BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien
Runner2 is the sequel to the critically acclaimed and IGF award winning BIT.TRIP RUNNER. In the style of the BIT.TRIP series, Runner2 is a rhythm-music platforming game. Players will run through fantastic environments, using brand new moves, to brand new soundtracks as they run, jump, slide, kick, and soar toward the goal of tracking...
用户评测: 特别好评 (2,075 篇评测)
发行日期: 2013年2月26日

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购买 BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien

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-92%
$14.99
$1.19

含有此游戏的游戏包

购买 Bit.Trip.Runner 2 + Soundtrack + Good Friends Character Pack

包含 3 件物品: BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien Soundtrack, Runner2 - Good Friends Character Pack

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购买 Bit.Trip.Runner Franchise Pack

包含 4 件物品: BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien Soundtrack, BIT.TRIP RUNNER, Bit.Trip Runner Soundtrack

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购买 BIT.TRIP Collection

包含 15 件物品: BIT.TRIP BEAT, BIT.TRIP RUNNER, Bit.Trip Runner Soundtrack, Bit.Trip Beat Soundtrack, BIT.TRIP CORE, BIT.TRIP.CORE Soundtrack, BIT.TRIP VOID, BIT.TRIP.VOID Soundtrack, BIT.TRIP FATE, BIT.TRIP.FATE Soundtrack, BIT.TRIP FLUX, BIT.TRIP FLUX Soundtrack, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien Soundtrack, Runner2 - Good Friends Character Pack

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鉴赏家的推荐

"I'm awful at this game but that doesn't stop me trying to enjoy it. Gorgeous art-style and soundtrack, plentiful runner action."
点击这里阅读完整评测。

评测

“It's one of the finest music games ever made.”
9/10 – IGN

“Gaijin Crafts The Best Auto Runner Yet.”
9/10 – Game Informer

“...a marvelous rhythmic platformer.”
9/10 – Destructoid

“...a flawless victory in game design.”
10/10 – GameZone

“...The game fosters this sense of synesthesia. In my head.”
8.5/10 – GameZone

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关于这款游戏

Runner2 is the sequel to the critically acclaimed and IGF award winning BIT.TRIP RUNNER.

In the style of the BIT.TRIP series, Runner2 is a rhythm-music platforming game.
Players will run through fantastic environments, using brand new moves, to brand new soundtracks as they run, jump, slide, kick, and soar toward the goal of tracking down the Timbletot and thwarting his evil plans to destroy not only our world, but every world there is.


Runner2 features 5 exciting worlds, 120 tantalizing levels and 5 death defying BOSS battles! Play as 8 different characters - find secret areas to unlock new and zany costumes!

