Unity of Command is an innovative and refreshing operational-level wargame that covers the entire 1942/43 Stalingrad Campaign on the Eastern Front.
User reviews: Very Positive (323 reviews)
Release Date: Oct 17, 2012

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Buy Unity of Command: Stalingrad Campaign

Packages that include this game

Buy Unity of Command Trilogy Bundle

Includes 3 items: Unity of Command - Black Turn DLC, Unity of Command - Red Turn DLC, Unity of Command: Stalingrad Campaign

 

Recommended By Curators

"Wargames this fresh and friendly, featuring opponents as formidable as Ferdinand and Boris, tend to inspire deep loyalty."
Read the full review here.

Reviews

“Wargames this fresh and friendly tend to inspire deep loyalty.”
86/100 – PC Gamer

“A traditional hex-based wargame of unusual elegance, one that is perfect for genre newcomers but equally satisfying to veterans."
9/10 – PC Power Play

“Accessible yet deep, attractive and with an AI which teaches you the core of the game by beating you around the head.”
Rock Paper Shotgun

About This Game

Unity of Command is an innovative and refreshing operational-level wargame that covers the entire 1942/43 Stalingrad Campaign on the Eastern Front. Playable from both the Axis and Soviet perspective, it strives to recreate the strategy, the forces involved and the general tension of that crucial period in World War II.

Experience the highly fluid, enormously large battles of maneuver in a turn-based strategy setting. Take command in this mobile, back-and-forth sort of war where logistics and poor weather are often the decider, and defeat and victory are sometimes just a mile, or a day, apart.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP
    • Processor:1.6 GHz
    • Memory:1 GB RAM
    • Hard Drive:150 MB HD space
    Recommended:
    • Processor:2.0 GHz
    • Memory:2 GB RAM
    Minimum:
    • OS:10.6
    • Processor:1.6 GHz
    • Memory:1 GB RAM
    • Hard Drive:150 MB HD space
    Recommended:
    • Processor:2.0 GHz
    • Memory:2 GB RAM
    • Processor:1.6 GHz
    • Memory:1 GB RAM
    • Hard Drive:150 MB HD space
Helpful customer reviews
48 of 62 people (77%) found this review helpful
1 person found this review funny
18.0 hrs on record
Posted: December 28, 2014
The good:
I like the simplistic gameplay, and the focus on keeping your supply lines intact while pushing forwards. That´s what this game is about. Capturing objectives while keeping your units in supply so they don´t run out of juice on the front lines. All within a tight turn limit.
It´s an intriguing and (to me) novel concept.

The bad:
It´s frustrating beyond belief. Not because it´s hard (it is) but because it´s to damn random.
+Pushing an enemy off a tile is random.
+Getting "Overrun" results, which allow you to attack again in the same turn, is random.
+A battle can randomly turn out to not go as predicted and you don´t defeat a unit that you needed gone.
+Bad weather which heavily favours the defender (you are never the defender) may randomly show up and completely screw over your push for the objective.
+Specialists (expensive and often crucial) within your units may or may not be among the casualties when the unit fights.

The problem with that is, the game does not give you the time for this kind of randomness. The turn limits are so tight that any one of these events can screw you over. Sure you might still beat the mission but the game differentiates between normal, decisive and brilliant victories. Many follow up missions are barred behind decisive victories and some even behind brilliant victories.
So you try over and over again, without any change in strategy (once you got it down) and hope that you get enough "Overrun" results with your armoured units and you hope that your push doesn´t get stuck in bad weather until you finally beat it in time.

Due to this, I can´t really recommend it as much as I like the concept of the game.
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26 of 28 people (93%) found this review helpful
1 person found this review funny
6.7 hrs on record
Posted: March 7
Best Suited For Casual Strategists

+ Minimalist, aesthetically pleasing design and visuals; keeps the game from appearing to be daunting or intimidating
+ Soundtrack, while limited, helps one to focus adequately
+ User interface is both clean and intuitive
+ The challenge, and subsequent feeling of reward, is increased by many subtle factors; namely, these include: supply lines, weather, and terrain
+ The added features of partisans, bridge demolition, air support, and reinforcements all lend to a feeling of depth and a vital need to remain calculating
+ Much of the strategic nuances are carefully understated, making the gameplay appear simpler and more inviting
+ Reinforcements are only available from a limited pool, forcing you to utilize your existing resources carefully

- Learning curve, while not readily apparent, can prove to be somewhat steep
- Ultimately, there are fewer available campaigns that one would like
- Dramatically underwhelming tutorial
- Crippling lack of display options
- Multiplayer is direct-connect only, and has some functionality issues (although it is quite fun if you can get it working correctly)

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9 of 10 people (90%) found this review helpful
85.9 hrs on record
Posted: February 19
Unity of Command is like no other game I've played. Attractive design and wonderful UI make me wish all other strategy games I play looked this good. Having 25+ years of PC gaming xp that started with a Commodore 64, this game is on my very short list of best ever! I keep comming back to it and never know why I left.

