I hate to say this, but Dogfight 1942 is a terrible game. I'm sure there are worse action flight combat (it's nothing even remotely close to a simulator, but it was never intended to be either) games out there, but saying something isn't the "absolute worst thing you've ever played" isn't exactly a ringing endorsement.
Let's break this down into categories:
GRAPHICS: I know this game isn't brand new, but it's only three years old, having been released in 2012. For a game that's still that recent, the graphics resemble something from a PS2 title more than anything else. I mean it has low quality polygons, bad textures, muddy colors, etc. If this game had been released in 2005, I'd have said it looked great, but as a game released in 2012? No, it's definitely not a good looking game.
AUDIO: The sound effects aren't terrible and the music is okay. The voice acting is fine, for the most part, although it's a bit overdone.
The one thing that really annoys me about the audio, however, is that the game refuses to acknowledge the volume controls on my keyboard, so in order to change the volume quickly I have to ALT + TAB out. That's simply unacceptable.
CONTROLS: You can use a mouse and keyboard setup or a gamepad. I've been using an XBox 360 gamepad, and the controls feel very responsive. No complaints here.
SAVE GAME METHOD: Checkpoints during the mission and after the mission, The checkpoints during the mission are also only good while you're playing, so if you need to quit, be prepared to replay everything over (as of that mission, not the entire game). If you complete the mission, then it also saves and when you continue it'll go onto the next mission.
Although I consider checkpoints to be a cheap and lazy way of handling saves, I didn't expect much else from a console port. Overall, this didn't have a negative effect on the game, unless I had to quit for some reason.
GAMEPLAY: This is the big one, and unfortunately, it's also where Dogfight 1942 does the worst. As a simple mindless action game it's decent, but the problem is that it's very unclear on the objectives and rarely gives you enough time to complete them.
For instance, there's a mission where you need to avoid detection, and there's a bar showing you how detectable you are to enemy ships. That seems good and all, but the bar raises and lowers in a seemingly arbitrary way. The way you complete this is by moving all over the place and hoping the game skips to the next cutscene (thereby creating a checkpoint) before you're noticed.
In another mission, you need to sink a bunch of enemy ships that're attacking your fleet. Halfway through, you have to divert to shoot down enemy bombers who're attacking your airfield. Then you need to fly back to your side's ships and continue trying to destroy the enemy's ships. The problem is they don't give you nearly enough time to complete this, so even if you save your airfield, you'll still fail the mission because you didn't sink all the Japanese ships.
Worse yet, if you don't immediately know what they want and how they want you to do it, they'll start chastising you. I'm not exaggerating either. In one mission they began berating me for not finding a hidden airfield after I'd been flying for two seconds. I actually counted, and yes, it was two seconds!
So what's good about the game? Basically, the single missions section (where you take to the sky and shoot down however many planes listed) and co-op gameplay. You can play local co-op in the campaign and single missions, so that's fun. Perhaps the game assumes you'll be playing co-op and that's why the game doesn't give much time to complete anything.
VERDICT: I'm going to say, "No, I don't think it's worth buying." However, if you're absolutely desperate for a WWII-era flight action combat game, or you have someone you can play local co-op with, I'd suggest this title ONLY if you can get it on a substantial sale of 75% off or more. Otherwise, stay away from it as it'll only cause a ton of frustration.