♥♥♥ gets creative, and you will grin ear to ear everytime a new set piece is opening.
The story is also starts out simple, and gets pretty interesting by the end. It's pretty cliche, but it's like a reallly good children's picture book.

If you like platformers that are challenging you might want to pick this up. It's pretty cheap, and it's been in like 3 bundles this year alone. While it has an extremly unforgiving diffuiculty spike, it also has alot of excellent redeeming qualities. Reccomended if you have time.

7/10
it's also the 3rd game I 100%. Why do i do this to myself.
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33 of 34 people (97%) found this review helpful
2 people found this review funny
Recommended
11.8 hrs on record
Posted: June 12, 2015
Sometimes it's easy, sometimes it's a real pain in the ♥♥♥, but the story is quite interesting. It has a great soundtrack and audio. Pid is very atmospheric and graphics are smooth. It asked me a while to complete the game, because there are many secret areas and some puzzle parts are kinda tricky. Co-op mode is intense, because you need to collab with your pal a lot. You won't get far if you play alone in co-op mode. Also some levels gets boring after a while aaand challenges are really challenging. I recommend this game to everyone who likes unique platformer puzzles. Oh, and I also recommend to play with a controller.
7/10
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70 of 96 people (73%) found this review helpful
Not Recommended
2.9 hrs on record
Posted: November 17, 2014
I really wanted to like this game. On first blush, it should really satisfy: interesting art direction, unique music, and a nifty little gameplay mechanic. The difficulty seemed on par with my meager skills: not super-frenetic, but needing a little thought to keep it from being a cakewalk.

The trouble is, it all just seems too sluggish. Character control is incredibly slow. Just try "running" (loping?) one way, and then quickly change direction: young master Pid does an excruciatingly tardy about-face.

Worse yet, this sluggishness extends to jumping, as well. Platormers live and die by their jump-physics, and Pid sadly comes across as clumsy in this department. I think the benchmark for controllability in a character is to stand on a ledge, jump out into space, and then reverse direction to land on the edge again. The distance that you can get from the ledge safely tells you how "in control" you will feel with the gameplay. Pid does not fare well here.

I suppose it can be reasoned that everything *else* in the game is slow as well (animations, enemies, dialog, checkpoint restarts) so perhaps a slow character fits in with the dream-like feel. Or perhaps you could say that the emphasis is on the force beams instead of jumping, and you'd have a point. And there are plenty of people that loved Pid, so I won't begrudge them that.

However, for my own taste, the poor character control turned gameplay into a chore for me due to being unnecessarily challenging for comparatively trivial tasks. Life is short, and I have more games in my library than time to play them all, so I'll move my attention to more rewarding fare!
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44 of 57 people (77%) found this review helpful
Recommended
1.3 hrs on record
Posted: June 7, 2014
Pid is a delightfully pleasant and challenging platformer / puzzle game. It is striking in every sense and plays a lot like that of LIMBO, you are a small boy who is lost and trying to find a way home. Using a strange power where you are able to create traction fields on any surface for a limited time, you use them to navigate your way through the alternative, artistic world. I don’t see there being too much length to the game and it’s a but short on achievements but it’s a well-crafted game and piece of art.
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23 of 24 people (96%) found this review helpful
3 people found this review funny
Recommended
18.8 hrs on record
Posted: August 17, 2015
Pid is a super atmosperic, dreamy and hard game. Really Freakin' hard.
I died 888 times (I swear I'm not making that up).

This is a punishing game, and were I using a controller, there would have been numerous holes in the wall by the time I finished Pid.

If it wasn't already clear - I'm not talking about "hard" difficulty.

I picked this up for cheap, but if you like platformers that are a little "different", then always look for games coming out of Scandinavia ;)

The main mechanic is quite uniqe (kind of a tractor beam) and this is what differentiates pid from most other games of the genre.

Definitely worth picking up if you're into unforgiving platformers!
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18 of 18 people (100%) found this review helpful
3 people found this review funny
Recommended
5.6 hrs on record
Posted: April 4, 2015
Puzzles are sometime frustating but the game mechanic makes me enjoy the game. Pid has a unique graphic and art, the character control is actually enough for me ;)

As a fan of indie platformer, I recommend this game :)
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