Defender's Quest is a Tower-Defense/RPG Hybrid tightly focuses on three things: tactical depth, customization, and story.
Дата виходу: 30 жов 2012
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Version 1.1.47

19 червня

Hey everyone!

We've just released version 1.1.47 for the Windows, Mac, and Linux versions of the game. Here's what's new since last time:

-- New Japanese translation!
-- Korean translation out of beta!
-- Russian translation out of beta!
-- Czech translation out of beta!
-- Attempts at bugfixes with Steam API
-- Fixing typos here and there

The remaining bugs that people have reported have been *very* hard to fix since they I can't always reproduce them, but I've made my best effort anyway, crossing my fingers that this solves some of those issues.

Коментарів: 5 Читати далі

Defender's Quest dev taking part in group AMA on reddit!

2 квітня

I'm taking part in a group AMA on reddit *RIGHT NOW* if you want to ask us questions about Defender's Quest II!

http://www.reddit.com/r/IAmA/comments/220xfl/we_are_game_developers_of_anodyne_defenders_quest/

Коментарів: 0 Читати далі

Рецензії

"It's Brilliant."
Rock, Paper, Shotgun

"Incredibly Fun."
8.5/10 – Destructoid

"Excellent"
4.5/5.0 – RPGamer

Steam Workshop



Mods let you change every detail about the game: graphics, story, audio, enemies, character classes, and more! Now you can find, install, and share mods with just a few clicks.

Про гру

Defender's Quest is a Tower-Defense/RPG Hybrid (Think Final Fantasy Tactics meets Tower Defense).

Defender's Quest tightly focuses on three things: tactical depth, customization, and story. That means no random encounters, no spikey-haired emo kids, no forced time sinks, and no tedious, repetitive battles.

The battle system builds off of tower defense, with individual characters taking the place of towers. Each character levels-up, learns skills, and equips gear individually, allowing the player to customize their battle experience and strategy. The overall game structure is similar to "tactical" RPG's, but with a real-time battle system. Game speed is adjustable, and commands can even be issued while the game is paused.

It also features an engaging, character-driven story written by an actual English major! The story strives to be fast-paced, snappy, and always relevant to gameplay. Events and dialogue explain things as they become relevant to the player, minimizing exposition.

Finally, it's got options and accessibility settings out the wazoo, so that you can have the best possible experience!

End User License Agreement

Вимоги до системи (Windows)

    Minimum:
    • OS:Windows XP
    • Processor:1.5 Ghz, single core
    • Memory:1 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.
    Recommended:
    • OS:Windows XP or better
    • Processor:(2.0 Ghz, single core) or better
    • Memory:2 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.

Вимоги до системи (Mac OS)

    Minimum:
    • OS:10.6 or Newer
    • Processor:Intel 1.5 Ghz, single core
    • Memory:1 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.
    Recommended:
    • OS:10.6 or Newer
    • Processor:Intel (2.0 Ghz, single core) or better
    • Memory:2 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.

Вимоги до системи (Linux)

    Minimum:
    • Processor:Intel 1.5 Ghz, single core
    • Memory:1 GB RAM
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.
    Recommended:
    • Processor:Intel (2.0 Ghz, single core) or better
    • Memory:2 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.
Корисні рецензії покупців
46 з 50 людей (92%) вважають цю рецензію слушною
24.3 год. зареєстровано
This is a surpisingly good little tower defense game with RPG mechanics. As a commander, you can recruit troops, equip them with weapons and armor and control their few skills when leveling up. It is pretty basic, yet very deep. The levels are single screen and grid based. You place your characters down and they automatically attack as enemies approach them. There are 6 classes, a basic melee, long range, healer, ice mage, slow defensive breaker and all powereful dragon with short and long range attacks. It costs PSI to place your characters, and more PSI to retract them (to move them).

How do you get PSI? Well you start with it, but then as you kill enemies, you gain more PSI and you have a maximum of course. You are defending a summoner against the waves of enemies and the summoner (your player character) can take a beating and has plenty of HP, so the game is forgiving, but rewarding if you make it through the level without being damaged.

You can 'boost' your characters at the cost of PSI. There are many levels of boos that enable skills that you've unlocked through leveling up your characters. When you level up your characters, you select their perk. Which has a simple perk tree of skills and passive abilities. It is a nice little system, but I find myself making the same perk choices instead of diversifying.

Oh and death is not perminant for your characters. If someone dies, just use PSI to bring them back. If your player character dies, you lose the level and need to restart. These levels are quick, especially at 4x speed, so nothing is really lost.

While the game boasts a rich story.... I found myself hitting the skip button. I just don't play games for the story. You read the story as you unlock new levels and progress through a Mario World style map with all of the levels plotted as map points.

