Este contenido requiere la aplicación base GameMaker: Studio en Steam para poder funcionar.

Análisis de usuarios: Variados (4 análisis)
Fecha de lanzamiento: 2 oct. 2012

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Este contenido requiere la aplicación base GameMaker: Studio en Steam para poder funcionar.

Comprar GameMaker: Studio HTML5

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Incluye 7 artículos: GameMaker: Studio Android, GameMaker: Studio HTML5, GameMaker: Studio iOS, GameMaker: Studio Mac OS X, GameMaker: Studio Professional, GameMaker: Studio Ubuntu, GameMaker: Studio Windows Phone 8

 

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GameMaker: Studio™ HTML5

Comparte tu proyecto con GameMaker: Studio™ simplemente incrustando el código generado HTML5 y JavaScript en blogs, foros y páginas web (incluyendo Facebook). El desarrollo web te da la oportunidad de alcanzar una audiencia de mercado sin precedentes de más de mil millones de personas, y con el estándar emergente HTML5 ahora puedes crear juegos y aplicaciones que funcionan de forma nativa en un navegador sin requerir ningún plugin de terceros.

Nota: Requiere GameMaker: PROFESSIONAL

Requisitos del sistema

    Minimum:
    • OS:Windows XP
    • Memory:512 MB RAM
    • Graphics:128 MB
    • DirectX®:9.0
    • Hard Drive:200 MB HD space
    Recommended:
    • Memory:4096 MB RAM
    • Hard Drive:1 GB HD space
    • Other Requirements:Broadband Internet connection
Análisis útiles de usuarios
A 6 de 6 personas (100%) les ha sido útil este análisis
Publicado el 1 de junio
The HTML5 export is a must have for game maker. It builds fast, performance is way above expected and storage usage is really reduced which is what is hoped from a HTML5 version of a game. The only other 2 really strong game engines in the market are Unity and U4 and on the HTML5 2D world, they are WAY behind. Game Maker (with the HTML5 Export is your best option for putting games on facebook or Chrome Web Store). Lets not forget that not all browsers have full HTML5 capabilities and therefore we should not expect the same performance on all of them(Chrome is currently the best one).
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A 17 de 24 personas (71%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Publicado el 22 de febrero
Edit: I have found it to be much more reliable in Chrome than Firefox. I haven't tested much on other browsers.

It's relatively laggy, at least for the sorts of game I like to make. It does what it claims to, but you've got to understand that you dont have the capabilties that you do making your typical standalone executable. Additionally, it introduces a lot of freeze bugs that I've been unable to fully contain in my more complicated projects.
That said, the jump to being able to drop things into a browser is wonderful. Whether it's worth the steep price is up to you, I'm poor so I kinda regret it, but if you have money you probably wont.

BOTTOM LINE: It's expensive, buggy, and kinda slow, but it still works, and that can still be worth it to the right person.
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A 9 de 34 personas (26%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Publicado el 23 de febrero
Yoyo does not offer any guides that can help you put your game onto a website where you can play it on the website. I looked on the internet and found nothing that worked to get it on a website, if you do find one please tell me.
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