Planets under Attack offers a surprising depth of gameplay, while its intuitive controls allow even casual gamers to pick it up and feel comfortable immediately. In addition to the addicting gameplay, Planets under Attack is an obvious labor of love.
User reviews: Mostly Positive (334 reviews)
Release Date: Sep 27, 2012
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Recommended By Curators

"Planets Under Attack is a true hidden gem, this game is well worth your time... fun to play with Friend or Alone!"
Read the full review here.

Reviews

"Such delivery is commendable in it’s self, but with the dressing of an enduring campaign and welcome online component Planets Under Attack becomes a strategy experience that any fan of the genre would be a fool to overlook."
84/100 - electronictheater

"Travel the universe with Mr. Goodman as he tries to make his fortune in the galactic gold rush by conquering planets and defeating human, alien and robot opponents who want to take his chance at wealth away."

9/10 - http://leviathyn.com/review/planets-under-attack/

About This Game

Planets under Attack offers a surprising depth of gameplay, while its intuitive controls allow even casual gamers to pick it up and feel comfortable immediately. In addition to the addicting gameplay, Planets under Attack is an obvious labor of love. An exciting and memorable cast of characters exist perfectly in this artistically beautiful world. From the ships to the planets, everything has an essence of its own, with a memorable soundtrack and comical sound effects breathing life into the visuals
The goal of this challenging space adventure is to conquer a galaxy of planets, while undertaking a multitude of special challenges. Take control of your mighty space armada, and wreak havoc across the cosmos, but choose your targets wisely! Conquered planets will net you income to expand your forces, but you must carefully weigh the pros and cons of attacking each planet, as timing and available resources are critical to victory. Above all else, you must keep a cool head. Enemies race to capture your territory as you hone in on theirs and multiple battles will rage on all fronts. You must make tactical decisions at every turn, from scouting your enemies and deploying units, to shoring up your planets’ defenses and knowing when to attack and when to defend. Strategic multi-tasking and a keen military mind will lead directly to unrivaled glory…while careless play will reduce your army to space dust.
The Campaign mode tests your military might with 32 thrilling levels, each with varied planets, tasks and game modes. Defend a planet until reinforcements arrive, fly into uncharted space, conquer planets and set up defenses before rivals attack - the list goes on and on, as there is no shortage of objectives in your struggle for interstellar dominance. Start out as a novice and learn the ropes, or ramp up the challenge with three levels of difficulty. The longer you play the more experience you’ll obtain, allowing you to unlock new technologies, changing the way you play and ensuring you’ll keep coming back for more!
Online
In Online mode, don’t just choose your own path, make the cosmos your own personal battleground! You design the fight, from choosing the amount of players, to selecting your maps. Simply pick a game mode, select your settings, grab some friends, and cut loose.

Key Features

  • Impressive moving planetary systems in a three dimensional space
  • Stunning cartoon graphics
  • Fun, easy to learn gameplay in a rich science-fiction setting
  • 8 types of planets
  • A diverse campaign with 32 levels and multiple game modes
  • 15 multiplayer levels for 2-4 players – either in Online mode against other players, Skirmish mode against the A.I., or work towards the same goals and team-up with players in Team mode.
  • Same system multiplayer – allowing players to play with up to 4 people at once, all on the same system, and in any mode they choose.
  • 15 unlockable technologies provide gameplay variety in both single and multiplayer modes
  • 2 playable races with unique ship designs and gameplay variants

System Requirements

Windows
Mac OS X
    Minimum:
    • OS:Windows XP SP2 / Vista / 7
    • Processor:1.5 GHz Single Core CPU
    • Memory:512 MB RAM
    • Graphics:Graphics card with Shader 3.0 support and 128 MB RAM
    • DirectX®:9.0c
    • Hard Drive:300 MB HD space
    Recommended:
    • OS:Windows XP SP2 / Vista / 7
    • Processor:Intel Core 2 Duo or AMD Athlon 64x2
    • Memory:1 GB RAM
    • Graphics:Graphics card with Shader 3.0 support and 256 MB RAM
    • DirectX®:9.0c
    • Hard Drive:300 MB HD space
    Minimum:
    • OS: Snow Leopard (10.6.X)
    • Processor:2 Ghz Intel
    • Memory:512 MB RAM
    • Graphics:Open GL 2.1 / Shader Model 3 capable graphics card with 256 MB video RAM
    • Hard Drive:600 MB HD space
    • Other Requirements:Broadband Internet connection
    Recommended:
    • OS:Lion (10.7.X)
    • Processor:Core 2 Duo 2GHz
    • Memory:1 GB RAM
    • Graphics:Open GL 2.1 / Shader Model 3 capable graphics card with 512 MB video RAM
    • Hard Drive:600 MB HD space
    • Other Requirements:Broadband Internet connection
Helpful customer reviews
25 of 28 people (89%) found this review helpful
12.2 hrs on record
Posted: April 1
Planets Under Attack is a simple RTS, very easy to get into, but it actually gets really challenging as you progress. This is not a bad thing as games these days normally hand-hold you to the end, I liked the challenge on offer here.

Graphic wise, I actually quite liked the style on show. The comic book style art really suites it well. The story is pretty pants, but thankfully it's not all about the story here, it's the gameplay.

It does have a very addictive side to it, I found myself being hell bent on getting the three stars available on each level. I have yet to try the multiplayer mode, hopefully there will be a player base out there, that will make finding matches easy enough.

This is more than likely to be included in bundles, so keep your eye out.
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11 of 15 people (73%) found this review helpful
1 person found this review funny
1.5 hrs on record
Posted: May 14
seems like it could be an enjoyable game, certainly well made.

the difficulty ramps up immediately - having to restart the 4th level 6 times as the AI is faster and regenerates "solars" faster than me due to starting with more planets.

There may be a hardcore game underneath the sugar coating, but the visuals don't match the frustrating playstyle.
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6 of 7 people (86%) found this review helpful
1 person found this review funny
3.3 hrs on record
Posted: June 5
Got this game on an awesome special so I don't have many greviences. It's a fun game when you are winning but fairly frustrating when you aren't, the reason this is, is not because the game is too hard but rather the game doesn't allow for much variety in strategies. You will restart over and over untill you find the one strategy that works. This makes it an unbalanced strategy game because you may as well watch a bot vs bot match on any RTS and pretend you are one of the bots. With that said, when you are winning it's quite enjoyable and would be a VERY decent game if this feeling was well maintained. If you find it on special it is likely worth whatever experience you get but I would not pay full price.
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1 of 1 people (100%) found this review helpful
0.8 hrs on record
Posted: August 18
It's a nice idea, but personally, I found it a bit overcomplicated and confusing. Every time I thought I understood the game, it threw in a new gamemode whose mechanics I had to memorize.
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2 of 3 people (67%) found this review helpful
1.8 hrs on record
Posted: July 24
I'm a big fan of GalconFusion so I was hopeful about this game--it seemed like the same thing only with some added complexity. However, I found this very frustrating by comparison: one has less controll over unit movement (being unable to specifically select where ships are moved from) and what is happening seems somewhat inexplicable even after messing around for an hour. Even things as simple as how many ships I actually have at my disposal to attack with isn't clearly explained either in the tutorials or in the built-in help--which is infuriating when the margins of error, apparently, are very slight even at low difficulty.

I may come back to this at some point in the future, but for now I'm going back to Galcon. It's a shame, because this is promising, and quite atractive looking to boot.
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