Anna - Extended Edition has been given an overhaul based on the feedback of the thousands of players of the original Anna.
User reviews: Mixed (1,057 reviews) - 66% of the 1,057 user reviews for this game are positive.
Release Date: Apr 12, 2013

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Recommended By Curators

"Moody, melancholic, and disturbingly scary. Developed by Dreampainters."
Read the full review here.


“You can be sure of this: Anna is an engaging horror tale, intimate and with a strong personality. The best possibile debut for Dreampainters.”
8.0 –

“If you want to learn Anna’s secrets, you’ll just have to meet her in the sawmill yourself.”
9.0 –

About This Game

Set in an abandoned sawmill nestled high in the Italian mountains, Anna challenges the player to uncover horrific clues and use them to solve puzzles related to your character’s dark past. The player’s behavior does not only determine the mental health of the main character but can also change locations and unveil new secrets leading to one of eight possible endings.

Anna - Extended Edition has been given an overhaul based on the feedback of the thousands of players of the original Anna. It features more environments, more hours of game play, more puzzles, additional gameplay features, enhanced graphics and an improved interface. Anna – Extended Edition is sure to please fans of psychological horror games and offer an even more chilling gameplay experience with these new additions.

Features of Anna - Extended Edition

  • A haunting tale of psychological terror
  • Game reacts to player's actions, changes locations and starts supernatural events
  • Physics-based environmental puzzles
  • Eight possible endings, each determined by the player’s action
  • New environments, puzzles, interface and music
  • Improved Graphics
  • Creepy in-game character: “The Wife Doll,” with new AI

Extras included

  • Photos of the real-world sawmill location
  • Complete soundtrack (Songs will be placed in your Anna folder in the Steam Directory: ...Steam\steamapps\common\Anna\Extras\Soundtrack)
  • Main character’s notebook in English and Italian

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: Dual Core
    • Memory: 2 GB RAM
    • Graphics: Shader model 3 graphic card
    • DirectX®: 9.0c
    • Hard Drive: 850 MB HD space
    • Sound: Stereo sound card
    • OS: Windows 7
    • Processor: Quad Core
    • Memory: 4 GB RAM
    • Graphics: Nvidia series 3/4/5 or ATI HD series
    • DirectX®: 9.0c
    • Hard Drive: 850 MB HD space
    • Sound: 5.1/7.1 sound card
    • OS: OSX 10.8.2
    • Processor: iMac Intel i5 2.7 GHz
    • Memory: 2 GB RAM
    • Graphics: Radeon HD 6770M 512 MB
    • OS: Ubuntu 12.10.x
    • Memory: 2 GB RAM
    • Hard Disk Space: 3 GB
    • Additional: 32 bit systems only
Helpful customer reviews
72 of 87 people (83%) found this review helpful
3 people found this review funny
2.9 hrs on record
Posted: July 16
be weary, game uses DRM which requires you to register your email account before you can play this single player game....
That wouldn't be so bad if the log in launcher didn't tell you your product key was already in use if you don't play the game for a few months...
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28 of 30 people (93%) found this review helpful
11.1 hrs on record
Posted: October 1
“Your vision will become clear only when you look into your heart … Who looks outside, dreams. Who looks inside, awakens.” ~ Carl Jung

The first time I tried to play this game, it annoyed me a bit. Most beautiful atmosphere, sure. But the camera movements were lagged and inventory interface was downright annoying. I gave the game an hour or so, declared it as "meh" and quit to complete it for achievements on a later date. That was before I managed to get into the house. After my success, I learned that I couldn't be more wrong.

Anna is a tragedy, adorned with a love story, a murder, a forgotten promise and the cult of the Sacred Feminine. Our protagonist is an esteemed professor of history who gives lectures at a university in Italy. Important to note that he is specialized in mythology and folktales - because this is where social sciences tend to present complications fitting for a horror story. Life goes pretty much ordinary - aside some vaguely disturbing and symbolic dreams that he has been having - until he finds an envelope in his closet which leaves him with a sense of uneasiness. He avoids the envelope like the plague until his assistant conveniently spills tea over it, making opening the thing a priority. Then, he discovers photos of him in places that he has no memory of visiting. And the implication of a woman being there. He takes a pause, and mumbles to himself: "Anna, how could I forget you, my love".

