Defender's Quest: Valley of the Forgotten (DX edition)
Defender's Quest is a Tower-Defense/RPG Hybrid tightly focuses on three things: tactical depth, customization, and story.
User reviews:
Very Positive (15 reviews) - 86% of the 15 user reviews in the last 30 days are positive.
Overwhelmingly Positive (2,110 reviews) - 97% of the 2,110 user reviews for this game are positive.
Release Date: Oct 30, 2012

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Recent updates View all (41)

July 20

DQDX Patch #8 -- Version 2.0.8b

Lot of updates in this one, including a fix for a notorious bug -- the "final battle white overlay"

- Windows: YES
- Linux: YES
- Mac: YES

- Fixed skill upgrade green numbers & missing stats
- Fix infinite white screen bug in ET battle
- Fix typos in tips & the journal
- Fix sneaky video button in battle via accessibility
- Fix too long names in redesign menu
- Fix missing dialogue images in ET battle
- Fix offset icons w/ bad tooltips in enemy status effect preview
- Fix bleed effect visual
- Fix post-ET puppet show
- Make ET's dark heal spell look different
- Fix "book of blood" + "zap" spell insta-murder bug
- Fix untranslatable reward text in map preview
- Fix untranslated tutorial/dialogue
- Fix crash
- Hide level of certain bosses
- Fix "upgrade all weapon" achievement
- Fix stat boost special for certain items
- Show numerical value of enemy "barrier" stat (ET)
- Localization:
- Add goodies/mod files
- Fix german journal
- Fix many (but not all) text overflows
- Fix some english typos
- Update spanish text
- Lots of other things
- Fix untranslatable text files
- Fix untranslated text in many screens
- Fix problem with spell icon text in non-english locales
Steam Cloud, Steam Workshop, and Steam Controller support are coming soon. I'm also due for another performance pass for those of you running into issues with the endless levels.

And finally, I've been updating the mod documentation for the DX version, a work in progress can be found here:

And I'm proud to announce that a community member has started work on a DQDX mod editor! It's still quite early but I will give it as much support as I can:

14 comments Read more

July 8

DQDX Patch #7 -- Version 2.0.7a

This is a big bugfix patch. The first few patches were so focused on performance that I built up a bit of a backlog and I'm trying to work through that so I can clear some time out for new features like Steam Cloud, Steam Workshop, Mod documentation, Controller support, etc.

As always, if you have a bug, please report it at:

Changelog for version 2.0.7a:

- Show high scores in bonus level previews
- Fix scaling for original art mode in shops & you got screens
- Fix book status effects, should not apply to bosses
- Fix phantom cutscenes on beating "The Way Out" & restarting
- Crash guard in party screen on skill assignment
- Fix status effect icons in battle defender menu
- Fix Achievement Popup timing bug
- Fix Achievement location in battle
- Fix Achievement pop-under bug
- Fix range preview boost artifact on deselect
- Fix furious end book
- Fix mute button inconsistency
- Fix "double evni" upgrade/equip bug
- Fix item tooltips for defenders in battle
- Fix status effect offset in defender menu
- Fix mcguffin health bar on failure not @ 0
- Right click now unselects spell, defender, enemy, etc.
- Fix rare crash with swimming enemies
- Fix retro art equipment icon artifact in party/reward menu when nothing is selected

11 comments Read more


"It's Brilliant."
Rock, Paper, Shotgun

"Incredibly Fun."
8.5/10 – Destructoid

4.5/5.0 – RPGamer

Special Edition

Defender's Quest Deluxe (DX) Edition is here! Improved graphics, more story, better performance, more of everything you love!

About This Game

Defender's Quest is a Tower-Defense/RPG Hybrid (Think Final Fantasy Tactics meets Tower Defense). It focuses on three things: tactical depth, customization, and story. That means no random encounters, no spikey-haired emo kids, no forced time sinks, and no tedious, repetitive battles.

The battle system builds off of tower defense, with individual characters taking the place of towers. Each character levels-up, learns skills, and equips gear individually, allowing the player to customize their battle experience and strategy. The overall game structure is similar to "tactical" RPG's, but with a real-time battle system. Game speed is adjustable, and commands can even be issued while the game is paused.

It also features an engaging, character-driven story written by an actual English major! The story strives to be fast-paced, snappy, and always relevant to gameplay with minimal exposition. Finally, it's got options and accessibility settings out the wazoo, so that you can have the best possible experience!

NOTE: this game is currently locked at 30 FPS. This is mitigated by three factors:

  • You have full control of time, so it doesn't affect reactions.
  • The sprite sheets wouldn't animate any faster at 60 FPS anyway
  • A full HD/60 FPS upgrade is coming soon as a free upgrade.

