Unity of Command is an innovative and refreshing operational-level wargame that covers the entire 1942/43 Stalingrad Campaign on the Eastern Front.
Uživatelské recenze: Velmi kladné (325 recenzí)
Datum vydání: 17. říj. 2012

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Koupit Unity of Command: Stalingrad Campaign

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Koupit Unity of Command Trilogy Bundle

Obsahuje následující položky (celkem 3): Unity of Command - Black Turn DLC, Unity of Command - Red Turn DLC, Unity of Command: Stalingrad Campaign

 

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"Wargames this fresh and friendly, featuring opponents as formidable as Ferdinand and Boris, tend to inspire deep loyalty."
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Recenze

“Wargames this fresh and friendly tend to inspire deep loyalty.”
86/100 – PC Gamer

“A traditional hex-based wargame of unusual elegance, one that is perfect for genre newcomers but equally satisfying to veterans."
9/10 – PC Power Play

“Accessible yet deep, attractive and with an AI which teaches you the core of the game by beating you around the head.”
Rock Paper Shotgun

Informace o hře

Unity of Command is an innovative and refreshing operational-level wargame that covers the entire 1942/43 Stalingrad Campaign on the Eastern Front. Playable from both the Axis and Soviet perspective, it strives to recreate the strategy, the forces involved and the general tension of that crucial period in World War II.

Experience the highly fluid, enormously large battles of maneuver in a turn-based strategy setting. Take command in this mobile, back-and-forth sort of war where logistics and poor weather are often the decider, and defeat and victory are sometimes just a mile, or a day, apart.

Systémové požadavky

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP
    • Processor:1.6 GHz
    • Memory:1 GB RAM
    • Hard Drive:150 MB HD space
    Recommended:
    • Processor:2.0 GHz
    • Memory:2 GB RAM
    Minimum:
    • OS:10.6
    • Processor:1.6 GHz
    • Memory:1 GB RAM
    • Hard Drive:150 MB HD space
    Recommended:
    • Processor:2.0 GHz
    • Memory:2 GB RAM
    • Processor:1.6 GHz
    • Memory:1 GB RAM
    • Hard Drive:150 MB HD space
Užitečné recenze od zákazníků
53 z 70 osob (76%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
18.0 hodin celkem
Přidáno: 28. prosince 2014
The good:
I like the simplistic gameplay, and the focus on keeping your supply lines intact while pushing forwards. That´s what this game is about. Capturing objectives while keeping your units in supply so they don´t run out of juice on the front lines. All within a tight turn limit.
It´s an intriguing and (to me) novel concept.

The bad:
It´s frustrating beyond belief. Not because it´s hard (it is) but because it´s to damn random.
+Pushing an enemy off a tile is random.
+Getting "Overrun" results, which allow you to attack again in the same turn, is random.
+A battle can randomly turn out to not go as predicted and you don´t defeat a unit that you needed gone.
+Bad weather which heavily favours the defender (you are never the defender) may randomly show up and completely screw over your push for the objective.
+Specialists (expensive and often crucial) within your units may or may not be among the casualties when the unit fights.

The problem with that is, the game does not give you the time for this kind of randomness. The turn limits are so tight that any one of these events can screw you over. Sure you might still beat the mission but the game differentiates between normal, decisive and brilliant victories. Many follow up missions are barred behind decisive victories and some even behind brilliant victories.
So you try over and over again, without any change in strategy (once you got it down) and hope that you get enough "Overrun" results with your armoured units and you hope that your push doesn´t get stuck in bad weather until you finally beat it in time.

Due to this, I can´t really recommend it as much as I like the concept of the game.
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28 z 31 osob (90%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
6.7 hodin celkem
Přidáno: 7. března
Best Suited For Casual Strategists

+ Minimalist, aesthetically pleasing design and visuals; keeps the game from appearing to be daunting or intimidating
+ Soundtrack, while limited, helps one to focus adequately
+ User interface is both clean and intuitive
+ The challenge, and subsequent feeling of reward, is increased by many subtle factors; namely, these include: supply lines, weather, and terrain
+ The added features of partisans, bridge demolition, air support, and reinforcements all lend to a feeling of depth and a vital need to remain calculating
+ Much of the strategic nuances are carefully understated, making the gameplay appear simpler and more inviting
+ Reinforcements are only available from a limited pool, forcing you to utilize your existing resources carefully

- Learning curve, while not readily apparent, can prove to be somewhat steep
- Ultimately, there are fewer available campaigns that one would like
- Dramatically underwhelming tutorial
- Crippling lack of display options
- Multiplayer is direct-connect only, and has some functionality issues (although it is quite fun if you can get it working correctly)

If you enjoyed this review, please follow my curator page. Also, feel free to join my group, LockeProposal's Big Day Out for discussion and announcements. Thanks for reading!
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10 z 11 osob (91%) ohodnotilo tuto recenzi jako užitečnou
85.9 hodin celkem
Přidáno: 19. února
Unity of Command is like no other game I've played. Attractive design and wonderful UI make me wish all other strategy games I play looked this good. Having 25+ years of PC gaming xp that started with a Commodore 64, this game is on my very short list of best ever! I keep comming back to it and never know why I left.