We learn all this information from our professor's notes, meeting him the first time where he stands outside of an abandoned country house in a secluded valley. This is the house that he's been dreaming of, and he intends to discover more about it at any cost. I warn you: this is a "be careful what you wish for" scenario and it includes many disturbing symbolic imagery, knowledge of the occult, and the versions of folktales that Disney wouldn't even touch with a 10 foot pole. So keep reading if you are interested in a kind of dread that Lovecraft would be much proud of.

I wouldn't like to exaggerate anything, but the atmosphere is really marvelous and effective. Every detail is carefully put together to arrange the correct mood, empowered with symbolisms and background noises. Drawings and writings on the wall, lights flickering and beaming on furniture, random events and paranormal occurrences within the house makes you tiptoe, and jump at the tiniest of changes in setting. Yes, there are jump scares, but on contrary to a brutally gory display which we are used to, such events are presented elegantly with the usage of either uncanny symbolisms - concerning many, many weird puppets - or the usage of partial objects that would poke your unconscious with a needle like Silent Hill did back in the day. All of this is accompanied by the most beautiful soundtrack, full with suspense and emotion.

As for story, all events center the cult of the Sacred Feminine, where female force is idolized like a deity, or even a paranormal entity. I was astonished at the amount and authenticity of lore accumulated in this game. Story and atmosphere combined with the theme of survival horror, I think Anna as a more female oriented version of Amnesia: the Dark Descent. We have a flaw in memory, an abandoned settlement with occult on goings, appearances of most strange and disturbing phenomenon and a mystery to solve at all costs, mostly to our own inconvenience.

As for gameplay itself, there are much that lacks, I won't lie. There are books to collect and learn from, intuitions to combine, items to gather and puzzles to solve. Both without a basic background on at least mythology and an understanding of societal belief, the game would feel plain. Puzzles and most items do make complete sense only if you are already familiar with pagan customs. It is a feast to the ones who are interested in the lore, but I'd advice to skip this game for the casual horror game player.

If we are to be straight with the negative, controls do suck. Okay, you cannot go wrong with the tradition of WASD, but camera controls lag horribly, and mouse sensitivity is abhorrent. You basically go pixel hunting to grab something you are interested in, and I have been stuck with inventory bugs that makes it impossible to go through your documents for more than once. You save. You quit the game. You restart, reload. This is a thing now. Sorry.

Still, if you are persistent enough to endure controls - you get used to it as a nagging spouse after a while - and set aside the 3rd Party DRM that belongs to Kalypso, it is a good game. As a market strategy, a 3rd Party DRM is a really bad call and I've read there are issues of lost CD Keys about this game too. If you are interested, I advise to play the game in a 3-4 days period, complete everything and get done with it, for being on the safe side.

Does it worth this much trouble? Most would say definitely not, but I'm still glad that I was stubborn enough to go through with it. The true ending - it has 8 different endings depending on different courses of action you may take - baffled me and made complete sense for me. I gulped down the rest of my coffee and shed a tear, knowing what this whole ordeal was about. A tragedy, a warning, a mistake to be corrected, a demon to be faced... Call it whatever you may. On a last word, I loved it. I loved Anna, the Sabot Maker and our poor professor. I hope you'd give them a chance to haunt your subconscious too.

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11 of 13 people (85%) found this review helpful
1 person found this review funny
5.5 hrs on record
Posted: August 2
Anna is one of those first person exploration games that does not have a protagonist with an array of weapons; there are no boss battles, no multiplayer and no high-budget cutscenes connecting one stage to another. It does not mean that it is a bad thing. Quite the contrary - considering its low budget nature Anna is quite a beautiful game; its sound and music are equally good.