The game is very easy to pick up and play, but not just that, it encourages replaying the levels with 3 different difficulties (and a 'casual' difficulty as a 4th). If there's an insurmountable level.... replay old levels *cough* grind. But replaying old levels never seems like a chore, its more of a joy. Even if you keep replaying the same level on the same difficulty, every playthrough is different, since your characters level up and you can change your tactics.

The game is a lot of fun, and while its deep, its never overwhelmingly deep. There's not an overwhelming micro management either, even if you can micro manage everything.

I highly recommend it. Its a fun little game, relaxing and never gets all that intense. I found myself playing it on 4x speed and that seems like it should be the average speed. Is it worth the $15? Its a game you can sink hours and hours into, so you'll get a lot of relaxing playtime for your dollar.
Додано: 30 березня
Чи була ця рецензія слушною? Так Ні
12 з 12 людей (100%) вважають цю рецензію слушною
231.3 год. зареєстровано
You start it up and notice the game doesn't rescale to your desktop native res and you feel like just passing it by but with all those great user reviews I stuck for a while... and the game itself is rock solid. Fun RPG/Tower mechanics with a lot of variation and the reward for succesful experimentation is goodies that enable to tackle even harder challenges.

The story/characters in the game are fine and entretaining as well but it's the gameplay that will keep you enthused and enthralled and maybe even captivated till you fully master it. Even if you just beat it all on normal mode it's well worth its asking price.

Pick it up and enjoy, easy to recommend even for non genre fans.
Додано: 11 липня
Чи була ця рецензія слушною? Так Ні
15 з 19 людей (79%) вважають цю рецензію слушною
13.7 год. зареєстровано
A mix of tower defense, strategy, and RPG genres combine to make what is Defender’s Quest. The game revolves around a linear campaign to save the world from the forces of, um, evil.

My only strike against this game is that the RPG element feels rather tacky; for awhile you actually care about the skill points you assign to your party but once you have a solid dozen or more of characters you pretty much don't care anymore and just assign skill points in a sometimes arbitrary manner.

That said, Defender's Quest is a good game that I would recommend to anyone who enjoys thought provoking tower defense games.
Додано: 13 квітня
Чи була ця рецензія слушною? Так Ні
6 з 6 людей (100%) вважають цю рецензію слушною
45.0 год. зареєстровано
Defender's QUest is a tower defense game that has a heart. The video trailer is pithy, suggesting that the game and its creators don't take themselves seriously, but don't be fooled. The story is simple but effective, not avoiding the cliches but embracing them and making them its own, but not with the wink and nod of the lampooner, but of a storyteller with an earnest wish to convey to you the world they've imagined. I found myself playing this game long after the challenge had worn away, drawn not so much by the game that had grown to be child's play after intense leveling, but rather by that very soul the creators instilled in it. I found myself surprised by this, and was sad to find it 100% completed and with nothing more to offer. I will pick you up again in time, my friend, for the happiness you offered was not forgotten.
Додано: 29 квітня
Чи була ця рецензія слушною? Так Ні
2 з 2 людей (100%) вважають цю рецензію слушною
46.3 год. зареєстровано
Really fun tower defence, RPG and a decent story to boot! I found myself going back to levels to unlock all the rewards and titles soforth. If you have a chance to pick this up i'd highly recommend it if you enjoy tower defence games.
Додано: 9 липня
Чи була ця рецензія слушною? Так Ні
191 з 203 людей (94%) вважають цю рецензію слушною
198.7 год. зареєстровано
I don’t like real time strategy or tower defense games, you can’t out click a computer and they usually cheat. So it’s seem odd that I would even buy this game, let alone log 196 hours (wait, how many? I’m not even done with the Play+.) What made the game appeal to me was the RPG element. I like RPGs, it’s reassuring to know you can grind and level up to make up for your lack of skill and intelligence.
The game offers 25 stages plus bonus levels that are all replayable (didn’t realize that’s not a real word) at not just different difficulties but also with a different mix of enemies. There are only six characters (towers) but each has 10 or so skills which adds to the variety. There are 19 enemies including repallets (figured that wasn’t a real word) and five bosses.
The best part is the characters. The dialogue and interaction is engrossing often hilarious. The replay mode unlocks Azra’s diary with extra (also hilarious) insight to her background and the other characters (SPOILER ALERT!! Slak knows how to read and write.)
In conclusion (that never gets old,) Defender’s Quest: title too long is a great mix of tower defense and RPG. Most importantly, it’s fun. If you had to pay all 15 bucks for this game, it’s worth it. If it should happen to be on sale around Thanksgiving or Christmas (or whatever other holiday you celebrate on your fast track to hell) you’d be a fool not to buy it (unless you’ve got something better to do with 196 hours, like work.)
Додано: 26 листопада 2013 р.
Чи була ця рецензія слушною? Так Ні