The user interface is perfection and does not take up 40% of the screen like other strategy games. I love that you can see the risk involved in your attack moves beforehand so your can approach conflicts in your own way. Really like the combined arms play and excellent balance. Love the theater of war moves, the complexity of logistics, and sharp background music. Replayabilty is very satisfying. Greatly detailed manual as well. Highly recommend!
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8 z 11 osob (73%) ohodnotilo tuto recenzi jako užitečnou
0.2 hodin celkem
Přidáno: 21. března
The best wargame you'll have time to play, and even that's selling the game short as its supply and "unit losses" mechanics are actually quite good and above average.

So, I guess a more accurate review is: its one of the best wargames out there, and surprisingly easy to pickup, play and enjoy without having to put a week aside for turn 1.

(Note: Just got the game on a sale, but have played it a lot on initial release, before it was up on Steam)
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6 z 8 osob (75%) ohodnotilo tuto recenzi jako užitečnou
192.3 hodin celkem
Přidáno: 26. února
Love this game. I've played through each of the campaigns at least twice and still get the urge to go back and have another go. Easy to learn, hard to master is a bit of a cliche but it is certainly true for this game, which is a breeze to get into but rewards experienced players for months afterwards.
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7 z 10 osob (70%) ohodnotilo tuto recenzi jako užitečnou
32.1 hodin celkem
Přidáno: 25. prosince 2014
Awesome wargame. Well worth the purchase. The DLC's actually add substantial content to the game in the form of many extra scenarios and unit types, so i can recommend them aswell. Get it while it's super cheap in the Christmas sales and you won't regret it.
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8 z 13 osob (62%) ohodnotilo tuto recenzi jako užitečnou
1.0 hodin celkem
Přidáno: 24. ledna
I honestly did not enjoy this game

I was expecting a fairly casual turn based strategy game where i could sit down with a cup of coffee and spent hours taking my enemies apart piece by piece, if like me thats what you want from a game, this is the wrong game.

To start with the AI is pretty ruthless, while there are people out there that hark on about "the good old days" of hard games as stardard, these days an option of 'Easy - Normal - Hard' is just common common courtesy and aids in enjoyment of the game for a wider audience, additionally there are (pretty restricting) time limits place on all objectives, so you're just getting into the scenario and then it ends - and you've lost, frustrating. these things combine to mean there is only 1 strategy to complete each scenario and thats just boring, I personally wanted to play with history, not follow it precisely or be slapped the the wrist!

So I cannot recommend this game, which is a shame, because I wanted to like it.
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2 z 2 osob (100%) ohodnotilo tuto recenzi jako užitečnou
14.0 hodin celkem
Přidáno: 14. dubna
I'm really enjoying this game currently. It's perfect for me because each map takes a little less than an hour, so I can still get some excellent strategy in a limited amount of time, or chain together several battles when there's more time. The game is like a tabletop wargame but with all the benefits that a computer can bring. The game isn't quite as random as another reviewer mentioned as long as you become very familiar with your units and their various strengths and weaknesses. Beyond pure armor versus infantry, you can add modifications to your units like recon, artillery, and motorized. With the right combination of units, good planning, and just a tiny bit of luck, it's definitely possible to score brilliant victories (which are very satisfying, as the time limits are very tight and totally unforgiving).

The historical accuracy of the game is excellent, and is strictly adhered too--it's a game that's more about the strategy of a specific battle than a 'map painting' game like EU4. The game is also not about logistics, which is enjoyable in this context. Someday, a WWII game may come along that makes logistics enjoyable and also can do battlefield strategy, but until then, I'll play CIV when I want to build a giant army and then be bored for two hours while the computer fails to execute the most basic defense, and I'll play this game when I want a tactical challenge.
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2 z 2 osob (100%) ohodnotilo tuto recenzi jako užitečnou
64.2 hodin celkem
Přidáno: 12. dubna
A nice tbs game, a lot like panzer general.
Differences:
- there's unit supply to take into account
- there are less unit types, however there are attachments to units
- the campaigns and scenarios are all on the eastern front
- air support is mission based, there are no aircraft units
The interface is simple and the game looks simple enough, but it's quite challenging.
You must not let the enemy cut you your supplies, you must keep your units supplied and you must advance fast!
Against:
- there are to few campaigns - only 4 (with the dlcs)
- the game doesn't integrate well with steam, you can't access steam within the game nor take screenshots.
- you can't play more than one campaign at the same time
All in all it's an interesting game despite its limitations.