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: winXP SP3
    • Processor:
    • Memory: 2 GB memory
    • Graphics: GeForce 8 series (8xxxx) or Radeon HD4 series (HD4xxxx)
    • DirectX®: 9.0c
    • Hard Drive: 850 MB free hard drive space
    • Sound:
    Recommended:
    • OS: win7
    • Processor:
    • Memory: 4 GB memory
    • Graphics: GeForce 8 series (8xxxx) or Radeon HD4 series (HD4xxxx)
    • DirectX®: 9.0c
    • Hard Drive: 850 MB free hard drive space
    • Sound:
    Minimum:
    • OS: 10.6.8 Snow Leopard
    • Processor:
    • Memory: 2 GB memory
    • Graphics: GeForce 8 series (8xxxx) or Radeon HD4 series (HD4xxxx)
    • Hard Drive: 850 MB free hard drive space
    Recommended:
    • OS: 10.6.8 Snow Leopard
    • Processor:
    • Memory: 8 GB memory
    • Graphics: GeForce 8 series (8xxxx) or Radeon HD4 series (HD4xxxx)
    • Hard Drive: 850 MB free hard drive space
    Minimum:
    • OS:ubuntu 12.04 LTS
    • Processor:
    • Memory: 2 GB memory
    • Graphics: GeForce 8 series (8xxxx) or Radeon HD4 series (HD4xxxx)
    • Hard Drive: 850 MB free hard drive space
    Recommended:
    • OS:ubuntu 12.04 LTS
    • Processor:
    • Memory: 8 GB memory
    • Graphics: GeForce 8 series (8xxxx) or Radeon HD4 series (HD4xxxx)
    • Hard Drive: 850 MB free hard drive space
有价值的用户评测
13 人中有 13 人(100%)觉得这篇评测有价值
4.0 小时(记录在案的)
发布于:11月3日
虽然游戏的画风有些夸张,但是这恰好体现了游戏向玩家展现的幽默感。
这个游戏容不得一点失误,当然这里手的失误不包括没吃到金块。一旦你有一步没跳对你就必须从checkpoints重来。有时候就差一点就到记录点,结果一不小心又得从前面再来。所以说玩这个游戏你还是需要一点耐心的。
这篇评测是否有价值?
5 人中有 5 人(100%)觉得这篇评测有价值
2.8 小时(记录在案的)
发布于:11月21日
这个游戏贯通了各个平台,想必很多人玩过,游戏主题就是跑酷,控制像素星人飞跃险境,打破障碍,永不停歇的跑下去,一直华丽地跑下去。觉得语言形容这个游戏都是多余的,看图片就知道什么样子了,游戏的画面即炫目让人感官有刺激又简约不影响游戏性,突破各种障碍跑酷的流畅感觉更是让人惬意,各种障碍和路线难度线形提升,让游戏更有挑战性,除此外还有诸多隐藏要素和完美挑战在等着高手,简直是无懈可击地好玩。
非常适合休闲娱乐,简直让人欲罢不能啊,唯一的问题是,由于画面鲜艳且高速运动,有人玩久了可能会头晕。
这篇评测是否有价值?
4 人中有 4 人(100%)觉得这篇评测有价值
1.7 小时(记录在案的)
发布于:12月21日
\("▔□▔)/ 这货看上去是个逗比跑酷小游戏,但实际上完全是个音乐节奏游戏啊,一旦开玩抖腿根本停不下来!
\("▔□▔)/ actually it is a music game! cannot stop shaking my legs while playing!
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
10.8 小时(记录在案的)
发布于:12月1日
在给一代写过评测之后,我又跑来给二代捧场了。
如果说前作是给操作党准备的自虐甜点,那么本作就是老少皆宜咸甜皆可的一道大餐。帅气幽默的Commander Video带你走进他的艺术世界!你仍然可以随他一起跳跃,趴踢,飞翔,还可以——舞蹈!!操作角色可选,每一关的路线可选,对于每一个trick的容错率提高了,画面华丽了,动作流畅了……什么?!多了个Checkpoint?!还不赶紧买买买!!
指挥官起跑前的准备动作帅到爆!!从一代延伸下来的手指星辰大海,脚踏四下大地都不提了。那个原地甩手简直是从埃及壁画上走下来的阿努比斯啊啊!!!
第三大关的BGM简直深得我心,听到停不下来!
不买的全都是手残党!!
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
10.5 小时(记录在案的)
发布于:11月28日
音乐平台动作神作不解释
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
4.1 小时(记录在案的)
发布于:12月19日
一个BGM非常棒的跑酷小游戏,每吃到一个金块都会为音乐增加一个小小的节奏,玩起来还是很带感的,但对于手残党来说依旧相当虐心,按错一步就会失败,就算该吃的都吃到了,最后还有个射靶心的小任务,为了成就准备一遍遍重开吧,顺便逼死强迫症。因为快速移动的场景和随时可能出现的障碍物,玩家得专注些,画面盯久了眼睛会很不适。游戏中还有隐藏关卡,总之挺有意思的,为了节奏也要玩下去。
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
2.1 小时(记录在案的)
发布于:12月23日
相当好玩。我本来就很喜欢这种类型的游戏,尤其2和1比画面精致很多。

