Unity of Command is an innovative and refreshing operational-level wargame that covers the entire 1942/43 Stalingrad Campaign on the Eastern Front.
Évaluations des utilisateurs : très positives (404 évaluation(s)) - 84% des 404 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 17 oct 2012

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Acheter Unity of Command: Stalingrad Campaign

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-67%
$19.99
$6.59

Packages qui comprennent ce jeu

Acheter Unity of Command Trilogy Bundle

Inclut les 3 articles suivants : Unity of Command - Black Turn DLC, Unity of Command - Red Turn DLC, Unity of Command: Stalingrad Campaign

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Articles

“Wargames this fresh and friendly tend to inspire deep loyalty.”
86/100 – PC Gamer

“A traditional hex-based wargame of unusual elegance, one that is perfect for genre newcomers but equally satisfying to veterans."
9/10 – PC Power Play

“Accessible yet deep, attractive and with an AI which teaches you the core of the game by beating you around the head.”
Rock Paper Shotgun

À propos de ce jeu

Unity of Command is an innovative and refreshing operational-level wargame that covers the entire 1942/43 Stalingrad Campaign on the Eastern Front. Playable from both the Axis and Soviet perspective, it strives to recreate the strategy, the forces involved and the general tension of that crucial period in World War II.

Experience the highly fluid, enormously large battles of maneuver in a turn-based strategy setting. Take command in this mobile, back-and-forth sort of war where logistics and poor weather are often the decider, and defeat and victory are sometimes just a mile, or a day, apart.

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum :
    • Système d'exploitation : Windows XP
    • Processeur : 1.6 GHz
    • Mémoire vive : 1 Go de RAM
    • Disque dur : 150 Mo d'espace disque disponible
    Recommandée :
    • Processeur : 2.0 GHz
    • Mémoire vive : 2 Go de RAM
    Minimum :
    • Système d'exploitation : 10.6
    • Processeur : 1.6 GHz
    • Mémoire vive : 1 Go de RAM
    • Disque dur : 150 Mo d'espace disque disponible
    Recommandée :
    • Processeur : 2.0 GHz
    • Mémoire vive : 2 Go de RAM
    • Processor:1.6 GHz
    • Memory:1 GB RAM
    • Hard Drive:150 MB HD space
Évaluations intéressantes des utilisateurs
39 personne(s) sur 49 (80%) ont trouvé cette évaluation utile
449.9 heures en tout
Posté le : 2 septembre 2015
Even after few years, this game is so fresh and enjoyable to play. Its quite easy to learn basics and quite hard to master, I d reccomend it to any WW2 fan. I must note that reviews of the players who spent cca 10 hours in this game are rubbish, cause game is much more complex than written in reviews. Amazing thing about this game is that it doesnt have only operational side of the war gaming and one can easily notify strategic side of each map. Due to this, multiplayer games are never the same, or even similar, which constantly adds fresh flavour of this game. Defo one of the best&most realistic ww2 strategies, only object I have is relatively small community of players. Cant wait for new games from Uzelac& company :)
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54 personne(s) sur 75 (72%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
7.2 heures en tout
Posté le : 1 septembre 2015
Do not buy this thinking it is a strategy game. A strategy game lets you explore many different paths to victory against an opponent that is reacting to you. You can create your own strategy to beat the enemy. This game on the other hand, is more like a puzzle game.

The units are set up in predetermined positions. The AI is extremely passive and just reacts to the very few outcomes you can do by scripting. The AI stands absolutely no chance in a fair fight. The only reason why the campaign is so hard is because you are usually extremely outnumbered, you have a limited number of turns to get your objective and the supply line mechanic is designed so you are at a disadvantage as an attacker. Combined with the extremely closed scenarios, the AI just reacts to your predictable movements with strategies scripted by the designer. I frankly do not find any fun in that.

TL;DR This is not a strategy game. It is a puzzle game where you play against the level designer to beat a level in a few turns with an overwhelming disadvantage. If you like that and pretty graphics, try this game. Otherwise stay clear of it.
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16 personne(s) sur 20 (80%) ont trouvé cette évaluation utile
720.0 heures en tout
Posté le : 17 août 2015
Unity of Command and it's DLC's Red and Black turn are some of the best games I've ever played. The campaigns are difficult, hell I failed the ones rated easy quite a few times, and even then I have never been able to get a brilliant victory on them. You alone must find a way to circumvent or smash your way through the enemy forces and capture the objectives. However, the AI will not take this lying down. You wipe out half their units and are close to grabbing the objective, and they wipe out your suppressed Panzer Divison because you thought it would be a good idea to smash 3 different Mechanised Corps and open the way for your infantry divisons to surround those 2 tank diviosn that are in a nearly unassaliable position, and then strikes right into your supply chain, You have 1 turn to get your supply chain back, and by then they've repositioned their defences around the objective.

To quote X-COM

"Good Luck, Commander"
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18 personne(s) sur 24 (75%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
35.6 heures en tout
Posté le : 9 septembre 2015
I love this game, but it should be made clear that it is NOT a strategic or tactical combat simulator like games such as Panzer General. I think that many users dislike the game because they have mistaken it for a tactical combat simulator, which is just not the case.

It is instead an Operational warfare simulator where the destruction of enemy units and control of the map are less important than creating and exploiting breakthroughs in enemy lines, disrupting the enemy's and protecting your own supply lines and sparingly deploying your reserve forces. Because the game focuses on the Operational level of warfare, it is entirely possible to win a decisive victory without destroying the enemy's army if you pay attention to maneuver and logistics. You will actually be punished for throwing your forces into a full blown assault in an attempt to destroy their forces or control the entire map because the AI prioritizes logistics and maneuver, and because the scenarios have a very short turn limit.

I recommend this game but do NOT mistake it for a tactical combat simulator. This is not Panzer General; winning takes careful planning and attention to factors that other strategy games downplay or leave out all-together.
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10 personne(s) sur 13 (77%) ont trouvé cette évaluation utile
Posté le : 7 novembre 2015
Unity of Command is strategic level "Panzer General" game with supply lines. Pretty much everything you do in this game is keeping your supply lines working while cutting off your enemy's supply lines. (within very tight turn limit).

AI in this game is pretty good, you are tied to move your divisions properly if you want to archieve objectives on timeline given.

Great game if you are lookin for "light" wargaming experience with rock-paper-scissors -feeling!
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