The story revolves around a professor who is haunted by an image in his dreams - a sawmill that is constantly calling him. He finally decides to set out and seek out the answer - Anna seems to be the name of the woman calling him and while the house is surrounded by a forest and spacious, green garden upon entering the game's tone immediately changes to something much, much darker. Our hero begins to hear more voices and here the game focuses on puzzle solving till the very end.

While the game is similar to a certain degree to Amnesia its psychological / horror nature is very far from it. There are some jump scares here and there but those of you already familiar with Amnesia may find these quite boring. However, the puzzles are interesting and the many books we find in the house give us the background of an interesting story. As for the puzzles: it is difficult to know sometimes what to do - the inventory can easily become filled with items and objects can be used not just with our surroundings but their combination is a must, too.

The Extended Edition is an upgrade the game received and the only version of the game that can be purchased. One of the new concepts introduced was the sanity meter - again, something reminiscent of Amnesia. Still, while wandering aimlessly and not knowing what to do I could not manage to completely go insane. I understand it would have given an extra ending (the game has 8 different endings, by the way).

Anna is a bit rough around the edges - its narrative is not the best and the puzzles could have been a bit easier. The sanity meter is good but as we cannot die we do not really have a sense of threat while searching for Anna in the abandoned household. Also, the Extended Edition could have had an upgrade to its interface as it isn't exactly user friendly.

Nevertheless, Anna is an interesting adventure game and while I said it is one of those first person exploration games here we have more focus on puzzle solving so bear this in mind when purchasing it. I recommend it if it is on sale and remember you can always use a Steam guide if you get lost in the narrative / puzzle solving like I did!

PS: The game requires a Kalypso account to be created otherwise it cannot be launched!
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8 of 8 people (100%) found this review helpful
17.4 hrs on record
Posted: November 11
Anna is a great first-person puzzle / adventure that perked my interest in the genre.

The basic story involves exploring a house, and getting to the dark secrets held deep within its maze of puzzles. Through the use of books and notes found in the game, we learn more about the characters involved in what happened here, come to our own conclusions. The whole environment has a surreal feel about it, at times beautiful, other times chilling, or supernatural. At its heart it is a tale about obsession, the cult of the Sacred Feminine, and worshipping a woman like a goddess.

Gameplay involves picking up items and figuring out what to do with them, made more interesting by the creepy ambience and the feeling you are being watched. The mask is definitely right up there as a spine-tingler, and I'm not talking about just how ugly it is. I found myself stuck at least two or three times, so if you don't run to a walthrough at the drop of a hat it is pretty easy to rack up the gameplay hours trying to figure out what to do next. Moments like these are ideal for if you're eating breakfast or having a cup of coffee.

Starting the game may seem dull - this is because you begin the game outside the house. Don't let this fool you. It can be pretty, or pretty boring depending on your mood. Once you get inside things start to get interesting. Imagery gets a bit busier - you have a lot more things to look at compared to the open spaces of outside. In the latter half of the game the supernatural events kick in to high gear and things really start to get interesting.

Want to know more? I don't want to spoil it for you, so you better get the game and find out for yourself. It may be short (depending on how fast you do the puzzles), but I found it an enjoyable break between longer games. It has its scary moments but these aren't too bad - you won't quit playing out of fear at any rate.

Other points to note: I had no problems getting the game to run on Windows 7, I don't even remember the DRM that others have mentioned. Controls are not the best, granted - but I didn't have any game-breaking bugs.

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8 of 8 people (100%) found this review helpful
6 people found this review funny
20.1 hrs on record
Posted: June 30
I couldn't help but to fall in love with Anna.

Eventually that made me do some horrible things, like :

- rise the volume of my computer
- disturb my neighbours with creepy sounds, like babies crying
- skip dinner
- stay awake later at night
- look for pagan lore on the internet
- behave strangely
- neglect my beloved
- write a review...

Well... More seriously, the game has everything you'll be looking for in a horror adventure game.
It's at the same time creepy and beautiful, disturbing and enchanting.
Both story and atmosphere are very nice, and all we could wish would be for the game to last more longer. But honesty, as I needed a few playthrough to make it to the end, I can't say it's too short for the price I've putted into this.
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