Verfasst: 1. Juni
Mechanically this is the best MMORPG i've ever played. I played in closed beta and before the steam release. The only issue with this game is it is 110% dead. There is no player base, which wouldn't usually be too much of an issue but the game requires that you do instances several times to be a high enough level to progress with the questing. This means, since you will never find four other people to do that instance with you that you are stuck, and I calculated this, for four hours of grinding just to ding to a high enough level to get the next quest. This would be all find and dandy if it wasn't the very first instance in the game. Mobs give a jokingly small amount of XP. The mechanics I love are entirely focused around the classless system where skills are based on items and you can come up with very fun and interesting combonations. If only you didn't have to use those interesting mechanics to mindlessly grind because the player base is dead. Oh and the publisher couldn't care less about the game. The duel blades were added post launch and it took the publisher nearly 6 months to update the games website stating they were in the game.
TLDR: Amazing game made unplayable by design choices which forces you to grind endlessly due to not having enough players to run dungeons.
Oh and the game crashes like a lot. The joke is at launch the game was 1000% more stable than the version currently up. Launch weekend the game died for me maybe twice? Try playing now and it'll crash every 15 minutes or so.