End User License Agreement

System Requirements

Mac OS X
SteamOS + Linux
    • OS:Windows XP
    • Processor:1.5 Ghz, single core
    • Memory:1 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • OS:Windows XP or better
    • Processor:(2.0 Ghz, single core) or better
    • Memory:2 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • OS:10.6 or Newer
    • Processor:Intel 1.5 Ghz, single core
    • Memory:1 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • OS:10.6 or Newer
    • Processor:Intel (2.0 Ghz, single core) or better
    • Memory:2 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Processor:Intel 1.5 Ghz, single core
    • Memory:1 GB RAM
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Processor:Intel (2.0 Ghz, single core) or better
    • Memory:2 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (15 reviews)
Overwhelmingly Positive (2,110 reviews)
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1,551 reviews match the filters above ( Overwhelmingly Positive)
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
18.1 hrs on record
Posted: October 12
Pretty much the best game ever!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
40.3 hrs on record
Posted: October 3
gaaah I hate that sheep
Was this review helpful? Yes No Funny
1 of 3 people (33%) found this review helpful
Not Recommended
3.9 hrs on record
Posted: October 11
Another case of the most common tower deffense disease, called "sudden difficulty spike" which ruins your immersion (since there is an actual script in here) and makes you dropp it. For shame.
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Most Helpful Reviews  Overall
196 of 210 people (93%) found this review helpful
5 people found this review funny
235.1 hrs on record
Posted: November 26, 2013
I don’t like real time strategy or tower defense games, you can’t out click a computer and they usually cheat. So it’s seem odd that I would even buy this game, let alone log 196 hours (wait, how many? I’m not even done with the Play+.) What made the game appeal to me was the RPG element. I like RPGs, it’s reassuring to know you can grind and level up to make up for your lack of skill and intelligence.
The game offers 25 stages plus bonus levels that are all replayable (didn’t realize that’s not a real word) at not just different difficulties but also with a different mix of enemies. There are only six characters (towers) but each has 10 or so skills which adds to the variety. There are 19 enemies including repallets (figured that wasn’t a real word) and five bosses.
The best part is the characters. The dialogue and interaction is engrossing often hilarious. The replay mode unlocks Azra’s diary with extra (also hilarious) insight to her background and the other characters (SPOILER ALERT!! Slak knows how to read and write.)
In conclusion (that never gets old,) Defender’s Quest: title too long is a great mix of tower defense and RPG. Most importantly, it’s fun. If you had to pay all 15 bucks for this game, it’s worth it. If it should happen to be on sale around Thanksgiving or Christmas (or whatever other holiday you celebrate on your fast track to hell) you’d be a fool not to buy it (unless you’ve got something better to do with 196 hours, like work.)
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79 of 86 people (92%) found this review helpful
231.3 hrs on record
Posted: July 11, 2014
You start it up and notice the game doesn't rescale to your desktop native res and you feel like just passing it by but with all those great user reviews I stuck for a while... and the game itself is rock solid. Fun RPG/Tower mechanics with a lot of variation and the reward for succesful experimentation is goodies that enable to tackle even harder challenges.

The story/characters in the game are fine and entretaining as well but it's the gameplay that will keep you enthused and enthralled and maybe even captivated till you fully master it. Even if you just beat it all on normal mode it's well worth its asking price.

Pick it up and enjoy, easy to recommend even for non genre fans.
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62 of 70 people (89%) found this review helpful
97.6 hrs on record
Posted: November 30, 2013
If you ever need proof that Flash Games can be worth paying for, take a look at this.
With so many TD games out there, it's hard to choose a good one. This is a good way to ease into the genre, with solid mechanics and just a sprinkling of plot and simple yet engaging characters. Mix in a little touch of RPG elements for upgrades and skill trees for your human "Towers" and here you are. There are many routes to victory, and challenging achievements to encourage you to try replaying with a different strategy. You get what you pay for and because it's built in flash it runs on ANYTHING! Worth a pop at the price, even more so in a sale.
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51 of 54 people (94%) found this review helpful
2 people found this review funny
11.5 hrs on record
Posted: May 18
This poor game has been languishing in my library for ages without getting any attention from me beyond the intro, only to finally be given a proper playing yesterday evening. It's now 7 in the morning, and I've only just now turned it off because it is just that good. Honestly, when I first got it I had a set of other "big budget AAA" style games that I decided to play instead because they were basically "shinier" and supposedly great, but so far I'm having a lot more fun with this game now than those games then. I wasn't expecting much from a tower defense style game, but it actually has a story, humor, some challenging gameplay, and rpg elements (all the things I thought I would have found in those other titles). In short, I should have thrown out my preconceptions initially and just played this game, I'd have had a lot more fun from the jump instead of just now months (maybe year?) later.
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53 of 60 people (88%) found this review helpful
27.2 hrs on record
Posted: March 30, 2014
This is a surprisingly good little tower defense game with RPG mechanics. As a commander, you can recruit troops, equip them with weapons and armor and control their few skills when leveling up. It is pretty basic, yet very deep. The levels are single screen and grid based. You place your characters down and they automatically attack as enemies approach them. There are 6 classes, a basic melee, long range, healer, ice mage, slow defensive breaker and all powerful dragon with short and long range attacks. It costs PSI to place your characters, and more PSI to retract them (to move them).

How do you get PSI? Well you start with it, but then as you kill enemies, you gain more PSI and you have a maximum of course. You are defending a summoner against the waves of enemies and the summoner (your player character) can take a beating and has plenty of HP, so the game is forgiving, but rewarding if you make it through the level without being damaged.