不过。。真的有时候很想摔手柄啊!
这篇评测是否有价值?
4 人中有 3 人(75%)觉得这篇评测有价值
36.5 小时(记录在案的)
发布于:8月27日
像素2给我的第一感觉就是,清新!画面舒适感给9分,配合着节奏跳跃,射靶,38小时全成就,手残党噩梦,至今为止觉得最难全成就的一款游戏,太过于考验耐心!但是也让我知道小游戏也可以这么给力!
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
26.3 小时(记录在案的)
发布于:12月2日
非常棒的节奏跑酷游戏,没有玩过一代,但是对这一代的游戏表现可以打十分。音乐精美,美术优秀,人物夸张搞笑。上手简单,进阶则需要一定的熟练,总之是对新手玩家很友好的一款“技术类”游戏。
游戏在关卡中设置有固定位置的怪物,和固定位置的金块,玩家通过上跳,滑铲,攻击等动作,躲避或击败怪物得分,以及吃到金块得分。游戏过程中与任何东西互动都会产生声音,如上台阶、击打怪物等,游戏制作者将每个节奏与背景音乐完美结合,使得每一关的音乐都不同,让你不由自主沉浸其中(当然,单单背景音乐的素质也不赖)。
在游戏关卡进行中,玩家只有一次机会,撞击除道具外的可碰撞物体均会丧命并回到起点,分数及结算道具清零,但死亡次数不影响最终的关卡完成度结算。 近似中间位置会有一个检查点(checkpoint),供玩家暂时保存关卡进度,检查点之后死亡从检查点开始。
优点:综上所述,美术音乐优秀,简单普通难度易上手,非常值得为了成就反复玩。
缺点:全成就比较难刷。。。高难度下手残党退散。
这篇评测是否有价值?
66 人中有 49 人(74%)觉得这篇评测有价值
8.2 小时(记录在案的)
发布于:11月5日
HOLY ♥♥♥♥ YOU JUST KEEP RUNNING YOU NEVER STOP YOUR LEGS GET SORE MY FINGERS GOT SORE EVERYTHING IS SORE KEEP GOING DON'T STOP
这篇评测是否有价值?
20 人中有 19 人(95%)觉得这篇评测有价值
19.8 小时(记录在案的)
发布于:7月6日
I have waited my whole life to hear Charles Martinet say, "soft, bulbous bosom."

Runner2 is rather interesting. I wasn't a fan of the original BIT.TRIP RUNNER. But I love Runner2. And the reason is almost everything about it. Runner2 gets nearly every single thing that it does right, and excels in all of those places where RUNNER fell flat. If this is what happens when the BIT.TRIP devs are able to refine and reinvent their own series, I'd like to see them do it more often.

Runner2 opens with our narrator, the legendary Charles Martinet (who you will probably recognize from his famous roles as Ray Trace in Space Quest 6, Civilian Male in Jedi Knight II: Jedi Outcast, Police Station Reporter #1 in The Dead Pool, and of course MC Ballyhoo in Mario Party 8), introducing himself and the game, before taking us on a journey through the repressed imaginations of the disturbed.

BIT.TRIP RUNNER and Runner2 run along with the same basic gameplay. As Commander Video and co., it is your duty to run to the right until the game tells you that you may stop. You duck, kick, block, and jump over obstacles while picking up gold bars and red plus signs. You do not control the running. That's automatic, and you will continue running at a steady pace until you run into something that you shouldn't.

Which you will! A lot.

Luckily, Runner2 is a lot more forgiving in this aspect than RUNNER was. Every normal level now has a checkpoint in the middle for you to fall back on once you get halfway through the stage. Boss stages are LOADS more forgiving, as they have checkpoints after every round, and there's no longer a boring non-boss section of the boss stage to run through at the beginning before even getting to the boss. I ultimately quit RUNNER because I had gotten sick and tired of having to run that section again and again every time I failed 75% of the way through the boss fight, so you can imagine how immensely relieved I am that they added a few CC's of "forgiving" to this thing. You do still have to play a game of "what not entirely obvious thing do I have to do to dodge this obstacle and/or harm the boss" during these battles, but the pain is massively alleviated by the ever-so-welcome checkpoints.

That said, the hardest bit of this trip is still the final boss (on hard, anyways).

Now, when I say the game is forgiving, I don't mean to say that it's easy. I mean, it never seems unfair, but to me that's a good thing. I understand that some gamers may want their reflexes strained beyond human capacity, and that's fine, but the most hardcore gamers who can play competitive Tetris while using their toes to take on a long line of challengers at Street Fighter III Alpha Turbo Hyper Go Go Omega Jamboree will probably not have the heart-pounding digital adrenaline burst they crave, here. The rest of us humans will find Runner2 to be a game that's just as difficult as want it to be.

See, in Runner2, you can challenge yourself as much, or as little, as you choose. More difficulty leads to higher risk, but typically also more points if you're successful. To start, you have three difficulties to select from. Then you have the split paths which are often found up to several times in levels. Red signs point to the more difficult paths, which also have a tendency to contain keys or chests. There are a few obstacles which can be avoided entirely, or met head-on for points. Collecting gold and pluses nets you points and multipliers, and collecting all of them earns you a nice bonus on top of allowing you to play the cannon minigame at the end of the stage for up to 10,000 additional points. And you always have the option of jumping over the checkpoint (discounting boss stages) to challenge yourself to do the entire level in one shot - for loads of points, of course.