UPDATE:
I found out that saving campaigns is quite easy, using the Load Game/Open saved games folder and copying the folder in windows.
Uploading screenshots from windows to steam is also possible but more complicated.
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2 z 2 osob (100%) ohodnotilo tuto recenzi jako užitečnou
1.6 hodin celkem
Přidáno: 10. května
after enjoying the demo i was looking forward to this but .. its to hard for someone like me unfortunly i like the game alot but i can't even get past first mission in the senario's not 1 try'd it 8-9 times before giving in that for many this may be a very easy game or a very good game for me its an impossible game alas so are many other good games for me ... recommed it highly non the matter because even if i sux terrible in these games i do love em :\

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2 z 2 osob (100%) ohodnotilo tuto recenzi jako užitečnou
1.3 hodin celkem
Přidáno: 31. května
Bought it on sale, trusting the so many positive reviews, and the "that's just like panzer general" gimmick.
After a few games, I lost interest and can say I would not recommend.
disclaimer : I play mostly offline. The 1.3 hours are not accurate.

Pros :
- supply lines are the best feature of the game. You need to protect yours, strengthen your salients while piercing the frontline, extend with caution when the front has collapsed, and it's very rewarding to pocket enemies. It adds a real layer of tactical depth to the game.

- suppression and weakening of units is nicely implemented.

- and that's about it

Cons :
- No fog of war : all units (and their strength, and type) are always visible, not matter how far they are, even in forests or with bad weather. Why you would remove such a critical (both historically and gameplay-wise) element is beyond me.

- Passive AI, challenging only because of the usually tight turn limit : seems programmed only to make you miss the "brilliant victory", which is incredibly tough to get (needs perfect play and weather : no hex wasted, luck in all rgn fights).
If you don't care about "brilliant victories", there's no challenge once you've mastered the basic rules. On my real first try at the "Black turn" campaign, I had all decisive victory except for Moscow, where the (random) weather pinned my offensive for so many turns.
The real game in "Unity of Command" might as well be about "getting 100% brillant". The problem is that the game is not satisfying and rewarding enough for me to care. It's simply not good enough.

- meagre gameplay : that's what made the game quickly repetitive and boring. You don't control your airforce, you don't control your artillery, there's no naval force, did not see paratroops... meaning your panel of actions and tactical choices each turn is very limited : thick ground, and that's it. You can't combine the way PG let you combine 20+ years ago, or build these fat infantry/flak/artillery mutually defending clusters.

- The game lacks the entrenchment "finesse" of the old PG : entrenched units had and could be softened/suppressed/peeled in different manners, while in Unity of Command it's binary : resists/breaks through the use of a specialist unit, of sheer force. It might as well be a justified by the fast pace the developers intended to give their game (most battles must be resolved in 5-6 turns), but it's a poor choice, as it makes the game more arid.

- no real campaign (as it seems to be) : defeat means game over, normal or decisive victory lead to the same results. No branching.
Could be wrong though, as I never achieved brilliant victories in campaign (couldn't be arsed).

- no deployment : even in campaign mode, the starting positions of all units are predetermined : really absurd, and twice. First, if I'm Zukhov or Paulus, why am I tied to the choices of other Zukhov or Paulus ? Second, since you can't place your units were you want, you can't use where needed the units you previously overstrengthened or augmented with a specialist token. Meaning the huge amounts of prestige spent doing so are used to their full potential only during the battle you did it.

- music is generic and unatmospheric at best. Best muted.
- etc.

Could go on with the cons
UoC could have been so much more enjoyable.
A real disappointment.
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3 z 4 osob (75%) ohodnotilo tuto recenzi jako užitečnou
18.3 hodin celkem
Přidáno: 27. března
I typically enjoy much more detailed wargames like Steel Panthers, but UoC has me hooked thanks to its near-perfect distillation of wargaming to something that is easily approachable, yet extremely rewarding for even the most grognardy of grognards.
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7 z 12 osob (58%) ohodnotilo tuto recenzi jako užitečnou
122.4 hodin celkem
Přidáno: 22. února
Hmmm. The most frustrating game I have played in a long time.

I play games to... oh I don't know, play games. Not to be frustrated because of some insane turn limit that causes me to lose a brilliant victory at the end of the last turn. I'm not worried about the brilliant victory because I want some trophy, but you can't get to certain missions unless you get certain levels fo victories. Also, first time through, you don't know that, so you have to start over the whole campaign if you want to replay a level.