The user interface is perfection and does not take up 40% of the screen like other strategy games. I love that you can see the risk involved in your attack moves beforehand so your can approach conflicts in your own way. Really like the combined arms play and excellent balance. Love the theater of war moves, the complexity of logistics, and sharp background music. Replayabilty is very satisfying. Greatly detailed manual as well. Highly recommend!
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7 of 8 people (88%) found this review helpful
12.8 hrs on record
Posted: December 2, 2014
Though it has quite a bit of a learning curve, Unity of Command is an excellent turn-based strategy game, and is very realistic in the sense that spamming infantry simply won't work if you opponent is well set-up. The Supply Line feature is also very realistic. While it allows you to potentially thrust deep into enemy territory along the railroads, any enemy presence on those lines will cut off supply.

The game is good for both a defensive and offensive strategy, where units can entrench themselves, making a line of them near-impenetrable even with tanks, or by equiping your units with "specialists," or specific units, such as StuGs, T-34s, or Engineers, you can give them a huge advantage on the frontline. But above all, my favorite feature is the one that urges you to minimize loss of life. If a unit is destroyed, the overall morale will drop, and your troops will be less inclined to stand their ground.

Overall, this is a strong choice if you want a turn-based strategy game.
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7 of 9 people (78%) found this review helpful
0.2 hrs on record
Posted: March 21
The best wargame you'll have time to play, and even that's selling the game short as its supply and "unit losses" mechanics are actually quite good and above average.

So, I guess a more accurate review is: its one of the best wargames out there, and surprisingly easy to pickup, play and enjoy without having to put a week aside for turn 1.

(Note: Just got the game on a sale, but have played it a lot on initial release, before it was up on Steam)
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6 of 8 people (75%) found this review helpful
192.3 hrs on record
Posted: February 26
Love this game. I've played through each of the campaigns at least twice and still get the urge to go back and have another go. Easy to learn, hard to master is a bit of a cliche but it is certainly true for this game, which is a breeze to get into but rewards experienced players for months afterwards.
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7 of 10 people (70%) found this review helpful
32.1 hrs on record
Posted: December 25, 2014
Awesome wargame. Well worth the purchase. The DLC's actually add substantial content to the game in the form of many extra scenarios and unit types, so i can recommend them aswell. Get it while it's super cheap in the Christmas sales and you won't regret it.
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8 of 13 people (62%) found this review helpful
1.0 hrs on record
Posted: January 24
I honestly did not enjoy this game

I was expecting a fairly casual turn based strategy game where i could sit down with a cup of coffee and spent hours taking my enemies apart piece by piece, if like me thats what you want from a game, this is the wrong game.

To start with the AI is pretty ruthless, while there are people out there that hark on about "the good old days" of hard games as stardard, these days an option of 'Easy - Normal - Hard' is just common common courtesy and aids in enjoyment of the game for a wider audience, additionally there are (pretty restricting) time limits place on all objectives, so you're just getting into the scenario and then it ends - and you've lost, frustrating. these things combine to mean there is only 1 strategy to complete each scenario and thats just boring, I personally wanted to play with history, not follow it precisely or be slapped the the wrist!

So I cannot recommend this game, which is a shame, because I wanted to like it.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
2.5 hrs on record
Posted: May 9
Despite the very interesting gameplay mechanics and being a real fan of TBS games, I can't recommend this one.

Pros:
- great gameplay, with the interesting resupply mechanics

Cons:
- The luck element. It's pure luck whether you:
Forcing the enemy to retreat
Become weakened (no longer projects ZoC).
Get overrun to attack again (generally ranges from 90%, 40%, or 10%).
- Combined with above, the absolutely insane turn limitations for the campaign. Especially the capture times for the objectives. Basically, a lot of maps end up coming down to whether you're lucky or not, because you can run the exact same strategy, and sometimes it will succeed in time and other times it won't.
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6 of 10 people (60%) found this review helpful
122.4 hrs on record
Posted: February 22
Hmmm. The most frustrating game I have played in a long time.

I play games to... oh I don't know, play games. Not to be frustrated because of some insane turn limit that causes me to lose a brilliant victory at the end of the last turn. I'm not worried about the brilliant victory because I want some trophy, but you can't get to certain missions unless you get certain levels fo victories. Also, first time through, you don't know that, so you have to start over the whole campaign if you want to replay a level.

The Good:
Pretty tough AI, makes the game challenging
Sounds are good
I enjoy turned base games, this one has some great ideas like encircling to cut supplies, etc.

The Bad:
Frustrating turn limits (time)
If there's bad weather, start over
Constantly replaying same scenarios to get right level of victory to unlock all levels
No Easy - Medium - Hard option
You have to start over the whole campaign if you want to replay a level.
Why even have allies, they can't even harm the enemy


I have enjpoyed playing it from time to time, but evey time I get immersed, I end up getting irritated and just quit.
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8 of 14 people (57%) found this review helpful
1 person found this review funny
2.6 hrs on record
Posted: November 30, 2014
Broke through the Soviet lines, out ran my supplies, Russians counter attacked, quit before losing. 9/10


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1 of 1 people (100%) found this review helpful
14.0 hrs on record
Posted: April 14
I'm really enjoying this game currently. It's perfect for me because each map takes a little less than an hour, so I can still get some excellent strategy in a limited amount of time, or chain together several battles when there's more time. The game is like a tabletop wargame but with all the benefits that a computer can bring. The game isn't quite as random as another reviewer mentioned as long as you become very familiar with your units and their various strengths and weaknesses. Beyond pure armor versus infantry, you can add modifications to your units like recon, artillery, and motorized. With the right combination of units, good planning, and just a tiny bit of luck, it's definitely possible to score brilliant victories (which are very satisfying, as the time limits are very tight and totally unforgiving).