Plus you can dance, if you want to. You can leave your friends behind. Because your friends don't dance, and if they don't dance, well they're going to eat ♥♥♥♥ on the leaderboards, that's for sure.

I started off on Just Right for most of the game, but halfway through the penultimate world accidentally wound up playing a few levels in Rather Hard before realizing my mistake. But I found it to be enticingly difficult - rather than frustratingly difficult as I had expected it to be - and decided to stick with it. And sure, I struggled with it at first, but eventually you settle into a groove where dodging denser and denser combination of obstacles becomes something natural that you do without really thinking about it. Interestingly, difficulty doesn't effect the placement of obstacles and collectibles, but simply adds to them. The gold is in the same position on every difficulty, but on higher difficulties two hops and then some stairs can become a slide, a hop, a slide-hop, a kick, another hop, and a slide-hop up a set of stairs (while standing up for a split second every so often to collect gold on your way up).

Honestly, this all just comes back to one really important, deal-breaking point: the level design in Runner2 is splendid. Some of the more subtle elements are properly thought-out and given care, as well. For instance, there are these jump pad things. They're like springs embedded into the ground. If you hold the appropriate key, you will launch into the air as you run over them. The clever bit is that the top of them wobbles down into place as they enter the screen, as a way of pointing them out to the player, since they are otherwise flush with the ground - still visible, but less noticeable.

All that said, Runner2 desperately needs a kill key. Or... "bonk" key. Whatever they like to call it. Some levels have a bit near the end where it's easy to miss a single piece of gold by jump-gliding just a hair too early, and then it's a clear, obstacle-less shot to the goal. Since there's no restart from checkpoint option, the only way to go back to a checkpoint is to hit an obstacle. Ultimately, you're forced to start that level from the beginning if you wish to perfect it. On the easier levels, this is boring. On the harder ones, vexing.

Also, rails will bother you for awhile until you're used to them. Actually dodging obstacles on them is simple. But it seems like the deadline for jumping off of one is oh-so-slightly sooner than it is for the edge of a platform. It can be tough to judge this properly, and I've fallen off of far more rails than platforms when intending to jump far.

Even with the occasional quirk, I very much enjoyed playing Runner2. It looks great, too. It's certainly more visually impressive than its predecessor. There's a great deal more personality to it, between the quietly disconcerting backgrounds and the mildly euphamistic stage names. The music starts off kind of easy to ignore, but gets better as you progress. The second-to-last world has a creepy understatement to it, and the final world has a sort of... well, it reminds me of Blood Dragon. Does that help? I really enjoy it. The soundtrack adds an incentive to collect the pluses, too, as not only do they give score multipliers, but they add (oh, I get it) complexity to the music.

Oh, hey, speaking of nothing at all, because I just removed the bit I segued from, I know the game tells you up front that it recommends using a controller. Now, I have a controller that I could very well use. But out of pure, unfiltered laziness, I didn't. And I have to say, the keyboard worked out perfectly well. Better than you would expect. Hands are at WASD and JKL;. J jumps, and K kicks. Think of WASD as arrows. W launches you on those jump pads, S slides, and D puts a shield in front of you. Also, A dances. That's not really a direction, it's just kind of there.

Alright, time to wrap this up. What else? Uh, the DLC character pack is money well spent. Dr. Fetus uses a struggling Bandage Girl as his shield. Josef goes into short mode instead of sliding. Retro stages are fun. And blimey, I'm out of sp
这篇评测是否有价值?
25 人中有 21 人(84%)觉得这篇评测有价值
2.7 小时(记录在案的)
发布于:11月10日
Amazing soundtrack with a glorious artstyle. The gameplay is just brilliant. 10/10.
这篇评测是否有价值?
23 人中有 18 人(78%)觉得这篇评测有价值
23.4 小时(记录在案的)
发布于:11月11日
Graphics/Design - 8
Sound - 9
Gameplay - 10
Value - 6

This game really came out of nowhere for me. Having never played any of the Bit Trip games, I'd read rave reviews about this game and about how good it was. The first thing you notice when you start the game are the vibrant colors and beautiful backgrounds. The art style is really clean and crisp; it makes everything easy to see and prepare for. This is important because every jump, slide, bounce, block, super bounce and slide jump you do are all in rhythm to the song playing in each level. Bad controls would absolutely break this game because of how time sensitive it is so I'm happy to say they are nearly flawless. A players success with this game is going to be solely based on how good their hand-eye coordination is. With sound being so important it's a good thing then, that the music is generally upbeat and enjoyable. It gives a relaxing feel that works well even though the game itself is about timing and reaction.