The Good:
Pretty tough AI, makes the game challenging
Sounds are good
I enjoy turned base games, this one has some great ideas like encircling to cut supplies, etc.

The Bad:
Frustrating turn limits (time)
If there's bad weather, start over
Constantly replaying same scenarios to get right level of victory to unlock all levels
No Easy - Medium - Hard option
You have to start over the whole campaign if you want to replay a level.
Why even have allies, they can't even harm the enemy


I have enjpoyed playing it from time to time, but evey time I get immersed, I end up getting irritated and just quit.
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1 z 1 osob (100%) ohodnotilo tuto recenzi jako užitečnou
16.6 hodin celkem
Přidáno: 29. května
Unity of Command is a great game. It is presented in a straightforward and elegant way, making what could have been an incomprehensible mess into a very accessible wargame. However, do not mistake this for a lack of difficulty. The extremely crafty AI is very quick to put this idea to bed. Attempting to reproduce the stunning encirclements that the Wehrmacht pulled off expertly throughout Operation Barbarossa often ends up in disaster when the AI exploits the holes left by your advancing troops to turn the tables and cut off your supply lines. If you want an easy game, then you are looking in the wrong place with Unity of Command.

Speaking of supply lines, they are often the key to success or failure. Cutting off the supply lines to a strong enemy force can turn an impossible fight into an easy cleanup operation. Because there is such great risk involved, and it often goes pear shaped, the satisfaction that results in successfully pulling off a large scale encirclement is huge. It's what keeps me coming back to Unity of Command again and again, even though the AI continuously puts me in my place when I get careless or overconfident.

For anyone with an interest in the eastern front during World War 2 and turn based strategy games, I cannot recommend this game enough.
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2 z 3 osob (67%) ohodnotilo tuto recenzi jako užitečnou
15.7 hodin celkem
Přidáno: 12. dubna
Good strategy game
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2 z 3 osob (67%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
11.6 hodin celkem
Přidáno: 16. května
i wont regret myself for buying this game
-the AI are great they will @@@@@ you up if you are even foolish enough to make a tiny hole on your defense
- realistic supply system
i wish there is future sequel maybe western front
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2 z 3 osob (67%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
48.5 hodin celkem
Přidáno: 14. ledna
What can I say.A great game with great mechanics and many great missions and TONS of community created content.Seems like the perfect recipe for a great strategy wargame right?YOUR ♥♥♥♥ING WRONG,because the devs decided to use the Mein Kampf as a historical reference for the strenght of the armies in game,to the point where even in missions set in 1942 onward when the soviet and german units started to equal each other out you still find certain german units able to take on 2+soviet tank units and 4+soviet infantry...let's not forget how a german and a finnish infantry are supposedly the same.Yes apparently while moving out of it's defenses in finland a finnish infantry division has double the combat effectiveness of a soviet one.Wtf.Let's not forget how it's all the fault of the italians hungarians and romanians that germany lost the war and make their units have 1-1(attack-defense) stats!!*head scratching intesifies*.I cannot give the game a thumbs down tho,because the game itself is actually good,I just wish the racial profiling on units wasn't as profound and ♥♥♥♥♥♥♥♥
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2 z 3 osob (67%) ohodnotilo tuto recenzi jako užitečnou
63.7 hodin celkem
Přidáno: 27. ledna
Challenging but fun game covering operational level eastern front. Very recommended.
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2 z 3 osob (67%) ohodnotilo tuto recenzi jako užitečnou
12.0 hodin celkem
Přidáno: 5. února
Deep but accessable; strategic but simple. a great strategy game depicting battles between the germans and soviets in a board game style. the hotseat is particularly fun, and it is very easy to get friends that might not be into these types of games, to play with you, because its not over complicated. even with this increased accessability, it has a lot of features that hardcore wargamers will enjoy. the AI is top notch, and reacts dynamically to your actions. you can not just stupidly run your units into a death trap and expect to ram them through with sear force, you will probably die. instead, its better to pick specific units to attack at certain places, with others move ahead and fill in gaps. also, both sides have their strengths and weaknesses. the game is very well put together, and it has a lot of different scenarios for you to choose from, especially if you make the decision to purchase the DLC packs. bottom line, i highly recommend this game. its got a great single player AI, and the accessability of the game makes it wonderful to bring in newbies to play with. its almost like a wargame chess. easy to learn, hard to master, and certain pieces fill certain roles.
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3 z 5 osob (60%) ohodnotilo tuto recenzi jako užitečnou
234.1 hodin celkem
Přidáno: 26. prosince 2014
Has the best mix of complexity and simplicity I've ever stumbled upon in the Turn-Based-Strategy crowd.
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