The historical accuracy of the game is excellent, and is strictly adhered too--it's a game that's more about the strategy of a specific battle than a 'map painting' game like EU4. The game is also not about logistics, which is enjoyable in this context. Someday, a WWII game may come along that makes logistics enjoyable and also can do battlefield strategy, but until then, I'll play CIV when I want to build a giant army and then be bored for two hours while the computer fails to execute the most basic defense, and I'll play this game when I want a tactical challenge.
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1 of 1 people (100%) found this review helpful
1.6 hrs on record
Posted: May 10
after enjoying the demo i was looking forward to this but .. its to hard for someone like me unfortunly i like the game alot but i can't even get past first mission in the senario's not 1 try'd it 8-9 times before giving in that for many this may be a very easy game or a very good game for me its an impossible game alas so are many other good games for me ... recommed it highly non the matter because even if i sux terrible in these games i do love em :\

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1 of 1 people (100%) found this review helpful
60.5 hrs on record
Posted: April 12
A nice tbs game, a lot like panzer general.
Differences:
- there's unit supply to take into account
- there are less unit types, however there are attachments to units
- the campaigns and scenarios are all on the eastern front
- air support is mission based, there are no aircraft units
The interface is simple and the game looks simple enough, but it's quite challenging.
You must not let the enemy cut you your supplies, you must keep your units supplied and you must advance fast!
Against:
- there are to few campaigns - only 4 (with the dlcs)
- the game doesn't integrate well with steam, you can't access steam within the game nor take screenshots.
- you can't play more than one campaign at the same time
All in all it's an interesting game despite its limitations.

UPDATE:
I found out that saving campaigns is quite easy, using the Load Game/Open saved games folder and copying the folder in windows.
Uploading screenshots from windows to steam is also possible but more complicated.
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2 of 3 people (67%) found this review helpful
18.3 hrs on record
Posted: March 27
I typically enjoy much more detailed wargames like Steel Panthers, but UoC has me hooked thanks to its near-perfect distillation of wargaming to something that is easily approachable, yet extremely rewarding for even the most grognardy of grognards.
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4 of 7 people (57%) found this review helpful
4.1 hrs on record
Posted: January 14
I was looking for a beginner-level turn based strategy game to ease myself back into the genre and Unity of Command ticks all the boxes. Simple to learn but surprisingly complex, like an up to date version of the old Panzer Generals games but with added depth.
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1 of 2 people (50%) found this review helpful
1 person found this review funny
11.4 hrs on record
Posted: May 16
i wont regret myself for buying this game
-the AI are great they will @@@@@ you up if you are even foolish enough to make a tiny hole on your defense
- realistic supply system
i wish there is future sequel maybe western front
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1 of 2 people (50%) found this review helpful
2.9 hrs on record
Posted: December 17, 2014
Well I must admit I couldn't get into this game. But it's mainly because of my low patience, not because the game is bad. Unity of Command has very nice cartoon-like graphics and thought-out gameplay mechanics. It should be enjoyable for any player who likes turn-based tactical games.

Maybe I didn't like the distinct puzzle-like nature of the game. Maybe I was driven away by the supply mechanics adding (rather unnecessary in my opinion) complexity to the game. Or maybe I'm just not one of this kind of players, who knows :)
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1 of 2 people (50%) found this review helpful
1 person found this review funny
48.5 hrs on record
Posted: January 14
What can I say.A great game with great mechanics and many great missions and TONS of community created content.Seems like the perfect recipe for a great strategy wargame right?YOUR ♥♥♥♥ING WRONG,because the devs decided to use the Mein Kampf as a historical reference for the strenght of the armies in game,to the point where even in missions set in 1942 onward when the soviet and german units started to equal each other out you still find certain german units able to take on 2+soviet tank units and 4+soviet infantry...let's not forget how a german and a finnish infantry are supposedly the same.Yes apparently while moving out of it's defenses in finland a finnish infantry division has double the combat effectiveness of a soviet one.Wtf.Let's not forget how it's all the fault of the italians hungarians and romanians that germany lost the war and make their units have 1-1(attack-defense) stats!!*head scratching intesifies*.I cannot give the game a thumbs down tho,because the game itself is actually good,I just wish the racial profiling on units wasn't as profound and ♥♥♥♥♥♥♥♥
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1 of 2 people (50%) found this review helpful
63.7 hrs on record
Posted: January 27
Challenging but fun game covering operational level eastern front. Very recommended.
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