If you pick up every item in a level and beat it you get a "Perfect" rating. You can also get a "Perfect+" which is picking up every item along with getting shot out of a canon that moves up and down and hitting a red bullseye at the end of a level. This can be really frustrating if you're trying to get Perfect+ on every level, say for an achievement that requires it. You might be playing on hard and on the 10th try you finally beat the level, pick up every item and now it's time to try and hit the bullseye. There's no surefire way to hit it other than sort of feeling it's the right moment to fire. If you miss and you want the Perfect+ you'll have to play the whole level over again to get the chance to hit the bullseye again. This is literally the only thing in the game that might detract from someones enjoyment of it in any way.

It's not a huge game taking around 5 hours to get through the first time but Hard mode is where the game really shines as it fills in a lot more of the song with obstacles and enemies that are missing on easier difficulties. You can also play 8-bit retro levels that are hidding throughout stages. I didn't find them anywhere near as enjoyable as the main game however. Bottom line, this is a great game that should be enjoyed by everywhere and a game that can brighten your day whenever you play it.

Single Player Play Time - 5-6 hours

Overall 8.5
这篇评测是否有价值?
44 人中有 28 人(64%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:11月27日
gotta go fast - sanic
这篇评测是否有价值?
15 人中有 12 人(80%)觉得这篇评测有价值
43.2 小时(记录在案的)
发布于:11月9日
Finally, after 43 HOURS of gaming, I understand the pleasure of achieving the impossible. This game is just awesome!
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8 人中有 8 人(100%)觉得这篇评测有价值
3.8 小时(记录在案的)
发布于:12月28日
I love the graphics
I love the soundtrack
I love the gameplay
I love that now there are checkpoints in the sequel
Challenging in some parts
I recommend you have a controller if you buy this game
Indeed a great game
I rate 8/10
这篇评测是否有价值?
8 人中有 7 人(88%)觉得这篇评测有价值
3.5 小时(记录在案的)
发布于:12月18日
Interesting and pretty hard rhythm game. Lots of secrets, characters, costumes and great OST.
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7 人中有 6 人(86%)觉得这篇评测有价值
7.6 小时(记录在案的)
发布于:12月9日
This is a great rhythm-based platformer. I found the original BIT.TRIP.RUNNER to get really frustrating really quickly, but RUNNER 2 has varying difficulties and much more forgiving checkpoints, and it has a nice cartoony aesthetic and style (and a goofy narrator) that elevates it's silly lightheartedness to RAYMAN levels. It's really enjoyable. It's also one of the few games that really gets me in "the zone".

And dang, that Disco dancin' Cheezborger guy is just so smooooooth.
这篇评测是否有价值?
3 人中有 3 人(100%)觉得这篇评测有价值
4.6 小时(记录在案的)
发布于:11月30日
Hold your breath, calm your teeth, stay focus, because you need speed, accuracy, brain and good hand eye coordination to beat this game. BIT.TRIP Presents... Runner2 actually feels like endless running where you are trying to avoid many obstacle to reach the goal.

Plus:
+ Awesome rhythm music playing in background
+ Outstanding art
+ High replayability
+ Jump and jump and jump and jump....... until dead
+ Retro mode
+ A lot of secret character

Minus:
- It's hard to get perfect on hard mode, sometimes you must repeat the same level again and again just to get perfect.
这篇评测是否有价值?
3 人中有 3 人(100%)觉得这篇评测有价值
55.8 小时(记录在案的)
发布于:10月6日
Still working through this game, but damn is it every bit as good as its predecessor. Beautiful music that is quite soothing and eases my previous frustrations with the first game's model. This game also has a much more distinct and more easily navigatable running track that doesn't just blend with the background, which often confused my actions in the last game to the point of tears. So many other built in bonuses in this sequel, but wait...

...there's CHECKPOINTS?! YOU MEAN I DON'T ALWAYS HAVE TO START AT THE BEGINNING OF A LEVEL WHEN I DIE?! And and... and OTHER CHARACTERS TO PLAY AS? AND NEW SKINS FOR THEM ALL TOO?!

I can be a half-wit pickle character that frocklicks through stages and look derpy as f***.

I think I'm going to cry.
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