You can 'boost' your characters at the cost of PSI. There are many levels of boos that enable skills that you've unlocked through leveling up your characters. When you level up your characters, you select their perk. Which has a simple perk tree of skills and passive abilities. It is a nice little system, but I find myself making the same perk choices instead of diversifying.

Oh and death is not perminant for your characters. If someone dies, just use PSI to bring them back. If your player character dies, you lose the level and need to restart. These levels are quick, especially at 4x speed, so nothing is really lost.

While the game boasts a rich story.... I found myself hitting the skip button. I just don't play games for the story. You read the story as you unlock new levels and progress through a Mario World style map with all of the levels plotted as map points.

The game is very easy to pick up and play, but not just that, it encourages replaying the levels with 3 different difficulties (and a 'casual' difficulty as a 4th). If there's an insurmountable level.... replay old levels *cough* grind. But replaying old levels never seems like a chore, its more of a joy. Even if you keep replaying the same level on the same difficulty, every playthrough is different, since your characters level up and you can change your tactics.

The game is a lot of fun, and while its deep, its never overwhelmingly deep. There's not an overwhelming micro management either, even if you can micro manage everything.

I highly recommend it. Its a fun little game, relaxing and never gets all that intense. I found myself playing it on 4x speed and that seems like it should be the average speed. Is it worth the $15? Its a game you can sink hours and hours into, so you'll get a lot of relaxing playtime for your dollar.
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46 of 51 people (90%) found this review helpful
18.5 hrs on record
Posted: June 14
For me the best tower defence ever.
And just short of four years after the release here come a wonderful HD remaster. For FREE!
Great game from great developer
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52 of 61 people (85%) found this review helpful
36.0 hrs on record
Posted: January 4, 2015
TL:DR? See Conclusion

Defender Quest: Valley of the Forgotten is a 2D game with a unique blend of TD and RPG from Level Up Labs. It features characters / companions who act as 'towers' and need to be strategically placed around the map to defend your main character Azra. Unlike a tower defense game, however, you can level up and equip items for your companions to help them improve in combat.

You take the role of Azra, a royal librarian of the Kingdom of Ash which is currently being ravaged by a plague. Azra gets infected and thrown into 'The Pit', a place where all dead or dying are placed to keep the kingdom safe because those who die from the Plague become 'Revenants', undead monsters that are immune to physical harm. Azra soon discovers that she has the power to enter both the living world and the 'Half-Way' world, a place between the living realm & the realm of the dead. In this realm, she can summon her companions to fight the Revenants in their spirit form and eventually kill them.

+ Refreshing new mix of genres
+ 8-bit sprite art style that works well with the game
+ Character / Companion progression is deep and extensive
+ Well designed Maps and Mazes
+ Very challenging difficulty levels
+ 6 base classes (towers) which can progress into different builds depending on your play-style
+ Dialogues between characters are humorous
+ Steam Workshop support

- Cutscene art work could use a lot of improvement (especially the character designs)
- Story is a bit weak
- Balance issues (some classes are outright better than others)
- Some necessary but boring grinding sessions to progress
- No real 'HD' or Widescreen Support
- No Steam Cloud Support

It is a GOOD GAME and one of the better tower defense games out there. I can easily recommend this game if you're looking for a challenging and unique game since it mixes RPG elements to the tried-and-tested Tower Defense genre. The 8-bit sprites, animations and effects are nice and work well with the game's art style although the Cutscene artwork could really use improvements. The levels are very well planned and are fun to play. Finally, the in-game dialogue between your companions is funny and quite entertaining.

I can easily RECOMMEND this game even at full price since it’s only $14.99 or your regional equivalent. With simple graphics, this game is not system requirement heavy and can easily run even on netbook computers making this a perfect game when you're on vacation, working, passing the time, or in any other situation where you are not with your main gaming system.

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Miyumi's Review Corner (MIRECO)
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Recently Posted
9.5 hrs
Posted: October 21
A nice blend of RPG mechanics and tower defense gampelay.

Storyline is very cliche but is not actively bad. Tower defense mechanics are fairly simple but resource management is important and strategic placement is very important on the path to victory.
Helpful? Yes No Funny
80.0 hrs
Posted: October 16
Very good tower defense game with some rpg elements. Loved it !
Helpful? Yes No Funny
85.0 hrs
Posted: October 14
Great little Tower defence game with light RPG elements and cool story.
Helpful? Yes No Funny
41.3 hrs
Posted: October 13
This may be just a tower defense game but it comes with hilarious writing and is easy to break into. Loved it.
Helpful? Yes No Funny
2.8 hrs
Posted: October 8
I found the game pretty boring. It's a tower defense game with same RPG elements packed into a story.
Only buy it if you really like tower defense games.
For me it didn't work out.
Helpful? Yes No Funny
31.1 hrs
Posted: October 2
Welcome to tower defense grind 101. Story is enjoyable with a very particular sense of humor, bit more content on the new game plus route. Recommended (or not, your call) for completionists.
Helpful? Yes No Funny
29.6 hrs
Posted: October 1
Helpful? Yes No Funny